- A Mysterious Invitation: Try the New Demo of OUR NEW GAME – YOUR HOUSE! - 4 March 2025
Hey, Delete After Reading community! If you loved unraveling secrets, playing with text, and immersing yourself in a thrilling interactive mystery, we have something special for you. 🏡🔑 🔎 The new demo is live! Are you ready to play? https://store.steampowered.com/app/3309260/YOUR_HOUSE_Demo/ 👉 YOUR HOUSE - Home Is Where the Secrets Are 👈 A game you can read, a book you can play—YOUR HOUSE is a text-driven puzzle adventure where the walls of a mysterious mansion hold the truth about a rebellious teenager and the mother who abandoned her years ago. Why should you play? ✔ A Unique Narrative Format – Like Delete After Reading, this is more than a game; it’s an experience where text, puzzles, and story blend seamlessly. ✔ A House of Secrets – Navigate a mansion designed as a puzzle, unlocking hidden rooms and buried truths. ✔ A Noir Mystery with Depth – A rebellious teen, a master archi…
- New Update on the Build weight - 20 March 2023
Hello there, We heavily optimized the build sizes so it takes less space your disks. Thank you for playing our game,
- Hotfix - 14 March 2023
Fixed several non-used folders being downloaded for the game. Fixed Chapter 1 Hole in the wall puzzle
- DELETE AFTER READING IS NOW AVAILABLE - 14 March 2023
The wait is over: you can now download and enjoy DELETE AFTER READING is now available on Steam. We are really looking forward (and nervous) for you to live this fun adventure to which we have dedicated so much love during the last months. You know, cute characters, puzzles that make you feel intelligent, fabulous illustrations, and catchy music that give meaning to a story for all ages about the power to change our destiny. We would also like to thank Alber Corberó, for his patience and his charming drawings; Jaime Bermúdez, Adrián G. Ruiz, and Xavier Paradis for providing the sounds and music; to Daniel Rissech for the humor and writing; to Rachael Pennington for the accurate translation; to Nerea Alfonso, Katabelle, Irene Mirás, Vincent Holmes, Sergi Mani and Ray O'Hare for bringing Nina, Cinco, and Tomate to life with their voices; to all the TLR Games team: Arturo Monedero, Alejand…
- This stylish, text adventure heist game has big Device 6 vibes - 2 February 2023
Delete After Reading is a delightful looking text-based puzzler that will be familiar to anyone who’s played Simogo’s excellent (albeit sadly iOS-only game) Device 6 , only with fewer spooks this time. Like Simogo's surreal thriller, most of Delete After Reading plays out like you're reading a novel, where scrolling through paragraphs of text will reveal images, clues and puzzles you can interact with. As the devs put it, Delete After Reading is a “game you can read, and a book you can play,” and looks and sounds really quite rad. Even better, it’s releasing on March 14th. Read more
- Meet the characters: Destiny, the Ethernal - 5 August 2022
Destiny is one of the Eternals. Son of Night and Time, he is neither evil nor good. Simply capricious. Very much so. He is chained to a book that contains the history of everyone and everything. Sometimes things appear in his book before they happen, and sometimes as they happen, but he keeps it padlocked so that no one can change what he has written. He lives in a castle surrounded by a giant hedge garden in the shape of a maze through which the only one who can walk without getting lost is himself. He always wears a hooded cloak of an indeterminate color between brown, gray and sometimes purple. His face is never visible. They say he is blind but his eyes can catch you and leave you paralyzed. He hates ghosts in particular and anyone who interferes with his plans in general. He is mysterious, unpredictable (you never know his mood). He is tall and slender, you wouldn't be able to tell…
- Meet the characters: Martin Skrilhex, the hated billionare - 29 July 2022
Martin Skrilhex is probably the most hated millionaire in the world. This young and despicable villain made his fortune by buying the famous BOOMERR chewing gum brand and introducing an addictive substance to children and teenagers. And although he was caught and arrested by the police, his army of lawyers managed to keep him out of jail. Now Skrilhex lives with his pink poodle in a giant mansion, protected by security cameras, alarms, two bodyguards (Ortega and Gasset) and a squad of dangerous dogs ready to bite you without asking. He usually dresses like a store clerk, easily recognizable by his polo shirt and pegged pants. Despite his good looks, his cunning nature should not be overestimated. With a chubby figure, Skrilhex has had several tics since he was a child, such as the (somewhat forced) villain's laugh he lets out at any time, even while sleeping. An inveterate retro video g…
- Meet the characters: Tomate, the witty rabbit - 22 July 2022
Tomate is a rabbit. Well, not exactly. Tomate is actually John Belushi reincarnated as a rabbit. We all know that some people are reincarnated as other people, but John Belushi was born again in the body of a rabbit. Do you know who had the brilliant idea? That's right: it was Fate. Well, you also know why Tomato hates him with all his might. Tomate is still funny, sarcastic and impulsive. Always ready for action. He says what he thinks but doesn't think what he says. No filters. He doesn't like to get up early, has a bad temper and unusual strength for a rabbit. Hates dogs. Wears a hat, tie and sunglasses. Nothing else. But he always denies that he goes naked. A real showman who keeps all his charisma and can't resist singing and dancing at the slightest opportunity. Especially blues and rock'n'roll. He also loves playing the guitar and hamburgers. In fact, it is said that Nina and Tom…
- Meet the characters: Cinco, the scriptwriter of everybody's dreams - 15 July 2022
Cinco is an elf scriptwriter of dreams. And one of the best. Some of the most popular dreams in the world have come out from his pencil, such as "Leaving the house with my slippers on", "My teeth are falling out" or "Jumping into the void". Despite the success of his works, Cinco is still a normal elf who lives a normal life. He lives with his parents and meets every Saturday with other elves to play role-playing games. It's hard to guess that he is a leprechaun. His long hair covers his pointed ears. And the way he dresses also doesn't help, he's a mix between Tom Sawyer and Eminem. He usually wears a cap, baggy pants, suspenders and a single polka-dotted sock. Also a jacket full of pins. Nobody knows how old he is, but since he's a bit short, everyone thinks he's smaller than he really is. But he doesn't care what anyone thinks. Cinco usually spends his days daydreaming, in the clouds…
- Meet the characters: Nina, the 103-year-old ghost girl - 8 July 2022
Nina is a 103-year-old ghost girl fascinated by video games. She has discovered them recently (point & click adventures especially fascinate her) and she can't still believe how she has been able to live without them until now. She also likes to draw. She started practicing manga since she discovered Dragon Ball and she keeps her sketches in a notebook. She usually rides his bike or scooter everywhere. She likes to listen to music. All kinds of music. From Arvo Pärt to the Beastie Boys through Talking Heads and The Specials. Nina believes the best invention of the 20th century was chewing gum. She can't live without it. She always carries a pack in her pockets. And she likes to be fashionable. She's not like those other ghosts who wear the same clothes as the day they died. She likes to go shopping and dress cool. But most of all she likes sneakers. She has a huge collection including a…
- Delete After Reading: is it a book or is it a video game? - 1 July 2022
Hello everybody! We hope you had an amazing Steam Next Fest! If you were able to play Delete After Reading's demo, let us know how it went! Your feedback is super valuable and will help us polish the game to offer you the best possible experience when the game finally releases. And now, let's face one existential doubt we usually ask ourselves. Who might like Delete After Reading - gamers looking for something different, or avid readers looking for an enriched reading experience? Sigh! That has always been our big question. Probably the first two feelings Delete After Reading arouses in players are curiosity and laziness. Curiosity because it's an original and rarely seen format. Laziness because you have to read. The reading mechanic is a mechanic that definitely makes a big difference in the game experience. Reading forces you to a less direct, more leisurely and reflective pace of pl…
- Your feedback is very valuable! (+ the demo is still available) - 24 June 2022
Hello everybody! This week's entry will be a short, but important, one! After a wonderful Steam Next Fest we wanted to thank all of you. Yes, you. The ones that played Delete After Reading's demo and that have sent us your feedback. We wanted to let you know that we have gathered all of it and we are processing your ideas and suggestions to improve the gaming experience even more. If you missed the opportunity to play Delete After Reading's demo during the Next Fest, don't worry! We have decided to keep our demo available to all of you from now on. So, if you still haven't played our special mix between gaming and literature, we invite you to give it a go. And if you think that there are things that might be improved, or if you find a bug, please let us know! We will be super glad to hear your voice. In the meantime, have a great weekend and never forget to... delete after reading! http…
- Balancing plot and puzzles in Delete After Reading - 17 June 2022
Hello everybody! We hope you are having a blast with all the demos available at the Steam Next Fest (including ours, of course). Let us know if you have already played Delete After Reading, as your feedback is incredibly valuable to us! And now, let us address one question that we get again and again when talking about our games: what comes first, the story or the game? There is probably no universal answer. Maybe it's because it's not easy to separate the two, and when you think about creating a video game it's inevitable to have some mechanics already in your head. We imagine it must be something like composing a song, where the important thing is not what comes first, but how melody and lyrics work together. We usually start with the story. No, rather, with an outline of the story. Because in the beginning, it is important that the story is precise enough to understand what it is abo…
- Designing Delete After Reading's mechanics - 10 June 2022
Hello, dear readers! We hope you’ve had a fantastic week. Now that the weekend is ahead of us, we wanted to share some more bits of information about our upcoming game, Delete After Reading. Today, we want to focus on the game’s mechanics. If you played our previous title, Unmemory, you will remember they are very unique. One of the benefits of developing Delete After Reading was to take advantage of everything we learned , game mechanics-wise, from our previous project. We learned with Unmemory that if some puzzles were too complicated, they would end up frustrating and demotivating players causing them to abandon the story, something we don't want. We want everyone to get to the end and know how the story ends. So for Delete After Reading, we have taken two important decisions: we have worked to improve the design of the puzzles (to avoid frustration) and we have also reduced the stor…
- The lessons we learnt with our previous game, Unmemory - 3 June 2022
Hello, dear readers! Today we want to talk to you about how our first game has had a significant impact on the design of Delete After Reading. One of the lessons learned from our previous project, Unmemory, is that it was a dense game. Not only because of the difficulty of the puzzles, but because of the approach of the story itself. The plot was unstructured and complex in a deliberate way in order to make the reader feel lost and play with his memory. And although the comments and analysis of both the press and the players about Unmemory have been very positive, we began to wonder if the format of a book to be played, a game to be read could reach a wider audience. This is how Delete After Reading was born, it is a friendlier, more accessible project, about the power to change our luck. A fantasy story inspired as always by various and different references: movies like The Goonies or…
- What now? The idea behind Delete After Reading - 26 May 2022
One of the situations any author faces after releasing their first work is: What now? What's next? On the one hand, as much as we feel tremendously proud of Unmemory, the development and release process took a long time and although we are a little ashamed to admit it, we ended up a little exhausted (I guess everyone does). Thus, it made sense to look forward to doing something new. On the other hand, however, we got a lot of messages from you, the reader-players of Unmemory, asking us to make more games like Unmemory. We consequently think it is definitely an option since a second one wouldn't take so much work and that we could take advantage of all the learning. That's from an authoring perspective. Then, we have to take into account the studio’s perspective. As a company, you also have to take care of the feasibility and look at the economic side. In that sense, although Unmemory ha…