- Disfigure Soundtrack Release! - 19 September 2026
Hello everyone! The full Disfigure OST is now available on Steam! The Steam version includes the full soundtrack in MP3 and FLAC, plus the cover art.The soundtrack is also available on Spotify, Apple Music and Bandcamp. It's rolling out to more platforms soon, new links will be added here as they go live.Follow Arvid on Instagram for more music and updates!
- Disfigure 1.0 Hotfix - 27 August 2026
Optimized and reworked certain Map 2 minibosses to reduce crashingOptimized EXP particle system countFixed a bug where Flamethrower Expert would unlock on launch while never actually beating Hard/NightmareFixed a bug where enemies wouldn’t spawn during Map3Boss5 fightFixed a bug where enemies were stuck on Inside Vision with no vision sources
- Disfigure 1.0 Update is Here! - 21 August 2026
Update 1.0 Patch NotesNew Flamethrower!6 New Mutations!Map 3: Over 20 new enemies/minibosses, and 5 new boss fights!Compendium: Lists and tracks all upgrades you’ve discoveredQuests: Over 300 tasks based on weapons and upgrade discoveries, rewarding credits on completionRuntime Stats: Shows changes to your stats in the pause screenProfile Stats: Records lifetime stats across all runs and tracks completionWeapon Ascensions: Every weapon now has 3 new challenge tiers to complete, each changing your weapon skin and increasing difficultyPower Ups: Use credits to permanently upgrade minor statsAim Assist Option: Aims your player toward nearby enemies in visionSeveral visual overhauls and quality of life improvementsSeveral small balance changesChinese localization!Leaderboard reset!Several new song implemented and Soundtrack available on Spotify!Thank you all, hope you enjoy the update!
- Disfigure 1.0 Release Date Trailer and Full Announcement! - 29 July 2026
Our official 1.0 release trailer is live on IGN! Leave a comment and like! Hello everyone! After 3 years since the free release, we are finally near completion for Disfigure’s 1.0 Launch. The game will be available for purchase on August 21st for $5-6 (planning for a discount!) If you currently own the game in your Steam library, you will not be charged for access to the full release. Thank you to everyone who has played the game, made a donation, left a bug report, and wrote a review or suggestion. You guys have been incredibly helpful in shaping the creation of Disfigure, and we hope that you all enjoy the release and future work to come! Best, The Cold Brew Team
- Update 31: New Blight Tree, Mutations, and Balancing! - 11 May 2026
Released the 2 biggest songs on Spotify!Update Notes:New Blight Decay Upgrade Tree!4 New Mutations: Unity, Pact, Forge, Regen!Raised map2boss5 healthLowered Map 1 laser miniboss rotation speedBoss 4 & 5 attacks now leave enemies on 1 health instead of killingPause menu now shows upgrade descriptions when hovering overMorphic Orbit particle increase now counts shield activations Echo Fuse Vision Circle Duration: 1.5s -> 4sFixed a bug where skipping a Mutation would disable Redline Mutation buffsFixed a bug where bullet opacity would update inconsistently, creating a jarring effectFixed a bug where certain upgrade damage couldn’t inflict Shock (Bleed, Fire)Fixed a bug where Solo Vision wouldn’t remove Glare Vision CirclesBuff to Crack Shots Mutation: Bullet Damage/Fire Rate +25% Gleam: Movement Speed +5% -> +10%Spotlight: Fire Rate +5% -> +10%Parry Cooldown: 2s -> 2.5s
- Update 30: New Projectile Shield Upgrade, Mutations, Optimizations! - 10 March 2026
New Upgrade Tree: Projectile Shield (with a Parry upgrade)!3 New Mutations!Full Settings menu is now available during runsLight Meteor Base Damage: 130% -> 200%Death Ricochet: Bullet Speed +10% -> +25%Flash Freeze: Movement Speed +20%Added loading screen to prevent crashes when restarting or going to main menu after runsCan now navigate Upgrade Menu with the inputs mapped to Movement (WASD)Reduced overall memory usageSlightly increased Blaze particle opacitySlightly adjusted Plasma Charge particle visualFixed a bug where Black Hole damage multiplier wouldn’t applyFixed a bug where many game objects wouldn’t unload properly after returning to main menu
- Update 29: Hotfixes! - 29 January 2026
Edited certain Weapon Perks for Grenade LauncherSolo Vision now affects Akimbo Sentinel, Laser Spotlight, Tracer RoundsTank Mutation will always gain 2 Full Hearts Wither Mutation implementation changed to multiply after existing enemy speed debuffsMutation screen clears now won’t work on bossesDefault FPS cap set to 120Fixed a bug where 14+ hearts covered in-game timerFixed a bug where weapon purchase button would disappear Fixed a bug where arrow keys, R couldn’t be rebinded in settingsFixed a bug where Melee Width/Speed would display in upgrade descriptions
- Update 28: New Grenade Launcher, Upgrades, Optimizations! - 25 January 2026
MAP 3 IS WORK IN PROGRESS! (:Gameplay/Upgrade UpdatesNew Weapon: Grenade Launcher!New Upgrade Tree: Blind Shot!New Mutation: Solo Vision!Saw Launcher Damage: 6 -> 8Laser Catalyst Damage: 9 -> 10Added a slight damage cooldown for Morphic Orbit to prevent too many hits per secondSingularity Anomaly Change: Singularity will absorb any type of projectile, and will automatically collect up to 30 EXP the instant it reactivates.Increased Map2Boss5 healthMorphic Orbit Damage Increased: 175% -> 225%Guided Asteroid Damage Increased: 250% -> 500%Visual UpdatesRemoved Vision Circles from enemy attacksDamaging enemies will now outline certain parts to make entire body visibleVarious effects adjusted for visibilityNew icons for Doom Rounds, ShrapnelSaw Launcher weapon visual editsAdjusted particle on taking damageSlightly reduced damage number sizeAdjusted background visual for in-game Mutations Menu…
- Update 27: Unity Vulnerability + Small Changes - 9 October 2025
Small patch to address a security issue related to Unity, please update your game before playing again! More info: https://unity.com/security/sept-2025-01Game Build Size ReducedIncreased EXP Gain past 20 minutes Corrected Laser Catalyst Price from 50K to 200K Credits
- Update 26: New Laser Catalyst, Upgrade Changes, Bug Fixes! - 30 September 2025
Leaderboards have been reset!New Weapon: Laser Catalyst!New Mutation: Morphic Orbit!Doom Rounds and Shrapnel reworked into separate upgrade trees with new perks!Adjustments to Boss Health Scaling Adjustments to various boss soundsHealth cap added to Bosses 4 and 5 on both mapsAdjustments to damage number appearanceAdded an option to skip Mutation Screen Intro ParticleMutation Pickup now despawns if not picked up until next bossMap 2 enemies given a central hitbox: Boss 2, Enemy 4, Enemy 10Fixed a bug where Crippling Fragments upgrade would set enemy speed to zeroFixed a bug where Piercing would work inconsistently on enemy legsFixed a bug where adjusting blue for Crosshair Color wasn’t workingFixed a bug where Flash Shot weapon perk would interact inconsistently with RicochetFixed a bug where Chainsaw Blade audio would persist after deathFixed a bug where Radiation wouldn’t affect certa…
- Colossus Part 2 Update: Map 2 Rework, New Upgrades and Mutations! - 3 August 2025
MAP 2 REWORKReworked first 3 boss fights with new attacks10 new Miniboss enemies2 new boss fights2 new basic enemiesGameplay/Upgrade UpdatesNew Upgrade Tree: Stab Snares (includes a dash!)Damage cap raised from 999,999 to 999,999,999Debuffs to Movement Speed will now also affect Boss/Minibosses to prevent undodgeable attacks Boss/Miniboss rotation speed adjusted to prevent snappy movementAdjusted boss health scaling to be more consistent across different buildsSaw Launcher, Guided Laser, Guided Missile, Singularity, Cloned Sentry aiming on controller changed to follow exact position of crosshairLucky Bullet weapon perk now applies to multiple bullets fired at onceAxe Frenzy now takes 2 seconds to rechargeStat Buffs added to several Weapon PerksGuard Break now stacks up to +100% against bosses/minibossesProjectile Bottleneck Buff: Bullet Damage +10% -> +20%, Movement Speed +10%Condemned…
- Colossus Part 1 Update: Map 1 Rework, New Mutations System, and More! - 2 April 2025
New ContentMAP 1 REWORK: - Reworked first 3 boss fights - 10 new Miniboss enemies - 2 new boss fights - 3 new basic enemies - New Mutations System! Unlock new permanent upgrades that can be selected during runs after boss kills! - New Callisto Current Upgrade Tree! Perk Changes- Blood Lust Upgrade now doesn’t factor in damage dealt by Combination Strike Weapon Perk - Pulse Slash Weapon Perk’s Damage Multiplier to bosses changed from +100% -> +50% - Fire Rate Nerfs added to certain Doom Rounds and Charged Rounds upgrades - Shield Barrier Nerf, reworked to recharge based off of time passed rather than kills - Charge Upgrade reworked: Temporarily increase Movement Speed by up to 50% over a course of 3 seconds until your next shot. Movement Speed +20% - Magnetism Upgrade reworked: EXP Pickup Range +40%, Circle/Cone Vision Size +10%, Movement Speed -10% - Slug Deflection can now trigger only…
- Update 23: New Gauss Katana, Upgrades, Melee Animations, and More! - 31 December 2024
New Content- New Weapon: Gauss Katana! - New Upgrade Tree: Proximity Marker! - New swing animations for all melee weapons Changes to Existing Content- Reworked bottom path of Light Meteor Tree into 3 new upgrades: Crippling Fragments, Glaring Meteors, and Meteor Napalm - Reworked Light Target into a new expanded Upgrade Tree - EXP collection of Combustion Upgrade moved to Ring of Fire Upgrade - Slug Deflection will now cause kills with Deflected Projectiles to float EXP towards you - Projectile Split now creates 2 Deflected Projectiles instead of player bullets - Buffed the outside of Vision Damage Multiplier gains in Concealed Fatigue Upgrade Tree - New icon art for Charged Rounds upgrade tree - Edited sound for Lightning Bolt Upgrade - Pulse Rifle Changes: Price changed to 200K credits, Bullet Damage: 14 -> 12, Fire Rate: 0.75 -> 0.8 seconds Bug Fixes- Fixed a bug where completing Map…
- Update 22: New Pulse Rifle Weapon and Bug Fixes! - 14 November 2024
New Content- New Weapon: Pulse Rifle! - Added FPS Limit options - Optimized system of spawning centipede enemies - New slash particle for Greatsword - Visceral Slash Weapon Perk Buff : +75% additional damage when a Wind Up Strike is fully charged - Blaze Buff: Now slows enemies down by 20% - Ring of Fire Buff: Activates by damaging 3 enemies. Enemies damaged will take 40% more damage from all sources. - Shield Barrier Nerf: Movement Speed -15% - Nerfed damage gain of Guided Missile perks - Fixed a bug where a single missile would create multiple explosions at once - Fixed a bug related to damage text where some enemies would become invincible if too much damage was inflicted at the same time - Changed collision detection to be more consistent for bullets that travel too fast
- Update 21: New Battle Axe Weapon, Upgrade, and Teaser for Upcoming Boss Rework! - 28 September 2024
Thank you all for the continued support and patience regarding the longer than usual wait for an update! We've been working on an upcoming boss rework update, which you can watch a teaser for here! Update Changes: New Content:- New Weapon: Battle Axe! - New Upgrade Tree: Wind Up Strike! Changes to Existing Content:- Reworked color for guided laser - Changed enemy projectile colors to red (to be consistent with the upcoming boss attack rework update) - Fixed bug where scythe duplication would still work on bosses - Can now select buttons in the level up screen with arrow keys - Optimized system for showing enemy death effects - Added a new system which pushes high scores to the leaderboard regardless of how a run ends (Should track scores even if the game crashes) - Missiles only increase in speed for up to 10 seconds, and no longer move or explode in end screen - Fixed a bug where Scyth…
- Update 20: New Akimbo SMGs, 2 New Upgrades, Optimizations, and More! - 28 June 2024
New Content: - New Weapon: Akimbo SMGs - New Upgrade Trees: Noxious Trail, Light Meteor (Light Target upgrades moved to this tree) Changes to Existing Content: - Reworked bottom upgrade tree of Concealed Fatigue to a new Shrouded Spiral upgrade - Reworked some Singularity upgrades and visuals, and fixed a bug where Singularities would still absorb bullets after being disabled - New Map 1 Soundtrack with reworked songs and a few new ones! Buffs: Shrapnel: Bullet Damage +10% but Fire Rate -5% Burn: Enemies on Fire will now move 20% slower Firestarter: Enemies on Fire now take 30% more damage from all sources. Moved Dual Spotlight functionality to Precision Light: Gain a 2nd smaller Vision Cone behind you. Dual Spotlight changed to Three-fold Light: Gain another Vision Cone for a total of 3. Ignition: Fire Rate is temporarily increased by 5% for each enemy damaged by a Wild Fire explosion…
- Update 19: New Railgun Weapon, Guided Laser Upgrade, Easy Mode, and Balancing! - 12 April 2024
New Content: - New Weapon: Railgun! - New Upgrade Tree: Guided Laser! - Added an Easy Mode where you start with 2x health and enemies move slower, but score gain is decreased Changes to Existing Content: Buffs: - Buffed Shotgun damage, fire rate, and several weapon perks - Increased damage of Lightning Bolt, Guided Missile, and Burn upgrades - Slight rework of some upgrades in Guided Missile tree - Combustion now causes EXP from enemies killed on fire to float toward you - Singularity Anomaly now floats EXP toward you - Tweaks to the following upgrades: Electricity (Bullet Damage +5%) Cloned Sentry (Bullet Damage +10%, Fire Rate +5%) Sentry Beacon (Circle Vision Size +10%, Cone Vision Size +10%) Slowed Projectiles (Movement Speed +10% -> +20%) Swiftness (Movement Speed +10% -> +15%) Projectile Deflection (Fire Rate -20% -> Movement Speed -5%) Singularity (Movement Speed +10%) Heavy Shra…
- Update 18: Cloud Support! - 1 March 2024
Implemented cloud support, weapons and credits should now be the same across all devices!
- Update 17: New Saw Launcher Weapon, Charged Rounds Upgrade, and Map 2 Soundtrack - 28 February 2024
New Content: - New Weapon: Saw Launcher! - New Upgrade Tree: Charged Rounds! - 3 new achievements: HANDCANNON UNLOCKED, SAW LAUNCHER UNLOCKED, SAW LAUNCHER EXPERT - Added a Delete Button which lets you permanently delete any upgrade from your run once every level up Changes to Existing Content: - Buffed Lever-Action Rifle: Damage 10 -> 13 - Buffed Projectile Deflection: Fire Rate -35% -> -20% - Reduced Guided Missile cooldowns - Added a slight delay between the projectiles fired by Singularity Explosion - Added a limit to the number of projectiles that Death Row can create to prevent infinite loops of shrapnel - Added a new song for Map 2 endless mode - Replaced placeholder icons for Guided Missile with new ones Optimization/Bug Fixes/Other: - Fixed issue with Handcannon and Lever-Action Rifle bullets not detecting enemies when moving too fast - Fixed issue with Glacial Rounds causing e…
- Update 16: Bug Fix and QOF - 24 January 2024
- Fixed a bug where an enemy would be invisible - Added a feature where hovering over an unlocked upgrade in the level-up menu will show the upgrade's description