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Elvera

Elvera Steam news

Martin Musil | Jan 15, 2024 | game

Released

0players observed · 5 October 2026 - 21:27:18 UTC

ActionIndieRPGFree To PlayEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive

Elvera news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive
  • Total reviews32
  • Release dateJan 15, 2024
  • DeveloperMartin Musil
  • PublisherMartin Musil

Genres: Action, Indie, RPG, Free To Play, Early Access

Company pages: Developer: Martin MusilPublisher: Martin Musil

Top Steam chartsTop 100 gamesGame directorySteam Store page

Elvera Steam news

Elvera news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • [Early Access] Patch 1.0.11 (c) - 28 February 2024

    Hey everyone. Just a small hot-fix for today. Backend Communication Fixed an issue preventing PlayFab Backend communication with Steam API that caused authentication issues during player's login/registration.

  • [Early Access] Patch 1.0.11. - 2 February 2024

    Hey lads, I'm excited to share some updates and improvements I've been working on. Lobby System Message Update I've added a new System Message in the Lobby for hosts who find themselves alone without new connections for a while. It's a reminder that not many players might currently be online, especially as ELVERA is still growing. System Message Refactor Some existing System Messages have been adjusted for clearer communication. I want to ensure every message is as helpful and understandable as possible. Lobby UI Enhancements To enhance the Lobby experience, new UI elements have been added to indicate when players are waiting for others to join. Chat Input Bug Fixes Addressed some tiny bugs related to Chat functionality, particularly how it interacts with keyboard and mouse inputs. Basic Attack Input Modification To prevent accidental Basic Attacks while interacting with UI elements, Ba…

  • [Early Access] Patch 1.0.10. (Hotfix #2) - 2 February 2024

    Hey all (again), Just rolled out a another small patch for ELVERA. Thundermute Ability Fix I've fixed an issue with Voidsurge's Primary Ability, Thundermute. It now properly grants the intended 15% damage empower for the specified duration. UI Fixes Also tackled some minor UI glitches affecting Twinbytes Decoy Voting and the Early Match Start Voting system in the Lobby. Muska out!

  • [Early Access] Patch 1.0.10. (Hotfix) - 2 February 2024

    Hey everyone, Dropping in with a quick hotfix for ELVERA. Input Handling Hotfix I fixed a bug where inputs were getting blocked for some players after they closed the Equipment Shop or Quick Menu. This issue, which persisted until the end of the match, should now be fixed. Sorry for any trouble this caused, and thanks to everyone who brought it to my attention. Muska out!

  • [Early Access] Patch 1.0.10. - 31 January 2024

    Hey all, Another day, another update! Let's get into it. Mouse Sensitivity Adjustment Improved the mouse sensitivity option. Now, you can adjust it using either a slider bar or numerical input, giving you more control. Zenonite's Ultimate Ability Rework Reworked Zenonite's Ultimate to auto-target the nearest enemy instead of manual cursor targeting. Shoutout to H3NB for the suggestion! Appreciate all the feedback and suggestions. Keep them coming! Muska out!

  • [Early Access] Patch 1.0.9. - 30 January 2024

    Hey ELVERA Squad! New update is here! I have heard your feedback and two most requested features are ready! Mouse Sensitivity Option Added mouse sensitivity adjustment. Range: 0.01 to 5.00. Settings outside this range will default to the nearest limit. Your setting saves and carries over between sessions, so no need to worry about setting it all over again. Master Volume Slider Introduced a master volume control. Like mouse sensitivity, this setting is saved and persists between game sessions to make your life easier. Closing thoughts Lastly, I would love to mention that ELVERA has reached 1,000 unique players as well as 25,000 downloads! Making a game that people enjoy was my dream, and seeing it come to life as my first Steam release has been amazing. Thank you for making this possible! Muska out!

  • [Early Access] Patch 1.0.8. - 28 January 2024

    Hey ELVERA warriors! Bringing you a fresh update once again! New Player Introduction Guide Excited to roll out a brand new 3-minute Quick Video Guide in the Main Menu. Whether you're a new to the game or just need a refresher, this guide's for you! Click on the Quick Video Guide button to watch. It comes with voiceover and text, so you can either listen in or read along—your choice. The guide features a demo video to visually walk you through ELVERA's core mechanics, how to find and join games, character selection, and more. This feature was a popular request, and I'm happy to make it happen. As always, your feedback is very important to me, so keep it coming!

  • [Early Access] Patch 1.0.7. - 22 January 2024

    Hey ELVERA family! Got some new updates to share, so let's dive in! Online Player Notification Tweak I've updated the text that pops up about the potential lack of online players at the moment. Main Menu Changes The Visionary Vault is under renovation and has been temporarily removed from the Main Menu. Singleplayer Mode You'll spot a new button in the Main Menu called Singleplayer Mode. Finding players for a match can be tough in these early days without much marketing around the game. So, I'm happy to announce that I'm working on a Singleplayer Mode for ELVERA! I’m aiming to roll this out before the shift from Early Access to Full Release. Stay tuned for more! Lobby & Matchmaking Clarifications I've polished the texts for Lobby Creation and Searching to give you better live feedback on what's happening. I also swapped out the 'Match Found' Announcer Sound for a more subtle, beep-ish N…

  • [Early Access] Patch 1.0.6. - 18 January 2024

    Hey everyone! Dropping in with more tweaks and updates to keep ELVERA fun! Victory Conditions Adjusted I've shaved off another round needed for Match Victory—now you only need 5 rounds to win. This also means teams will switch sides one round earlier. UI Enhancements Added a tiny text tip on the main UI during matches to clearly display the number of rounds needed for victory. System Messages Clean-Up I’ve polished some System Messages to make their intentions clearer, ensuring that every prompt serves its true purpose. Bows Damage Buff After some reflection and player feedback, I've buffed the damage across all bows. They should now feel as powerful as their price tag suggests. Once again, thanks for the feedback! Updates will keep coming, so feel free to join the Discord Server where I read all the suggestions from you all!

  • [Early Access] Patch 1.0.5. - 17 January 2024

    Hey all! The grind don't stop! I have not slept for 24h and haven't eaten, but it is worth it! Let’s get straight to the point: UI/Game Input Logic Overhaul Cleaned up the logic that handles inputs between UI and Game to prevent those weird issues when multiple Interactable Widgets are on the screen at the same time. Ability Balancing Took a hard look at some abilities, and yes, Voidsurge’s Ultimate needed a nerf. New System Chat Messages Added a bunch of System Chat Messages to guide new players through their first match. Pre-Round Extension Heard the feedback about the Pre-Round phase being too short. It’s now 5 seconds longer, so you can catch your breath before diving in. Keep the feedback coming and I will do my best to address it as fast as I can! Muska out!

  • [Early Access] Patch 1.0.4. - 17 January 2024

    Hey all! I'm here with yet another update for ELVERA! Quick pace! Rounds Reduction I've reduced the required rounds to win from 10 to 6, accelerating the pace. The maximum round time has been shortened from 120 seconds to 90 seconds. Lobby and Early Match Start Updates I've tweaked the announcer voice lines to align with the updated Early Match Start Vote mechanic. Character Selection UI Improvements To improve the Character Selection process, I've made some UI adjustments. Now, it'll be much easier to see who is currently picking. Manifestation Changes Based on the feedback about the 'Intellect Influx' Manifestation being a bit too disruptive, I've disabled it for now. I'm working on making it less intrusive and hope to reintroduce it soon. I've also decreased the overall chance of Manifestations appearing from 90% to 80%. However, when they do appear, they'll show up earlier in the ro…

  • [Early Access] Patch 1.0.3. - 17 January 2024

    Hey everyone! Here is a new update that contains some bug-fixes, performance improvements and reworked Early Match Start Vote. Reworked feature: Early Match Start Vote Previously, only the Host of the Lobby was able to manually call this vote. However, it could lead to situations, where the person wouldn't know about this and thus no vote would be ever called. To combat this, the system now automatically creates this vote upon certain conditions are met and also specifies what mode the game is going to be played in (1v1, 1v2, 2v3...). Bare Hands Bare Hands no longer have 11 attack speed instead of 1.1 - thanks 'Ornyxium'! Performance Some people were reporting performance issues within Lobby. This was mostly caused by the Demonstration Videos that were very heavy on performance. These videos are now paused by default upon joining the Lobby (players can still enabled them however). Direc…

  • [Early Access] Patch 1.0.2. - 16 January 2024

    Hey all! I'm excited to roll out the latest update for ELVERA, bringing some significant changes and enhancements. New Feature: AFK Detection in Lobby To improve your experience and minimize waiting times, there's now an AFK Detection System in the Lobby. If you're inactive or if forming a match is taking too long, you'll see a prompt. Click the button to confirm you're not AFK, or you'll be removed from the Lobby. This is to keep the game flow smooth and active. Reduced Cooldown for Early Match Start Vote I've heard your suggestions and have shortened the cooldown for Early Match Start Votes. It's down from 90 seconds to 25 seconds now, so you can get into the action faster. Weapons Melee Weapons: They're now deadlier and quicker. Expect more intense close-combat encounters. Ranged Weapons (Bows): Prices for bows have gone up, reflecting their powerful long-range impact. Abilities Most…

  • [Early Access] Patch 1.0.1. - 15 January 2024

    - Disabled 'Gnome's Gusto' Manifestation due to some terrain issues - Moved 'Triumph Strike' UI notification to not block the round's result UI - Added notification stating to restart a game in case some Matchmaking issues appear - Fixed a bug where System Notification Message wouldn't contain the 'System' tag

  • EARLY ACCESS STARTS NOW - PATCH NOTES 1.0.0. - 15 January 2024

    Hey everyone! Today's a big day, not just cause it's the start of ELVERA's Early Access. It's also the peak of an 18-month journey I've been on. I am beyond excited to share with you the official patch notes for version 1.0.0. When I started this project, my goal was simple: make a game that's not just about fun, but also a tribute to the passion shared by me and tons of gamers out there. We love those worlds where we can lose ourselves, connect with others, and live through ups and downs, all while building friendships. ELVERA has come a long way from what I first imagined. It's been shaped by dreams and super valuable feedback from early fans. This journey's been full of hurdles and learning, all driven by my dream to make a mark in the gaming world my way. I wanted to offer a totally free-to-play game, no strings attached, as a thank you to the community that's like my second family.…

  • Mark Your Calendars: Early Access Launching on January 15th - 11 January 2024

    Hey Gamers! I'm beyond excited to share some big news – ELVERA, the passion project I've been pouring my heart into for the past year and a half, is finally ready to see the light of day and I can't wait to show you what all those hours have turned into. Mark your calendars for January 15th, 2024, because that's when ELVERA's Early Access begins! Meet the Developer I'm Martin, also known as Muska, and I'm really excited to meet you all! While I'm not currently working in the gaming industry, it's where my aspirations lie. ELVERA is a big step towards that dream, a project I've worked on during every free moment I've had outside my regular job. I know it might sound a bit cliché, but for me, this thing is much more than just a game. It's been a huge part of me for the last 18 months, and honestly, I'm both thrilled and a bit nervous to see what you all think about it. Built with Passion,…

Patch notes and updates

S.noRelease datePatch nameGID number
128 February 2024[Early Access] Patch 1.0.11 (c)5688680204367749675
22 February 2024[Early Access] Patch 1.0.11.5582843074945187650
32 February 2024[Early Access] Patch 1.0.10. (Hotfix #2)5582843074944456371
42 February 2024[Early Access] Patch 1.0.10. (Hotfix)5582843074944202797
531 January 2024[Early Access] Patch 1.0.10.5582843074936824377
630 January 2024[Early Access] Patch 1.0.9.5519792046267189691
728 January 2024[Early Access] Patch 1.0.8.5519792046258369256
822 January 2024[Early Access] Patch 1.0.7.5510784213113003028
918 January 2024[Early Access] Patch 1.0.6.5510784213096982840
1017 January 2024[Early Access] Patch 1.0.5.5510784213093656482
1117 January 2024[Early Access] Patch 1.0.4.5510784213092934371
1217 January 2024[Early Access] Patch 1.0.3.5510784213092596720
1316 January 2024[Early Access] Patch 1.0.2.6300039510136020617
1415 January 2024[Early Access] Patch 1.0.1.6300039510135542149
1515 January 2024EARLY ACCESS STARTS NOW - PATCH NOTES 1.0.0.6300039510134884584

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