- Minor Textfixes - 19 March 2026
Just some minor text fixes
- Patch 1.7 Bugfix #11 - 14 December 2025
Bugfixes: - Fixed a bug where Overflowing Magic would either give the whole bonus or none instead of a scaling bonus - Fixed a bug where Opening Strike could trigger two counters - Fixed a bug where when opening the window for the title effects in the characters details of a character during battle and then closing the window with esc, the same title effect window would appear when opening the detail window of another character - Some Textfixes Misc: - Removed a developer-debug folder from the game files - Added an additional line to the description of the Skill "Reach", specifying that it does not affect counter distance
- Patch 1.7 Bugfixes #10 - 30 November 2025
Bugfixes: - Added the "Weapon" Tag to "Flurry of Stars" - Game will now more smoothly load all the custom portraits if you have a lot of them in your folder (Still, keep it reasonable) - Fixed a bug where the base chance for resistable negative status effects wasn't included in the skill description - Some Textfixes Added a beta-branch for the previous patch
- Patch 1.7 Bugfixes #9 - 9 November 2025
Bugfixes: - Some Textfixes - Fixed a bug where the Swordmastery Passive of the swordmaster would not trigger - Fixed a bug where the Lightning Step skill had the movement tag despite not moving the unit - Fixed a bug where the stunned status effect could have a duration more than 1 turn, despite stuns never lasting more than 1 turn. - Fixed a bug where the earth damage of the Grab-Skill of the Greater Earth Element scaled with MAB instead of PAB - Fixed a bug where Avatar of would still damage the target if the elemental damage of the skill would scale with any other stat than MAB - Fixed a bug where custom translations didn't work because of some changes made to language specific sorting - Fixed a bug where the Chain Attack Chance would also display for disabled adventurers (stunned, frozen, etc.) Changes: - Buffed the Dodge value on the Infiltrator Suit
- Patch 1.7 Bugfixes #8 - 2 November 2025
Bugfixes: - Some Textfixes - Fixed a bug where activating auto combat while the movement selection is active would leave the selection tiles on the map - Fixed a bug where some hairstyles would clip with the shield of shield-based classes - Fixed a bug where the Coin Multiplier for the Wizard King Coin increased randomly - Fixed a bug where Gale Blade Rush would not trigger a chain attack - Fixed the stats of the epic Troll Hide Robe to be on par with the Grandmaster Robe - Fixed missing value of "Tempest Spear" Misc: - You can now set starting limit for the amount of recruitable adventurers and parties in the config-file with the line "AdventurerStartingLimit=25" and "PartyStartingLimit=5" (Note: The line will not appear in already existing config files. You can either add the line in the end or delete your current config file and let the game generate a new one when you start the game…
- Patch 1.7 Bugfixes #7 - 27 October 2025
Bugfixes: - Some Textfixes - Fixed an issue where the DLC-Sideobjectives didn't get added into a new game - Fixed an issue where Thunderfang's skill "Part of the Pack" would affect all kind of skills - Fixed a bug where the Shield Status effect on "Golem MKIV" had the wrong icon
- Patch 1.7 Bugfixes #6 - 21 October 2025
Adjusted the Portrait for the Storm Piercer class to no longer clip with certain hair stylesFixed a bug where spear swipe would not deal damage if the unit would collide with somethingGolem Bruiser now correctly has the skill “Attack of Opportunity”Slightly increased the MAB of the item “Reality Bender”
- Patch 1.7 Bugfixes #5 - 20 October 2025
Fixed an issue where the fox mask wouldn’t show in portraitsFixed wrong heigh tolerance for the Skill Blessing of the WindFixed an issue on controller/steamdeck where viewing the class details of classes in the training ground would show the skill tree of the current selected adventurer instead of the selected class
- Patch 1.7 Bugfixes #4 - 19 October 2025
Fixed an issue where the +1AP from the Tempest Title didn’t get addedFixed an issue where the Gold Cost for crafting the legendary Spear of the Champion cost only 1 goldFixed an Issue where Kaede’s clone would not spawn with the same hit points as the original if the difficulty settings increased the enemy’s hit pointsFixed missing sneak attacker skill on ninja classFixed missing True Sight Skill for Kaede on lvl 20Fixed some visual bugs on the Quest Map for the Quest "Old Grudes"
- Patch 1.7 Bugfixes #3 - 18 October 2025
Fixed missing cost for the item “Skybreaker”The lvl of enemies in the tower is now also affected by the difficulty settingsFixed an issue where the stormpiercer class was not affected by the “No T3 class limit”-ModifierThe Magic Circles in the Tower of the Wizard King now also affect flyers
- Patch 1.7 Hotfix #2 - 17 October 2025
Hotfix:Some TextfixesFixed missing AP-Cost for the caltrops skill of ninjasFixed visual bug of enchantments on spearmanFixed a bug where scouted spearmen would get traits and additional points on creationFixed a bug where you couldn’t purchase the Elixir of Forgotten FearFixed an issue where the Chain Attack Chance above units would get stuck
- Patch 1.7 Hotfix - 16 October 2025
Hotfix:Fixed some texts overlappingFixed the bug of the black ore spear using the wrong weapon spriteFixed a bug where the class preview would show spear wielding classes with sword spritesFixed some issues with class selection in the training ground on controllerFixed an issue where you couldn’t access the new skill tree with controllerSeran Training no longer appears before Seran has joinedThe spear novice class is now also available in scouting
- DLC + Patch 1.7 is now available! - 16 October 2025
Dear Guild Masters,The new DLC has officially launched alongside Patch 1.7! To access the DLC, please ensure the update is installed. If it hasn’t updated automatically, try restarting Steam.Thank you all once again for your incredible support. I’m truly blessed and overjoyed by the success the game has seen, and I hope this addition—though small—brings you a bit more of the adventure you’ve enjoyed so far.From here on, I’ll be keeping an eye on things, fixing bugs as they appear, but otherwise shifting my focus to my next project. I’m already excited to share more about it with you when the time comes.Once again, my heartfelt thanks for everything!With best regards, GreenGuy
- Patch 1.7(Required to play the DLC): - 16 October 2025
Bugfixes: - Fixed a bug where you still lose BP while under the effect of "Unyielding" - Fixed a bug where the damage from the Skill "Arcane Annihilator" would not attribute to the skill holder - Fixed a bug during the witch hunt quest where you could choose a decision that was only meant when you have a mage in your team, causing the event to break - Fixed a bug where scouting and recruiting adventurers were the same button in the controller scheme(Scouting is now the Y-Button) - Fixed a bug where you wouldn't get a warning if you skip your turn with remaining ap on controller despite having the warning enabled - Fixed a rare bug where the game couldn't save due to some issues with the guild reports - Some Textfixes Gameplay: - Heartseeker is no longer a guaranteed hit skill but its damage now also scales with accuracy - Increased wisdom scaling of Defender and Guardian - Increased the…
- DLC Announcement: Tower of the Wizard King - 26 September 2025
Hello Guild Masters,First of all, thank you for your patience and my apologies for the long silence. While working on the DLC, I didn’t feel it was right to tease content that might change or become outdated before release. That’s why I chose to wait until the project was nearly finished before making this announcement.Nevertheless, the work is finally done! Adventurer Guild: Tower of the Wizard King will be released on October 16th.What’s inside the DLC?New Quest Location – The Tower of the Wizard King Ascend through the tower’s levels, battling ever-stronger enemies. Instead of traditional loot, you’ll earn special coins that can be spent at Me’can’s shop to acquire unique items. Your ultimate goal: reach the summit and challenge the Wizard King himself.New Class Line – Spearman → Impaler → Stormpiercer Wielding the new weapon type, the spear, this class line excels at extended melee…
- Patch 1.61 - 4 July 2025
Bugfixes: - Fixed some texts - Fixed an issue with controller where you would recruit adventurers twice in the tavern - Fixed an issue where the rare version of the Cuirass of the champion would have no enhancement gem Really sorry about the patch size despite very little changes. Sometimes due to unoptimized dependencies small changes can bloat the patch size. I try to be more careful. Created a new branch for patch 1.6
- Simplified Chinese Language Support - 16 June 2025
Hello Guild Masters! I'm excited to announce that Our Adventurer Guild is now fully localized into Simplified Chinese! Thank you so much for your patience and continued support — I hope this update helps bring the game to even more players around the world. If you spot any translation issues or have feedback, please feel free to share it in this thread: https://steamcommunity.com/app/2026000/discussions/1/838346321940223161/ With best regards, GreenGuy
- Patch 1.6 - 16 June 2025
Bugfixes: - On Controller and Steam deck you will now zoom correctly on the quest map in the direction as it is labelled in the game - Fixed an issue where you couldn't set the sorting direction when sorting relationships on Controller/steam deck - Fixed a bug where target preview in the skill Tooltip would not show the extended range in the right direction - Fixed a bug where after you used rush to move but got interrupted by an attack of opportunity, you couldn't use rush again - Fixed the sorting order for some categories where I mixed up ascending and descending Gameplay Changes: - Changed the tag of "Inner Power" from Arcane to Physical - Increased the Activation cost "Flurry of Fists" from 15SP to 25SP but reduced the maintenance cost from 10SP per turn to 5SP per turn - Increased the Wisdom Growth of Guardian from D to C and the Wisdom Growth of Paladin from C to B Quality of Lif…
- Korean Language Support has arrived! - 2 May 2025
Hello Guild Masters, I'm happy to announce that Korean language support has officially been added to the game! Chinese localization is still in progress and will be arriving soon as well. If you spot any translation issues or have feedback, feel free to share it in the forums, on Discord, or via F1-Feedback. PS: I'm still working hard on the DLC. I know it's been a while since I first announced it, but I plan to start sharing details once the bulk of the work is complete. Thank you for your patience and continued support. GreenGuy
- Patch 1.56 - 2 May 2025
- Korean Language Support - Some minor text fixes