- A New Update is Coming + Die in the Dungeon Lands on Nintendo Switch! - 17 September 2026
Hi everyone!We've got quite a bit of Die in the Dungeon news to share today: a new free update is on the way, we're looking for more testers, and the game has officially made its console debut!Let's get into it! 🐸🆕 A New Free Update is Coming!We're currently working on our fourth free post-launch mini-update, featuring a wide range of content, including: a new event, lots of bugfixes, and a highly requested accessibility option!And yes... you might already be able to spot at least one of those changes here:That's right! A new non-pixel font option will finally be available in the upcoming update!Getting this right ended up being a bit more involved than we originally expected, but we're really happy to finally offer an alternative for players who prefer clearer text.But that's not all... Some veteran players from the CLASSIC version might remember a particularly inquisitive spider lur…
- Hotfix: New Version 5.1.1 (119.0f2) - 18 August 2026
Hi everyone!Just a quick hotfix to address some of the most common issues from the latest update. Thank you for your feedback :)Full Changelog:Modified Regen modifier to not reduce value on Turn 1.Modified Simple Bridge spawn rate (slightly reduced).Fixed softlock when resuming certain old savefiles.Fixed incorrect icons being rendered during events after Bridge tiles.Fixed dice not being able to be placed in the same slot after being selected with a controller.Thanks for playing! 🐸
- Post-launch Update: New Map and... Bridges!? - 12 August 2026
Surprise!✨The dungeon has a few new surprises waiting for you in this free update, including: new content, a big discount and even a very tasty plushie!🗺️ Map Redesign and Bridge Tiles!The map is finally getting a new coat of paint, along with improved clarity and more breathing room for all icons. We updated both the map itself and its tiles, including some very cute new icons for all bosses!And if you look closely enough... you might spot a new map tile altogether! That's right, Bridge tiles are here!Bridge tiles are super-quick events that can be completed directly from the map, sometimes even granting you some perks along the way. This helps make path decisions more interesting while also letting you traverse the map faster, if that's the way you like to play.Bridge tiles can have many variants, from simple bridges to some that can even change the boss you'll face in the area! You…
- Hotfix: New Version 5.0.6 (118.1f5) - 16 June 2026
Hi everyone!Looks like an error was introduced in yesterday's build, preventing achievements and Supporter Pack skins from working correctly in-game. This should now be fixed with this update, sorry for the issue!⚠️ If you want to restore already completed achievements, please go to Settings > Gameplay and press "Refresh Achievements".Full Changelog:Fixed achievements not working correctly on Steam.Fixed Supporter Pack skin not showing on character select screen.Fixed navigation not working correctly in Codex when using controllers.Thanks for playing! 🐸
- Mini Update: New Version 5.0.5 (118.1f4) - 15 June 2026
Hello everyone!Today we have a new mini-update ready, a big discount for the upcoming Steam Summer Sale, and the final stretch before the DITD Board Game campaign comes to an end!🎮 Better Controller SupportThis new update is primarily focused on improving controller support and navigation throughout the game as we continue preparing Die in the Dungeon for consoles (more news on this soon!).We've improved navigation across shops, the Codex, events, relics, potions, and the map UI, while also addressing several tooltip and shortcut issues. The update also includes two important Endless Mode fixes, including a potential softlock while upgrading dice.As always, a big thank you to everyone who continues to report bugs and share feedback through the ingame Send Feedback button!☀️ 35% Off for the Upcoming Steam Summer Sale!If you haven’t entered the dungeon yet (or know someone who has been w…
- Die in the Dungeon: The Board Game is NOW LIVE on Kickstarter! - 26 May 2026
Hello everyone!After months of work alongside Roomiz Games, we're beyond excited to finally announce that the Kickstarter campaign for the Die in the Dungeon board game is now LIVE!This is a full tabletop adaptation of Die in the Dungeon, reimagining the videogame's strategic dice combat into a physical cooperative board game experience for your living room (or your nearest pond, for immersion 🐸).Some of the cool stuff included:🎲 Over 100 physical dice.🐸 4 unique Dice Knights with different playstyles (and super cute miniatures!)⚔️ Tactical combo-based battles (including multiplayer-only combos!)🧩 Strategic dice placement on physical combat boards.💀 Elite encounters and dangerous bosses (all the enemies from the game!)✨ Deluxe components, neoprene mats, wooden figures, plushies and more!We've worked hard to make the board game feel faithful to the original experience while still br…
- Mini Update: New Version 5.0.3 (118.1f0) + Surprise! 🐸 - 21 May 2026
Hello everyone!It's been three weeks since Die in the Dungeon launched in 1.0! How have you been enjoying the game so far? We're overwhelmed with all the comments, reviews, fanart and videos you shared so far, they really made us even more grateful for this community!Early Access was the perfect opportunity to refine and improve Die in the Dungeon over many updates, but now that we're officially in full release... we still have a few surprises in store for the coming months!Of course, we took note of all the feedback received this month, and we're steadily working on it, with multiple updates planned. Our first post-launch update addresses some of the most mentioned issues, including a softlock, a few UI inconsistencies and multiple graphical errors. If you notice something that doesn't look right or you simply have some ideas to improve the game, don't hesitate to use the "Send Feedbac…
- Addictive Roguelike Alert: Charlatan. Join Public Playtest! - 12 May 2026
Hi everyone,Our publisher HypeTrain just revealed a brand new game with a public playtest, and we believe a lot of you will dig it!Charlatan is a roguelike built around slot machines and dirty tricks. You rig the reels, bend the rules, and try to outsmart a cursed amusement park before it claims your soul. If you love the "build a broken combo and watch it snowball" feeling from Die in the Dungeon, this one scratches a very similar itch.A playtest demo is live on Steam right now for 1 week! It includes 1 character, 4 bosses, and plenty of ways to break the machine in your favor.Go give it a spin! 🎰 💚
- Hotfix: New Version 5.0.2 (118.0f5) - 8 May 2026
Hi everyone!One week after launch, we're pushing another hotfix! We're also planning a regular update focused on general bugfixing and other changes later this month. A big thank you to everyone who took the time to write a review, send feedback and just share the game during 1.0 release!Full Changelog:Added button to change difficulty on character select screen when using controller.Added missing tester names to credits.Modified controller bindings to avoid drawing and rerolling dice with the same button.Fixed draw button not working sometimes when using controller.Fixed tooltip getting stuck if you draw dice immediately after closing draw pile when using controller.Fixed LT/RT button prompt in the settings menu being incorrectly swapped when using controller.Fixed button prompt from relic menu disappearing after opening draw pile when using controller.Fixed D8 difficulty not unlocking…
- My favorite dice roguelike just left early access, and it's finally broken my Slay the Spire 2 streak - 3 May 2026
Don't fear, Slay the Spire 2, I will return. My obsession with the roguelike deckbuilder has been put on the back burner for the time being, however, because Die in the Dungeon 1.0 is finally here. It's a moment I've been waiting for ever since I first tried the 'dicebuilder' back in 2023. Combining the now-familiar structure of interweaving paths through multiple regions with a unique combat system revolving around dice, it's that gleeful blend of fresh and familiar that manages to feel at once comforting and challenging. Read the full story on PCGamesN: My favorite dice roguelike just left early access, and it's finally broken my Slay the Spire 2 streak RELATED LINKS: I'm obsessed with new roguelike Die in the Dungeon, and it just got even better Sublime pixel-art deckbuilder Die in the Dungeon adds transformative new potions Dice based roguelike Die in the Dungeon expands with new bo…
- Hotfix: New Version 5.0.1 (118.0f2) - 2 May 2026
Our first post-release hotfix is here! How are you liking the new content so far?We received reports of a rare issue where the frogs decided to abandon the dungeon entrance altogether. Take a look:It took some convincing, but we managed to get them back around the fireplace just in time for this new build.Full Changelog:Fixed crash on boot-up where no character is visible on character select screen.Fixed softlock during Jester event when changing shape of Mirror Dice to D8.Thank you for playing! 🐸
- Die in the Dungeon 1.0 is OUT! - 1 May 2026
Hi everyone!The wait is finally over! We are incredibly proud to announce that Die in the Dungeon has officially launched into 1.0 on Steam!Fight your way through a mysterious dungeon in this deck-building, turn-based roguelike game where you don't use cards, but dice! Deal with enemies by combining powerful dice on your board, boost their effects with magical relics, and risk it all hoping for a good roll on unexpected encounters.While you're there, make sure to check out our brand-new trailer to see the game in action.The 1.0 update features:A new CharacterA brand new parry system Level Progression for each character!New Codex Entries for characters and enemies!A new Final Boss!Difficulty D8!Fully localized in 11 languages Full SteamDeck SupportAnd much more, including a True Ending questFull Patch NotesComplete Your Experience If you already own the game and want to support its conti…
- 1.0 Release Patch Notes - 1 May 2026
Hi everyone!The wait is finally over! We are incredibly proud to announce that Die in the Dungeon has officially launched into 1.0 on Steam! The 1.0 update is now live! Let's go over all the changes: New Features- Added new playable character: Nera!- Added new progression system for all characters, featuring up to 10 levels and lots of new unlockables!- Added new exclusive challenges for all bosses and a new special reward: Boss relics!- Added special true ending and new true final boss!- Added new intro and true ending cinematics for all characters!- Added new level progression pages for all characters.- Added new unlockable pages 2-4 for all enemies.- Added D8 difficulty: Decadent Deck.- Added menu with 3 save slots on the title screen.- Added new "Max Level" skins for all characters.- Added new "Dice Knight" skins for Lisver, Mango and Nera to Supporter Pack.- Added Lisver, Mango and…
- 1.0 Launches Tomorrow! What to Expect - 30 April 2026
Hi everyone! After all these years, we're finally launching 1.0 tomorrow (May 1st) at around 20:00 CET // 11:00 PDT!Here's a full recap of everything coming in tomorrow’s update:🎲 Full Release on May 1st! 🎲A new CharacterA brand new parry system Level Progression for each character!New Codex Entries for characters and enemies!A new Final Boss!Difficulty D8!Fully localized in 11 languages Full SteamDeck SupportAnd much more, including a True Ending quest 🐸Meet Nera!It's finally time to formally introduce Nera, the newest Dice Knight entering the dungeon!Nera is a young Dice Knight with a lot of potential, trained under Cinder for years. She's shy and tries to avoid direct conflict whenever possible, a trait that can make life difficult for a knight...One day, Cinder's sudden disappearance pushes her to leave her post and search for her master. All clues lead to the dungeon, so that's…
- Dev Die-ary: Supporter Pack Update on 1.0 Release! - 29 April 2026
Hey everyone!With our full launch on May 1st from Early Access fast approaching, we’re constantly humbled by your incredible support. It’s because of you that we’ve been able to keep pushing boundaries and making Die in the Dungeon what it is today.The Supporter Pack is Growing!Before we dive into the new stuff, two important things you should know:The price is NOT increasing. Even with this new content, the Supporter Pack stays the same price.If you already own the pack, the new skins are already waiting for you in the 1.0 update!New Skins !As a token of our gratitude, we’ve expanded the Supporter Pack with a fresh batch of content. We’ve added these brand-new skins:New Lisver Skin: Black CloakNew Mango Skin: Roundhelm OrderNew Nera Skin: Dice PaladinDon’t forget the old ones are still includedCinder Skin: Dice Knight (shiny and proud!) Companion/Pet: Baby Flyfant (Does nothing, just s…
- Dev Die-ary: New 1.0 Details ahead of May 1st Launch! - 24 April 2026
Hi everyone! Die in the Dungeon 1.0 launches in just one week on May 1st!Before we dive into today's new reveals, let's do a quick recap of what we shared in our last update featuring Nera, our newest playable character! Nera is a shy but talented Dice Knight who is searching for her mentor, Cinder. Her unique playstyle focuses on the new Parry modifier, allowing you to turn your defense into a powerful offense by reflecting damage. Keep reading here if you want more details!Don't forget to follow and wishlist Die in the Dungeon: Today, we're revealing even more about what's coming in 1.0! Let's hop in:📈 Progression SystemWe have a brand-new progression system! Now, every run matters, even if it ends in defeat. At the end of every adventure, your frogs will gain experience and unlock new, unique items that are permanently added to the loot pool. But it's not just dice and relics, you'l…
- Die in the Dungeon 1.0 Launches May 1st! - 17 April 2026
Hi everyone!It's finally time to show our cards, er… dice!We're officially launching into...🎲 Full Release on May 1st! 🎲Here’s a glimpse of what’s coming in 1.0:A new Character (more on her below!)Level Progression for each character!New Codex Entries for characters and enemies!A new Final Boss!Difficulty D8!And much more, including a True Ending quest!If you’re interested, make sure to follow the Die in the Dungeon page to stay updated as we reveal more over the coming days:🐸Meet Nera!It's finally time to formally introduce Nera, the newest Dice Knight entering the dungeon!Nera is a young Dice Knight with a lot of potential, trained under Cinder for years. She's shy and tries to avoid direct conflict whenever possible, a trait that can make life difficult for a knight...One day, Cinder's sudden disappearance pushes her to leave her post and search for her master. All clues lead to t…
- Dev Die-ary: A Look Back - 9 April 2026
Hello everyone! Today, we decided to step away from petting frogs polishing code for a moment to look back (and a glimpse on what is to come!). Throughout the history of Die in the Dungeon, we've gone through hundreds of features, art tweaks and mechanic reworks. Join us in looking back on that process: 🐸 A Very Early ConceptThe story of Die in the Dungeon didn't start in an office, but in the chaos of a gamejam: very limited time, tons of caffeine and our desire to create something new. We love deckbuilders and roguelites alike, and the goal was to put our own twist on those genres. The first iteration of the game was done in just a week: no relics, no potions, not even a map; just 1 character, 4 dice and 5 enemies (including a boss!). For fun, here is a very early concept from those frantic days: The idea of insects as enemies and some UI elements did not come from this first mockup,…
- Hotfix: New Version 4.5.2 (116.0f6) - 9 March 2026
Another hotfix to solve some issues with achievements not unlocking correctly. We've also added a "Refresh Achievement" button to the title screen menu to allow players to refresh their completed achievements on Steam's backend.Full Changelog:Added "Refresh Achievement" button to Settings menu on Title Screen.Fixed Dungeon Disciple achievement not working correctly.Fixed Honorary S+ achievement unlocking without winning a run.Fixed multiple dice types not showing tooltips for related keywords.Thank you for playing! 🐸
- Hotfix: New Version 4.5.1 (116.0f4) - 4 March 2026
Hey everyone, just a couple of fixes to challenges. Thanks for your reports!Full Changelog:Modified challenges to stop tracking enemy dice for their conditions.Modified Codex to remove some unused relics.Fixed "Enforced Curfew" challenge failing when more than 3 dice were on the board.And thank you for playing! 🐸