Daybreaker VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score33% positive
- Total reviews30
- Release dateJul 21, 2022
- DeveloperLiens, Power Up to Maximum
- PublisherLiens, Power Up to Maximum
Genres: Action, Adventure, Indie, RPG, Simulation
Company pages: Developer: Liens, Power Up to MaximumPublisher: Liens, Power Up to Maximum
Daybreaker VR Steam news
Daybreaker VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Vehicles Update #1 - 18 November 2022
- Changed binoculars zooming from fixed to dynamic trigger pull - Added driveable physics vehicle with steering wheel, use trigger for acceleration (requires all engine parts, fuel and several wheels) - Added vehicle spawns in garages - Added vehicle parts and fuel to loot spawns - Configured saving vehicle position and health status after starting engine for the first time - Updated stash section of tutorial text to clarify loot saves in stash, on player, or on workbenches
- The Traps Update, Oct 29th - 28 October 2022
- Added a craftable hunting trap, plus parts to craft it - Added craftable surface mounted spike trap - Added triggerable craftable physics traps stick slam trap swinging trap - Added tripwire craftable item for triggering physics traps - Added tiny stick item as an extra stick cutting result - Made large sticks spawn as loot near trees, small sticks near bushes - Increased several objects value to offset the previously increased cost of bullets - Added crowbar tool to pull nailed planks (and other nailed objects) off - Added crowbar and trap parts item as spawnable loot - Fixed a bug where nailed objects didn't take scale into consideration
- Quick Fix for Oct 3rd - 2 October 2022
- Fixed plank with nails getting incorrect positioning when nailed to object - Fixed scrap machine eating items over 0 but under 10 value ~thanks to player 'Fuzzinator23' - Modified the automatic guns to allow seeing the round in the chamber - Refined the collision accuracy for condition UI info popup
- Quick Fixes for Oct 2nd - 1 October 2022
- Fixed AR type magazines glitching when attached to saveable socket ~thanks to player 'Charlie Mutes' - Fixed specifically world objects saving with unnecessary extra objects - Fixed stash loading some items incorrectly ~thanks to player 'Charlie Mutes' - Added secondary controller button auto closes gun charge/bolt
- Update for Oct 1st - 30 September 2022
- Made certain furniture able to be broken down into wood planks and nails - Created a wood plank with nails object which can be nailed to a surface - Added a hammer as loot - Added saving for placed fortifications - Replaced condition text with name of item - Created info panels for objects with condition (touch the condition UI with your hand) - Added info for all current items ~thanks to player 'Kriller' - Equipping two boots at once now also increases sprint speed by 1.5x - Fixed clothing colliders not being disabled when equipped - Fixed loading wrong models for some saved items - Made the injector easier to use
- Quick Fix Sep 20th - 20 September 2022
- Fixed item sockets alternating between usable and broken each load - Fixed sometimes loading gun grip with incorrect offset - Fixed pistol mags loading in without physics enabled
- Update Sep 19th - 19 September 2022
- Fixed spawned guns not being able to grip properly ~thanks to all testers reporting this one - Fixed stash items loading without physics enabled ~thanks to player 'Charlie Mutes' - Made spawned boxes smaller size - Fixed pistols ejecting mag when holstered ~thanks to player 'Charlie Mutes' - Fixed bullet displacement from mag after mag auto ejection ~thanks to player 'Charlie Mutes' - Fixed condition UI always showing even if very far away - Fixed condition UI awkward placement which allowed objects to display in-front of UI - Various tiny bug fixes - Changed the savefile naming convention to allow saving to include the bunker workbench and any future stashes added (unfortunately that means old savefiles won't load in this version)
- Update for Sep 8th - 8 September 2022
- Added a shop machine to the bunker, which lets the player sell loot items and buy basic necessities - Added station to bunker for breaking down loot into scrap - Added repair station which uses scrap and/or money to repair items a player wants to keep and maintain - Added several backpack alternatives, some smaller (more common), some larger - Added a box to loot spawner, which can be smashed to get the loot inside - Added a stash shelf for items to be kept saved in the bunker - Added first iteration of player/stash saving and loading system Minor: - Changed sound effects for attaching objects - Reduced bunker door sound effect - Added bullet caliber text to ammo packs - Fixed certain pistols giving error messages - Made loot spawning more randomized - Removed the temporary extra bunker gear - Fixed ammo box glitching instead of being destroyed on zero condition - Fixed ammo box still…
- Quick Fix for July 29th - 29 July 2022
- Fixed a gap in the floor of the bunker ~thanks to player 'Fuzzinator23'
- Update for July 29th - 29 July 2022
- Fixed teleporting movement in the bunker - Fixed physics doors becoming stuck after opening then exiting the area and returning ~thanks to player 'Charlie Mutes' - Added a settings section to the tutorial room - Added grip mode press or hold toggle - Added teleport on/off toggle - Added teleport type toggle, blink and dash - Added slide movement on/off toggle - Implemented control settings savestate - Compressed tutorial gifs - Added option to swap left and right controller movement input
- Quick Fixes for July 26th (Part 2) - 26 July 2022
- Adjusted tutorial room text size - Added gifs to tutorial sections to give extra instruction - Added backpack tutorial section - Added a teleport movement mode to right thumbstick
- Quick Fix for July 26th (Part 1) - 26 July 2022
Doing these first today as they are the most frequently requested info currently. - Adjusted layout of bunker to better direct players to the tutorial room - Added clarification of Primary Button to tutorial room
- Update for July 25th - 24 July 2022
- Fixed a drawer extending out beyond it's limits - Adjusted LOD on zombies - Added a green tint to better show when player is healing health - Added various sounds for zombies - Added sounds for player taking damage - Added sounds to melee strikes against zombies - Added some subtle ambience sounds - Removed a debug object ~thanks to player 'TheBreadstick' - Increased spawn rate of ammo boxes - Increased spawn rate of gun base parts
- Quick Fix for July 24 - 23 July 2022
- Slowed down hunger/thirst until finding food and drink is better balanced - Added more stuff to starting gear table for players to mess around with until loot drops are better balanced - Fixed a bug where grabbing a gun with two hands while teleporting broke the second grab area - Fixed doors which weren't interactable on small buildings. ~thanks 'Kitten (Totally Not Alpharius)' - Fixed some doors getting stuck - Fixed some overhangs stopping doors from fully opening - Fixed zombies glitching with garage doors - Some small optimizations - Fixed loot despawning when taken far from spawn origin, including moving back to the bunker ~thanks 'Charlie Mutes'
- Quick Fix for July 23 - 22 July 2022
- Quick fix. Added signs after a player informed me they accidentally walked past the tutorial, thanks to totallynotbasil
- Launch Discount - 21 July 2022
Here it is, finally launching and 10% off at that! We're just beginning the journey, so let's get it started together! Early access isn't the prettiest way to go, but it's necessary to make it to the finish line. Join the discord, report those bugs and let's get it going.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 18 November 2022 | Vehicles Update #1 | 4789043687477612594 |
| 2 | 28 October 2022 | The Traps Update, Oct 29th | 4706851091176560825 |
| 3 | 2 October 2022 | Quick Fix for Oct 3rd | 4588629064121460941 |
| 4 | 1 October 2022 | Quick Fixes for Oct 2nd | 4588629064117968825 |
| 5 | 30 September 2022 | Update for Oct 1st | 4588629064114143751 |
| 6 | 20 September 2022 | Quick Fix Sep 20th | 6258337460562558528 |
| 7 | 19 September 2022 | Update Sep 19th | 6258337460558637272 |
| 8 | 8 September 2022 | Update for Sep 8th | 4606641560249307619 |
| 9 | 29 July 2022 | Quick Fix for July 29th | 4587497456684717304 |
| 10 | 29 July 2022 | Update for July 29th | 4587497456684466782 |
| 11 | 26 July 2022 | Quick Fixes for July 26th (Part 2) | 4598755821884088608 |
| 12 | 26 July 2022 | Quick Fix for July 26th (Part 1) | 4598755821882165746 |
| 13 | 24 July 2022 | Update for July 25th | 4598755821877051279 |
| 14 | 23 July 2022 | Quick Fix for July 24 | 4598755821873077844 |
| 15 | 22 July 2022 | Quick Fix for July 23 | 4598755821869250829 |
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