- Rogue Soulstone Rebirth - 4 December 2025
Greetings, Void Hunters!The journey has been long and arduous… years have passed, hair has been lost, what little remained turned white… but the time is finally here… we have officially restarted development on Rogue Soulstone!!To celebrate this joyous occasion, we spoke to Victor Ferraz, a good friend of ours and amazing artist, to comission a new art piece that represents this new era for the game, and man… are we excited about whats coming!Now, to be honest, this post is more symbolic than anything! We have actually restarted development on Rogue Soulstone for a few months now but we are finally ready to talk about it!Rogue Soulstone is going MultiplayerFirst and foremost, we are officially announcing that Rogue Soulstone will support online co-op multiplayer! From the beginning, one of our main inspiration for Rogue was Risk of Rain 2. We wanted to create a fast-paced action RPG, wi…
- Devlog #1 - Netcode! - 4 December 2025
Hey folks!My name is Matheus and I am the technical director at Game Smithing. Hopefully you have read our other post about the plans we have for Rogue. If not, you can go check it out here.It will still be a while longer until we have something like a trailer or a demo to show you, however, something we’ve learned while developing Soulstone Survivors is that there’s a lot of value in communicating and showcasing our work with the community.As we have resumed development on Rogue Soulstone, we’ve decided to start this devlog series to document the development and progress of the game. Spoiler alert, since we are currently working on the core architecture for the project, this post is quite a bit technical, but if you are curious about how the sausage is made, read on! As the game progresses we will showcase levels, characters, mechanics and so on, but for now… netcode!To start, let’s ta…
- Major Improvements, fixes and balancing in new update v0.5.017! - 21 July 2022
We've just released update v0.5.017 and with it, a ton of improvements and changes that should make the game much smoother, with some highly requested features, such as Quick Cast, improved aiming, more options, loads of fixes and more! If you'd like to learn more, do join us in Discord (https://discord.gg/5RcXb8attT), we are always online and discussing with the community what changes to tackle next. Below is the full list of changes: General: - Quick cast: now while you hold down the button of a skill, you aim the skill, when you release the button, you cast the skill. You can turn this option off to go back to the previous casting method, where you have to press your Main Skill button to cast aimed skills; - Permanent Crosshair: You can now turn on and off the presence of the crosshair permanently. It will always be shown when aiming skills; - Auto Level Up: If this option is turned…
- The BIGGEST update so far! - 7 July 2022
The major update v0.5.014 is now out and it is by far our biggest update ever! With tons of new skills, dozens of new power-ups, the skill tree fully available in the demo and so many more changes, the game experience has been completely changed! Download the demo and give it a go and let us know what you think! Here is the full list of changes: Key changes: - New System - Skill Tree: Enhance all your characters with powerful passive skills that will considerably increase your chances of success; - Rerolls and Power Up Banish are now available through the Skill Tree; - Game Objectives: Gameplay now easier to understand for new players, and tracking your progress so you know how far along you are from completing a map; - Map Selection & New Scenario - The Hallowed Core; - Improved attack telegraphing, so Boss battles are even more about player skill; - You can now collect the Soulstones…
- Major Update v0.4.009: New Weapons! - 7 June 2022
Another week has passed and another update is here! Version v0.4.009 is by far the largest update yet, and brings with it tons of quality of life improvements and more importantly: Weapon Crafting! This update has been focused on adding new content for all of the characters through craftable weapons. They change the character's skills, attributes and can drastically change your playstyle. In addition to that, we finally added the so long asked list of power-ups you collected during a run, which can be seen and hovered over in the pause menu! Without further ado, here is the full change list: Key changes: - Weapon Crafting: use materials collected in your runs to craft powerful weapons to customise your favourite characters; - Collect Power Up List: view the power ups you collected in a run, and hover over them in the Pause screen to view details! - Harvest Minerals: destroy mineral node…
- Demo Update v0.3 is now released! - 27 May 2022
Update v0.3.008 is here and now there are different characters to play with! But first, we'd like to thank everyone that has been playing the game once again, the feedback and the support have been invaluable to keeping the game going! In this patch, the number one focus was adding the Character Selection system and a couple of new characters for you to try out! The full game will have a lot more than these 3 initial characters though, so hopefully, these will give you a good taste of what the other characters can be! Key changes: - Character Selection system implemented. Play as the Spellbreaker, the Arcane Weaver or the Lone Hunter! - Once again major balance changes to better tune the game; New spells: - Shoot (Lone Hunter exclusive): Fires an arrow in a straight line, dealing 25 damage to all enemies hit and applying Fragility. - Rain of Arrows (Lone Hunter exclusive): Shoots multip…
- Demo Update v0.2 is here! - 23 May 2022
The first-ever update v0.2.007 is now out! Before going through the changes, we'd like to say a HUGE thank you to everyone that tested the game so far, the feedback has been awesome and a lot of the changes you see here come from the community! Here is the full list of changes for this patch. We wanted to focus on the main issues players are having for now regarding balance and usability. Not all of the known issues are fixed yet, but we feel like these changes are crucial and should improve the gameplay considerably while allowing more customisation via the settings menu. Below is the full list of changes: Key changes: - Character attacks automatically if Main Skill button is held down; - Added Camera options in the Settings menu so you can control sensitivity and few other options, exciting! - Added Resolution options in the Settings menu, almost as exciting as above! - Common enemies…
- Rogue Soulstone Demo just released! - 20 May 2022
The demo for Rogue Soulstone is out now! The game is currently under heavy development and this is your chance to get a taste of what's to come, and more importantly, to help shape the future of the game! We are listening very closely to feedback, so pitch in, share your opinion, and let's build the ultimate roguelike experience together! What you can expect from the current demo version: Powerful unique skills: Try your luck and make the perfect build with the skills available in the demo; Synergise with power-ups: Loads of passive skills and power-ups available to assist you in the void; Challenging gameplay: Death is not a rare occurrence in the void... A glimpse of the future: The content in the demo is just a tiny bit of whats coming very soon! What is under development and will be coming in the following demo updates: New characters: With loads of new characters currently in the w…