SPSTEAMPULSELIVE ANALYTICS
Kinetic: Break All Limits

Kinetic: Break All Limits Steam news

Break All Limits LLC | Feb 20, 2024 | game

Released

0players observed · 6 October 2026 - 06:03:44 UTC

ActionAdventureIndieRacingEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive

Kinetic: Break All Limits news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive
  • Total reviews4
  • Release dateFeb 20, 2024
  • DeveloperBreak All Limits LLC
  • PublisherBreak All Limits LLC

Genres: Action, Adventure, Indie, Racing, Early Access

Company pages: Developer: Break All Limits LLCPublisher: Break All Limits LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Kinetic: Break All Limits Steam news

Kinetic: Break All Limits news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • patch 2/23/2024 - 23 February 2024

    -possibly fixed a bug where watching a replay in parallel play and pausing it could cause crashes if left paused for long enough (needs testing) -fixed a bug where original progress replays were being saved w/ the upgrades from the save file -fixed a bug where certain upgrades weren't getting taken into account on the first run of a replay -fixed a bug where the skin was wrong on leaderboard replays during the first run. -modified the level Regenerate to introduce its mechanics cleaner and hopefully be a bit smoother for new players. -added the ability to change sectors at the map select by pressing R2/L2 thanks to griff

  • Patch 2/21/2024 - 21 February 2024

    Fixed some stuff from the first day of release: -Fixed a bug where changing your resolution settings would cause the mouse cursor to disappear and make it difficult to back out of the menu. -Fixed an oversight where runs would never upload to the leaderboard if they didn't beat your local record. This caused issues when doing runs in "Original Progression", because those times are usually worse than "Any Powers" runs. It now checks after map completion every time to see if a leaderboard score should be updated. -Fixed a bug where when you change your controls in-game, the tutorial objects in the level would not reflect the changes in your button inputs. -Removed a debug command accidentally left in to unlock every level.

Patch notes and updates

S.noRelease datePatch nameGID number
123 February 2024patch 2/23/20245728086065184876348
221 February 2024Patch 2/21/20245728086065177693494

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