Reconcile with cats [Cat + Tank + Ningen = RogueLike] news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
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- Units sold (VGI)No data available
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- Total reviewsNot available
- Release dateJul 26, 2022
- DeveloperBUNRIN Works
- PublisherBUNRIN Works
Genres: Casual, Indie, RPG, Early Access
Company pages: Developer: BUNRIN WorksPublisher: BUNRIN Works
Reconcile with cats [Cat + Tank + Ningen = RogueLike] Steam news
Reconcile with cats [Cat + Tank + Ningen = RogueLike] news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Development Update - 31 May 2026
It may have looked as though development had stopped, but for the past four years we have been rebuilding the game from the engine level up.Our new game engine is finally nearing completion, and we are currently offering one free game on our official website. If you are reading this update, we would be very happy if you gave it a try.We will continue working hard toward completing Reconcile With Cat. We look forward to letting everyone play it again in the near future.MIKI https://bunrin.work
- [v0.180.0b] Update just before tank implementation - 23 March 2023
It was discovered that if a language other than English was selected during installation, the installation would not work correctly. This should be fixed now, but since we had to update the build many times through trial and error, we decided to build and hang an update with the current state of development. *Save data compatibility will be lost! The updates are as follows Finally, the "darkness" is coming, which is a must for rogues! You can only see one step in front of you in the passage. Sorting of items has been implemented. Dashing now stops at room entrances and exits. The implementation of tanks has been very slow due to many bugs, but we are still making steady progress. Please wait for further updates.
- Re-Upload - 23 March 2023
We have received a report that downloading the game results in a blank folder with 0KB of game data in it, so we have re-uploaded the build with the same contents as the major update at the end of the year. ゲームをダウンロードすると空白フォルダでゲームデータが入っていない0KBのフォルダになる、との報告があり、年末の大型アップデートと同じ内容のビルドを再アップロードしました。
- v0.136.6b BUG FIX - 31 December 2022
- v0.136.3b : Major update (first half) - 30 December 2022
Thank you for your patience. We have finally completed the game engine and are ready to start working on the game in earnest. We would like to thank all of you who have supported us. Thank you. At the beginning of the new year, we will implement the tank system as the second half of a major update. The tank system itself is ready, but the balance and item creation are not ready in time. However, we will do our best during the New Year holidays to deliver it as soon as possible. Please look forward to it. Have a Happy New Year!
- Renewal of game engine - 5 November 2022
!!! Attention !!! Saved data will no longer be compatible with previous versions. We had been testing the tanks by integrating them into the game, but it turned out that the existing data management method was too cumbersome and inconvenient for the speed of development in order to ensure the freedom of customization. Therefore, the database in the game engine will be revamped and replaced with one that is light on footwork. Please note that saved data will no longer be compatible with previous versions. In the future, adjustments to the game balance will be implemented based on the presence of tanks with overwhelming combat power. Thank you for your continued play.
- Update v0.29.1b - 20 August 2022
Items that have been sighted and monsters in view are now displayed on the minimap. Items that have been placed or thrown down will be visible from the beginning. Monsters will not appear on the minimap if they are not adjacent to you outside of a room or in a passageway. In the very near future, equipment will be implemented that will have the effect of constantly displaying items and monsters on the minimap.
- Update v0.27.0b - 20 August 2022
Minor balancing and inventory page display added.
- Update 0.26.1b - 19 August 2022
We have implemented a small window that compares the item's description window and the weapon/armor you are currently equipping with the one at the cursor position. The description window is larger because we plan to add multiple enchantments to items in the future. The next update will include the display of enemies and items on the map and the display of icons in front of items in the inventory.
- Update v0.22.1b - 13 August 2022
With this update, save data, storage, and items returning from dungeons have been implemented. The contents of inventory and storage are recorded by actions such as returning to the dungeon, departing, and returning to the title screen. Manual saving is expected to be implemented in the next update. Similarly, NECOPO recording will be implemented in the next update. The ability to expand the warehouse using NECOPO will be addressed in a later update. We had planned to implement item crafting next, but based on your feedback, we plan to implement tanks on a trial basis first. Please look forward to it.
- Upcoming Update Announcements - 11 August 2022
Upcoming Update Announcements - Implementation of items that return from dungeons with items in their possession. - Warehouses will be implemented at bases to store items brought back - Support for save and load The data to be loaded will be in the style you select when you start the game. Loading during game play is not possible, and the game will auto-save when you return to your base. Players can also save at any point in the base. The game will auto-save when the player enters the dungeon and when the player moves floors. Auto-save at each step will be implemented at a later date. This will be implemented at the same time as the interrupted save during dungeon exploration.
- Update v0.18.1b - 7 August 2022
- Daily Update v0.17.0b - 1 August 2022
- the enemy is shooting arrows at us In future updates, special attacks will be added in the order of enemies that have been prepared and tested.
- Daily Update v0.16.0b - 30 July 2022
We will be adding related features such as monster location displays and item location displays based on the effects of items, skills, and equipment. Tomorrow's daily update will add skills and items.
- Daily Update v0.15.8b - 29 July 2022
This is the third Daily Update. Throwing type attack items have been implemented. We plan to implement ranged attack skills and room-wide attacks in the future in rapid succession.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 23 March 2023 | Re-Upload | 5125698536879378514 |
| 2 | 31 December 2022 | v0.136.6b BUG FIX | 5000716037475885966 |
| 3 | 29 July 2022 | Daily Update v0.15.8b | 4587497456684177440 |
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