Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2067640 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Coming soon |
| Developer | Common Opera |
| Publisher | Common Opera |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/2067640/ |
Short description
A kleptomaniac ambulance driver struggles to break free from life's great dismal cycles through theft and daydreams in this three act arcade adventure.
About this game
It’s dusk again in America. Someone is always dying — rushing from home to home through the endless suburbs, an ambulance driver fails yet again to revive the latest victim of a drug epidemic. Made numb by repetitive tragedy, he seeks excitement the only way he knows how — by stealing from the victims he’s been called to help. Equal parts mundane and surreal, A TRAGIC ACCIDENTAL STILL LIFE is a three-act arcade adventure that unravels into a vast narrative tapestry of daydreams, prison breaks, and far-flung night flights. Speed through the sprawl. Save your neighbors. Take their stuff — and follow a path of stolen mementos through prisons and reveries across America. There’s no place like home…there’s no place like home… — Explore over 50 uniquely handcrafted homes spread across a vast procedural suburb. Hurry up we’re dreaming — Experience over 40 fully interactive daydreams. Are they memories or fantasies? This is a long drive for someone with nothing to think about — Pinball by car and airplane over America’s 50 states and beyond. The trinity test — Play through three distinct Acts, each with its own set of action-adventure mechanics and secrets to discover. The first time as tragedy, the second time as farce — An undemanding hour-long loop with a wealth of new content poised to reveal itself on each successive playthrough.
Supported languages
English
