- 🔊 Big Audio Upgrade: We've Migrated to FMOD! 🔊 - 11 July 2026
Hey everyone! We are incredibly excited to announce a massive under-the-hood upgrade to Apocalypse Factory. We have officially migrated our entire audio system to the industry-leading FMOD Audio Engine!What does this mean for you as a player? 🎧 Incredible Spatial Audio: You will now be able to pinpoint exactly where machines, power providers, and enemies are in the 3D world with much greater accuracy. 🏭 Smarter Soundscapes: Have a massive factory with hundreds of excavators and machines? FMOD’s advanced voice-stealing and virtual grouping means the game intelligently mutes sounds that are far away, giving you a crystal-clear audio mix and better CPU performance. 🎵 Dynamic Mixing: Audio smoothly transitions as you move around your base, ensuring that important alerts and destruction events always punch through the noise.We’ve rebuilt the machine audio controllers from the ground up to…
- Update Announcement - 12 May 2026
Update AnnouncementWe've just rolled out a new update packed with quality-of-life improvements and fixes to make your factory-building experience smoother and more enjoyable!✨ What's New & ImprovedStreamlined Connections: You no longer need to manually select a port to connect handlers! Connecting your factory logistics is now faster and much more intuitive.Inventory Sorting: Keeping your items organized is easier than ever. We've added a handy new Sort Button directly to the inventory interface.Auto-Open Inventory: To save you some clicks, your inventory will now automatically pop up while you are performing manual mining.Quick Close UI: Need to clear your screen quickly? You can now right-click anywhere on the screen to instantly close all open windows and UI boxes.🐛 Bug FixesLab Fixes: We've squashed a bug related to the Lab (fixing UI slot synchronization so your items update prope…
- 🚀 Major Update: Enter "God Mode" with the New RTS Camera! - 7 May 2026
🚀 Major Update: Enter "God Mode" with the New RTS Camera!We've been listening to your feedback on how you build and manage your factories, and today we’re excited to announce a massive overhaul to the core gameplay experience. Say goodbye to the limitations of walking!We have completely removed the physical player avatar and replaced it with a fully unhindered, free-roaming RTS Camera.🗺️ Total Control Over Your FactoryYou are now the omnipotent overseer of your production lines. Navigate your factory with lightning speed and precision:Classic RTS Controls: Move seamlessly across the map using W, A, S, D keys.Edge Panning: Just like your favorite strategy games, simply move your mouse to the edge of the screen to pan the camera instantly.Smart Map Boundaries: The camera intelligently slides along subzone boundaries, keeping you focused on the action without getting stuck.🏗️ Build & Mi…
- 📢 Patch Notes: More productivity, Quality of Life, Balance, & UI Updates! - 5 May 2026
📢 Patch Notes: More productivity, Quality of Life, Balance, & UI Updates!We’ve just rolled out a new update packed with highly requested Quality of Life (QoL) features, automation improvements, and progression balancing to make your factory-building experience smoother than ever!🛠️ Quality of Life & UI ImprovementsManual Assembler Overhaul: We've completely changed how the manual crafting queue works! Instead of waiting for a massive batch of items to finish before receiving anything, the assembler now crafts and delivers your items one at a time. No more waiting around to get that single gear you need!Upgraded Assembler UI: The Manual Assembler UI has been polished and streamlined for a much cleaner and more intuitive crafting experience.Buffed Manual Mining: You now get 5 Iron Ore or 5 Copper Ore per swing when mining by hand!🏗️ Automation & Machine UpgradesConstant Handler Speeds:…
- Patch 15043. The Statistics Screen is Now Live!. - 13 April 2026
The Statistics Screen is Now Live!Starting today, you can dive deep into the numbers behind your production lines to identify bottlenecks and celebrate your industrial triumphs.
- Manual Craft UI Fix - 5 April 2026
Now you can increment or decrement by one step
- Optimized font sizes for Chinese and Japanese characters - 2 April 2026
Typography: Optimized font sizes for Chinese and Japanese characters to ensure better readability across all displays.Drone Controls: Resolved an issue affecting drone movement patterns to ensure smoother and more responsive flight handling.
- 🏭 Apocalypse Factory: Early Access is NOW LIVE! - 31 March 2026
The wait is over—the world is ending, and it’s time to start automating.Apocalypse Factory has officially entered Early Access on Steam! After months of solo development, I am incredibly excited to open the factory doors. To celebrate our first week, the game is launching with a 10% Launch Discount!🛠️ Why Early Access?Factory games are complex systems, and as a solo developer, I want to build the ultimate automation experience with you. Launching in Early Access allows me to:Balance the Chaos: Fine-tune the difficulty of the apocalypse events based on your actual playstyles.Kill the Bugs: Ensure the conveyor logic is rock-solid for massive-scale factories.🧪 What’s in the Early Access Build?Core Logistics: Full belt systems, handlers, and assemblers.Apocalypse Survival: Several zombie types to test your factory's resilience.Progressive Tech Tree: Multiple tiers of research and automati…
- 🚨 FINAL COUNTDOWN: 48 Hours Until Apocalypse Factory! 🚨 - 29 March 2026
The conveyor belts are greased, the automated turrets are armed, and the end of the world is scheduled for Tuesday, March 31st.After months of solo development, we are officially 48 hours away from the 1.0 launch of Apocalypse Factory. I can’t wait to see the chaotic, efficient, and probably doomed production lines you all build.🏭 What to Expect at Launch:The Full Experience: All factory tiers, survival mechanics, and apocalypse events are ready for you.Launch Discount: We’ll be launching with a limited-time discount to thank everyone who has supported the game during development!🕒 When Can You Play?The "Release" button will be pressed at 10:00 AM PST / 7:00 PM EET this Tuesday.If you haven't already, please make sure to Follow the page so you get the "Game is Out!" notification the second we go live.Thank you for being part of this journey. The factory must grow... even if the world…
- Apocalypse Factory: A Quick Calibration for a Better Launch - 29 January 2026
Update: A New Launch Window for Apocalypse Factory 🛠️🧟Hey everyone!I have an important update regarding the development of Apocalypse Factory. While I’ve been working hard toward a January release, I’ve decided to move our Early Access launch to March 2026.Why the change? As a solo developer, my priority is making sure that the moment you step into the wasteland, the automation feels snappy, the base defense is challenging, and the game is as stable as possible. This extra time will allow me to:Refine the Logic: Ensure production lines and electrical networks are perfectly balanced.Polish the Combat: Fine-tune the zombie AI and defensive mechanics.Squash Bugs: Nobody wants a factory breakdown because of a glitch!What to expect in March: You’ll still get the full Early Access experience: complex production lines, technology research, and the constant thrill of defending your base. We’r…
- 🚀 Apocalypse Factory — Coming to Early Access this January 2026! - 7 November 2025
Hey everyone! I am thrilled to finally announce that Apocalypse Factory will launch in Early Access this January 2026! 🎉It’s an automation and factory-building game set in a post-apocalyptic world overrun by zombies. You’ll mine, craft, and build production lines to supply vital resources for your Escape Ark, all while defending your machines from the dangers above ground.Early Access will include everything you need to start building complex factories, researching technologies, and surviving the harsh surface. From there, we’ll polish, balance, and expand the game together with your feedback. 🧩🧠 Why Early Access? Because community input matters. Your ideas will help shape the game’s future — improving automation flow, combat balance, and overall quality of life.🔧 Key Features You Can Expect:Build and automate detailed production linesPower machines with electrical networks and gene…
- A Glimpse Into the Future: Drones at Work - 14 September 2025
revealing a new piece of the automation puzzle: drones. Watch as they take to the skies to support logistics, streamline transport, and unlock new possibilities for how you’ll manage survival and efficiency. This is just a hint of what’s to come…
- Fix power shortage - 20 October 2024
Adjust power generator output, and the fuel energy capacity. Fix some minor bugs
- Closed beta testing - 24 September 2023
Hello everyone There will be a closed beta testing for the game soon,Join the Discrod server to participate and shape the future of the game. https://discord.gg/CWZgWMYK9C