SPSTEAMPULSELIVE ANALYTICS
Lorelei and the Laser Eyes

Lorelei and the Laser Eyes system requirements

Simogo | May 16, 2024 | game

Released

17players observed · 24 September 2026 - 09:14:18 UTC

AdventureIndiePuzzleActionExplorationSteam Store

  • Latest observed players17 · 24 September 2026 - 09:14:18 UTC
  • SteamPulse tracked peak445
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

Lorelei and the Laser Eyes system requirements organize the minimum and recommended Windows, macOS, and Linux specifications published in Steam metadata.

  • Latest observed players17 · 24 September 2026 - 09:14:18 UTC
  • SteamPulse tracked peak445
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews3,203
  • Release dateMay 16, 2024
  • DeveloperSimogo
  • PublisherAnnapurna Interactive

Genres: Adventure, Indie

Company pages: Developer: SimogoPublisher: Annapurna Interactive

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Lorelei and the Laser Eyes system requirements

Lorelei and the Laser Eyes system requirements organize the minimum and recommended Windows, macOS, and Linux specifications published in Steam metadata.

System requirements

Minimum requirements

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i3-540 or AMD Phenom II X4 965 Memory: 4 GB RAM Graphics: NVIDIA GeForce 8800 GT, 512 MB or AMD Radeon HD 5670, 2GB or Intel HD Graphics 4600 DirectX: Version 9.0c Storage: 2 GB available space Additional Notes: If playing on Steam Deck, there's a small issue with line rendering not being pixel perfect in the lates…

Recommended requirements

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i5-650 or AMD FX-4350 Memory: 4 GB RAM Graphics: NVIDIA GeForce GT 730, 2 GB or AMD Radeon R7 240, 2 GB or Intel iris XE Graphics DirectX: Version 9.0c Storage: 2 GB available space Additional Notes: If playing on Steam Deck, there's a small issue with line rendering not being pixel perfect in the latest revisi…

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