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English Country Tune

English Country Tune Steam news

increpare games | Aug 9, 2012 | game

Released

0players observed · 5 October 2026 - 15:59:27 UTC

CasualIndiePuzzleAbstractDifficultSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive

English Country Tune news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive
  • Total reviews443
  • Release dateAug 9, 2012
  • Developerincrepare games
  • Publisherincrepare games

Genres: Casual, Indie

Company pages: Developer: increpare gamesPublisher: increpare games

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English Country Tune Steam news

English Country Tune news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • A Good Puzzle Game Is Hard To Build - 22 January 2015

    I love puzzle games. But it s not beating them that s the exciting part: it s understanding them. Whether mulling over a cryptic crossword or somersaulting through Portal s portals, there s a moment of epiphany which, for me, pretty much transcends all other moments in gaming. But how do you design a puzzle to best provoke that eureka moment? What gives a puzzle its aesthetic, its pace and texture? Why does one puzzle feel thrilling while another feels like a flat mental grind? I ve asked three of my favourite puzzle game designers to demystify their dark magicks: Jonathan Blow, best known for the puzzle-platformer Braid and currently hard at work on firstperson perplexathon, The Witness ; Alan “Draknek” Hazelden , creator of Sokoban-inspired sequential-logic games, including Sokobond , Mirror Isles and the forthcoming A Good Snowman Is Hard To Build ; and Jonathan Whiting ,…

  • PuzzleScript Is A Simple Language For Making Puzzle Games - 14 October 2013

    When I spoke to Stephen “increpare” Lavelle last month, the creator of brainy puzzle game English Country Tune described his oeuvre as “pushing stuff around” games. That’s a good genre! It’s in my top ten, alongside “making people fall down” games, “staying inside the lines” games and “steering balls into holes” games. Now increpare has expanded his work in the field by releasing PuzzleScript , an open-source puzzle game engine that makes it easy to create “pushing stuff around” games and all manner of other puzzles. It’s easy enough that successful indie designers like Terry Cavanagh and Bennett Foddy can make games in it in between the hundreds of other games they’re producing in any given second. (more…)

  • Humble Bundle 8 Gets Four Games Bigger - 5 June 2013

    The eighth Humble Bundle boasts an extraordinary line-up of recent indie royalty. Proteus, Thomas Was Alone, Hotline Miami, Capsized, Awesomenauts, Dear Esther and Little Inferno, plus their soundtracks. It seemed like the best one yet. So naturally they’ve added another four games. (more…)

  • Humble Bundle 8 Gets Four Games Bigger - 5 June 2013

    The eighth Humble Bundle boasts an extraordinary line-up of recent indie royalty. Proteus, Thomas Was Alone, Hotline Miami, Capsized, Awesomenauts, Dear Esther and Little Inferno, plus their soundtracks. It seemed like the best one yet. So naturally they’ve added another four games. (more…)

  • Wot I Think: Slave Of God - 4 January 2013

    Slave of God is a new, free game from Stephen Lavelle, aka Increpare, he of English Country Tune. It is a game about visiting a nightlcub, with all the attendant music, magic and horror. Young Cara paid it a visit. (more…)

  • Now Available - English Country Tune, 10% off! - 9 August 2012

    English Country Tune is Now Available on Steam and 10% off until August 16, 2012 at 10AM PST! English Country Tune is a luxuriant abstract 3D puzzle game brought to you by increpare, the first commercial project of a developer who's brought you nearly 200 freeware games to date. Over the course of more than a hundred levels situated throughout 17 worlds, you'll become acquainted with a wide variety of very different mechanics, none of them what they first may appear, and which will combine together in challenging ways.

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