SPSTEAMPULSELIVE ANALYTICS
Dokimon Quest

Dokimon Quest Steam metadata

Yanako RPGs | Nov 22, 2024 | game

Released

65players observed · 22 September 2026 - 01:49:45 UTC

AdventureCasualRPGStrategySteam Store

  • Latest observed players65 · 22 September 2026 - 01:49:45 UTC
  • SteamPulse tracked peak1,165
  • Units sold (VGI)120,000
  • Revenue (VGI)$743,000
  • Review score79% positive

Dokimon Quest metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players65 · 22 September 2026 - 01:49:45 UTC
  • SteamPulse tracked peak1,165
  • Units sold (VGI)120,000
  • Revenue (VGI)$743,000
  • Review score79% positive
  • Total reviews368
  • Release dateNov 22, 2024
  • DeveloperYanako RPGs
  • PublisherYanako RPGs

Genres: Adventure, Casual, RPG, Strategy

Company pages: Developer: Yanako RPGsPublisher: Yanako RPGs

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dokimon Quest Steam metadata

Dokimon Quest metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2019300/metadata
Steam Storehttps://store.steampowered.com/app/2019300/
Steam Communityhttps://steamcommunity.com/app/2019300
PCGamingWiki search
IGDB searchSearch IGDB for Dokimon Quest

Reviews, pricing, and metadata

Review summary

Mostly Positive

79% positive, 291 positive, 77 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Cloud, Steam Leaderboards, Family Sharing

Achievements

44

Platform releases
  • Steam 22 November 2024

Latest Steam announcements

  • Movepools Rework + Signature Moves and Polish - 8 September 2026

    Hi all! I'm here with some more updates that incorporate recent feedback :) Let's get right into it!Movepools rework Dokimon's movepools have been completely rebuilt from the ground up, giving more moves to each monster, as well as a new class system and attacker type that will help differentiate Dokimon significantly more than before. Monsters are grouped into one of the three categories in each system:Physical, Magical, Hybrid: Determines what type of damaging moves Dokimon getAttacker, General, Enchanter: Determines what kind of moves Dokimon getMonotype vs. Duotype: Monotype monsters get more moves of that type + stronger STABSignature Moves To provide further individualism to each Dokimon, key monsters has been provided 1-3 'signature moves' that are key to that Dokimon's character, traits, or attacking style.These two big changes together mean no two Dokimon are alike anymore, and…

  • Tiny QOL Additions and some Tiny Bug Fixes - 26 August 2026

    Hi everyone! We got a plethora of new players in this last couple of days, and absolutely DESTROYED our previous peak player count of 167, with 1,700 players online at one time!With this influx of new players, some issues and new suggestions came up, which have been applied:Removed the Yes / No question from obstacles if you have the required itemUpdated the fairy "!" sprite to not cut out of the room you're currently inSet move predict to off by default (can still toggle it on from the options menu)Added an indicator to the tutorials screen to indicate there being more tutorials belowAdded a controls indicator to the saves screen explaining how to delete save filesAdded a page scroll to certain inventory categories where players were maxing out slotsAdded a "View Controls" button to settings to allow players to re-view game controlsAdded an additional yes/no ask before releasing Dokimo…

  • Offline Trading + Battling with Friends ー Sequel Announcement - 24 August 2026

    Why hello there! Today, I bring to you all an EXTREMELY fun and interesting update: Trading, and so, so much more There's A LOT packed into this update ... let's get right into it! Dokimon Quest: II ― The sequel launches it's Steam Page First and foremost, Dokimon's sequel has just launched it's Steam page! Please go check out the teaser trailer that just dropped and give it a wishlist if you are interested in the continuation of the main story!Offline Trading, BattlingThis is by far the most exciting thing to go into this update! After reaching Xelos City, the Megacity near your home town, you'll gain access to the "Trading Center" as well as a "Battle Center", in the same building.These work by allowing you to generate codes, exchange them with your friends, and perform Dokimon trades! You'll also be able to build battle scenes, import your team, create a code, and share those around…

  • Dokimon Quest: II ー Steam Page Live Now - 15 August 2026

    Heyo everyone! Been working super duper hard on this ... the sequel's Steam Page is here!!!Dokimon Quest: III'm so excited for so many new features, additions, improvements, and the continuation of the story in this new game.Please take a second to go give it a wishlist and check out the teaser trailer!Stay tuned for more screenshots and new trailers in the future. That's all, Cheers!

  • Added V-Sync + Improved Move Prediction + Movepools Balance - 11 August 2026

    Hiyo~ So I was working on the dokimon-engine as I continue my development on 'Dokimon Quest: II', and decided to throw a couple things back into this game, as they are pretty substantial improvements without much work or risk of causing issues^^ Lets get right into it! Added V-Sync Firstly, I finally went ahead and added a relatively highly requested feature: V-Sync This should theoretically reduce, or completely eliminate screen tearing for some users that were experiencing it on certain setups. I'd also like to apologize for not adding this sooner. Originally, this was never added in as it caused issues with certain platforms, and I vastly underestimated how many setups could/would run into screen tearing with not offering V-Sync as an option. Regardless, it's in the game now and we will continue to support having it as an option moving forward! Improved Move Prediction The move predi…

  • Input Improvement + Several Language / Localization Fixes - 29 July 2026

    Hi guys^^ We found a lot of localization issues so I went ahead and fixed all of them. The following languages have been tweaked or fixed:Japanese, Spanish, Portuguese, FrenchAdditionally, a small change was made that lets you talk to NPCs whilst holding a direction key. Before, you couldn't chat with NPCs without first letting go of any and all directional inputs for moving your player around.This change lets you cycle through an NPCs dialogue whilst doing so, removing the jarring inconvenience. That's all! Cheers~ - YanoOfficial Website:https://www.yanakorpgs.com/Official Discord:https://discord.com/invite/4YUaYNvVHD

  • Battle Moves and Movement Rework + Visual Feedback - 15 July 2026

    Hi! So... I couldn't help myself, lol. I did a cool thing recently and, just had to add it to Dokimon''Let's get right into this new update !!! Battle Moves and Movement ReworkSo the way that Dokimon move whilst in battles has been touched up, most noticeable in double battles. For example, when selecting a move, the Dokimon you're choosing a move for will now be still, to make it more obvious who you're picking a move for. Additionally, when hovering over a Dokimon (to pick who you will attack), that monster will be stilled too, and not moving, to make THAT more obvious as well. We also reworked how the moves are positioned. Before, the moves animations could go mis-positioned after a Dokimon death, making it animate off-centered, or occasionally animating in the middle of two Dokimon, which was confusing, and could make it look like your move hit the wrong monster. This has been fixed…

  • The "Clunky" Update with Buttery Smooth Movement - 9 July 2026

    Hi guys! We've gotten a lot of complaints of "clunkiness" regarding the game. Now, while a lot of these things are more or less unavoidable (or even intentional) with the game having heavy GBC inspiration, some of the clunkiness did come from hindsights.I did my best to fix as much of those as possible without taking away from GBC essence of the game, so let's get right in to what changed recently and in this update.The Main Thing: Movement ReworkMovement has been completely reworked to allow new inputs to push you towards that direction, even if you're still holding the previous direction key. For example: holding right and moving right, and then, whilst still holding right key, holding up for 2-3 grid spaces, before letting go of up (and continuing right).It's a bit hard to explain but ... you'll find it's probably more what you're used to from other games if you jump in and give it a…

  • Minor Bug Fixes + A Question: Should We Add a Short Tutorial ??? - 2 July 2026

    Hi guys! We have gotten a plethora of new players with the Steam Summer Sale this year, and with this some bug reports. We just went in and fixed a few things with this patch and will likely push out a couple more over the span of this week.Thankfully there hasn't been anything major, so we're just patching small things. If you find anything that feels weird or gets you stuck, please report it here or on our Discord and I will fix it or try to improve it if possible.Now to the Question...Should we add little tutorial cards throughout the game? Originally, because I wanted the game to play and feel like games from my childhood, these "tutorials" were mostly intentionally put in text, to influence exploration.Meaning, game systems, secrets, tips, and tricks are found on signposts, by talking to NPCs, and just playing and exploring the game as you would.However, because this type of system…

  • BIG Sales and Xbox Release + General Improvements and added French! - 29 June 2026

    Hi guys! Firstly, I just wanted to let everyone know that the game released to Xbox this week, whoohoo!Updates and AdditionsIn this update, we made some slight improvements to general systems, including reworking the typechart page in the monster info screen, addressing some recent complaints, and also added the French language to the game!Big Shoutout to Discord User "phey26" or "Phey" for translating the entire game for us!!Game DLC Now On Sale for 20% Offp.s. If you didn't see it yet, we released a new DLC last month, and that DLC is already on it's first sale for 20% off, making it just a few dollars! This DLC adds some new areas, story elements including several new cutscenes, new vehicles, and more. You can also pick it up even cheaper if you buy it through collector's edition bundle! I'll link it below for anyone that wants to check it out: If you've been enjoying Dokimon: Quest…

  • In-Battle Multi-Evolutions Enabled + Full options menu Rework and Bug Fixes - 27 May 2026

    Hiyo! I'm here with some bug fixes and improvements for the demo, as well as some things I think a lot of people have really been looking forward to. Monster Evolutions ReworkThe way monsters evolve has been completely reworked, to allow party monsters not currently battling to evolve right in the battles. Because it's the full evolution sequence, you can even cancel their evolutions, for the people that want to have living dexes and the such. We don't currently have a way to permanently prevent monsters from evolving, however, if you bind them with an item, they won't evolve so... That's one method! Additionally, in the evolution rework, we added a queue, so you can evolve multiple monsters in a row. In the past, there was also a bug where sometimes the showing monster was incorrect. This has been fixed.Piano BGM FixesUntil now, the Piano BGM had some areas where the music would overla…

  • New DLC "The Great Fairy Island" Now Live with 20% Launch Discount - 13 May 2026

    Hi guys! Our new DLC is currently live and available to play. This is our first time ever doing a DLC and, man, was a lot packed into this one!We have a huge new areas to explore, a new shrine, several new cutscenes with new (and familiar) characters, new biomes, vehicles, and overworld encounters!This DLC is immediately available after completing the game's main story line. You'll get a call from Professor Rei while you're outside, and can start this new quest line from her lab in your hometown.Since this is our first DLC ever, we are expecting a little bit of turbulence, but have already pushed through a couple small patches fixing some minor bugs that players found after release.If you find yourself enjoying the DLC we'd appreciate it so much if you could give it a quick review from the DLC page as this is the best way to help it perform well and support us developers so that we can…

  • Small Bug Fixes + DLC Preparation ー In-Battle Evolutions Temporarily Disabled - 22 March 2026

    Hi guys! Some simple fixes here while also preparing for the recently announced Story DLC, that will be taking place on the all new, Great Fairy Island.This DLC will add a few hours of extra story content, new places to discover and explore, vehicles to unlock and enjoy, as well as cool new overworld encounters for some of the special monsters in the Dokimon roster.You can Wishlist, or read more about the DLC here:We're really super excited for this, as it's our first time ever doing a DLC for one of our games, and we hope you all enjoy the new content!What's been ChangedAnyway, moving back to this update. We fixed some minor issues that came with the last couple of updates, and applied some feedback we saw recently in the last update announcement thread, in the Discord, and in the Steam community hub, to improve the game for current and future players.As always, we really appreciate ev…

  • In-battle Party Evolutions + LVLUP Messages and Several Improvements - 1 March 2026

    Hi guys, we've gotten a lot of feedback in recent reviews, so I decided to take the time to address the most important / most requested items. Here's the full changelog:Drastically improved the "Battle Toggle" menu option. It just stays on permanently nowAdded in-battle Evolutions for non-battling monsters in your partyAdded "leveled up!" messages for non-battling monsters in your partyMade "currently hovering" monster cursor more visible for Party Monsters menu screenDrastically reduced input delay on character movement and instead added short collision to your followerRemoved some logs to now make unlocking "log removal" 100% completely optional (do it after beating the game if you want)Nerfed some moves that people were complaining were too OP / made the game too easyRemoved a keyboard shortcut which mutes the game that people seemed to often accidentally press which resulted in them…

  • Yami Kids DemoーNow Available! - 11 February 2026

    We are happy to announce that the demo for our next title, Yami Kids is now playable on Steam!Yami Kids is a brand new monster taming experience and IP, with all new visuals, features, and effects.Built on the latest and greatest version of MonTamer Maker, the engine that Dokimon: Quest was built in and alongside, Yami Kids started it's development several steps our previous title.Today, it is publicly available for the first time as we introduce this first look into the game in preparation for it's release later this year. If you're a sucker for monster taming games and want to see what's next from the developer of Dokimon: Quest, be sure to give this game a chance!That's all, thank you everyone for always supporting me!- Yano

  • Dokimon: Quest 90% Sale + improvements to Celebrate iOS Launch - 24 January 2026

    Hi guys! It's my birthday tomorrow, and all I want is for more people to experience and enjoy my game, so I scheduled the by-far steepest sale yet, a whopping 90% off! Additionally, the game just launched to iOS for $3.99, and is coming soon to Android also! If you have any family, children, etc, that are into games, but don't have something like a Switch or PC, please consider showing them the game on iOS! Android is expected within 2 weeks of this post.For this update, we added some minor improvements, to help with new, and returning players. One thing to mention is tooltips on the new difficulty settings to provide some clarity, some balancing adjustments, and other various improvements.We're very happy to announce that we have had a smooth transition into development on the sequel, Dokimon Quest II, and have so many excited new characters and features that we can't wait to share wit…

  • Added New Clothes ー Bunny Girl + All Player Char Outfits; Alt-region Worldmap - 28 December 2025

    Hi guys! This is the last of the stuff I wanted to add in that I didn't have time to last time :D Here's the patch notes: - Added: 2 Bunny Girl Outfits for Purchase. Find them at your local casino! - Added: All 9 Playable Character "Outfits". Find them in the alt region in the post story!We also added a new map to the alt region, so it should be a bit easier to navigate now, check it out!Along with this also enabled a setting that lets you toggle the XP Orbs on and off. To turn them off (or back on) simply hover over them in your quest items in inventory and "select" them. If they're off, a big X will draw over the item sprite, so it's pretty hard to miss if you have them off!That's all for now! Hope you guys had some happy holidays and enjoy the last few days of your year :D p.s. We're just 8 reviews away from breaking 250 :o if you enjoyed Dokimon: Quest (or enjoyed the free updates),…

  • Steep Sale + NEW Gamemodes: Perma-death, 6 Mon Cap, Difficulty Slider - 18 December 2025

    Hey guys! This will be super short since I'm kind of sick and technically shouldn't even be working now D: (oh no!), but I have a pretty exciting update for you guys today! Lets get into it: First of all, the game is on a super steep sale @ 75% off. Please help spread the word by telling your friends and family!We also added these new game modes, which you can select on new save creation:Monsters perma-death: Monsters die permanently when fainting in battle.6 Monsters cap: You can only have 6 monsters + 1 extra slot in your PCDifficulty slider: Now, when creating a save you can choose between easy, normal, hardQuick explanation on each of these new updates:Perma-death: it's as it sounds. But if the last monster you own dies, your save is toast, and your house will forever be haunted by crows... make sure to stock up on lots of monsters!6 Monsters cap: You can only have 6 monsters (techn…

  • Bug Fixes and ImprovementsーSteamdeck Fixesー日本語スクリプトを最初から作り直して、HDフォントも追加しました。 - 11 December 2025

    Hi~ Small update today that address some minor issues and requested improvements:日本語のスクリプトは最初から作り直しました。それに、HDフォントが使えるようになりました。Fixed an issue with switching monsters that occurred when using the new "battle speed toggle" settingFixed an issue that (rarely) happened to some players, causing them to get stuck in Gad'riel's PeakApplied some potential fixes to Steamdeck Crashes when playing in Gaming Mode (no known issues when playing in Desktop Mode and Fullscreen option enabled)WIP Setting that enables an HD font for scenes and dialogue (hasn't been thoroughly tested, use at your own risk)Added a window resizer slider that lets you cycle through and confirm a new window size for the gameOther light bug fixes not worth mentioningIf you're one of the few people that got stuck in Gad'riel's Peak, just load into your save, it will fix itself. You may need to defeat Faye again.That's all for th…

  • 1yr Anni. brings Switch Launch + New Content Coming Soon! - 27 November 2025

    Hey guys! We recently surpassed 1 year of Dokimon on Steam, whoohoo! With that, I'd like to talk about some announcements, as well as the future of Dokimon: Quest and the series as a whole.To start this off, we are thrilled to announce that the game has released to Nintendo Switch!This is our first big RPG Made with MonTamer Maker to release to console, and so far the reception has been great! You can find a link to the game on Switch below, as well as a link to the engine that Dokimon: Quest was made in, which is soon releasing to Steam! Doki Monsters: Quest ー Nintendo eShop Link: https://www.nintendo.com/us/store/products/doki-monsters-quest-switch/MonTamer Maker ー Coming to Steam in 2025With that said, we have some more announcements regarding Dokimon: Quest, including a 1 year anniversary update coming this December! About the Content UpdateFor this content update, we're going to be…

Patch notes and updates

S.noRelease datePatch nameGID number
126 August 2026Tiny QOL Additions and some Tiny Bug Fixes1842212951296058
229 July 2026Input Improvement + Several Language / Localization Fixes1839676055883397
32 July 2026Minor Bug Fixes + A Question: Should We Add a Short Tutorial ???1836506165567095
47 June 2025日本語版直し - Versión en Español fija - Versión portuguesa terminada1801617199469109
531 May 2025Español + 日本語完了 TL's Completed + Bug Fixes / Improvements1800991756376674
66 March 2025Optimization and Small Bug Fixes + News on what's next~1793384379366488
717 February 2025Great + Master Rods Fixed + Unique Palette roll added to Cutscene Mon Encounters1791580426078220
830 January 2025Form changes are back! Unique palettes on mini's; Bugs and polish!1790214123082492
95 December 2024出来るだけ日本語のスクリプトを直しました 現在90%以上日本語で遊べます。1784506359235517
1027 November 20241st "Major" update as a Solo Dev doing my best >. 1784506358976407
1127 November 2024Hot fixes - Fixes and updates to Berries, Affinity, and other items1784506358960623
1226 November 2024Hot fixes (again) - Think this is the last of them! Next is Xelos cutscene fix1783872412128354
1325 November 2024Weekend Hot Patch - Hoping to have everything perfect by Friday!1783872412107303
1422 November 2024Launch Day Hotfixes : Re-enabled Piano, Fixed some crashes, Temp. Disabled Forms1783872412027262

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2019300
Live current players65
SteamPulse tracked peak1,165
Live count (today's peak floor)65
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateNov 22, 2024
DeveloperYanako RPGs
PublisherYanako RPGs
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent79%
Positive reviews291
Negative reviews77
Total reviews368
Steam recommendations396
Achievements44
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2019300/

Short description

"Whoa, watch out!" That was close, didn't you know Dokimon are dangerous!?ーStep into Xelos region, where you'll set off on an adventure to uncover the mystery behind your missing childhood friend.

About this game

Dokimon Quest is a turn-based monster-taming RPG set in a GameBoy Color-inspired pixel world. Capture, train, and battle alongside 140+ original monsters as you push into a dangerous open world to uncover the mystery behind your missing childhood friend. "Whoa, watch out!" Dokimon may be dangerous, but don't let that stop you! The more you explore, the stronger you'll need to become. Quality of Life Features Speed up battles by holding an action key Edit monster stats and move pools from your main menu (when in towns) Battle helper tips and tools ( optional ) Quest log, to help you keep track of your journey 8-bit + Piano OST — pick whichever suits your preference World battles let you battle right in your surroundings (enable in options) 20+ retro color palettes, in case full color isn't your style 9 playable characters to choose from 4 save files, in case your friends want to try Features Battle against Rangers who are also on the quest to get stronger, and take down evil corporations that stand in your way and disrupt the peace. Dokimon takes inspiration from the GameBoy Color era of games, without the chunkiness of some of those old systems. (Like, the game's systems... not the consoles — we love those.) On Your Adventure Collect over 140 unique , original monsters Explore an adventure spanning 15+ towns Explore several routes, caves, shrines, seas, and mountains Complete a 15–20 hour story mode , with endless post-game content for completionists Track down rare monsters to unlock the game's post-story Experience 7 alt-palettes for each monster (1 of which is incredibly rare) Go FISHING! Built on the MonMae Engine (aka Luna) Dokimon Quest was made in MonTamer Maker (MonMae, also known as Luna), a platform/engine built specifically for making monster tamer games. The engine keeps growing thanks to its devs and community — so making new Dokimon Quest (and similar) titles is within arm's reach, even for you. Professor Intro "Watch out!" "You almost just got singed by a Burnsby!! Didn't you know? They may be cute and cuddly, but they hide amongst plush animals, and strike out at unsuspecting prey. Their cute demeanor can quickly send you o…

Supported languages

English, Japanese, Spanish - Latin America, Portuguese - Brazil, French

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Dokimon Quest's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Dokimon Quest's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Dokimon Quest at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$14.99$14.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Dota 2381,48822 September 2026 - 02:13:26 UTC1,291,328
2Counter-Strike 2468,32522 September 2026 - 02:13:50 UTC1,818,368
3Mechabellum2,06222 September 2026 - 01:20:58 UTC5,341
4Party Animals2,94522 September 2026 - 01:22:39 UTC57,806
5Once Human19,81422 September 2026 - 02:00:01 UTC231,343
6Gems of War - Puzzle RPG63422 September 2026 - 01:32:17 UTC2,965
7Total Football Online9522 September 2026 - 01:10:37 UTC932
8Love is All Around2-2K Videos00
9Wallpaper Engine49,31622 September 2026 - 01:46:14 UTC150,271

Related Steam games by tag and genre

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
Valheim149,72922 September 2026 - 01:46:13 UTC498,478533,888Iron Gate AB
PUBG: BATTLEGROUNDS121,83222 September 2026 - 02:13:27 UTC3,236,0272,744,193PUBG Corporation
Aniimo103,44822 September 2026 - 02:06:07 UTC111,475Not availablePawprint Studio
Apex Legends™67,37022 September 2026 - 01:46:13 UTC624,4731,047,228Respawn
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair
Rust53,74722 September 2026 - 01:54:17 UTC259,6461,359,516Facepunch Studios
Baldur's Gate 347,11922 September 2026 - 01:49:32 UTC875,343836,282Larian Studios
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Grand Theft Auto V Enhanced33,15022 September 2026 - 01:14:41 UTC161,805217,159Rockstar North
Delta Force32,33522 September 2026 - 01:46:13 UTC246,418192,933Team Jade
Path of Exile 231,89222 September 2026 - 01:22:28 UTC578,562209,717Grinding Gear Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero71,55622 September 2026 - 01:46:14 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine49,31622 September 2026 - 01:46:14 UTC150,2711,008,495Wallpaper Engine Team
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Diablo® IV31,26822 September 2026 - 01:45:17 UTC64,51869,242Blizzard Entertainment, Inc.
The Sims™ 421,41422 September 2026 - 00:20:38 UTC96,185193,399Maxis
Garry's Mod18,64822 September 2026 - 00:48:45 UTC73,7501,258,308Facepunch Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
Factorio12,94922 September 2026 - 02:07:18 UTC118,166233,918Wube Software LTD.
How to Fish12,66922 September 2026 - 01:18:19 UTC373,97110,040Dazed Games
IdleOn12,19022 September 2026 - 00:36:21 UTC21,01828,570Lavaflame2

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim149,72922 September 2026 - 01:46:13 UTC498,478533,888Iron Gate AB
Aniimo103,44822 September 2026 - 02:06:07 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero71,55622 September 2026 - 01:46:14 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair
Rust53,74722 September 2026 - 01:54:17 UTC259,6461,359,516Facepunch Studios
Baldur's Gate 347,11922 September 2026 - 01:49:32 UTC875,343836,282Larian Studios
Project Zomboid46,94822 September 2026 - 02:08:11 UTC122,811467,999The Indie Stone
Warframe42,49722 September 2026 - 01:47:17 UTC181,509676,031Digital Extremes
Stardew Valley40,46122 September 2026 - 01:46:14 UTC236,6141,016,067ConcernedApe
Path of Exile 231,89222 September 2026 - 01:22:28 UTC578,562209,717Grinding Gear Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Diablo® IV31,26822 September 2026 - 01:45:17 UTC64,51869,242Blizzard Entertainment, Inc.

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2381,48822 September 2026 - 02:13:26 UTC1,291,3282,758,031Valve
Slay the Spire 255,77422 September 2026 - 01:46:14 UTC574,638199,438Mega Crit
Baldur's Gate 347,11922 September 2026 - 01:49:32 UTC875,343836,282Larian Studios
RimWorld21,59222 September 2026 - 00:33:19 UTC95,851239,107Ludeon Studios
Hearts of Iron IV21,36421 September 2026 - 23:55:51 UTC93,196366,107Paradox Development Studio
Arena Breakout: Infinite21,03622 September 2026 - 01:14:21 UTC65,94478,112Morefun Studios
Black Desert19,84122 September 2026 - 00:08:17 UTC59,91792,632Pearl Abyss
Once Human19,81422 September 2026 - 02:00:01 UTC231,343179,110Starry Studio
Sid Meier’s Civilization® VI19,00021 September 2026 - 23:53:19 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

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