SPSTEAMPULSELIVE ANALYTICS
Maku

Maku Steam news

whelp | Jul 28, 2022 | game

Released

0players observed · 25 September 2026 - 05:39:27 UTC

ActionAdventureCasualIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive

Maku news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive
  • Total reviews32
  • Release dateJul 28, 2022
  • Developerwhelp
  • Publisherwhelp

Genres: Action, Adventure, Casual, Indie, Early Access

Company pages: Developer: whelpPublisher: whelp

Top Steam chartsTop 100 gamesGame directorySteam Store page

Maku Steam news

Maku news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Steam Deck Compatibility Info & More - 15 September 2026

    Steam Deck / Steam Machine Compatibility & SupportWith the last update "0.9.7a" many changes have been made to accommodate Steam Deck & Steam Machine. Currently, Valve needs to verify the game for Steam Deck for full support.Changes made for Deck compatibility: -All content is accessible using controller-only-Full SteamInput API integration-Steam Deck physical controller support / Steam Controller support-No in-game settings need to be configured to use Steam controls, it's plug and play-Controls used in text are automatically determined and displayed accordingly-Text modified to look clear and at the minimum ppu on Steam Deck's native resolution-Defaults to Steam Deck and Steam Machine native resolution on launchMore info on Steam Deck and Steam Machine compatibility will be published here or routed to a new post upon Valve's approval.

  • Maku 0.9.7a - BIG Update 2 - Powered Up! - 14 September 2026

    Maku 0.9.7a - BIG Update 2 Powered Up!This is the biggest patch since 0.9.4a. There's new characters, a new dodge system, powerups, lots of new items, and improvements on many features both mechanically and visually.-------------------------Additions-Petra joins the roster-Petra is the new starting character, and she fights with AetherEdge:a greatsword that swings in a 3-hit combo-Petra's ultimate is Eclipse Horizon:the greatsword sweeps around her in a circle, damage it deals comes back to you as health.-NEW dodge system:Dashing acts as a real dash now with visible invincibility frames, and integrated as a stat so that it can be modified. 4 new pieces of equipment work around dodge:-Quickstep Anklet: your dodge recharges faster-Slipstream Cloak: Your dodge travels farther-Twinstep Rig: hold an extra dodge charge-Razor Wake: your dodge cuts enemies you pass through2 new upgrades in the…

  • 0.9.4a - Major Feature Update - 1 September 2026

    0.9.4a - Major feature update / bug fixes & finished controller update~Arcade Update-------------------------------------------BIG update here, below are all the changes.-NEW character: Demonia (unlocked in the shop)-Demonia's kit is built heavily around the new health modifying weapons and equipment, find ways to maximize using your health as a resource of power-Demonia's main weapon Bloodletter. Scythe that costs health to attack, does more damage per missing health (stacks with missing health bonus items)-Demonia's Ultimate ability Crimson Tithe. Pay a large sum of health to fire this, reap your rewards in blood per enemy -NEW character: Xiang (reworked from Hero) -abilities have had a visual change from before-X-18's main weapon Laser Beam now hits multiple ticks on enemies, similar to the laser weapon. X-18 is now viable-Cyra's main weapon was added: Cyra's Pistol. Acts similarly t…

  • v0.91 alpha patch (Controller update & fixes) - 26 August 2026

    v0.91 alpha Controller update & fixes~Arcade Update------------------------------ -added custom config for Steam Input-fixed issue with switching control modes-updated controller/keyboard indicators to reflect current control mode-fixed a bug that disabled movement when switching from specific controllers to mouse & keyboardAs before Maku supports most controllers natively. Now it should automatically switch between native support and Steam Input. My recommendation is to disable Steam Input and use your controller natively, but the feature is there if needed.There will be a short transition from .91a to .91b as the new config is tested.note: the Steam Input config is in a testing state and further configuration may conflict with defaultsnote: if you are on the latest build and using a custom Steam Input configuration, it would be a major help to report any issues/suggestions to the comm…

  • v0.85 beta patch - 8 June 2026

    v0.85 beta small bug fixes ------------------------------ -added Babayaga theme -adjusted new boss spawn condition (kill condition available) (balanced for typical kill to time ratio, subject to change) -ability to magnetically grab items other than gems (should work with pickup range upgrades) -fixed disjointed trails -adjusted lighting on Medusa's Lair -added a few more visual assets to Desert Wasteland note: over the next week I'll be tuning the new changes and trying to get out the rest of the arcade update features, Boss Rush is in the works. need to gather more info on the "Eyes of Hell", if anyone has input on the new levels/bosses pls drop a msg in the discord or Steam commuunity page. TY! btw, @_@ STEAM BULLET FEST!!! starts today!

  • Arcade Update [beta] - 7 June 2026

    Arcade Update \Update: Beta v.0.8.4Sunday, June 7th 2026 The Arcade Update is now in Beta! New features from the preview have released and Maku has left it's alpha testing phase.New to this Build:New Boss: BabayagaTry to face him and learn his weaknesses!New Boss: Eyes of HellThis is one tough boss.Try to aim for it's "eyes"...Additional notes:-Cyra is technically available, yet her weapon is being reworked.-Boss Rush is on the way.Current beta:To try out the new bosses, and their new method of spawning, their timers have been reduced. This will change to a new method of spawning next update. Thanks for playing

  • Arcade Update [alpha] - 2 June 2026

    Arcade Update \Update: Early Access v.0.8.2rMonday, June 1st 2026 This is an alpha build of the arcade update. The features from the preview have started to roll out.New to this Build:Return of Slime Friend and BinxieMedusa and Cure are now playableX-18 has a new Main Weapon: Laser BeamSwamp and Desert are now playablePistol added back to weapon poolController and keyboard remapping config in optionsNative controller support w/ automatic detectionShop works a bit different (under reconfiguration)The Soul Pit is gone. Thanks for playing

  • Idle Maku available as free DLC! - 30 October 2025

    Trick or Treat! it's... OG Idle Maku Play the original Idle Maku from the Steam launcher! The DLC will release at 3:33AM PST Oct. 30th 2025 (Halloween) In the event that the process doesn't become automatic at launch, here are some instructions for how to enable alternate builds for the game. From the Steam library, right click "Maku" > "Properties" Enable Beta Opt-In in the Betas Tab: In the dropdown, check "idlemaku" Option 1 Back in the General tab, locate Selected Lauch Option In the dropdown, check "idlemaku"Option 2 From the Steam library, you can change between versions under "SELECTED VERSION" by the PLAY button In the dropdown, check "idlemaku"Then just hit PLAY I will be updating the game as often as I can.

  • Arcade Update [Preview] - 23 July 2024

    Arcade Update Preview for upcoming update: Early Access v.0.8.1 Wednesday, July 23rd 2024 This is a preview of the upcoming changes to Maku. There have been events recently that have stagnated my development, but recently I have been hard at work on Maku. This new update will consolidate the features I have been testing, with changes to the original game being implemented with the help of the Early Access players and their feedback. I would like to thank everyone that has supported the development of Maku, and apologize for any delays I've had in updating the game. General Additions & Adjustments: Interaction System: Follow the story of each character through the Arcade mode Diversified boss mechanics: Bosses have unique AIs and will now require new strategies and creative builds to be defeated Boss Rush has been added. Select from the bosses you've previously defeated or challenge them…

  • Development has resumed. - 19 September 2023

    Development has resumed ːnecroheartː There's been quite a few changes, a re-branding and many features that have been added, removed, or altered from the last update. Many features are in-progress additions and are currently being worked on. The most notable of which is the new targeting system. You can now toggle auto-attack or auto-aim on or off for each main weapon. You can play the last update of the game which is more stable by choosing "Play Idle Maku" in the launch options. I will be updating the game as often as I can.

  • Patch Notes #3 - Medusa Lair / Endless Mode - 24 September 2022

    Patch Notes for Early Access v.0.4.01 Sunday, September 23rd 2022 Endless mode has been added and can be unlocked by completing levels on default difficulty. General Additions & Adjustments Notable changes: New character added: Yazura New Level added: Medusa Lair New weapon added: Spear Endless Mode has been added allowing for a new level of difficulty general balance changes have been made Level Select screen has been updated to include new levels and level modifiers

  • Patch Notes #2 - Hardcore Mode - 7 August 2022

    Patch Notes for Early Access v.0.2.33 Sunday, August 7th 2022 Hardcore mode has been added and can be unlocked by completing levels on default difficulty. General Additions & Adjustments Notable changes: Hardcore Mode has been added allowing for a new level of difficulty (Steam achievements for completing hardcore mode levels will be unlocked retroactively) general balance changes have been made for the default difficulty Settings now save properly upon exiting Level Select screen has been updated to include new level modifiers Development Update Localization and finer tuned game balancing are being prioritized. Any new characters, items, and maps are planned to be implemented after further testing of the new balance changes.

  • Patch Notes #1 - Initial Fixes/Balance Changes - 31 July 2022

    Patch Notes for Early Access v.0.2.12 Sunday, July 31st 2022 First of all, thank you all for playing and for all of your feedback, it has been a tremendous help in furthering the development and broadening the future of Idle Maku! General Additions & Adjustments Notable changes: Ptera Dungeon & Mecha Hospital both have two new monsters, new attacks, and difficulty has been slightly scaled up (A new difficulty mode is planned, to include options for a more casual or hardcore experience) The Slime Fields Slime Tanks will be easier to overcome early game Adjustments to Weapons & Upgrades Weapons and upgrades have been adjusted. Although builds synergize differently with one another, some weapons/equipment have proven to under/overperform on average. Notable changes to weapons/equipment: Ring of Fire base damage has been decreased Band of Power base damage multiplier has been decreased Rege…

Patch notes and updates

S.noRelease datePatch nameGID number
126 August 2026v0.91 alpha patch (Controller update & fixes)1842212951295678
28 June 2026v0.85 beta patch1834602721199221
324 September 2022Patch Notes #3 - Medusa Lair / Endless Mode4589754330738383388
47 August 2022Patch Notes #2 - Hardcore Mode4598757090461412030
531 July 2022Patch Notes #1 - Initial Fixes/Balance Changes4587497456692539791

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.