- Ver. 1.2.0 - 16 April 2024
small bug fix in menu, that's it...
- Ver. 1.1.9 - 11 April 2024
KNIGHT AND MOURNING HAS BEEN OUT FOR A YEAR AHH this was a secret bug fix
- Ver. 1.1.8 - 11 April 2024
Lotta patches: Fixed(?) a bug in level 57 Fixed a but with the secret(?) shortcut Nerfed(?) the difficulty of level 51 slightly Performance improvements(?) seems like I'm unsure lol Tomorrow marks 1 YEAR since Knight And Mourning released, I don't know if I'll do anything but it's kinda cool :)
- Ver. 1.1.7 - 16 March 2024
Small update: Patched level 88 Patched small section of level 100 That's it, uh subscribe to https://www.youtube.com/@1actose
- Ver. 1.1.6 - 15 March 2024
Yeah so I think everything's fixed On top of the movement fix, I also changed: Visual "stinky" in level 13 Something in the tutorial (you'll know when you see it) That's it ahah
- Ver. 1.1.5 - 13 March 2024
OK IM SO SORRY FOR THE BROKEN MOVEMENT Fixes and changes: Fixed all of the movement bugs (that were found) Dash animation is now active underwater (wasn't a bug, just a change) Increased the interval between afterimages in the Level Editor (for performance) Side note: The slightly different movement won't affect beginner/casual players, however the muscle memory is slightly different for advanced players. Sorry about that, there was no other way...
- Ver. 1.1.4 (Patched Movement) - 11 March 2024
Hey hey hey! I had to update my Unity version because of the , so here are some of the (subtle) fixes that came from that: Jumping is more forgiving Ceiling Jumping is easier Wall Jumping was patched slightly (might not be noticeable but the code is completely different) Misc. Updates: Fixed a bug with two hidden achievements where they wouldn't be called (they were commented out lol) Probably something I'm forgetting Thanks for playing!
- Ver. 1.1.3 - 29 February 2024
Simple update: Fixed an issue where the top secret shortcut would take you to the next level instead of skipping 17 of them Fixed a bug involving deleting a save file and using a controller That's it... This silly port is taking a while (PORT? WHAT?)
- 1.1.2 - 27 February 2024
An achievement wasn't working... Check out this new video! (If it loads. If not, go to youtube.com/@1actose)
- 1.1.1 (again) - 20 February 2024
Updated the version number folks, I hope I don't make this error again I have a new game in the works and some BIG Knight And Mourning news hopefully in this quarter
- Ver. 1.1.1 - 20 February 2024
Small update, bear with me: There's a "new" secret (a secret I added a year ago but forgot was in the game) so it now counts towards your save file General optimization for deleting files I forgot to update the version number in the main menu so there will be another update soon That's it...
- Ver. 1.1 - 17 November 2023
This update, although random, did add some new things, so pay attention! Fixed a bug in the tutorial, now every time you beat it, the game will take you to level 1 Added Gravity Flipping platforms in the level editor Removed controller vibration for wall clinging That's it haha watch this video
- Ver 1.0.9 (again) - 15 September 2023
Fixed a smol bug hehe
- Ver. 1.0.9 - 14 September 2023
Reasonably important update, so stay with me here. Removed the opening cutscene's custom name (sorry) Made the first playthrough of the tutorial take you to level one after beating it Added functionality for changing Feverish Knight's sprite (Instructions below) To change Feverish Knight's Sprite, add a PNG to AppData/LocalLow/1actose/Knight And Mourning/ and name it "Feverish-Knight.png". (to return the old sprite, just delete/rename the current image in its place and the game will re-install it for you.) Thanks for playing!
- Ver. 1.0.8 - 3 May 2023
Fixed visual glitches with text in the pause menu Fixed a bug where the player's position wouldn't load properly in a custom level That's it, uh thanks for existing lol
- Ver. 1.0.7 - 17 April 2023
Added dragging in the level editor That's all I did, but it took a bit. Big updates coming soon!
- Ver. 1.0.6 - 16 April 2023
Fixed a bug where multiple tokens would place at once Fixed(?) a bug where Level 100 wouldn't finish properly Das it of course.
- Ver. 1.0.5 - 14 April 2023
This is more of a cool update, so stay with me here Fixed a bug with Lloyd's big cheeks Things I can't remember (probably) Added COLLECT-A-THON support to the level editor! That's it, here's to the fifth update! 🥛*clink* (I put a milk emoji if you couldn't see it for some reason)
- Ver 1.0.4 - 13 April 2023
Dialogue updates in level 3 and level 39 Das it
- Ver. 1.0.3 - 12 April 2023
Increased Level 20's timer from 7 to 8 Updated the tutorial's instructions for controller Added more incentive to click the level editor button Fixed a bug where if you are in gamer mode in the level editor, the music shuts down once you die That's all I can remember, so that's probably it. Basically just general improvements.