SPSTEAMPULSELIVE ANALYTICS
Top Down Zombies

Top Down Zombies Steam news

Hound Dog Games Studio | May 12, 2026 | game

Released

0players observed · observation time unavailable

ActionCasualIndie

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Top Down Zombies news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateMay 12, 2026
  • DeveloperHound Dog Games Studio
  • PublisherHound Dog Games Studio

Genres: Action, Casual, Indie

Company pages: Developer: Hound Dog Games StudioPublisher: Hound Dog Games Studio

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Top Down Zombies Steam news

Top Down Zombies news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • TDZ Hits Steam May 12 - 2 March 2026

    We’re officially locking it in: Top Down Zombies launches May 12.TDZ will also be participating in the Steam Bullet Fest in June!To make it easy to jump in with friends, a free demo is coming shortly before launch. The demo will let you try the core gameplay loop, co-op included, before the full release.More details on the demo and final launch timing soon.~ Thanks for playing ~HDGS

  • Update: Enemy Swarming / Player Collision Fix - 17 February 2026

    Update: Enemy Swarming / Player Collision FixWe’ve fixed an issue where large groups of enemies could physically push the player around when swarming, as seen here:What changed: Enemy navigation agents now dynamically enable a "NavMesh obstacle" when they get very close to the player. In addition to tweaking the agent's configuration, this completely prevents crowding forces from shoving the player around. An added bonus is how well they encircle their prey now!Thanks for following, stay tuned for more!

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