- HeistGeist is 55% off for the Steam Deck Builders Fest - 4 May 2026
Hey chummers and chooms, The Steam Deck Builders Fest starts today, Monday, May 4 (10AM PDT / 7 PM CET) and HeistGeist is taking part. For a limited time, get HeistGeist for 55% off. The event ends on Monday, May 11. So, if you haven't tried HeistGeist yet, now's a great chance to jump in, with 55% off. You can also try out the Demo, if you're not yet sure if the game's your jam. You can also grab it in a bundle with our amazing Original Soundtrack or in The Big Score Bundle with both Soundtrack and Digital Artbook. (The Soundtrack and Digital Artbook are also individually 10% off for the duration of the fest) You can also check out one of our bundles with other amazing games. Whether you want to try out some other cool cyberpunk card battlers, like Zero Division or Into The Grid. Or you can broaden your horizons and check out the bundle with very cool games from the indie devs from our…
- Patch 1.5.0 - 20 January 2026
The game has been updated to version 1.5.0 Patch Notes:Slight rebalancing of a Boss Fight in Heist 05Slight rebalancing of a Boss Fight in Heist 06Increased the shield given by the basic version of the card Sword Deflect from 3 to 4.
- HeistGeist Digital Artbook is here! - 27 November 2025
Hey chummers and chooms, We’re excited to let you know that our digital artbook features artwork from the game, a variety of concepts, and a look at the thought process and background behind our artistic decisions.You can purchase it individually Or as a part of the new Big Score Edition, which also includes the game's original soundtrack. The artbook features more than 60 pages filled with concepts, designs and illustrations from HeistGeist. Pictures are accompanied with commentary explaining the thought processes and ideas behind the creation of the art of the game. Have a good one chummers and chooms!
- HeistGeist turns 1 today! - 11 November 2025
Hey everyone!One year ago, our tiny studio released our second game, HeistGeist. It was quite an ambitious project, far bigger than we originally planned, rooted in our deep love for the heist genre, cyberpunk, and card games. We also took a stab at far more writing and storytelling than we had ever done before. We're happy to say that we stuck the landing, with the game currently sitting at a 97% review score.Since launch, the game has received several important updates, including new animations, visual assets, cutscenes, additional polish, and small bug fixes and performance improvements. It also runs great on the Steam Deck and is fully playable with a controller.To celebrate this anniversary, we have two announcements."The Art of HeistGeist" ArtbookHeistGeist is a very visual game, and we thought it would be fun to compile all the art and concept designs created during production in…
- Patch 1.4.8 - 20 October 2025
The game has been updated to version 1.4.8Patch Notes:Hotfix addressing the Unity Engine security vulnerability issue
- Patch 1.4.6 - 14 August 2025
The game has been updated to version 1.4.6 Patch Notes:Fixed an issue that could cause lower frame rates and reduced performance in combat when the player quickly switched between cards in hand.Optimized the performance of multiple combat encounters in order to maintain a consistent frame rateFixed an issue where some enemy attack VFX did not display correctly in combat encounters.
- Patch 1.4.3 - 24 July 2025
The game has been updated to version 1.4.3 Patch Notes:Fixes & FeaturesFixed an issue where players would miss Steam achievements when playing in offline mode. (If this affected you, loading your profile from the profile selection menu, while being online, should now grant all missing achievements.)Updated the profile selection screen to show a timestamp of the last save. Status effect tooltips now display the value of the effect applied to the character (e.g., Toxic 2).Removed duplicate Defense cards from being available for purchase in the Black Market during Intermission 4.Various small UI polish updates.Replaced few low-resolution UI assets.Fixed incorrect timing on Payback attack animations of two enemiesFixed several issues with incorrect text wrapping when large font size is selected.Steam Deck / Controller-specific: Multiple fixes to the controller prompt bar at the bottom of th…
- HeistGeist is 30% off for the TurnBasedThursdayFest + the Demo is back! - 2 June 2025
Hey chummers and chooms, The #TurnBasedThursdayFest starts today, Monday, June 2 (6AM PDT / 3 PM CET) and HeistGeist is taking part. For a limited time, get HeistGeist for 30% off. The festival is full of many awesome strategic and turn-based games, so be sure to check the Festival page here. The event ends on Monday, June 9. So, if you haven't tried HeistGeist yet, now's a great chance to jump in, with 30% off. You can also try out the Demo, if you're not yet sure if the game's your jam. You can also grab it in a bundle with our amazing Original Soundtrack, or with a fantastic cyberpunk card-battler Zero Division. https://store.steampowered.com/bundle/47991/Game_with_Soundtrack/ https://store.steampowered.com/bundle/47624/Cyberpunk_Card_Battler/ And now we also have Steam Trading Cards https://store.steampowered.com/news/app/1982940/view/523090111361974838?l=english Cheers!
- HeistGeist Trading Cards & Steam Community Items are here! - 5 May 2025
Hey chummers and chooms, We've got a little update for you—Steam Community Items (trading cards, badges, profile backgrounds, and emoticons) are now available for HeistGeist! Have fun collecting!
- HeistGeist is 30% off during Steam's Spring Sale! - 13 March 2025
Hey chummers and chooms, Spring is finally is here, and so is the long-awaited Steam Sale — starting today, Thrusday, March 13 @ 10AM PT / 7 PM CET. So, if you haven't tried HeistGeist yet, now's a great chance to jump in, with 30% off, our deepest discount yet. You can also grab it in a bundle with our amazing Original Soundtrack, or with a fantastic cyberpunk card-battler Zero Division. https://store.steampowered.com/bundle/47991/Game_with_Soundtrack/ https://store.steampowered.com/bundle/47624/Cyberpunk_Card_Battler/ The Steam sale ends on Thursday, March 20. So, what's new? So, if you've had the game on your wishlist for a while, you might be wondering if it’s progressed since release. The game has undergone multiple visual updates over the past few months, along with several smaller updates addressing bug fixes and minor balance changes. The Update 1.1.0 brought new combat animatio…
- Visual Update - New Briefing Cutscenes (1.3.0) - 21 February 2025
Hey chummers and chooms, The game has been updated to version 1.3.2, once again bringing visual improvements to the game to enhance the immersion and player fantasy. New Heist briefing cutscenes From very early in development, we knew we wanted the crew to have these snappy briefing dialogues where they go over the heist plan, just like in movies like Mission: Impossible or Ocean's Eleven. But as we got into the later stages of development, it became clear that with our limitations—mainly the time left until release—it would be the best candidate for a cut if we didn’t want the rest of the game to suffer. Since all of the VOs were already recorded, we decided to implement a 'less expensive' solution as briefing dialogues. With this update, we're finally bringing the briefing cutscenes back. They're done in the same motion comics style as the rest of the cutscenes in the game. To see how…
- HeistGeist is 20% off for The Storyteller's Festival 2025 - 17 February 2025
Hey chummers and chooms, The Storyteller's Festival 2025 starts today, Monday, February 17 (10AM PST / 7 PM CET) and HeistGeist is taking part. For a limited time, get HeistGeist for 20% off. The festival is full of many awesome narrative games, so be sure to check the Festival page here. The event ends on Monday, February 24. Visual Updates The game has undergone multiple visual updates over the past few months since its release. The Update 1.1.0 brought new combat animations, VFX and visual progression to the hub https://store.steampowered.com/news/app/1982940/view/523078071951032586?l=english and Update 1.2.0 polished up all of the combat environments https://store.steampowered.com/news/app/1982940/view/503940938959160160?l=english As the final part of our 'Visual Update Trilogy,' we're focusing on heist briefings. We're replacing the pre-heist briefing dialogues with dynamic cutscen…
- Patch 1.2.0 - 24 January 2025
The game has been updated to version 1.1.1 Patch Notes: Fixes Fixed an issue where players couldn’t talk to Zoya aboard the Caroline during Intermission 03 after the last update. Fixed an issue where some cards didn’t resolve all their effects (e.g., healing) when the last enemy in combat was defeated. Fixed an issue with 'To Do Lists' being empty in later Intermissions Visual Combat - Added a lot of small visual polish to combat backgrounds, including various animations, particles, subtle lighting changes, and more. City Map – Updated the rain VFX and added small animations along with further visual polish to the map. Added a few new images to Choice events in Heist 02 Adjusted some of the dialogue animations
- Major Visual Update (1.1.0) - 19 December 2024
Hey chummers and chooms, The game has been updated to version 1.1.0! This is one of our biggest updates yet, bringing mostly visual improvements to enhance the immersion of your experience. New Combat animations With Alex's arsenal boasting over 40 cards, creating a custom animation for each proved a bit too ambitious for the release. However, with this update, we're adding nearly 20 new animations to her attacks and actions, including: Adrenaline Surge Backstab Battle Frenzy Careful Planning Combat Stim Death's Shadow Flow Focus Kick Monowire Neurotoxin Poison Blades Pommel Hit Risky Gamble Sloppy Patch-Up Slow Blade Snakebite Throwing Blades Many enemy actions have also been enhanced with new VFX that were previously missing. Caroline hub visual progression When Alex and the crew plan their next heist aboard the Caroline, we’ve always felt the environment had room to enhance immersion…
- Patch 1.0.7 - 5 December 2024
The game has been updated to version 1.0.7 Patch Notes: Fixed an issue with cards that manipulate with deck/garbage Fixed an issue with end turn button Fixed a few small typos
- HeistGeist Original Soundtrack is here! - 29 November 2024
Hey chummers and chooms, We’re excited to let you know that our original soundtrack, composed by the incredibly talented Robert Bruckmayer, is now available on Steam as additional content! You can purchase it individually https://store.steampowered.com/app/3372470/HeistGeist_Soundtrack/ Or bundled together with the game (if you don't have it already). The soundtrack includes 9 tacks offering a fine blend of atmospheric synths, pulsing beats, and futuristic tones. This collection of tracks reflects the tension and energy of the cyberpunk heist experience, making it an excellent addition for fans of the genre and game music enthusiasts. It's also available on your favourite music streaming services. Rock on chummers and chooms!
- Patch 1.0.6 - 27 November 2024
The game has been updated to version 1.0.6 Patch Notes: Fixes Fixed an issue in Heist 9 with an enemy having a wrong deck assigned Fixed an issue with the final hacking in Heist 9 with two nodes missing a connection Fixed the alignment of end credits Fixed an issue where buttons became unresponsive if a card was activated and then immediately deactivated, causing the end turn button to be unclickable Fixed an issue where the Tracer node in hacking added extra turns during the card effect preview Fixed missing Stunned animation of one of the floating Sphere enemies Fixed missing keyword explanations in tooltips of a few cards Removed the cursor offset happening when activating a card in hacking Balance Changes Slight rebalancing of enemies in Heist 4 and Heist 6 Cards 'Upyr Round' & 'Upyr Shot' & 'Vampyr Shot' now ignore shield Rebalanced all of the Stun-giving cards (except Paralyzing B…
- Patch 1.0.5 - 21 November 2024
The game has been updated to version 1.0.5 Patch Notes: Fixed multiple enemy animations previously causing stutters and small glitches during combat Fixed missing death animation for one of the playable characters Fixed mission description of Heist 8 Fixed missing objective text in a Hacking encounter in Heist 7 Fixed multiple typos in various texts Fixed an issue with one of the Vortex enemies missing SFX Lowered the value of enemy HP in the tutorial combat to make it a little shorter Adjusted cutscenes for 16:10 asepct ratio
- Patch 1.0.4 - 15 November 2024
The game has been updated to version 1.0.4 Patch Notes: Updated Unity and Unity packages to the latest versions in an attempt to fix sporadic crashes occurring on macOS. Fixed an issue with Black Market not correctly showing the modification progress of an already owned card Fixed an issue with enemy AI card control Fixed minor issue in combat tutorial Fixed incorrect dialogue lines in one of the branches in a dialogue during Heist 3 Replaced dialogue lines of characters speaking over the radio with ones with correct FX Removed obsolete call to action buttons from the pause menu Fixed a leftover placeholder faction title displayed in the Enemy Inspect screen for the shotgun-wielding gangster character Fixed an error in text of Focus Body card in CZ localization Fixed multiple typos in CZ localization Translated some of the leftover UI texts Sped up the "Work of Fiction" splash screen
- Patch 1.0.3 - 13 November 2024
The game has been updated to version 1.0.3 Patch Notes: - Fixed an issue causing crashes when opening Card Inspect with a controller in the Deck Builder. - The achievement "Money Heist" should now work properly - Fixed the case of the card "Uppercut" not being properly shown in the deck during the Prologue - Various small text corrections - Small balance changes to combat encounters in Prologue and Heist 1