Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1976310 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $1.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $1.99 |
| Current price USD | $1.99 |
| Release date | May 12, 2022 |
| Developer | Aaron Schinder |
| Publisher | Schinder Labs LLC |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 1 user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 1 |
| Total reviews | 1 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/1976310/ |
Short description
Explore a wormhole! Riemann's Lens simulates the non-euclidean geometry and strange visual effects associated with a Riemannian wormhole. This interactive virtual art display allows you to fly around and through the wormhole.
About this game
Explore a wormhole! Riemann’s Lens simulates the non-euclidean geometry and strange visual effects associated with a Riemannian wormhole. While it is unknown whether these objects exist in nature, nothing prevents us from investigating their properties and consequences with our computers. Riemann’s Lens is an interactive virtual art display that allows you to fly around and through a wormhole, with simple scenery rendered in the euclidean space on either end. The size and geometry of the wormhole can be adjusted. Custom scenery can be defined with a scripting language. The simulation uses a compute shader to perform non-euclidean ray-tracing, and relies on the graphics card to perform some heavy computations. It has been developed on a machine with a GeForce GTX 1650, and it manages 2-5 fps. Expect some lag. The graphics card must support OpenGL 4.3+, and compute shaders. It did not run on an Nvidia Quadro K1100M (6 year old laptop).
Supported languages
English
