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Space Tournament

Space Tournament Steam news

Trash Titans | Nov 14, 2025 | game

Released

0players observed ยท 23 September 2026 - 23:40:35 UTC

ActionCasualIndieRacingSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak14
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Space Tournament news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak14
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews6
  • Release dateNov 14, 2025
  • DeveloperTrash Titans
  • PublisherTrash Titans

Genres: Action, Casual, Indie, Racing, Simulation

Company pages: Developer: Trash TitansPublisher: Trash Titans

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Space Tournament Steam news

Space Tournament news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Devlog v0.1.00 + v0.1.01 - 3 December 2025

    v0.1.01 ๐Ÿ›’ Android Version Enabled the BUY button for the Android version. ๐ŸŽฎ User Interface (UI) The username of the mission builder is now displayed. ๐Ÿค– Scrappy Fixed Scrappyโ€™s text lines. Fixed Scrappy so he now plays sound effects again. ๐Ÿž Fixes Various minor bug fixes. v0.1.00 ๐ŸŽฌ Release Content Activated the official story trailer. ๐ŸŽฎ User Interface (UI) Added platform icons to score entries. Updated credits. Updated translations.

  • Devlog v0.4.05 - 10 November 2025

    ๐Ÿ† Leaderboard & Records Added a campaign leaderboard that ranks all players based on a calculated value across all campaign records. Activated record validation to prevent cheating. ๐Ÿ“– Story Activated Scrappy's monologue texts. ๐Ÿž Fixes Fixed numerous translation issues (thanks to all the helpers!). Fixed Editor tile rotation. ๐Ÿ•น๏ธ Controller Improvements Game now automatically pauses when the controller is unplugged during gameplay. Game now automatically pauses when opening the Steam Overlay. ๐ŸŽฎ User Interface (UI) & Appearance Improved main menu backgrounds. Fixed and optimized general UI elements.

  • Devlog v0.4.04 - 29 October 2025

    2025-10-29 ๐Ÿ† Leaderboard Show which input method a player used for a score (mobile, buttons, or analog stick). Added overall score count to the leaderboard. ๐ŸŽฎ User Interface (UI) Added an exit button to Replays. Custom menu background can now be set. Fixed incorrect profile tooltip when not following or sharing. ๐Ÿ•น๏ธ In-Game Replaced crosshairs with an arrow pointer. Added sound effects for CableTrap and when getting stunned by it. Score improvements smaller than 0.02s are now counted. Lap counting now starts at 1 instead of 0. ๐ŸŒ New Languages (AI-Assisted) Czech Italian French Chinese (Simplified Mandarin) Russian Portuguese (Brazilian) Japanese Korean ๐Ÿ—ฃ๏ธ Revised Translations English translation reviewed and improved by a human translator. ๐Ÿ“– Story Added final missions. Created epilogue trailer. Implemented all Scrappy dialogues. ๐Ÿž Fixes Fixed layer shifting issue in Mission Editorโ€ฆ

  • Devlog v0.4.03 - 29 October 2025

    We missed posting some of our past devlogs here on Steam โ€” so now weโ€™re catching up! Each week, weโ€™ll share another devlog from the previous months until weโ€™re up to date with the latest one. This way, you can see the full journey of Space Tournament so far. ๐Ÿš€ ๐Ÿ—จ๏ธ Version for Reddit Added a new Reddit-optimized game export. Implemented functionality to upload game data directly to the Reddit backend. Some user data is now stored on Reddit instead of local files, including Spaceships, Editor missions and Replays Added a button to switch between horizontal and vertical display modes. Terms of Service are now accepted across app versions. ๐ŸŽจ Appearance Added a loading bar for longer processes such as publishing. Overall game brightness increased. Minor UI issues fixed. ๐Ÿงฉ Mission Editor Players must now complete a mission before being allowed to share it. Mission publishing process made mโ€ฆ

  • Devlog v0.4.02 - 6 October 2025

    We missed posting some of our past devlogs here on Steam โ€” so now weโ€™re catching up! Each week, weโ€™ll share another devlog from the previous months until weโ€™re up to date with the latest one. This way, you can see the full journey of Space Tournament so far. ๐Ÿš€ ๐Ÿ† Achievements System โœจ Full achievements system integrated into the game! ๐ŸŽ‰ Achievement unlock popup animations display your accomplishments in style. ๐Ÿ“Š Progress tracking shows exactly what you need to unlock each achievement. โ˜๏ธ Steam achievements fully integrated and automatically uploaded. ๐Ÿ“ˆ Dual progress tracking system using both Steam stats and in-game system. ๐Ÿ†• Achievement unlocks now appear in the novelties section. ๐ŸŽฎ Steam API configuration completed for seamless achievement synchronization. ๐Ÿ”— Quick access link to achievements added in the main menu. ๐ŸŽฏ In-Game Improvements ๐Ÿ‘ป Ghost ship no longer appears when stโ€ฆ

  • Devlog v0.4.01 - 30 September 2025

    We missed posting some of our past devlogs here on Steam โ€” so now weโ€™re catching up! Each week, weโ€™ll share another devlog from the previous months until weโ€™re up to date with the latest one. This way, you can see the full journey of Space Tournament so far. ๐Ÿš€ ๐ŸŽฎ User Interface (UI) Improved naming and organization of in-game menu items. Mission win page removed; award earning animation now plays in the in-game menu. Award textures scaled up for higher resolution. Button descriptions placed under input icons in the tutorial. Fixed menu not showing on game start. Profile page redesigned, unused elements removed. Added pager for replays. ๐Ÿ”Š Gameplay Experience Significant performance boost by skipping updates for world objects not on the main layer. Ship becomes indestructible upon victory. Winning is no longer possible after the ship explodes. Lightning effects from traps in the backgroโ€ฆ

  • Devlog v0.3.15 - 22 September 2025

    We missed posting some of our past devlogs here on Steam โ€” so now weโ€™re catching up! Each week, weโ€™ll share another devlog from the previous months until weโ€™re up to date with the latest one. This way, you can see the full journey of Space Tournament so far. ๐Ÿš€ ๐Ÿš€ Steam Deck Support The on-screen keyboard now opens automatically when text fields are selected. ๐Ÿ”— Steam Integration Steam usernames are now used as player names as default. Steam friends are automatically added to the in-game friends list. ๐Ÿž Bug Fixes Fix issue with focus in Popups. Add missing parallax effect in the main menu. Editor: Fix crash when deleting pressed with an uninitialized tile selected. ๐ŸŽฎ User Interface (UI) Renamed "Syncing" with more meaningful Strings. Placeholder text now shown if an input icon is missing. Added an award list to the in game overlay. ๐Ÿ”Š Gameplay Experience Added sound effect for the spaโ€ฆ

  • Devlog v0.3.14 - 8 September 2025

    We missed posting some of our past devlogs here on Steam โ€” so now weโ€™re catching up! Each week, weโ€™ll share another devlog from the previous months until weโ€™re up to date with the latest one. This way, you can see the full journey of Space Tournament so far. ๐Ÿš€ ๐Ÿ–ฅ๏ธ System Updated to Godot Engine 4.4. โœจ Features Added DestroyableGenerator โ€” a destructible map tile. Players can now select a custom color for their player label. Added Playtest invite link from the demo version. New music tracks: Safe Zone and Space Attack by Josh Kashdan. If a player is too slow, the game now explains the required time to complete the level. Background and foreground elements are now blurred and darkened for improved focus. Editor: Improved the Colorize function and made it removable. Added in-game access to the bug report feature. โš™๏ธ Settings Added keybinding customization for keyboard controls. Added rebiโ€ฆ

  • Devlog v0.3.13 - 1 September 2025

    We missed posting some of our past devlogs here on Steam โ€” so now weโ€™re catching up! Each week, weโ€™ll share another devlog from the previous months until weโ€™re up to date with the latest one. This way, you can see the full journey of Space Tournament so far. ๐Ÿš€ ๐Ÿ› ๏ธ Editor Improvements Added folder management buttons and improved the tile property system. Enhanced controller support with tooltips and a Joywheel. Improved validation for tile properties and menu entries. ๐Ÿ“น Replays & Mission Runs Replays are now automatically created and stored on the server. Improved validation and integrity checks for MissionRuns. Added a global ranking tab and replay filtering. New settings: Auto-save successful & failed replays. ๐Ÿšช RigidBody2D Doors Doors converted to RigidBody2D for physics-based interaction. Improved collision handling and damage mechanics for crushing objects. Fixed lighting and souโ€ฆ

  • Devlog v0.3.12 - 25 August 2025

    We missed posting some of our past devlogs here on Steam โ€” so now weโ€™re catching up! Each week, weโ€™ll share another devlog from the previous months until weโ€™re up to date with the latest one. This way, you can see the full journey of Space Tournament so far. ๐Ÿš€ ๐ŸŽฎ User Interface (UI) & UX Garage and ship selection are now quickly accessible during gameplay. Improved controller support with better navigation and button icons. Several translation texts updated and corrected, including mission names. Various other minor improvements to streamline the user experience. โ„น๏ธ Notes This version focuses on improving ease of use and resolving small issues to enhance the overall experience.

  • Devlog v0.3.11 - 18 August 2025

    We missed posting some of our past devlogs here on Steam โ€” so now weโ€™re catching up! Each week, weโ€™ll share another devlog from the previous months until weโ€™re up to date with the latest one. This way, you can see the full journey of Space Tournament so far. ๐Ÿš€ ๐ŸŒ Localization Added support for German and English languages. ๐Ÿ›ฐ๏ธ Gameplay Improvements Projected flight path of the ship is now displayed. Ship now reacts with a more bouncy behavior for improved feedback. Contextual input hints are shown at the start of a level based on the current platform. When fuel is empty, the ship is stunned, or damaged, an overlay is shown instead of opening the menu. Various smaller improvements throughout the game. ๐Ÿž Bug Fixes Fixed an issue where the A button on gamepads sometimes failed to launch the ship. Fixed missing mouse cursor after running a mission from the editor. Several other minor bugsโ€ฆ

  • Devlog v0.3.10 - 11 August 2025

    We missed posting some of our past devlogs here on Steam โ€” so now weโ€™re catching up! Each week, weโ€™ll share another devlog from the previous months until weโ€™re up to date with the latest one. This way, you can see the full journey of Space Tournament so far. ๐Ÿš€ ๐Ÿ–ฅ๏ธ System Set OpenGL as default video driver. ๐ŸŽฎ Gameplay Laps Counter now counts up (e.g., Lap 2/3) instead of down. Enhanced visual effect for side thrusters. Throttle control removed from joystick โ€” only steering is retained. Finish line added to some missions. ๐ŸŽฎ Controller Shortcut: "Start" button now navigates to Missions in the menu. Shortcut: "Reset" button now navigates to Garage. ๐Ÿ“‹ Menu Email input is now optional. Various text adjustments for clarity. SpinBox added for FPS adjustment. Bugfix: Ship dies were not buyable. ๐Ÿ› ๏ธ Editor Tooltips for Tile Properties added to improve usability. New menu entry to open the misโ€ฆ

  • Thanks for all the feedback! ๐Ÿš€ - 11 August 2025

    Hello, pilots! ๐ŸชYour feedback from the playtests and reviews has been amazing! Weโ€™ve already improved the UI and visual clarity, like making it easier to spot which objects you can collide with and a lot of other improvements. And even more tweaks are on the way.Keep those ideas coming, theyโ€™re pure gold to us. ๐Ÿ’›Your Space Tournament Team

  • Space Tournament Playtest - 9 April 2025

    Attention Pilots! We're thrilled to invite you to the first playtest of Space Tournament, running until April 30th. This is your exclusive opportunity to experience high-speed, zero-gravity racing and showcase your piloting prowess.๎ˆ† Why Join the Playtest? - Early Access: Be among the first to navigate through asteroid fields, dodge laser grids, and outmaneuver opponents in intense space races. - Shape the Game: Your feedback is invaluable in refining the gameplay and ensuring an exhilarating experience for all. - Global Competition: Compete against pilots worldwide and aim for the top spot on the leaderboard. How to Participate: 1. Sign Up: Visit our official website to register for the playtest. 2. Download the Game: Upon registration, you'll receive a link to download the playtest version. 3. Start Racing: Strap in, hit the thrusters, and immerse yourself in the cosmic chaos. Don't mโ€ฆ

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