- Serious Sam: Shatterverse OUT NOW! - 31 August 2026
The wait is over. Serious Sam: Shatterverse is available today on Steam! Bringing roguelite chaos to Serious Sam has been an absolute blast, and we owe a huge thanks to this community for helping us shape it. Our goal was simple: keep the massive hordes and ridiculous gunplay you expect, but add a fresh, highly replayable co-op twist.Now it’s on you to tear the Shatterverse apart. Whether you’re running completely offline to prove you’re the ultimate one-Sam army, or dragging four friends into the chaos, you’ve got options. Pick from five totally different versions of Sam (yes, including the cartoon one), grab an irresponsible amount of firepower, and start hunting Mental's horde. Stack wild boons, hunt down permanent upgrades, and show Mental exactly why he never should have messed with the timeline in the first place. Shatterverse drops today for $19.99 USD, and you can grab it at a 1…
- Serious Sam is Back, Baby! Enter the Shatterverse - 26 March 2026
Hey folks, It's a massive day for everyone at Croteam and Devolver Digital because we get to announce a brand new partnership with Behaviour Interactive, who are working on the next installment of the Serious Sam series. Serious Sam: Shatterverse is their take on the franchise, and a reimagining of the backpedalling mayhem you all love as a roguelite cooperative shooter. With Croteam hard at work on the Talos Principle and an exciting new IP, we're thrilled to have games industry legends at Behaviour Interactive take on the legendary Serious Sam IP as the lead developer on Serious Sam: Shatterverse. Davor Hunski, lead designer at Croteam, leads in our enthusiasm: "It is a really exciting moment for me and everyone at Croteam to be able to see another talented team step in and create something bold, fresh, and different within the universe we cherished for so long. I can’t wait for both…
- Hotfix: Game Completion Achievements - 5 March 2026
Heya folks, we've pushed a hotfix regarding the completion achievements unlock conditions.Previously, they required you to beat the whole game from start to finish in one run, but now you can unlock them regardless of the order you finish the levels!Thank you for the ongoing support and feedback!
- Serious Sam II Achievements hotfix - 20 February 2026
Hello folks! We’ve addressed several issues related to achievements. Below you can find the full changelog.Happy achievement hunting!Added check for achievements that have been achieved, but not awarded, during startup and awards them.Custom Level menu have a single column once again, with newly added info to show whether or not the player has beat the estimated time (for Serious Run Achievement).Enemy count at “Be Quick Or Be Dead”, “Welcome To The Jungle” and “Jump In The Fire” levels are no longer multiplied even if set.Attempt to fix the crash at the end of “Chanolin Temple” level.Removed invalid chapter for “Frostpost” level from chapter maxes.
- After 21 years, Serious Sam 2 gets Steam achievements (and a new patch) - 11 February 2026
Few things thrill me like a very old game suddenly getting an update. Keep, quintuple-A publishers, your storied pomp. Give me your ancient, your forgotten, your games that run in Unreal Engine 1 and whose default controls make heavy use of the numpad. That's what gets me excited... Read more.
- Serious Sam II Achievements ARE HERE! - 10 February 2026
You asked for Achievements and THEY ARE HERE!30 brand-new achievements are now ready for you to hunt down during your number 142451 no deaths, colt-only, left-handed, no damage, blindfolded Serious Sam 2 run! On top of the achievements, we’ve also fixed, tweaked, and duct-taped a bunch of things across the game.Check out the full changelog below and, as always… STAY SERIOUS :sam2banana::sam2serioussam: Serious Sam 2 update 2.2 GeneralːwinnersamːImplemented 30 Steam Achievements ːwinnersamːAdded Auto Aim profile option to the Controller Options menusUpdated fonts and added missing Croatian character Serious Sam 2The secret treasure can no longer remain inaccessible behind a fence on Freezepad level Fixed crash when the secret snowman appears on Freezepad levelFixed crash when attempting to join a match using an IP addressFixed transparency issues with text strings in the Save MenuUpdated…
- The classic Serious Sam 2 gets a big upgrade and now Steam Deck Verified - 31 October 2025
A blast from the past returns in style, with Serious Sam 2 from Croteam recently getting a huge 20th Annviersary Update and now it has been Steam Deck Verified. Read the full article here: https://www.gamingonlinux.com/2025/10/the-classic-serious-sam-2-gets-a-big-upgrade-and-now-steam-deck-verified/
- Serious Sam 2 - 20th Anniversary Update - Part 2 - 27 October 2025
Hey folks! You thought the Serious Sam 2 anniversary was just one day of celebration with an update? No way! We’ll be celebrating it all year long, and today we’re proud to present the Serious Sam 2 Digital Art Book!This massive over 450 pages collection is packed with visual history and development art straight from the making of the game, featuring:Early sketches of characters, enemies, and bossesDetailed items, weapons, and vehicles designsStory and level art sections highlighting the vibrant worlds of Serious Sam 2A huge work-in-progress gallery filled with never before seen assets and conceptsA showcase of promotional art used during the game’s release Footballer Enemy Concept Evolution M'DIGBO Level concept But that’s not all, the long-awaited “Edit Data” has now been released!This powerful addition lets you directly edit files such as meshes, animations, skeletons, and more insid…
- 2005 FPS Serious Sam 2 just got a big update for reasons known only to God - 13 October 2025
Serious Sam 2 just got a meaty patch from the devs at Croteam featuring UI updates, graphical improvements, changes to the multiplayer, and bugfixes. George W Bush is president, and the subprime mortgage market can only go up, up, up, baby!.. Read more.
- Serious Sam 2 - 20th Annviersary Update - 11 October 2025
Heya folks!It’s hard to believe, but it’s been 20 years since one of our boldest and most colorful adventures - Serious Sam 2! A game that’s been both loved and debated, but never ignored, packed with wild ideas, vibrant worlds, and tons of personality that made it truly one of a kind.To celebrate this milestone, we’re rolling out a special Anniversary Update, packed with ways to show off your undying love for Sam 2 and to keep those Serious vibes alive for years to come! Community Items14 Trading Cards10 Emoticons6 Profile Backgrounds3 Animated Profile Backgrounds1 Mini Profile Background3 Avatar Frames (including 2 animated)3 Animated AvatarsWe’ve also bundled in the Renovation Mod : an extensive community project that has now become an official part of the game.And that’s not all - we’ve made a number of quality-of-life improvements to modernize the experience:Full List of ChangesUI…
- Serious Sam gets a fully path-traced RT upgrade - and it's beautiful - 9 September 2021
We've been down this route before with Quake 2, of course. Taking an ancient, relatively simple 3D game and upgrading it into a fully path-traced graphical experience can be revelatory - and that's exactly what we see with this recently released, highly modified version of Serious Sam: The First Encounter. Yes, that's TFE, not Serious Sam HD - so it's a mod of the original game, largely bound by the limitations of the 2001 release. However, as you'll see from the video and head-to-head screenshots on this page, the results of a transition to a fully path-traced experience are impressive. To get the game working with RT, author Sultim Tsyrendashiev delivers extensive modifications - not just in terms of the renderer (which is running via the Vulkan API) but also in terms of its core art assets too. For path tracing to work and for light to propagate around a scene, textures need updating…
- Serious Sam 2 Update 2.091 is Live - 27 April 2021
Hey, yo! Bet you thought we’d just drop the previous update and then forget about it. Well, the joke’s on you, because we have another one coming. What started as a hotfix, ended up as a full-blown patch with some much-needed fixes introduced with the huge update from a month ago, along with some cool tweaks and fixes based on community feedback. The powerful Nate has been working around the clock with our testing team to wrap this bad boy up, and while we are happy with it, we’ll be looking out for any and all additional feedback. For the full changelog, please read below. Much love from Croteam! Danny Serious Sam 2 Update 2.091 Changelog What’s new: We have added the "Toggle sprint" keybind. Sam can’t get out of breath anyway, so we may as well make him sprint all the time. We’ve got freshly recreated serious bomb weapon and ammo icons. Feast your eyes. Fixes: The profile options will…
- Serious Sam 2 surprises fans with substantial new update, 15 years after original release - 23 March 2021
Serious Sam, Croteam's massively over-the-top first-person shooter series, is 20 years old this week, and the developer has surprised fans by launching a substantial free update for Serious Sam 2 on PC as part of its birthday celebrations. It's been 15 years since Serious Sam 2's debut, and today's update aims to improve on that original experience by introducing a range of new features and enhancements. There's a new weapon in the form of the BeamGun (modelled on the Ghost Buster from the original Serious Sam design document), for instance, alongside 12 previously unreleased multiplayer maps, including Yodeller, Hole, Stadium, and Desert Temple. Read more
- Wait, what?! Serious Sam 2 Update 2.090 is Live! - 23 March 2021
Bet you didn’t see this one coming! But here it is anyway. It’s been five billion years since the last proper update for Serious Sam 2. In the meantime, we have released a bunch of games, but Serious Sam 2 was always creeping in the darkest corners of our minds. So much so that when the ol’ Nate, aka Nathan Brown, aka DwK, mentioned how he’d love to give Serious Sam 2 another chance, we jumped right onto the hype train. Nathan did some amazing work in the past couple of months and made sure we deliver the ultimate Serious Sam 2 update, changing the game forever. For the better, of course. With additions like dual-wielding, enemy multiplier, new weapons, and 12 brand new multiplayer maps, Serious Sam 2 gets a new life today. All hail Nathan! Serious Sam 2 Update 2.090 is quite substantial, so make sure to check out the full changelog at the very bottom of this post. Before you do that, w…
- Serious Sam 2 is 15 years old. Share with us some of your favorite stories. - 11 October 2020
Hey guys. Serious Sam 2 is 15 years old today, and because it's likely the most bizarre game we ever made, we thought it would be great hearing about some of the most interesting SS2 related stories directly from those who have been enjoying it ever since. Share them below, and the ones that make us laugh or cry get a free Serious Sam 4 code for Steam. We're all ear... erm... eyes. I guess.
- Happy Holidays from Croteam! - 24 December 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33025992%2Fe9b890df2bd5aa55977bcfd2e902114cdfa54ad4.jpg All of us at Croteam wish you have a great Winter break. Happy Holidays and have a great New Year. 2020 is about to get Serious! https://www.youtube.com/watch?v=Yvz1-pWeq7I
- Whoah! Serious Sam is 18 years old - 21 March 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33025992%2F2cd3cc0ede390b7a42ac854bf289f593a9ba1dfe.jpg Serious Sam is 18 years old today. It was on March 21st, 2001 that Serious Sam: The First Encounter hit the shelves. Quite literally, as digital distribution was still a distant future back then. We were young, super passionate and, after a successful tech test launched in the summer of 2000, confident that Serious Sam would resonate well with the gaming community. Turns out, we were right. Serious Sam: The First Encounter caused quite a stir in the gaming community, won dozens of awards (including Gamespot's Game of the Year) and laid the foundation of everything Croteam is today. Fast forward 18 years later and Serious Sam got numerous sequels, spin-offs and remasters on most platforms. Hell, we even sent Sam to virtual reality and as with everything else - had tons…
- New Serious Sam 2 Steam update 269486 - 1 September 2016
New Serious Sam 2 Steam update 269486 General Fixes/Improvements Fixed issue with server port not getting set for dedicated servers. Fixed texture stretching for the Auto aim HUD element. Serious Sam 2 Fixes/Improvements Fixed the possibility of the game getting stuck when a player tries to pick an item they don't need and they have the "Only pick items when needed" option enabled. InSamnity! 2 Mod Fixes/Improvements Fixed a possible crash scenario when posing a posable model.
- New Serious Sam 2 Steam update 269486 - 1 September 2016
New Serious Sam 2 Steam update 269486 General Fixes/Improvements Fixed issue with server port not getting set for dedicated servers. Fixed texture stretching for the Auto aim HUD element. Serious Sam 2 Fixes/Improvements Fixed the possibility of the game getting stuck when a player tries to pick an item they don't need and they have the "Only pick items when needed" option enabled. InSamnity! 2 Mod Fixes/Improvements Fixed a possible crash scenario when posing a posable model.
- Beta update 252822 promoted to main - 23 January 2016
New Serious Sam 2 Steam update 252822 The beta update 252822 has been promoted from public beta to main. General Fixes/Improvements Removed the ability to start a vote while another vote is in progress. Fixed voting for next map in Coop not working. Fixed original demos crashing when played. Removed "Local Network" option. All multiplayer games are now "Internet" only. If you want to play a "Local Network"/LAN game, just start and join as you would any other server. If you are playing inside the local network, packets will be routed locally. The experience should be the same as it was before Steam was implemented. Fixed an issue with profiles for different mods interfering with each other and damaging them. Fixed difficulty and friendly fire info not being set properly for dedicated servers in the server list. The Mental Institution model can no longer be used as a player model. Serious…