Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2062820 |
| Live current players | 0 |
| SteamPulse tracked peak | 2 |
| Live count (today's peak floor) | 0 |
| Price | $3.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $3.99 |
| Current price USD | $3.99 |
| Release date | Jul 8, 2022 |
| Developer | White Vortex Games |
| Publisher | White Vortex Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Mostly Negative |
| Positive review percent | 23% |
| Positive reviews | 7 |
| Negative reviews | 23 |
| Total reviews | 30 |
| Steam recommendations | Not available |
| Achievements | 12 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/2062820/ |
Short description
Backroom Beyond is a first-person game that mixes puzzles with platforms in a dark, harrowing environment that makes the player question the protagonist's sanity. Based on the internet myth, Backroom Beyond makes the player wonder if that journey is about something more personal.
About this game
Backroom Beyond is essentially a first-person game that mixes puzzles with platforms in a dark, harrowing environment that makes the player question the protagonist's sanity. Based on the internet myth, Backroom Beyond goes further and makes the player wonder if that journey is about something more personal than anything else. The game basically has one objective throughout its 40 stages: place the red box over the button and open the door to the next stage. It seems simple at first, but it's not. Each environment has its own logic. If the player feels frustrated because something went wrong in his strategy, he can press the “born again” button, which will return him to the beginning of the level. Each box has a logic. Red: You can just push it and it's the only one that activates the buttons that open the doors. Blue: It can only be pushed, and used to climb when it is necessary to climb to higher places. Greens: It's the only carryable box. It is possible to throw it and also climb on top of it. Shovel: When a box gets stuck in a corner it is possible to use a shovel to remove it from there. The narrative has two main points. Drawings tell part of the game's story on the walls. The drawings have no defined authorship, which gives them an extra degree of strangeness. The second point is the existence of the guide, a being that instigates the player to think about his actions and even confuse his feelings with those of the main character. Each scenario has a part of the story to be told, whether in the subway, in the snow, in the house, or in an actual backroom. Each place has its dose of tension and reflection. The theme song chosen is Pérolas Irregulares by the band Terceiro Mundo Bom, whose clip has many similarities with the game's project. Formation: Diogo Brandão (Voice) Robson Riva (Drums) Marcos Almir (Guitars) Guga Leão (Bass) I want to thank everyone who can have fun with this game and also who can enjoy the song Pérolas Irregulares by the talented musicians of the band Terceiro Mundo Bom.
Supported languages
English * , Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Russian, Turkish, Indonesian, Catalan * languages with full audio support
