Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1984590 |
| Live current players | 0 |
| SteamPulse tracked peak | 2 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Jun 3, 2022 |
| Developer | Asa Hutchinson IV, Isaac Schmidt, Kayanna Laster, Micah Lehenbauer |
| Publisher | GOAT Gaming |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Mostly Positive |
| Positive review percent | 73% |
| Positive reviews | 19 |
| Negative reviews | 7 |
| Total reviews | 26 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/1984590/ |
Short description
The player, Tal, has been issued a combat challenge. Participate in a one-on-one duel to the death in order to secure your team’s position in the Tyrning. Using artifacts secured during previous hunts, engage in melee combat with the opposing team’s champion. Made by four Drury University students.
About this game
Game Overview: The Turning: Combat Challenge, is a 3rd person action combat game that takes place in a gladiatorial arena. Playing as Tal, the player will re-enact the final battle in Tim Fox’s Novel Scavenger Hunt . The player and enemy each start with a set of items that include a weapon, armor and a shield. Each item is unique and comes with a corresponding special ability. You will participate in a one-on-one duel to the death in order to secure your team’s position in the Tyrning. This game was made by four Drury University students using the Unreal Engine. Features: Interaction system that allows the player to mix and match with equipping different unique items Five equippable items each with unique attributes and special abilities Combo attack system for the player Intelligent enemy that can chase, attack, block and use special abilities. Advanced Niagara and Cascade particle systems for VFX Cool atmosphere with post processing, lighting, and animated crowd. Informative and sleek HUD Crisp UI that matches the atmosphere and aesthetic of the game Settings for adjusting key bindings and audio Custom artwork and models such as the arena and characters Used assets and writing material that was given to us directly by author Tim Fox Original music composition System that changes the music based on the state of the game Sound effects
Supported languages
English * * languages with full audio support
