SPSTEAMPULSELIVE ANALYTICS
Silentium

Silentium Steam news

Eldersin Studios | Coming soon | game

Coming Soon

GameSteam Store content

ActionIndieRPGStrategy

  • Steam app typegame
  • Steam App ID2067460
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperEldersin Studios

Silentium news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2067460
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperEldersin Studios
  • PublisherEldersin Studios
  • Parent gameNot available

Genres: Action, Indie, RPG, Strategy

Company pages: Developer: Eldersin StudiosPublisher: Eldersin Studios

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Silentium Steam news

Silentium news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Silentium Update Changelog - 4 January 2024

    Bug Fixes Fixed typos. Fixed a bug that teleported players out of the map. Additional minor bug fixes to performance issues. Additions Added new interactions. Added new dialogue. Added some new items in the world. Changes Temporarily disabled quest tracking. Moved some items and interactable objects. Balanced some abilities for combat. New Content! Health bars! Now you can finally see just how much (or how little) health and mana you or your enemies have dynamically during combat, without having to click on them or wait for your next turn! We will be improving upon this feature over the coming months to bring more detailed and real-time information to the player during combat. Quest List HUD! There is now a new Quest HUD that allows you to see your currently active quests! As we continue to develop this, we're aiming to bring features like more streamlined quest tracking, display toggli…

  • Silentium Update Changelog - 10 December 2023

    Bug Fixes Fixed some typos. Fixed a few bugs that were preventing some animations from playing during combat. Additional minor bug fixes to performance issues. Additions Added quest content in town. Added new dialogue. Added a few new items in the world. Changes Temporarily disabled party member switching. Moved some interactions. Balanced some abilities for combat. New Content! We've made some big changes to combat, including new abilities and some reworked animations. The Warrior, Mage, and Rogue classes now have more specialized skillsets to improve upon synergy between other characters and classes during combat. We will continue to implement new abilities and features as we develop Silentium, but here are a few descriptions for some of the new abilities you may find in this update. Rogue- Cheapshot: Life has not treated you well, and you’ve learned to survive… by any means. Take you…

  • Silentium Update Changelog - 15 November 2023

    Bug Fixes - Fixed an issue where player could prematurely leave Inn. Fixed a bug where objective markers wouldn't appear. Fixed a bug that prevented players from exiting Settings. Additional minor bug fixes to performance issues. Additions - Added starter equipment to party members. Added new dialogue.

  • First DevLog - 18 January 2023

    Greetings, Survivors! We hope everyone is having a great start to their 2023. We wanted to make sure to hop on and give everyone an update on how the development process of Silentium has been going. First things first, we have officially entered internal alpha. What that means at Eldersin is we have started to give the game to individuals that we can get hyper-focused feedback from. As we continue development up to release, we will open the development process to give keys to more players -- we thank you for your patience. When we do open up our testing phases, it will be focused on certain features of the game. Example: At Pax West we tested our turned based combat system and our dungeon layout. We received critical feedback and are actively working to fine tune our numbers and shrink the size of our rooms. Secondly, our theory for the dungeon layout before was, leave wide open room sp…

Patch notes and updates

S.noRelease datePatch nameGID number
14 January 2024Silentium Update Changelog5410576585182560805
210 December 2023Silentium Update Changelog5395938616806846230
315 November 2023Silentium Update Changelog5322753221338495933

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