SPIRITUS news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score22% positive
- Total reviews32
- Release dateNov 3, 2023
- DeveloperSpacefarer Games Ltd
- PublisherSpacefarer Games Ltd
Genres: Action, Adventure, Indie
Company pages: Developer: Spacefarer Games LtdPublisher: Spacefarer Games Ltd
SPIRITUS Steam news
SPIRITUS news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Version 1.0.14 Master - 13 November 2024
Spiritus 1.0.14 Master With this patch we have made substantial changes to the game's engine, lighting, performance and fixed bugs. We apologize for the delay in patching the game since release last year. Specifics; We've significantly improved performance in this build Lighting is now vastly better than before with improved colour Fixed missing wall textures Updated Spacefarer Brand Ident Upgraded the game's engine version and fixed bugs Game download size and storage requirement is now significantly reduced. Game load times between scene changes is now much quicker Fixed issues with outside dropping FPS Fixed game breaking glitches Fixed crashes from occurring with areas with many trees Added DirectX 12 support.
- Version 1.0.13 - 27 November 2023
Improvements -We've prebaked lighting in the game to improve both lighting detail, colours and fidelity, along with greatly improving performance. -We've pre-baked shaders to improve performance. -We've added slight vigenette post processing. -We've changed the camera angle in the Shed to show the ladder properly instead of it being at an angle that make it difficult to see that it is a ladder. -We've fixed the mapping of the zombie dog textures. -We've Increased the detail of the Monster textures. -We've reduced lag when entering Grounds. -Albert now starts the game with 15 rounds in his Pistol instead of 5. -We've added better lighting in the Subway. -We've added better lighting in the Underground. -Bug Fixes -We've fixed collision on bed in master bedroom. -We've fixed lighting issues with reactor in Lab, it will now illuminate the room properly. -We've fixed map for Grounds being st…
- Version 1.0.12 - 24 November 2023
New! We've now added Game Settings to the main menu . From these settings you have finer control over graphics and audio settings during play. From the launcher option you can now optimise game files. This will remove unused builds from your installation to reclaim space. Performance -We've optimised the performance of the inside of the mansion. You should now be able to achieve a stable 60FPS in this section. We've done this without losing graphics fidelity. -We've optimised the performance of the Cemetery area. -We've optimised the performance of the Subway area. Bug Fixes & Improvements -We've fixed a rare crash issue when getting a game over and returning to the title screen. -We've fixed a bug where speech would continue playing after closing document. -We've fixed a bug that would make it possible to press other buttons on the title screen while Settings is displayed. -We've fixed…
- Version 1.0.10 - 22 November 2023
-NEW! We've updated the game's cameras to focus on the character dynamically when moving around instead of being at a fixed point in most areas. This prevents the character being out of screen and causing possible out of bounds which made transitions between cameras difficult to navigate. This has negated the use of the fallback cam so it has been removed. Bug Fixes- -The underground now has a fully dynamic camera instead of fixed camera angles, making this action segment easier to play than before. -The Grounds on the way to the shed now has better dynamic angles than before. -The Grounds when on the way to the Mauselem now has better dynamic angles than before. -Fixed improper placing of lamps on doors. -Fixed Mauselem cameras making fighting the boss easier than before. -Fixed Subway camera clipping and only dynamic on certain areas. -Fixed bugged dynamic cameras in mansion living qu…
- Nominate SPIRITUS for Steam Award! - 21 November 2023
We've been hard at work bringing SPIRITUS to the masses and we would be truly grateful if you would consider nominating the game for the Steam Award! We are also hard at work bringing SPIRITUS 2 - The next chapter to Steam Early Access as we did with SPIRITUS and this could make us bring it much quicker than planned!
- Version 1.0.7 - 19 November 2023
-We've fixed the TV from overlapping sound when Albert reads important file next to the door. -We've added an audio cue when first entering the mansion, giving brief instruction of what to do. -We've fixed glitched out textures in mansion with lighting effects. -We've fixed a camera glitch near first Static creature causing a delay in transition. -We've added 'Medium' graphic mode to Settings. Medium is now the default, but higher graphics mode can be changed from Settings as on some GPUs it was causing texture glitches. -We've enabled a fallback camera that will automatically enable in certain areas making transitions to cameras much more fluid than before. You'll see this fallback camera in the starting area more often than later in the game due to the very close camera angles that have more chance of missing a transition. -We've fixed a bug that could cause fallback / shoulder cam to…
- Version 1.06 - 19 November 2023
-We've fixed an issue with the macOS and Linux versions not downloading properly and showing as '0 Bytes'. The game will now download properly for your system. -We've fixed a bug in the Windows version that could result in a crash.
- Version 1.0.5 - 16 November 2023
New! -We've added the film grain effect which was missing before. -We've added minor bloom effects to add more contrast to blacks than before, and to shine brighter on objects and monsters. -The flashlight will now add bloom and add refraction when bouncing off metallic surfaces. -Graphics fidelity has been heavily improved in this patch. You'll notice better lighting, shadows and High Dynamic Range (If using a supported monitor and GPU). Bug Fixes -Removed debug code that could potentially cause slowdowns on changing cameras. -Fixed performance hit when entering the grounds by optimizing draw distances and bone weights. -Removed debug objects from Mansion starting scene which caused minor slowdowns. -Fixed error that could potentially freeze enemy movement in Mansion starting scene.
- Version 1.02 - 15 November 2023
We've made some important quality of life feature changes and fixed some bugs in the game. More notably, pressing and holding 'C' during gameplay can toggle the Shoulder Cam which gives you free movement in game if the player is off-screen and 'stuck' between a camera transition. This helps see where you are in the game if this happens. By releasing C and moving to the next camera transition the game will return to it's normal view. This should help prevent scenarios where the player is essentially 'stuck' if they can't return to the next camera shot. Also, we have fixed some progression bugs that could occur along with improving core game performance.
- macOS Support! - 14 November 2023
We've added full support to SPIRITUS for macOS 13 (Ventura) and above, meaning you can now play on Windows, macOS, and Linux/SteamOS! SPIRITUS is optimized for Apple M1 (and above), but is also compatible with older Intel chips.
- Version 1.01 Patch - 6 November 2023
-Albert's model is now more detailed than before, and we've updated his face graphics to be more expressive. -We've fixed a bug that could freeze the camera when opening save files under certain conditions. -We've applied compression to the Linux/SteamOS build saving 7GB of space. -We've improved the loading times of the Linux/SteamOS build.
- Version 1.0 (Initial Release) - 3 November 2023
The 1.0 release is finally here! After over a year of development, the initial release of SPIRITUS is complete. Specifically this release changes the following; -The Intro Cinematic has been updated to be slightly shorter and includes the new voice overs of Albert and Rose. -The Lab Cinematic has been updated to include the new voice overs. -The Train Cinematic has been updated to include the new voice overs. -The Cemetery Cinematic has been updated to include the new voice overs. -Added voice overs when reading important files. -Updated ending cinematic. -Drastically improved performance between loading scenes and assets. -Game size reduced by 50% with high compression applied to also reduce memory usage. Going forward we will continously improve on the game with regular patches and bug fixes when needed. We thank you all for being part of the Early Access journey for SPIRITUS!
- Version 0.6.12 (Beta 2) - 2 November 2023
-We've fixed the knife from not appearing in Rose's hand when equipping it, making it look as if she is attacking with just her hands. We've also fixed her attack hitbox so attacks land on monsters properly now. -We've fixed the flashlight model from not appearing on Rose. It will now appear properly when equipped. -Fixed lighting effects on Rose's hands with flashlight.
- Version 0.6.11 (Beta 2) - 1 November 2023
NEW!- -Added Sanctuary Living Quarters map. -Added labels to Grounds map and now properly rendered. -Added labels to Asylum map and now properly rendered. -Added labels to Subway map and now properly rendered. -Added labels to Lab map and now properly rendered. -Added Sewers map as it was missing before. Can be picked up round the corner near entrance. Bug Fixes -Fixed zombie dog hitbox as it was bugged before making defeating them difficult.
- Version 0.6.10 (Beta 2) - 31 October 2023
-Added achievement for obtaining Assault Rifle. -Added achievement for finding the secret Briefcase.
- Version 0.6.9 (Beta 2) - 31 October 2023
-Fixed camera responsiveness in entry hall near save room in Sanctuary IF.ww -Fixed camera responsiveness in Underground. -Fixed camera clipping through wall into corrider in Sanctuary 1F room. -Fixed camera from clipping through the wall in the dining room of Sanctuary IF. -Zoomed out cameras in Sanctuary IF hallway and improved responsiveness as Albert leaves the camera view. -Fixed wide camera by Spade door from clipping out of bounds.
- Version 0.6.8 (Beta 2) - 31 October 2023
-NEW! -Delivery of the game for Windows and SteamOS / Linux has now been separated. The game will only download the right version for the appropriate OS, cutting a huge 13GB of space that was uneeded before, resulting in quicker download and patching, along with taking much less space on disk. Improvements / Fixes -Fixed broken collision in Master Bedroom from previous patch changes -Changed train announcement on arrival to London recordings in Subway -Fixed camera bugs in Subway -Fixed occlusion settings in Subway -Added achievement when obtaining the Shotgun.
- Version 0.6.7 (Beta 2) - 30 October 2023
-Changed the dog transition to knocking over a lamp instead of crashing through a window -Changed PA announcements in underground to London recordings -Fixed camera bugs
- Version 0.6.6 (Beta 2) - 30 October 2023
-We've added the Subway Map -We've added the Lab Map -Fixed issues with maps not appearing during to un-unique map IDS -Fixed map not appearing for Grounds when Rose is outside. -When viewing map with no data, Map Name will no longer appear and will instead show the map area name.
- Version 0.6.5 (Beta 2) - 30 October 2023
New! -We've added Frieght Train and Book of Rites -We've added the finale and ending, which is currently still being worked on, but the game can now be played to it's conclusion. Bug Fixes / Improvements -Fixed cameras in subway train tunnel from not appearing, making navigation difficult. -The assault rifle had no texture on the pickup model, it is now textured. -The camera in Asylum entrance is more zoomed out. -Fixed Asylum outside being able to be walked through building and fence. Known Issues -Due to collision pyshics, the outside Asylum can slightly lag when first entering, we are working to fix this issue. -Trees outside Asylum still have no collision. This does not affect gameplay. -The ending is a draft version and will be vastly improved in future updates. -Voice acting is not present in this build but will be added in future updates. -Maps are stil not finished yet and are b…
Patch notes and updates
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