Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1994140 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | myzzgames |
| Publisher | myzzgames |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
This is an unconventional roguelike game! You will play as a game developer hunted down by Deadline, using weapons that are even more outrageous than bugs, and struggling to survive in the game world by unlocking developers with varying abilities. Remember that luck is also a form of ability.
About this game
You play as Zi Zi, an independent developer, who accidentally falls into the world of her unfinished game code. The game includes six distinctive systems: BUG Weapon Arsenal: Developing weapons with various uncertain functions resulting from accidents. Rollback growth system: Every failure will provide new bonuses to abilities and attributes. Semi-finished art: The game includes white art style, semi-finished art style, and finished art style. Simulated player feedback system: After completing a game, players can use feedback items to leave a message. Character Skills: Each character has its unique skill set. Developers use their keyboards, triggering various letters with high-frequency keystrokes for combat; artists use their mice to change the textures of objects, thereby altering their functions. Ultimate goal: Defeat the timeline and escape from the world of game code.
Supported languages
English, Simplified Chinese, French, Italian, German, Spanish - Spain, Danish, Ukrainian, Russian, Bulgarian, Hungarian, Indonesian, Turkish, Greek, Norwegian, Czech, Japanese, Polish, Thai, Swedish, Traditional Chinese, Romanian, Finnish, Dutch, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Vietnamese, Korean
