- Steam Achievements Are Now In DIGGERGUN! - 30 May 2026
Hello everyone, Kabloop here. I hope you're all well! This is just a quick update on DIGGERGUN.As of the 12th May patch, DIGGERGUN has been updated to finally fix Steam Achievements! Whilst achievements have been in the game since launch, there have been numerous issues with their implementation, including them crashing some users' games. Due to their instability, Steam Achievements had been confined to another build path on Steam, so that those who sought them out could still do so.Well, no more! Now, Steam Achievements are available for everyone! So, what do you need to do to access Steam Achievements in DIGGERGUN? Nothing! Steam Achievements are available on the default install path, so just install the game normally and play away. I do apologise for the delay; it took some reformatting of the code for Steam Achievements and using another implementation method in my game engine to ge…
- DIGGERGUN Patch - 12th May, 2026 - 12 May 2026
12th May, 2026 Fixes: The Face: After Finishing Questline - Fixed a bug that caused the game to still track interactions with The Face after his questline, causing a soft lock when entering the area where he’s housed. Steam Achievements - Reprogrammed the Steam Achievements implementation. Please tell me if it works!
- DIGGERGUN Patch - 12th March, 2026 - 12 March 2026
12th March, 2026 Fixes: Rose Questline Level 6 - Fixed a bug that caused the rest of their questline to not play out if the time changed from 23:00 to the next day during the start of their level 6 cutscene. Rufus Questline Level 6 Missions Rufus Level 6-3 - Fixed an issue that was causing the robots to move incorrectly by getting "stuck" between the dirt blocks and the platform they're on, causing them to bounce back and forth.For Steam achievements, please use the \ branch. To access, right-click on DIGGERGUN, go to Properties, Game Versions and Betas and then select testing. The Steam achievements don't currently work in the main install path as the build with achievements in have been known to have issues booting. Please check it out and give feedback!
- DIGGERGUN Patch - 20th February, 2026 - 20 February 2026
DIGGERGUN Patch - 20th February, 2026 Updated the main DIGGERGUN branch with the patch from 13th February, 2026. Please note, I am still testing Steam achievements in the build. So do check out that build if Steam Achievements don't work in the default build. More information can be found here. Updates: - Updated the Italian translation. - The security guard in town will now disappear after 16:00. - The security guard will no longer appear in the mines if players use the map to get around him. These changes are to give players more options to get around the security guard.
- DIGGERGUN Patch - 13th February, 2026 [testing] - 13 February 2026
DIGGERGUN Patch - 13th February, 2026 Please note: This patch has been uploaded to "testing". Please check it out!To access, right-click on DIGGERGUN, go to Properties, Game Versions and Betas and then select testing.Updates:- Updated the Italian translation.- The security guard in town will now disappear after 16:00. - The security guard will no longer appear in the mines if players use the map to get around him.These changes are to give players more options to get around the security guard.Steam achievements should now work on the \! Steam Cloud still needs testing.
- DIGGERGUN in 2026! - 5 February 2026
Hello everyone, Kabloop here! I hope you're all well. This is just a quick update on DIGGERGUN and what to expect in the future.First off, I’m incredibly thankful to everyone who has left a review! Reviews really help DIGGERGUN with discovery, as well as encouraging others to pick-up the game and experience it for themselves. I genuinely mean it when I say it has been amazing to see everyone’s responses to the game and I couldn’t be happier with how DIGGERGUN’s been received.When it comes to the future of DIGGERGUN there are a few things: On the subject of updates, I will continue to issue patches addressing any bugs that pop up. These will be on an ad-hoc basis. As for Steam Achievements not working, I’m still looking into the issue and hope to address it soon. When I released DIGGERGUN, I considered the game “complete”. And apart from a few balance changes and content tweaks following…
- DIGGERGUN Patch - 6th January, 2026 - 6 January 2026
6th January, 2026 Bug Fixes: - Fixed a bug that allowed the player to jump into bed straight after eating - Related to the above fix: fixed a bug that caused the player not to be able to wake up after eating - Fixed a bug that allowed the player to open the main menu after jumping into bed - In non-English versions of DIGGERGUN, Olivia's questline was bugged at Rank 2. This has been fixed for the following languages: -> French -> German -> Thai -> Japanese -> Portuguese -> Spanish -> Turkish -> Ukrainian -> Italian -> Polish -> Russian -> Czech -> Chinese Olivia's questline is really cool, so I do recommend checking it out! - Polish Language: The Trader's missing text has now been added - Korean has been removed from the language selection as this language will not be added to DIGGERGUN - Minor fixes to French translation - Adjusted player position at the start of mine levels, decreasin…
- Wishing everyone a wonderful Christmas and a Happy New Year! - 22 December 2025
Hello everyone, Kabloop here! This is just a short post, wishing everyone a wonderful Christmas and a happy New Year! This year I finally released DIGGERGUN, and the response couldn't have been more heartwarming during these cold winter months. Thank you to everyone who bought DIGGERGUN and supported me. I deeply appreciate all of the kind words I've received. 2025 has been a very busy year for me, and I can't wait to relax and rest over the festive period. It's my deepest hope that you all get to do the same! Next year there there may be some cool announcements regarding DIGGERGUN, and also some other projects I've been working on. So please stay tuned in the year ahead. Wishing you a wonderful festive period, and all the luck for the New Year! Kabloop
- DIGGERGUN Patch - 10th December, 2025 - 11 December 2025
10th December, 2025 Changes To Hugh's Storyline: - A little animation showing Hugh entering the restaurant will occur after Hugh's first interaction with the player. - In the social panel, whilst Hugh's level is affection level 1, the player will be directed to the Restaurant. These changes aim to highlight Hugh’s storyline and the location Hugh can be found. Balancing - Very minor adjustments to the banding for the lithium buyer, increasing the average payouts. - Increased the minimum amount of money offered when in the lithium sellers higher payment thresholds. - Minor adjustments to the banding for the monster, increasing the average payouts. - Increased the minimum and maximum amount of money offered when in the monsters' higher payment thresholds. These changes aim to give the player a bit more wiggle room to "come back" financially, especially in the latter half of the game, where…
- DIGGERGUN Patch - 8th December, 2025 - 8 December 2025
8th December Patch, 2025 Bug Fixes - Fixed a bug that allowed the player to immediately leave the mines on entering (causing a minor visual bug). - Fixed a bug that caused the player to be unable to move on respawn when hit by an enemy while eating. - Fixed an issue that was causing players to sometimes get stuck after the illness cutscene. Known Bugs - Polish Language: The Trader is missing some text in his storyline. This text has been added in English and will be replaced with Polish soon.
- DIGGERGUN Patch - 7th December, 2025 - 7 December 2025
7th December, 2025 DIGGERGUN Bug Fixes: - Fixed a bug that caused the game to hang after viewing a cutscene with the Manager and then going into another building. This may require more fixes in the future.
- DIGGERGUN Patch - 27th November, 2025 - 27 November 2025
November 27th, 2025DIGGERGUNFeatures:Added Linux/SteamOS/Mac version to the main install path (please note, this build has also been added to the Linux/SteamOS/Mac beta build discussed here). I will be monitoring the situation to see if there are any issues.Bug Fixes:- Fixed a bug that enabled players to jump out of bounds of one of the tutorial levels. - Fixed a bug that occasionally teleported players into the mines when doing a mission for Lily, Rufus or one of the main questlines. - Fixed a few additional small bugs.
- What People Have Been Saying - 11 November 2025
Hello there, everyone! My name’s Kabloop and I’m the solo developer of DIGGERGUN! Has everyone been enjoying the game? Please remember to leave a review, as they really help out! DIGGERGUN has been out for a few days now, and the response I’ve had has been incredibly heartwarming. So much so that I wanted to share some of the great things people have been saying. But first! How did DIGGERGUN’s launch go? Overall, pretty well! There were a few bugs which I’ve been dealing with as they pop up, but I’m very happy with how the game has been holding up so far. In case you missed it, there is a SteamOS/Linux/Mac version available on a beta branch. For more information on how to get access to that version, click here.So, what have people been saying?Rock Paper Shotgun covered DIGGERGUN’s launch:“If all this sounds too relatable, know that the game has some uncomplicated upsides. The setting is…
- DIGGERGUN Patch - 10th November, 2025 - 10 November 2025
November 10th, 2025 DIGGERGUN Features: Added an update for the Linux/Steam OS/Mac version, check it out! Bug Fixes: - Fixed a bug whereby if a Manager event was queued in the player's room after sleeping, the player would be able to use their map to teleport out of their room, stopping them from interacting with other elements of the game. - Fixed a bug whereby in certain levels, the player would spawn not in the correct position. - Working on the Steam Achievement bug.
- Diggergun combines Spelunky-style delving with cursed Cornish mines and the cost-of-living crisis - 7 November 2025
I was nosing around for a feelgood story to perk you up after this morning's depresso news stew . But then I thought: what have you done for me lately? So instead, we're going to write up the release of Diggergun, a life sim platform game about burrowing for lithium, in which you lose a portion of your take-home pay to costs based on real-world current UK tax, national insurance, debt and household expenses. Glorious! That'll teach you to show up here, expecting some kind of escapism. Read more
- DIGGERGUN is OUT NOW! - 6 November 2025
Hello everyone, Kabloop here! Today I’m excited to announce that DIGGERGUN is OUT NOW! I’m trying to be professional in this blog post, so all I’ll say is: Yay!!!Watch a launch trailer here: I’ve been working on DIGGERGUN by myself for three years now. Suffice to say, I’ve poured a lot of time, energy and love into the game. There’s a lot of me in DIGGERGUN, and it’s my deepest hope that the themes of the game resonate with at least someone out there in the big wide world. As mega-corporations and politicians alike continue to squeeze working people, DIGGERGUN’s themes about inequality are more relevant today than when I started working on the game three years ago. Even just a few days ago in the United Kingdom, far-right politicians were considering a reduction of the minimum wage, as well as removing important human rights from workers.It’s my hope that DIGGERGUN can contribute to a w…
- Announcing DIGGERGUN's Release Date - 30 October 2025
Hello there, Kabloop here! Big news today!! I’m excited to announce that DIGGERGUN will be launching on Thursday, 6th November 2025. At the time of this blog post, that’s next week!! Check out a new trailer here: Wow, I never thought I would reach this milestone. I’ve been working on DIGGERGUN for a long time, and the game’s release always felt like a very far-off thing… to actually be here, releasing the game to everyone, is exceptionally exciting indeed!DIGGERGUN is a life-sim, platformer based on real-life. The way the game has morphed over the years I’ve been working on it has been extraordinary. This is a game with a lot of different systems, all working together in tandem to create an experience which aspires to make the player feel constrained and uncomfortable, yet free to tackle and adapt to those feelings however they please. The player can completely miss entire storylines or…
- New Default Keyboard Control Scheme - 16 October 2025
Hey everyone, Kabloop here! Hope everyone is enjoying the Steam Next Fest. Feedback to the DIGGERGUN Demo has been absolutely amazing, and the kind words I've received have been truly uplifting and made my day/week/year! You're all so awesome, thank you! I know that some players have struggled a bit with the default keyboard controls, and for that I apologise. It was never my intention to make getting into the game so difficult. So I've applied a patch today that will change the default controls. - Default Controls: The arrow keys are now used for movement with X , C, V keys being used for the other actions (based on a QWERTY keyboard). These should translate well to other keyboard types.My hope is that the new default controls will allow players with a variety of different keyboard styles to get into the game quicker without having to adjust their controls. If more changes are needed,…
- Five languages added to DIGGERGUN Demo! - 13 October 2025
Hello everyone, Kabloop here! Happy Steam Next Fest Day!! Today I'm excited to announce that I've added five languages to the DIGGERGUN Demo. The languages are: German, French, Italian, Japanese and Thai! They're all in the demo right now, so check them out! There will be more languages to come, although I'm uncertain about the exact timings at the moment, but I will update you when they've been added! Thanks everyone! ~ Kabloop
- DIGGERGUN Demo Out Now! - 3 October 2025
Hello everyone, it’s Kabloop here and wow… It’s been a hot minute since my last blog post, huh! Quite a lot has happened since then. I’ve been debugging, implementing various translations, as well as doing lots of other little tidbits. There’s still a bit more to go but I’m happy to reveal that DIGGERGUN will still be launching this year! In relation to that news, you, my wonderfully patient gamers, can actually get your hands on the game… well, right now! That’s right, a DIGGERGUN demo is live and available for everyone to play! The DIGGERGUN demo covers the first hour or two of the game, taking players through the opening tutorial and introducing them to the harsh world of DIGGERGUN and its oppressive gameplay. But players need not worry about struggling alone, as they’ll be joined by a charming cast of characters whose stories can change the player's fate for the better…Wait, what ar…