- ROBOCRAFT 2 STORE PAGE UNLISTED FOR NEW USERS - 2 February 2024
Hello Robocrafters! Earlier this morning the Robocraft 2 Steam Page was unlisted on Steam by mutual agreement between Freejam and Valve as part of our plans to rebuild Robocraft. To re-iterate, we have decided to rebuild Robocraft from the ground up to be an authentic modern reproduction of the classic game from 2014-2015. Robocraft 2 early access is still running and is still available to all those who have it in their library, but the store page can no longer be found by new users by searching on the Steam Storefront. As stated previously, we are offering full refunds to any players who spent money on Robocraft 2 in its current early access form. To do this, request your refund via Steam's normal refund process. If you have any problems please contact Freejam customer support here: https://freejam.uvdesk.com/en/ If you do not choose to get a refund we will ensure that you receive 3x t…
- Robocraft Rebuild - Planned Features and First Look At The Cube Manipulator - 30 January 2024
When the Early Access version of Robocraft 2 launched on Steam we received thousands of reviews, reactions and comments from fans of Robocraft. Whilst some players liked the new direction we had taken the game in, many many more expected and wanted something much closer to a modern version of the original game. We took some time. We did some soul-searching. We reread every single review, word by word, considering again all the feedback we had received about the game from all of our social channels. We also looked at the stats. After all of that, we made the very tough decision to rebuild the game, from the ground up, to be much closer to a modern version of the original game. This time though, we want to build the foundations that can support a bigger game (in time) with lots of varied gameplay options, particularly introducing engaging and varied solo and co-op online PVE on top of the…
- Block Anim Prototype - 26 January 2024
Earlier this week, we announced that we would be rebuilding Robocraft 2 from the ground up with modern graphics and technology, with a building system familiar to players of Robocraft from 2014 - 2015. We’ve been working on an experimental prototype where we’re just exploring ways of making placing and deleting blocks feel fluid and satisfying with animation and sound. This is not an early version of the rebuild or anything like that, it is a simple internal prototype exploring how to make placing and deleting blocks feel satisfying that we thought we’d share with you so you could try it: BlockAnimPrototype Download
- Robocraft 2 - Rebuild - 22 January 2024
Hello Robocrafters, As promised, here is some more information on the image of the Tier 1 cube we posted last week: Given the feedback we have received from so many fans of Robocraft and the response the current version has received on its initial early access launch, we have decided to rebuild Robocraft 2 from the ground up to be much closer to OG (from the 2014-2015 era) with modern graphics and technology and with a greater variety of PVE and PVP gameplay for players to choose from which we will add over time. We have put together this FAQ which will answer some of the questions players will have and we will monitor spaces where robocraft is being discussed and will add to the FAQ over time. ROBOCRAFT 2 REBUILD FAQ
- More Info Coming Soon™ - 18 January 2024
More Info Coming Soon™
- First Look At Tank Tracks in Action - 28 December 2023
Hello Robocrafters Tank Tracks are planned for the next major update to Robocraft 2! We wanted to share a first look at them in action. Check them out in the video below: You can create a track of any size and shape with our new modular system. We'll be sharing more information soon! Follow on Twitter Follow on Tiktok Join The Discord
- Graphical Environment Improvements And New Map Tease - 19 December 2023
Hello Robocrafters! A little while ago, we released an update to our development roadmap, which contains several interesting new features and content planned for the future! Today, we wanted to go into a little more detail about one of those points: "New Map with upgraded graphics & Iconic art assets." All maps within Robocraft 2 are built using an in-game world editor that is planned to be released to players. Most don't realise this, and it is a surprise when we tell them! We want to release the World Editor that we use to players when it is ready so that you can unleash your full building potential. Whether you use the world editor to create exciting new game maps and objectives or use the additional CPU limit to create huge, monstrous, and fun Robocraft designs, we felt it was an important part of Robocraft’s evolution, expanding beyond building robocraft. We've seen player comments…
- Hotfix Patchnotes - 19.12.2023 - 19 December 2023
Hello Robocrafters! We’ve released a patch that includes some tweaks to hovers. Hoverblades now use the average height of all active hovers when setting their own height. This allows the robocraft to more smoothly handle changes in altitude without instantly dipping. Please stay tuned for later this week as we'll share a new dev blog.
- Dev Roadmap - Issued December 15th 2023 - 15 December 2023
Hello Robocrafters! The holidays are coming and our present to you is an updated development roadmap! Much of the team will be away with family over the holidays and we will be returning in January in full force to work on awesome new features and content for Robocraft 2. We've already got a couple of Dev blogs planned for the next two weeks, one of which is showcasing some more progress on Modular Tank Tracks. Read the Dev Roadmap below. If you're having trouble reading it, scroll further down to read a text version of the Development Roadmap Likely to be part of the next major update: Content Modular Tank Tracks Build Mode Undo (Material and colour painting) Battle Mode Friends & Parties Reassembly Gameplay Reworked (with limited charges, and means of earning charges) Creating a new map with massively upgraded graphical quality and iconic key art assets New map will feature Capture Po…
- Hotfix Patchnotes - 14.12.2023 - 14 December 2023
Hello Robocrafters! We’ve released a patch that addresses a couple of bug fixes. Fixed Arc Dischargers dealing little damage Fixed issue with CPU bars not updating correctly Tweaks to towers to prevent crystals falling off without being destroyed Fixed a couple of outstanding perimeter width values Removed extra dust VFX that spawns in during test mode
- Hotfix Patchnotes - 13.12.2023 - 13 December 2023
Hello Robocrafters! We’ve released a patch that addresses a few errors, bugs and some improvements to hover behaviour. Hoverblade Changes Added an ‘Aim Enabled’ port When enabled this will cause hovers to rotate to aim where your camera is pointing with left/right acting as strafe When disabled this will cause left/right inputs to instead rotate the Robocraft Seats that are placed sideways will benefit from wiring this to a seat input to prevent spinning while not occupied Reassemble improvements Reassembling while on foot will reset the hover height to the default spawn height to prevent it from flying away Destroyed hovers will be set to the average height of active hovers Input ports are now clamped to +/-1 to prevent hovers from gaining insane speed Other Changes Plasma Fixed some incorrect calculations that would cause plasma damage to bypass blocks. Damage increased from 600 to 85…
- Hotfix Patchnotes - 08.12.2023 - 8 December 2023
Hello Robocrafters! We just wanted to update you on a hotfix that we released to the game today that includes the following changes. Fix for input 'stuttering' for some players Fix for level progress not displaying correctly in the PLAY & Matrix screens Fix for the red dot notification always being present for the Tutorial Videos We’re working on more bug fixes and some improvements and tweaks for hovers that we plan to release next week. We hope you’ve been enjoying the latest update! Have a great weekend!
- Hovercraft Reborn Update NOW LIVE - 7 December 2023
Hello Robocrafters! Our first big content update is now live! You can now place the first new movement part, Hoverblades onto your robocraft! The update also includes several other features and the full list is below: Hoverblades Art style improvements Undo & redo Scoreboards Mass stats Partial controller support New announcer Changes to onboarding/progression Balance changes We’ve created a short overview video which shows off most of the above-mentioned features which you can watch here: Read the full patch notes We hope that you enjoy the first of many updates to Robocraft 2! Please let us know what you think and leave a review on Steam too! Build, Drive, Fight!
- HOVERBLADE UPDATE OUT TOMORROW - 6 December 2023
Hello Robocrafters! We are very excited to share that our first content update to Robocraft 2 launches tomorrow! Along with the titular Hoverblades, several features are coming to this update. But let’s start with the brand new movement part, Hoverblades! https://static.wixstatic.com/media/062663_24393360aa1c469da52ca8cfe1effbf5~mv2.gif The first of several movement parts coming to Robocraft 2! the Hoverblades allows you to create vehicles that ascend, descend and strafe! This allows you to be far more agile than many wheeled vehicles. https://static.wixstatic.com/media/062663_17bef5fbd1be4239acc93aa7fd36be39~mv2.gif This part works very similar to the original Robocraft so you’ll need to balance the weight accordingly to create a vehicle that works well! Read more about this part here There will be plenty more parts coming in the future and we’re already working on Tank Tracks! Let us…
- New Announcer And Scoreboard Coming December 7th In The Hoverblade Update! - 5 December 2023
Hello Robocrafters! In a couple of days on the 7th of December, Robocraft 2 will receive its first content update! Today’s post covers the scoreboard and the new announcer! We previously shared an image of the scoreboard in an earlier post but now we can confirm that it will be part of the next update! The scoreboard will track: Kills Death Assists DMG Dealt DMG taken Objectives To count as an assist you must be the last person to deal damage to the Pilot or their robocraft before someone else kills a pilot. You can look at the scoreboard at any time by pressing tab. You can click the right mouse button while the scoreboard is open to sort the player list. https://static.wixstatic.com/media/062663_0d3b9e10b32d4b9bb6a5086d3ce108f7~mv2.gif New Announcer We’ve had a lot of reactions to the announcer's voice since it debuted. Some players liked the voice, and others disliked it. One of the…
- Partial Controller Support Coming 7th of December With Hoverblades - 4 December 2023
Hello Robocrafters! On the 7th of December, we’re releasing Robocraft 2’s first content update, Hovercraft Rebirth! In today’s blog we wanted to share more info on partial controller support for Robocraft 2 With the next update, many robocraft on the CRF will work with a controller. We’re supporting both Xbox and Playstation controllers initially and may support more in the future. Here’s a short clip of Benny playing an online match with partial controller support. With this update you'll be able to use a gamepad in simulation and multiplayer to move your Robocraft and pilot. Menu controller support will be coming later so you'll still need your mouse to navigate the UI for now. There are a few control schemes that you can experiment with and we will be refining the experience based on feedback. Important info about the right mouse button zoom The next update will include a change whic…
- Mass Stats Coming December 7th in Hovercraft Update - 3 December 2023
Hello Robocrafters! Remember, Robocraft 2’s first content update, Hovercraft Return is launching on the 7th of December! We’ve had quite a lot of support and praise on the building system in Robocraft by those who have spent some time with it. We plan to further refine this system and make it more intuitive. The first step in this is to provide mass stats to players whilst building so that you can understand how much weight Base CPU Weapon CPU Clusters Cosmetic CPU Mass Reassembly Time Here’s a look at it within build mode: You’ll be able to see these stats in three areas: While building While browsing through your own Robocraft list While looking at robocraft on the CRF The reassembly time shown is an average and not the maximum or minimum amount of time to re-assemble. You’ll re-assemble much faster if you are in the seat compared to being a distance away from the debris of your Roboc…
- Undo Functionality Coming December 7th in Hovercraft Update - 2 December 2023
Hello Robocrafters Hovercraft reborn update launches on the 7th of December! A highly requested feature that many were after was Undo! We’re pleased to reveal that Undo will be a part of the next update! We previously shared an exciting video that showed undo in action https://static.wixstatic.com/media/062663_cb59b5c3f0aa42feb2c2f54b829b143b~mv2.gif Of course, take some time to sit down, put on the kettle and collect yourself from the exhilarating footage you just witnessed! When you’re ready, we’ll continue talking about some of the features that we have provided in Undo and why it will be an incredibly useful tool! Firstly, we haven’t quite decided how many steps of undo you’ll be able to go back by. We’re currently thinking that it might be up to 200 steps. But in some cases, it might be useful to go back even further. The issue that this raises is the more steps of undo that you ar…
- Hoverblades and Artstyle Improvements Coming 7th December - 1 December 2023
Hello Robocrafters! Yesterday we unveiled a new Robo Herald which is our own special way of teasing content that is coming in an update very soon. You can read the Robo Herald here and theorise what’s coming in the next update which will be released on 7th of December! We’ll be going into content daily and this is the very first post! The next update will feature a brand new movement part, Hoverblades! The Hoverblades have been a Robocraft staple for many years and have been a highly requested movement part from the community since we began work on Robocraft 2. The Hoverblades are easy to get working as they automatically wire up to the pilot seat! Throw them onto a Robocraft with a pilot seat and they just work! https://static.wixstatic.com/media/062663_39185d69897c4cc8a1bccbcbef1b5578~mv2.gif Advanced builders can customise the hover blades via config mode too. Hoverblades work very s…
- Robo Herald - Upcoming Content Update Tease - 30 November 2023
Hello Robocrafters! Read the latest Robo herald now! Stay tuned for more updates over the coming days! You can download a full-res PNG version here