SPSTEAMPULSELIVE ANALYTICS
SSS222: HyperSpace

SSS222: HyperSpace Steam news

HyperGamesDev | Aug 31, 2022 | game

Released

0players observed · 5 October 2026 - 21:51:09 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score33% positive

SSS222: HyperSpace news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score33% positive
  • Total reviews3
  • Release dateAug 31, 2022
  • DeveloperHyperGamesDev
  • PublisherHaipaStudios

Genres: Action, Indie

Company pages: Developer: HyperGamesDevPublisher: HaipaStudios

Top Steam chartsTop 100 gamesGame directorySteam Store page

SSS222: HyperSpace Steam news

SSS222: HyperSpace news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 1.0.3 / Build 7.6 - 21 September 2022

    Popups for Cosmetics unlocked outside of dropping from Lockboxes (so for ex. the Maniac skin for defeating Moon of Lunacy) A Easter egg regarding the 10k score mark in Arcade The triple Horizontal Homing Lasers now spawns as intended Fixed no Customization Preview for users on Leaderboard scores Fixed a combo of Modules (Crystal Mending & Absorption Concentrator) subtracting health instead of healing Fixed Dark Surge resetting Status FX over and over making annoying sounds There is now a note for your current playtime in the Ship Index Renamed some ingame Achievements to match Steam names (as they were changed after the Playtest and I forgot to change them ingame) Fixed Lunar Shield? Fixed Holobody wrong text? I am aware of very poor balancing after my brother "matikret" achieved around 15k on the Arcade leaderboards, and was basically invincible(but he was just good at the game anyways…

  • Update 1.0.2 / Build 7.5 - 6 September 2022

    Disrupters like Homing Laser, Mecha Leech etc are now present in Adventure Mode like intended Player's movement speed is now independent from Time controlling powerups; Matrix and Accelerator Improved Screenflash system; now they can overlap (and maybe will have new refreshed sprites in the future) | Sound and overlay for being Electrified | Sound for using a Medkit Text Popups for info about Stats in Ship Index/Inventory like Health, Energy etc Timer ticking sound for Flip when close to running out Fixed picking up Medkits making players unable to move | Fixed Autouse Medkit if Low (and is on by default) Fixed Magnet having the opposite effect sometimes especially with Celestial Energy spheres Fixed inconsistent phasing damage in Classic, like Leech dealing 0.4 Fixed Shadowtraces powerup in Classic not giving speed

  • Release 1.0.1 / Build 7.4 - 1 September 2022

    Homing Laser exclamation appears a lot more centered on the screen making it actually useful Fixed no Powerup Timer in Classic Mode Fixed Adventure Map not initializing properly after restarting Adventure data Fixed Turn up boss music toggle in options | Disabled the HUD Upscale toggle(as its basically useless as is, it will be changed into Classic HUD display in the future) | Disabled Touch input and related options such as DoubleTap to Shoot and OnScreen Buttons as it could've been confusing to some Players and the game is not even out on mobile devices yet

Patch notes and updates

S.noRelease datePatch nameGID number
121 September 2022Update 1.0.3 / Build 7.64589754330729128043
26 September 2022Update 1.0.2 / Build 7.54621277624710265732
31 September 2022Release 1.0.1 / Build 7.44621277624692000664

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