SPSTEAMPULSELIVE ANALYTICS
Tower of Spirit

Tower of Spirit Steam metadata

Hookaria Games | Jul 20, 2024 | game

Released

0players observed · 15 October 2026 - 21:33:53 UTC

IndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)870
  • Revenue (VGI)$3,912
  • Review score93% positive

Tower of Spirit metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)870
  • Revenue (VGI)$3,912
  • Review score93% positive
  • Total reviews29
  • Release dateJul 20, 2024
  • DeveloperHookaria Games
  • PublisherHookaria Games

Genres: Indie, RPG, Strategy

Company pages: Developer: Hookaria GamesPublisher: Hookaria Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Tower of Spirit Steam metadata

Tower of Spirit metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1989140/metadata
Steam Storehttps://store.steampowered.com/app/1989140/
Steam Communityhttps://steamcommunity.com/app/1989140
PCGamingWiki search
IGDB searchSearch IGDB for Tower of Spirit

Reviews, pricing, and metadata

Review summary

Positive

93% positive, 27 positive, 2 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

21

Platform releases
  • Steam 12 July 2022

Latest Steam announcements

  • Hotfix 2 - 16 August 2024

    I'd like to thank all players who played the game! This patch should fix the big issue preventing player to beat properly certain bosses. Bug Fixes Fixed a game breaking issue whenever the first and last boss take deadly damage while channeling attack, causing the game to lock himself forever without resolving the battle. Fixed an issue where status effect on biggy would not display any tooltip. Let me know if that helps!

  • Bug fixes and some quick balance changes - 2 August 2024

    Thank you all for your patience, this patch should hopefully fix all the main issues encountered. Thank you for your feedbacks and let me know if any other issues remain. I know the game is pretty short, it is my very first game and was made without funding. The final price was chosen to reflect that. I hope you’ll still have good time. Balance Changes Notes: The current difficulty of the game was slightly easier than intended because of previous character’s and emblems buffs. The following changes should increased the difficulty of the second area and the last boss of the game. Increased The Eye (last boss) base defense from 10 to 22. Increased The Eye’s base damage from 8 to 10. Increased Dimension Hole’s base HP from 50 to 100. Decreased Dimension Hole’s base defense from 99 to 10. Decreased the amount of gold dropped by boss fights from 100 to 50. Increased Despair’s base HP from 25…

  • 1.0 Hotfix 1 - 21 July 2024

    I'd like to thank all players who played the game! Thank you for your feedbacks, I'll try to adress all issues as soon as possible. Here is a first hotfix for most common issues. Hope to get the game in a better state for you! Bug Fixes Fixes an issue linked to UI animation which could break the game when entering a new area. Fixes an issue with the target lock visual being on a dead enemy’s spot after the use of “Wild Touch” (Krouet’s capacity). Fixes an issue with “Fall of the Giant” (Reyna’s capacity) not properly exiting the channeling state, causing an incorrect action bubbles display. Fixes an issue with Eggborn enemy showing incorrect defense number after successful hatching. Fixes an issue with the group manager UI, blocking players from making any change in the active party of characters. Fixes an issue with The Swarm (second boss) locking him in a infinite cycle of invocation.…

  • Tower of Spirit 1.0 - 20 July 2024

    Tower of Spirit 1.0 is finally available and “finished”. I know that this surprise release with no announcement or any kind of prior communication may come as a surprise, I'm not going to lie to you, Tower of Spirit is still not in a state that suits me 100%. But I believe achieving such a result is impossible today for several reasons which have slowed down the game's development for 2 years now, affecting my mental health and my desire to work on this game. Where all begin I'm a self-taught developer. I started early 2021, developing a metroidvania on my own inspired by Hollow Knight. I learned programming, drawing and 2D frame by frame animation on this project, but a year later, I was still a long way from being able to show it off publicly, or to predict any kind of release date. It was a complex project, too ambitious for me and built on shaky foundations. After this year working…

  • 0.8e version - 27 February 2024

    It's been a while! I'm still working on the game on my spare time, so obviously the game is not ready for the 1.0 release but we are slowly approaching this big milestone. This patch has a lot of stuff, major bug fixes and a new feature called Transfer which makes the Break mechanic more game changing. Next patch is coming next month with big quality of life changes so stay tuned! Main Menu Title Screen has been reworked entirely. Hope you’ll like it! Character Selection now displays all the information about the character you choose. You won’t start a new run without knowing his stats and capacities (it was about time!). Meta Progression Permanent upgrades are gone! The meta progression in Tower of Spirit was not very interesting, as it only provides flat stats bonus. Plus, the game’s overall balance suffered a lot from it. A new system is coming next patch, more on that below. Combat…

  • 0.8d version - 3 December 2023

    Early Access 0.8d Version Hello everyone, This new patch will bring mostly quality of life changes and bug fixes (game breaking bugs should be gone with this new patch!). This month I will keep doing just that, before moving on to the last part of the content for the game next month. My goal is to release the game by the end of January 2024, so the end of Tower of Spirit is near! Defense Changes: + Defense is now common for the entire group of characters. The amount is the sum of all characters' defense stat. I believe this change will help emphasize the way the player's group of characters work together, similarly as the HP and MP pool are handled since the beginning. No changes regarding enemies’ defense, it is still handled individually for them. + Defense UI for the player’s group has been significantly changed to reflect this. Tutorial Changes: + Tutorial panels have been reworked…

  • 0.8a Patch Note - 18 October 2023

    Early Access 0.8a Version General Changes: Added a proper loading screen. Added new transitions between Main Menu and Levels. Break VFX is slightly changed to be more readable.

  • Tower of Spirit: 0.8 version is here! - 14 October 2023

    Here we are, Tower of Spirit 0.8 is out! With this update, I wanted to some quality of life changes and added some content to the existing areas of the game before moving to the finishing line of development. Most important change is the addition of mana recover whenever one of your character perform a basic attack. It should definitely speed up combat and improve the flow of the game. And we have two new enemies! General Changes Basic Attack now restores 2 mana (MP). It should dynamize combat a lot and encourage people to use character’s capacities more often and not just to deal with critical situations. Add an extra tutorial panel to reflect this change. Added some animation and feedback to the turn order UI each turn passed. Added 2 new enemies to the game, one for each area (Despair for the Dark Cave and Bublo for the Scarlet Forest). It should definitely add some variety to both a…

  • New content and updates are coming! - 24 September 2023

    Hello there, it's been a while since the last update. I'm still really busy with work but over the past few days I gained some new energy to work on Tower of Spirit again! Let's discuss what kind of stuff is coming in the following weeks. Much needed Quality of Life changes Tower of Spirit received a significant rework on several features last April with the release of the 0.7 update. Overall, I'm pretty happy with all those changes, but some stuff still need some work. That's the thing I'm currently working on: ToS has relatively fast-paced combat (as most fight last only 2 to 3 turns), but sometimes you just don't have enough mana (MP) to keep up with the enemies. To help with this, I'll add some MP recovery to basic attack. Still testing this change on my own for now, but it's coming really soon with adequate balance changes. Difficulty curve between the Cave and the Forest area feel…

  • Early Access Version 0.7e - 10 July 2023

    Bug Fixes + Fixed an issue where the game would soft lock itself after a battle in case it cannot find an emblem of a specific rarity. + Fixed an issue where the biologist quest would not trigger the related UI display. + Fixed an issue where prices at the shop would be 0 or miscalculated.

  • Tower of Spirit Rework is here! - 27 April 2023

    So... it's been a while since my last update. I'm very sorry about that. The game is still being developed, but due to a new job, the time I'm able to devote to working on it has decreased considerably. However, I'm happy to announce that a major update to the game is being released today. The progression system, combat and overall experience of the game will all change massively with this update. I have been working on this for the last couple of months and have re-written most of the code in Tower of Spirit. So, without further ado, here are the most notable changes to be found in this brand new 0.7 release! General changes: Your path is your choice, so choose your next encounter wisely! Decide where you want to go, what kind of danger you want to face and, of course, what kind of reward you desperately need after each battle or event! Experience and levels have gone. But combat offer…

  • What comes next with v0.7 - 30 December 2022

    Hi everyone! It’s been way too long since my last post, but I’ve been busy working on the next big things coming into the game with the upcoming 0.7 version. Let’s talk about the current state of the game first. Tower of Spirit is an important project for me for many reasons. First, it is my very first commercial game as someone who has only been a game dev for 2 years. Second, it’s a solo project and it means I had to come up with everything from design, art and code all by myself. Obviously, the challenge is pretty big. Everything takes time, especially when the art part is fully hand-drawn and animated frame by frame. That’s the main reason the game has a unique look, but it’s also the main reason why new content takes so long to make. Tower of Spirit artstyle is something I’m really proud, but regarding mechanics and design, there are some flaws, flaws on which I have been working f…

  • TurnBasedFest on Steam & patch 0.6 - 8 December 2022

    Later today start the TurnBasedFest on Steam ! I'm happy Tower of Spirit is part of it and will be 20% off for the occasion until December 12. It's an amazing opportunity to celebrate this kind of games and discover new amazing experience! Hope you'll find really cool new games to enjoy. V0.6 is here and contains several UI changes. The most important being a brand new system to display the real damage (before taking enemy defense into account) on all action tooltips (attacks and capacities), replacing the old system expressed as a percentage (according to the base damage of each character). In addition to the enemy hit points, which are now accompanied by an accurate counter, this addition should make it easier to make decisions in battle. UI + Slight modification of the IU, including the following addition: HP / MP Max for the group and HP counter for the enemies. + HP / MP Max for th…

  • Early Access Version 0.5mB Hotfix - 21 November 2022

    Bug Fixes + Fixed an issue where Moss could still use his capacities even if you don’t have enough mana for it. + Fixed an issue where the tooltip wouldn't display any text. + Fixed an issue where the warning about an enemy channeling a powerful attack would not disappear even if the battle ended. ====================================================================================

  • Early Access Version 0.5mA Hotfix - 12 November 2022

    Quick hotfix after the addition of Moss. Bug Fixes + Fixed an issue with Moss having some weird visual in specific UI elements. + Fixed an issue with Moss' Peace capacity description showing a 25% debuff instead of 30%. + Fixed an issue where Moss would still channeling after the end of a battle in some case. ====================================================================================

  • Early Access Version 0.5m - 11 November 2022

    Small patch for a not so big new character: Moss is joining the adventure! The Master of Bubble is available in Tower of Spirit as a new playable character. Passive: Infusion Capacities are reinforced when an Infusion charge is available. You can gain a charge by using Bubbler Capacity. The charge vanish after use. Paradise - 5 MP 3 x 100% DMG to all foes. Infused version: 3 x 250% DMG to all foes. **Bubbler - 3 MP** Start channeling. Restore 10% of Max HP and MP and gain 1 Infusion charge next turn. **Peace - 4 MP** Apply Broken to all foes. When broken, enemy's attack is reduced by 25% for the entire battle. Infused version: 150% DMG to all foes and apply Broken to them. When broken, foe's attack is reduced by 25% for the entire battle. Please make sure to update your game on Steam! ====================================================================================

  • New Roadmap to V1.0 - 19 October 2022

    Hello everyone! I hope you enjoy the last update and the new break mechanic! It is time to share a new roadmap for what's coming next for the Early Access of Tower of Spirit! We are getting closer to the proper release and tons of new content is on the way. Next week, a new playable character will be released. You can expect a more support-oriented character this time, but don't think he's harmless, cause he will drive his enemies nuts! Here is a first look at ******* (let's called it Bubble for now). Colors and design is still work in progress, but his overall look should be close to this. As I said, Bubble is not a big damage dealer, unlike Reyna. But he will be a great addition to your favorite team, since he has a very unique capacity set. Without spoiling too much, let's just say he can cast different kind of bubbles to deal with almost every situation. A more serious news now: on…

  • Early Access Version 0.5 - 18 October 2022

    The 0.5 version marks an important step in the development cycle of Tower of Spirit. Indeed, in addition to bug fixes and some visual adjustments, it introduces a new mechanic that brings a new strategic facet to the game's combat. Moreover, because it disrupts the turn-based system as it was before, this version includes a set of changes that affect the stats of playable characters, enemies and even some emblems. If you've played the game before and thought you knew it by heart, it might be time to dive back in! In the past, the best strategy to finish a run was to increase the emblem points when leveling up. With the break plus the changes in the patch, the choice offered when leveling up is more balanced. Indeed, in addition to the fact that the damage potential of the enemies increases with the break and the changes of stats, some key emblems see their costs increased. This better r…

  • Early Access Version 0.4e - 10 October 2022

    This patch contains a lot of improvements to the game interface and includes a lot of tooltips to help new players understand every aspects faster. The addition of the ritual system also allows those who have difficulty progressing to unlock valuable bonuses for future attempts. New Feature: Ritual The permanent upgrade system makes its appearance and it's called Ritual! You can access it from the character selection screen before starting a new run. This is a new way to spend the fragments of spirit collected during your runs. This will allow you to unlock bonuses that will be permanently active to facilitate your future races. But be careful, don't think the objective is only to make the game easier because the difficulty system (called Curse) is coming soon and these different upgrades will not be too much! More upgrades will be added in the future. UI + Reversed Experience bar displ…

  • Early Access Version 0.4d - 22 September 2022

    This patch is mainly focus about adding some polish over existing UI elements. A new font have been added in several spot to improve visibility of certain number (damn you number seven!), tooltip for combat have been revamp and character selection menu receives several little changes. Next week, a new patch will be deployed with some polish but new features above all: a permanent upgrade system which allow you to spend the fragment of spirits collected in each run to improve your stats such as HP, MP and DMG for future runs. Also, I'll add a new difficulty system where you'll be able to pick curses to spice things up and gain more rewards. Stay tuned! UI + Character Selection menu will ask you to confirm your choice before unlocking a character (and using your precious fragments of spirit!). + Character Selection menu will display the name of the character you selected below him. + New…

Patch notes and updates

S.noRelease datePatch nameGID number
116 August 2024Hotfix 26909171012598286719
221 July 20241.0 Hotfix 15969041959976921532
318 October 20230.8a Patch Note5218041989039013282
410 July 2023Early Access Version 0.7e5124582150169968858
521 November 2022Early Access Version 0.5mB Hotfix4789043687488000170
612 November 2022Early Access Version 0.5mA Hotfix6368680725427464503
75 September 2022Early Access Version 0.3h4621277624704468474
830 August 2022Early Access Version 0.3g4514316500020801333
929 August 2022Early Access Version 0.3f4514316500016498395
1026 August 2022Early Access Version 0.3e4514316500005481013
1125 August 2022Early Access Version 0.3d4514316500001803321
1224 August 2022Early Access Version 0.3c4514316499999212185
1324 August 2022Early Access Version 0.3b4514316499998201796
149 August 2022Early Access Version 0.2b4598757090467572675
1525 July 2022Early Access Version 0.1hD4598755821879620852
1623 July 2022Early Access Version 0.1hB : July 23th, 20224598755821872501230
1723 July 2022Early Access Version 0.1hA : July 23th, 20224598755821872400435
1823 July 2022Early Access Version 0.1h : July 23th, 20224598755821871895216
1921 July 2022Early Access Version 0.1g : July 21th, 20224598755821864380124
2014 July 2022Early Access Version 0.1fA : July 14th, 20224937651144684559156

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1989140
Live current players0
SteamPulse tracked peak6
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateJul 20, 2024
DeveloperHookaria Games
PublisherHookaria Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent93%
Positive reviews27
Negative reviews2
Total reviews29
Steam recommendationsNot available
Achievements21
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1989140/

Short description

Tower of Spirit is a fast turn-based RPG where your choices matter. Gather a group of unique characters, survive a series of random encounters and battle your way to reach the enigmatic tower!

About this game

Tower of Spirit is a small and fast turn-based RPG with rogue-like elements where you explore mysterious lands, meet and recruit new characters, face many dangers and try to reach the mysterious tower! As you progress in a run, you will face a series of random encounters. There are different types of encounters: combat, discovery, and bonfire. Each offers unique challenges and rewards. When you reach a bonfire, you will have the opportunity to add a new character to your party and increase your chances to go further on the road. Dynamic Group Building Unlock and recruit new characters, each with their own unique combat style and capacities to master. Gather the others along the way and try new synergies as your team grow! Every attempt is unique as you face new encounters, enemies, and discoveries. No run will ever exactly be the same! Powerful Emblems to Collect Those relics grant a variety of bonuses and abilities. More than 30 unique emblems can be found! The more emblems you collect, the more their effects combine, the more powerful some of those combinations might be but keep in mind you cannot equip them all! Choose wisely and adapt your strategy accordingly. Old-school 2d Animation Tower of Spirit is full of cute-looking, weird characters and monsters! Everything is hand-drawn and animated by hand in an old fashion 2D style. Special Partner

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 15, 2026 to Oct 15, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Tower of Spirit's USD price history spans from Oct 15, 2026 to Oct 15, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Tower of Spirit's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Oct 15, 2026 through Oct 15, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Tower of Spirit at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-15$4.99$4.99No discountSteam Store

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS260,22315 October 2026 - 22:56:45 UTC399,748Not availableBULKHEAD
Bongo Cat160,07815 October 2026 - 22:46:52 UTC193,859110,826Marcel Zurawka, Julius Krüger
Valheim77,59515 October 2026 - 22:34:32 UTC498,478533,888Iron Gate AB
Rust77,25515 October 2026 - 22:54:16 UTC259,6461,403,838Facepunch Studios
Geometry Dash51,59815 October 2026 - 22:44:33 UTC108,707646,789RobTop Games
Enshrouded48,05415 October 2026 - 22:20:23 UTC160,361100,084Keen Games GmbH
Project Zomboid47,70515 October 2026 - 21:55:35 UTC122,811486,203The Indie Stone
TBH: Task Bar Hero45,03315 October 2026 - 22:57:05 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine40,11115 October 2026 - 22:35:33 UTC150,2711,008,495Wallpaper Engine Team
Deskrawl: Idle ARPG39,20815 October 2026 - 16:46:55 UTC47,772Not availableFirst Day Games
Slay the Spire 236,80815 October 2026 - 22:34:53 UTC574,638199,438Mega Crit
Crosshair X34,84915 October 2026 - 19:15:00 UTC87,92844,617CenterPoint Gaming

RPG

GameLatest observed playersTracked peakReviewsDeveloper
AION 2249,52815 October 2026 - 22:32:53 UTC391,37315,164NC
Valheim77,59515 October 2026 - 22:34:32 UTC498,478533,888Iron Gate AB
Rust77,25515 October 2026 - 22:54:16 UTC259,6461,403,838Facepunch Studios
Warframe70,45015 October 2026 - 22:56:24 UTC181,509679,574Digital Extremes
The Witcher 3: Wild Hunt53,24615 October 2026 - 21:07:59 UTC137,187877,306CD PROJEKT RED
Enshrouded48,05415 October 2026 - 22:20:23 UTC160,361100,084Keen Games GmbH
Project Zomboid47,70515 October 2026 - 21:55:35 UTC122,811486,203The Indie Stone
TBH: Task Bar Hero45,03315 October 2026 - 22:57:05 UTC546,13043,714Nugem Studio, Tesseract Studio
Aniimo44,36615 October 2026 - 21:58:30 UTC140,219Not availablePawprint Studio
Deskrawl: Idle ARPG39,20815 October 2026 - 16:46:55 UTC47,772Not availableFirst Day Games
Baldur's Gate 336,62715 October 2026 - 22:14:14 UTC875,343860,578Larian Studios
Stardew Valley32,83515 October 2026 - 22:11:45 UTC236,6141,042,631ConcernedApe

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2525,48215 October 2026 - 22:57:22 UTC1,291,3282,758,031Valve
Slay the Spire 236,80815 October 2026 - 22:34:53 UTC574,638199,438Mega Crit
Baldur's Gate 336,62715 October 2026 - 22:14:14 UTC875,343860,578Larian Studios
Hearts of Iron IV34,39715 October 2026 - 20:18:38 UTC93,196377,014Paradox Development Studio
Total War: WARHAMMER III34,14115 October 2026 - 22:33:50 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Football Manager 2629,28415 October 2026 - 20:41:43 UTC82,75036,155Sports Interactive
Sid Meier’s Civilization® VI24,64615 October 2026 - 19:34:57 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Arena Breakout: Infinite23,84915 October 2026 - 22:13:08 UTC65,94478,112Morefun Studios
RimWorld22,59515 October 2026 - 22:56:29 UTC95,851239,107Ludeon Studios
Mount & Blade II: Bannerlord22,15915 October 2026 - 20:18:30 UTC248,034298,531TaleWorlds Entertainment
Planet Zoo 221,37015 October 2026 - 22:36:47 UTC38,515Not availableFrontier Developments
Crusader Kings III18,16415 October 2026 - 22:27:53 UTC98,474138,767Paradox Development Studio

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.