- Ver. 1.0.5.0 Update - 18 January 2025
The mission icon being tracked on the compass will now always appear larger. A mission icon has been added next to the mission name displayed on the game screen. A new option has been added to allow players to change the confirm button on the controller to "A." Cursor movement during UI navigation with a controller has been improved. While holding the right trigger, the cursor speed during UI navigation is doubled. Gunshot sounds have been updated. We have attempted to address an issue where the game might start before the map finishes loading. However, as this issue occurs sporadically, we have not fully verified its resolution. If the issue persists after the update, we would appreciate it if you could report it to us.
- Ver. 1.0.4.0 Update - 10 January 2025
Adjusted the size of icons displayed on the compass to improve visibility. Added a display for survival days and the current time next to the compass. Fixed inconsistencies in item name formatting. Resolved an issue with the helicopter takeoff sequence.
- Ver. 1.0.3.0 Update - 1 October 2024
The progress of virus research is now displayed in the upper right corner of the play screen. The time required for virus research has been reduced. The research time for using one virus has been halved. The calculation method when using multiple viruses has been adjusted. The reduction in virus research time will apply to virus research started after the update. Please note that if you were conducting research on a single virus using multiple facilities in a previous version, the completion time may be slightly longer.
- Feedback Request and Future Updates - 23 September 2024
Request for Feedback and Bug Reports All the necessary features for Ver1.0 have been implemented! While we still have ideas for major updates, we are pausing development for now to focus on sharing the knowledge we gained during production and the solutions to challenges we encountered, via YouTube. During the creation of these videos, we will also continue to work on updates based on your feedback and bug reports. In Ver1.0, we made every effort to fix bugs and ensure players would not get confused. However, since the development and verification were done by one person, there may still be some issues that have been overlooked. If you notice any "points of concern" or have suggestions on "how you would like things to be improved," please let us know, and we will respond as much as possible. While it may not be possible to fulfill all requests due to the complexity of game balance and t…
- Ver. 1.0.2.0 Update - 22 September 2024
A new page has been added to the screen that opens from the info button in the top right corner of the Virus Research Facility, allowing you to check the progress of virus research. In addition to the explanations provided in the story, supplementary information is also available.
- Ver. 1.0.1.0 Update - 21 September 2024
A new screen has been added at the headquarters, allowing you to check the unlock status of weapon mods and virus inoculations.
- Ver. 1.0.0.1 Update - 20 September 2024
Greatly expanded the display distance for quest location icons on the compass. Adjusted the initial number of infected at the start of exploration to reflect the current virus situation. Updated the title screen UI. Fixed a UI display issue affecting quests with immediate completion. Note: Due to the above changes, when exploring in Ver. 1.0.0.0, underground quests may appear on the compass before the underground area is unlocked. However, once you return to base, they will no longer be displayed. This is a UI issue and does not affect game progression.
- We have released a massive update alongside the official launch of Ver1.0! - 18 September 2024
Thank you for your patience! We are excited to announce the release of Ver1.0! From Ver0.2, nearly all elements have been overhauled, and a major objective has been added. Please see the details below. Virus Research This deserted island is experiencing abnormal phenomena caused by a virus. The virus continues to replicate and mutate, gradually making the environment harsher. The player's objective is to investigate and eradicate this virus. First, you'll explore various areas, collect items, and extract the virus from them to advance your research. Your role is to understand the virus's properties and relationships, then report the findings back to headquarters. Research takes time, but you can speed up the process significantly by using multiple facilities at once or by investing large quantities of the virus into specific facilities. While it's crucial to acquire the virus to begin w…
- Progress Report on Version 1.0 Development - 16 February 2024
We apologize for the extended wait. However, we're excited to announce that Version 1.0, featuring the highly anticipated main story mode, is nearing completion after a significant overhaul of gameplay and graphics since Version 0.2. Let's review the main changes. (Please note that the images are still in development.) Overall Map Redesign and Improved Graphics The overall density of the map has increased with the addition of more buildings and houses. Elevators have been introduced, providing access to underground areas. Additionally, there are now more objectives scattered throughout various locations, including quests and unique items found only in specific regions, so be sure to explore thoroughly. Player-Controlled Changes to the Deserted Island In Version 0.2, changes to the deserted island were based on obscure internal parameters that players found difficult to understand. These…
- Update Ver0.2.0.1 bugfix - 8 December 2022
This is a bug fix update. Fixed inconsistent slots when equipping consumable items. Fixed UI behavior when removing consumable items. Thank you for your bug reports. It is very helpful. We will be working on the update to Ver. 0.3 for a while from here. We will incorporate the bugs we receive from now on into Ver. 0.3.
- We've done a major update to Ver 0.2! - 4 December 2022
Thank you for your patience. We are pleased to announce the release of our first and biggest update. This is an update that adds the necessary systems that we had planned, as well as the requests we received, and also makes major specification changes. Looking back at Ver 0.1. While there were mutants, contamination, supply boxes, and other things that progressed with time and player activity There was not much that could be done on the player's side. And the objective was only to survive. With that in mind, let's look at the Ver 0.2 update. Implementation of quests and bosses A clear objective in Ver 0.2 has been added. It is the addition of a quest dedicated to Ver0.2 and its final objective, the boss. Since this is the only boss in Ver. 0.2, the balance is not easy to defeat. Prepare well and defeat it by inspiration. Implementation of items and crafts Items and crafting have been im…
- We'll be doing a major update to Ver 0.2 soon! - 2 December 2022
We will soon be releasing Ver. 0.2, an update that will significantly change the gameplay! The update contents are as follows. Items and crafting have been added to help you prepare for survival. Skills have been added to allow the main character to grow. This will carry over to the next play. Compass and dash have been added to allow for comfortable exploration. Various UI has been added to make the situation easier to understand. Quests and bosses exclusive to Ver 0.2. And much more!!! Pollution specs and presentation have also changed a lot, and every inch of the game has been updated! We hope you enjoy playing! Translated with www.DeepL.com/Translator (free version)