SPSTEAMPULSELIVE ANALYTICS
Orion's End

Orion's End Steam metadata

Southfog Games | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventureCasualIndieRPG

  • Steam app typegame
  • Steam App ID2081810
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperSouthfog Games

Orion's End metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2081810
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperSouthfog Games
  • PublisherSouthfog Games
  • Parent gameNot available

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: Southfog GamesPublisher: Southfog Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Orion's End Steam metadata

Orion's End metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2081810/metadata
Steam Communityhttps://steamcommunity.com/app/2081810
PCGamingWiki search
IGDB searchSearch IGDB for Orion's End

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Dev Log February 2026: Snowflakes and Evolution - 25 February 2026

    Hi EveryoneI feel like I’m reaching a really good stage with the development of Orion’s End. Instead of feeling like the game needs more mechanics implemented, I’m feeling like it needs more content. While that might be just as time consuming, if not more so, it does mean the project is creeping closer to being a "game". A real game. Not just a collection of loosely fitting mechanics and ideas.The approach I’ve been taking towards development so far has been using a variation of the “snowflake method” used for writing novels - as created by author and theoretical physicist Randy Ingermanson. Essentially, I’d add a bunch of features to the game with only the barest of mechanics to them, so they at least exist in a simple form. Then, I’d go through each of them and add more details and complexity to the feature. Each aspect of a feature could be broken down into smaller parts, improved an…

  • January 2026 Dev Log - 2 January 2026

    Happy New Year everyone! It might seem like progress has been painfully slow for Orion’s End, and in some ways it really has been. That’s the price of being a solo part-time dev, unfortunately.The changes when implementing the new building system broke some old systems. So I have spent the last six weeks fixing some existing systems, and adding more to others that have been neglected for too long. Now I feel that the game is at the place where normal progress can resume. I’m really happy about that.While I’ve been very quiet for a long time, I hope to be able to share progress much more often in 2026.Below is an example of the work I’ve been doing since the last update:1) Better ground textures: A small change, but I think it makes the world feel less flat.2) Raised terrain now has ground texture that matches the normal ground. Again, a small change, but it’s a step towards the worlds l…

  • November 2025 Update - 23 November 2025

    Hi everyone.The game has finally recovered from having the new building system implemented. I’ve spent the last week making sure that the controller and keyboard/mouse work well with each other because there were a lot of conflicts. It’s much better now, and the game is back to a “playable” state. Of course it still needs a lot more work to make that experience a fun one though.The new grid based levels used for building allow for some really cool things, though.Base Building / Planet Map EditingThis is already implemented, but more building components and architectural styles are still coming. The building works best with mouse, but the controller does also work. The controls will be refined over time.The key points are:1. Planet maps that are edited in anyway are saved to the save game folder. One planet loading zone takes up only about 25kb of space, so the amount of planets/areas th…

  • Devlog June 2025 - 25 June 2025

    The galaxy has now opened up in Orion's End, with the addition of thousands of procedural worlds. Many of them are settled with unique towns and citizens. You can drive between the different towns in your speeder as you deliver packages to its residents. The galactic directory will help you locate people if you are having trouble finding them. I really feel like the bones of the game are really coming together and it will be a small jump to go from delivery jobs to bounty hunting or investigating suspects, depending upon how you want to live your life. The game still has a way to go, with a lot for work for only one person working on it, but the stage is being set for some pretty cool adventures to happen.The new systems include:Thousands of stars with multiple inhabited and uninhabited planets and asteroid belts. Inhabited planets can have from one to 10+ unique procedurally generated…

  • Some really exciting news! - 13 March 2025

    Hi Everyone This month I've got some really exciting news. Last year I applied for funding from Screen Australia in the form of their Emerging Gamemakers Fund, and I was successful. It's only just been officially announced, so I haven't been able to talk about it until now. What does that mean? Well, for the past few months I have been able to spend a lot more time working on the development of Orion's End. I have been able to make substantial progress that I wouldn't have been able to achieve without this support. The game systems are starting to connect together in such a way now, that providing a demo in the not-too-distant future is actually achievable. To me, that is really exciting. To complement this news, I have updated the Steam page to reflect the current state of the game, with new screenshots and a new trailer. In this trailer, for the first time, I haven't been able to give…

  • Dev Log January 2025 - 30 January 2025

    Hey everyone. It’s been two months since my last update, but that’s not because I haven’t been making progress, but quite the opposite. I’ve been working fulltime on Orion’s End for the last two months and have been so deep in it that I’ve found it hard to stop working on the game long enough to write a devlog or even post much on social media. But, I think it’s about time I gave some kind of update. So, this is what I’ve been working on over the last two months. Ship Design Orion’s End was originally going to have a static spaceship as your home, with a customisable living quarters and upgradable engines, weapons, shields etc. However, I do love the idea of having even more freedom than that. So, I commenced work on a whole ship design feature. Everyone starts with a set ship, but then you have the ability to customise the structure of the ship any way you like. Open World Areas on Pla…

  • Dev Log November 2024 - 30 November 2024

    Last month I showed the freedom that comes from going places you're not meant to. Well, this month I've taken that a little further and added a bit of stealth and the picking of pockets. If you don't like the profits you make from trading - then why not cut out the middleman and do some mining to fill up your cargo hold. I've also spent some time working on beautifying some of the planets.

  • Dev Log October 2024 - 30 October 2024

    Greetings Spacers Years ago I used to be exclusively a Playstation gamer, but when Morrowind was released I bought an Xbox just to play that game. The freedom Morrowind offered was irresistible to me. The first thing I did when I hopped off that ship was to find a door to lockpick. It wasn’t the allure of criminal activity that drove this, but rather the freedom to go places that you wouldn’t usually be able to go. So obviously when making my own game I would want to offer that kind of freedom too. This month I have been working on a few different aspects of the game, but the one that excites me the most is the ability to hack doors, giving access to any building in the game. The difficulty of the mini-game will depend on the type of door. A small common residence would be quite simple, but a military compound would be extremely difficult to complete without triggering the alarm. Later,…

  • New Gameplay Trailer - September 2024 - 26 September 2024

    Hi Spacers I'm really excited to finally be able to show a new trailer for Orion's End. It features some familiar and unfamiliar aspects of the game, and is a more accurate representation of where the game is currently at. For a while I struggled with some creative decisions concerning the development of Orion's End, which led to a period of non-progress, and eventually to me taking an extended break from its development. However, I have been back working on the game for some time now, and feel confident in recommencing regular updates here on Steam and social media. Today I have revealed a new trailer that shows off the current state of the game, which is sticking to the original style and concept for the most part, but has seen some changes (I think improvements) in space travel and planetary exploration. I have recently started a new job which is very draining on me mentally, so prog…

  • A long overdue update on the games progress. - 19 July 2023

    Hi everyone. It’s been quite a while since I’ve posted anything, anywhere about Orion’s End and I think I owe you an explanation. At the beginning of the year, I was sick for a while and had a short break from programming. When I was feeling better, I returned to Orion’s End and discovered something horrible. The basic gameplay of the game just wasn’t fun. Space travel was tedious after doing it a few times and ground combat was too imprecise. My initial idea was to base the gameplay elements on classic games from the 80s, and I think I was heading in the right direction, but I found that having a “vibe” of the 80s was great, but having the same level of controls and mechanics just didn’t work for the game I wanted to make. It wasn’t good enough. So, I decided to go silent for a little while until I had a plan of how to proceed. I didn’t expect this to be longer than a week or two. I lo…

  • Dev Log November 2022 - 27 November 2022

    November has been a very productive time for us, and we have seen some good progress in game elements that we've wanted to put into the game for a while now. As mentioned last month, two of these were character customisation and a customisable living area on the ship. Character Customisation The character customisation is not completed as yet, as it needs more variety in some of the features, such as hairstyle and accessories, but already it is offering a diverse assortment of possible characters. We have chosen to not have gender as a selectable trait and instead all features are available to every character, allowing you to create any character you like without boundaries. There is a random creation button, and most of the following characters were created with the simple press of a button. However, characters can be created by modifying every feature individually, also. Features incl…

  • October 2022 Dev Log - 29 October 2022

    Greetings Spacers! I'm running a little later than planned with the October Dev Log, but the good news is that it was because we were hard at work on Orion's End that I'm behind. And that means we have seen quite a bit of progress. Last Month's Promise Last month I said we'll be working on more ship and blaster upgrades. As planned, there is now a specialist NPC you visit who can upgrade the individual aspects of the hand blaster and ships weapon, shield and systems - strength, fire rate, recharge etc. The player decides what aspects of the equipment is most urgent. A slow firing but powerful weapon if you are a confident aim, or a low strength rapid fire weapon. Eventually, you could have a rapid-fire, high-power weapon, but we need to look at balancing the gameplay around that somehow. True Colours Due to an oversight on my part, the previous colour palette for Orion's End did not cap…

  • September 2022 Devlog - 15 September 2022

    Greetings Spacers! We've been hard at work on Orion's End over the last month, however, there hasn't been anything visually impressive to show off. Hence, why I've been so quiet on Twitter lately. (Twitter is usually where you will find frequent updates on what we've been doing lately.) A New Dimension A major change to the game has been the screen resolution, which has been increased from an already impressive 256 x 144 pixels, to a massive 320 x 180 pixels. It mightn't sound like much, but it has created a lot of freedom around menu screens and more importantly the internal space of the player ship. I originally loved the pokey little ship, but with plans to have a customisable living space on a lower deck, the additional room will be greatly appreciated when that is implemented. Unfortunately, this has meant that there was quite a bit of time modifying code and graphics to suit the n…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2081810
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperSouthfog Games
PublisherSouthfog Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Orion’s End is space trading life sim. Trading, smuggling, pirate hunting, or pirating. Be a hero or a rogue. But also be a friend - there are residents on each planet who need someone like you to talk to, help them with quests, or to just gift them with loot from your adventures.

About this game

Orion’s End is a space adventure life sim, with a strong focus on adventure, exploration and forging friendships amongst the stars. After years of dreaming of travelling the spacelanes, you are finally the captain of a small space freighter. You are now free to build your fortune as a law-abiding trader or courier. On the other hand, with a few upgrades your new ship could probably pack quite a punch, so you could clean up the star systems by hunting pirates and reap the bounties available. Alternatively, you can step outside the law and try smuggling goods or even be a pirate yourself. However, you won’t want to spend your whole time in space. There are planets to explore, each with their own residents who you can do jobs for or even become best friends with. Some of these people might even have skills that will complement your own, and you might be able to persuade them to join your crew. How ever you choose to live your life, be it hero, rogue or reputable businessperson, the stars will hold adventures aplenty. PLANETSIDE While on the planets or on board the space stations, you can buy and sell commodities, refuel, or repair and upgrade your ship. But there's more to do than that. There are many residents who have their own stories to be explored. You can talk to them, do quests for them, or give them gifts - all of which will progress (or perhaps regress) your relationships with the characters. You might even make a special friend - or maybe even one in every port. It's up to you. Each settlement has unique activities to undertake and unique stories and locations to discover, giving you an opportunity to have further adventures: old ruins, bandit camps, abandoned mines. You need to learn about these locations through talking to residents, doing quests or exploring the zones outside the space ports. SPACEWARD HO Once you first take to space you will be met with a star chart with the core settled worlds. Each one has its own economy and risk level. Warp between systems and traverse the sometimes-dangerous path to the systems space port - which can be either planetside or on a space station if the planet is a less hospitable one. But prepare to defend…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Atos criminosos Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Orion's End's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Orion's End's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Orion's End at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$0.00$0.00No discountSteam Store

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