SPSTEAMPULSELIVE ANALYTICS
Biters & Bullets

Biters & Bullets Steam news

Night Owls | To be announced | game

Coming Soon

GameSteam Store content

ActionIndieEarly Access

  • Steam app typegame
  • Steam App ID2008270
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperNight Owls

Biters & Bullets news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2008270
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperNight Owls
  • PublisherNight Owls
  • Parent gameNot available

Genres: Action, Indie, Early Access

Company pages: Developer: Night OwlsPublisher: Night Owls

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Biters & Bullets Steam news

Biters & Bullets news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Steam Next Fest - 5 October 2022

    Come join us for some zombie slaughter!

  • Steam Next Fest - 4 October 2022

    Come join us for some zombie slaughter!

  • Broadcast test for Steam Next Festival - 2 October 2022

    Just a small test to see how things work

  • v0.8.1 - 23 August 2022

    Hey all! Time for a small patch with some balancing tweaks and more localizations. A bunch of balancing tweaks, most notably nerfed shotgun and sawblade Added support for Portugese (brazil) and Japanese

  • Demo Major Update 0.8.0 - 17 August 2022

    Hi everyone, in this update we've worked hard on improving the balancing of the game as well as adding localizations and a difficulty setting. As always we're very eager to hear your feedback and ideas for how we can improve the game. Improvements / Fixes Added difficulty settings for those who would like an easier or harder mode Added localizations for chinese and russian. More localizations are going to be added later Made medium (default) difficulty slightly easier in the early game Various minor improvements

  • Demo Minor Update 0.7.2 - 11 August 2022

    Heya, here's another small update with some bug fixes and improvements :) Wolf, drone and turret will now prioritize enemies near the player instead of near themselves Simplified some powerup descriptions Skills can no longer be activated while in "super powerup" mode (giant, car etc). Primary weapons have more interesting upgrades and will always receive a damage increase Dash (skill) will now make you invulnerable while dashing

  • Demo Hotfix 0.7.1 - 10 August 2022

    Hey all! We've received some bug reports and found some bugs ourselves that we just had to get patched. As always we really appreciate all the feedback and ideas, so please keep them coming! Bug fixes / Improvements Lobby weapon upgrades no longer prevent in-run upgrades from taking effect Tesla coil should no longer bug out visually, and is now properly object pooling (performance improvement) Fixed memory leak with damage numbers and performance Fixed a rare bug where two of the same mini-boss would spawn in Some minor visual improvements and polished item descriptions

  • Demo Major Update 0.7.0 - 8 August 2022

    Update time! Thank you for all the feedback. We have been hard at work fixing bugs and implementing new fun toys. New stuff Added an active skill system Permanent progression on primary weapon Big UI update Improvement and Fixes Fixed the GC-crash some users reported Fixed bug that caused second mini-boss to not spawn sometimes Zombies will now explode when you run them over with the car First level up will always give three weapon choices Adjusted prices in Lobby Can no longer attack the final boss from outside the arena (wopsie) Various SFX fixes The wolf has been fixed, it should no longer attack the air Waypointer displays different icons depending on target Added some visual changes on player when equipping weapons

  • Demo Major Update 0.6.0 - 4 August 2022

    In this major update we've revamped pretty much everything. Boring upgrades have been removed and more fun/interesting ones have been added. The game is very much played the same, but there is a ton more chaos and mayhem in the end-game. We hope you like it as much as we do! Bug fixes / Additions / Improvements Reduced file size from 1gb down to 330mb Pretty much all powerups have been dramatically buffed Bunch of optimization and balancing Added max limit to how many wizards can be active simultaneously Added warning signs under ghosts (so that they can be seen through buildings) All XP gems are now looted when the timer has reached 0 Added coin reward for killing the final boss Added attack speed and crit chance per weapon upgrades Removed range and bullet velocity upgrades from weapons Added two new weapon boosts: Tesla coil - Lightning strikes and Drone - Flamethrower (completely re…

  • Demo Minor Update 0.5.2 - 30 July 2022

    We unearthed further bugs, so here we go again! Thanks for all the feedback and bug reports

  • Demo Minor Update 0.5.1 - 30 July 2022

    We found some minor bugs and things we could improve upon further. As always, thank you for playing and providing us with invaluable feedback! Bug fixes and improvements UV has been slightly nerfed Car and forklift can now brake crates all the time Fixed a bug where some weapons would become super tiny if equipped during hulk mode Removed collider from bubbly shield Text notification that explains why you can't loot superpowerups if there is a mini-boss active Mini-bosses now have a hp bar Forklift can no longer drive through buildings (lol)

  • Demo Major Update 0.5.0 - 30 July 2022

    Thank you for playing and providing us feedback! Please let us know if you find any bugs or have suggestions on how we can improve the game further. Bug fixes and improvements Fps is now capped for better performance Sawblade sometimes became invisible if equipped when in car/spikeball Decreased mini-boss HP Added 3840x2160 as supported resolution Base pick-up range increased Split Supply Box so mini-bosses drop Weapon Crates that only containing weapon boosts, and the Supply Box only contain rare items Added ammo counter for primary weapon Added cooldown visual for passive weapons Added some new weapon boosts Decreased attack range for all enemies (especially mini-bosses) Added knockback when super power-up ends Improved sniper sfx and feel Added VSync option from settings (enable if you experience screen tearing) Added warnings/location markers for zombies that are behind obstacles Ov…

Patch notes and updates

S.noRelease datePatch nameGID number
123 August 2022v0.8.14584122114609704020
217 August 2022Demo Major Update 0.8.04584121659778737712
311 August 2022Demo Minor Update 0.7.24607764924151381750
410 August 2022Demo Hotfix 0.7.14607764924147622314
58 August 2022Demo Major Update 0.7.04598757090465915166
64 August 2022Demo Major Update 0.6.04598757090450726530
730 July 2022Demo Minor Update 0.5.24587497456689488807
830 July 2022Demo Minor Update 0.5.14587497456688523310
930 July 2022Demo Major Update 0.5.04587497456686076151

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