SPSTEAMPULSELIVE ANALYTICS
Warlords Under Siege

Warlords Under Siege Steam metadata

RedKar Devs | Jan 20, 2025 | game

Released

6players observed · 5 October 2026 - 14:49:15 UTC

SimulationStrategySteam Store

  • Latest observed players6 · 5 October 2026 - 14:49:15 UTC
  • SteamPulse tracked peak261
  • Units sold (VGI)14,460
  • Revenue (VGI)$74,510
  • Review score78% positive

Warlords Under Siege metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players6 · 5 October 2026 - 14:49:15 UTC
  • SteamPulse tracked peak261
  • Units sold (VGI)14,460
  • Revenue (VGI)$74,510
  • Review score78% positive
  • Total reviews477
  • Release dateJan 20, 2025
  • DeveloperRedKar Devs
  • PublisherRedKar Devs, Hawthorn Games

Genres: Simulation, Strategy

Company pages: Developer: RedKar DevsPublisher: RedKar Devs, Hawthorn Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Warlords Under Siege Steam metadata

Warlords Under Siege metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2091500/metadata
Steam Storehttps://store.steampowered.com/app/2091500/
Steam Communityhttps://steamcommunity.com/app/2091500
PCGamingWiki search
IGDB searchSearch IGDB for Warlords Under Siege

Reviews, pricing, and metadata

Review summary

Mostly Positive

78% positive, 373 positive, 104 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

77

Platform releases
  • Steam 2 December 2022

Latest Steam announcements

  • 1.5 - 4 October 2026

    Update 1.5: The Mod Editor Warlords Under Siege now has a full Mod Editor. Make your own cards, units and buildings, use them in your own maps, and share everything on the Steam Workshop. The Mod Editor One editor for maps, cards, units and buildings, right from the main menu. Cards Make new cards, or change the game's own. Try a card straight away in a test battle. Units Change the game's units, or add completely new ones. Use your own 3D models and animations, or the free starter characters that come with the game. Give units their own sounds. Buildings Change any building: costs, health, production, weapons, what it recruits or sells. Give buildings your own models, or add completely new buildings. New building powers: spawn soldiers, burn nearby enemies, heal or boost nearby squads, reinforce them, produce resources, convert one resource into another, cast spells. Garrisons: let sol…

  • 1.4 - Map Editor - 27 September 2026

    Hi everyone! We've had good feedback from the last update though one or two bugs crept in, so we're ironing it out in this patch. Apart from little bugs though we have a new major feature: integrated map editor with workshop support!You can launch the map editor from the main menu. There, you can generate a random map with a "surprise me" option, or build one yourself from in-game assets, or upload your own textures and models. You can define enemy waves, caravans, block pathing or even set buildings as "ignorable" by enemies, basically allowing you to create tower-defence like maps.There's also support for versus and coop maps in the editor, so you can play your creations with friends.We hope to see your creations on the workshop! We'll be posting some of ours soon :)

  • 1.3 - Multiplayer - 10 September 2026

    Normally I'd write a long post, but I think I'll let this one speak for itself. We've had quite a few reviews and comments saying the game was abandoned, we took the money and ran (despite bringing it out of EA and supporting it after release) and some other unsavoury stuff that pained my sweet, Polish heart.For the past year we've been quietly rewriting pretty much all systems to make them more modular, easier to work on and compatible with networking. WuS never meant to have multiplayer, partly because we were afraid to even attempt to implement it. Networking is HARD.Then the code became massive spaghetti, and I had to rework quite a lot of it - that's where 1.2 came about.However, alongside 1.2 I was working on networking for the game, and that's where this update comes in. We give you MULTIPLAYER.At the moment there's 1 versus map (this mode received the least attention and testing…

  • 1.2 - Fate Predetermined - 24 August 2026

    Hi everyone! It’s been a good while since our last update, and we’re sorry it’s taken this long. There are a few reasons for the silence, so let’s start with the biggest ones.First of all, I (Kommissar) moved back home to Poland after spending 20 years in the UK. Settling back in has come with its fair share of challenges and interesting situations, which left me with less time than I’d have liked for game development outside of my full-time job. Gothim has also been extremely busy following some major changes at work.Between the two of us, we simply weren’t in the right place to make the changes Warlords Under Siege needed. And, frankly, it needed some pretty fundamental ones.Still, we kept chipping away at it whenever we could, alongside working on a few prototypes, and eventually ended up completely overhauling the combat system. This is by far the biggest change in the update.Indivi…

  • 1.01 - Minor Patch - 22 January 2025

    - When Burrowing units are stuck underground, they'll be forced to resurface - Added Templars to Gamepedia - Fixed Wrath of the Desert visual glitching out - Caravans will no longer be stuck in place after being attacked, even if enemies are no longer blocking them - Extra resources on the UI (such as Catapult no. or Mana) will no longer disappear even if the last relevant building was lost - Protection modifiers are now taken into consideration when calculating damage from passive sources (such as magic). For example, Magic Pylon now takes into consideration Vampiryc Curse - Fixed some typos!

  • Minor patch - Under Siege Map fixes - 21 January 2025

    The progress should save correctly now!

  • 1.0 - 20 January 2025

    1.0 is now out! More details here: https://store.steampowered.com/news/app/2091500/view/520828802612331106 Map editor sample map and guide: https://steamcommunity.com/sharedfiles/filedetails/?id=3411462218

  • 1.0 - Breaking Siege - 15 January 2025

    Before diving into anything else, I want to start by expressing our heartfelt gratitude to each and every one of you for being part of this incredible journey. Whether you reported a bug, playtested a feature or map, provided feedback, wrote a review, told your friends about our game, shared a screenshot, joined our Discord, or simply played the game—you’ve made a difference, and we sincerely thank you. As many of you know, we are hobbyists at heart. We don’t have an office, we don’t work on our games full-time, and our website is as straightforward as it gets. The most "professional" thing we've done is register a custom domain for our email. Yet, despite these limitations, Warlords Under Siege—as janky as it may be in some places, and as incomplete as it may feel in others—has transformed dramatically over the past two years (and a bit). When we began working on this game, it started…

  • 0.98 - Blood and Bastion update - 5 November 2024

    Community notice: We're super close to 1.0 and are aiming to release the game in full, in January. If you have any major feedback before this happens, please join our Discord or write in Steam Discussion. Please consider reviewing the game as well! It helps us immensly! 0.98a: - Added new Cards: "Fortified Barracks" and "Vampire Magic" - Added three new spells (available with Vampire Magic) - Added Fortified Barracks building, allowing to recruit all troop types - Laid groundwork for the upcoming map editor - Caravans will get stuck a lot less frequently now - Pathfinding improvements - Logic processing improvements resulting in slightly better performance on some systems - Fixed a bug where units would occasionally leave garrisoned buildings - Fixed a bug where cards in deckbuilding would appear in English, regardless of the language setting For details please see the full announcement

  • 0.98 Blood and Bastion - 3 November 2024

    EDIT: This update has now been released. Enjoy :) Hi guys! Today we have a little content update for you, before we roll out the map modding stuff for 1.0 (which I'm working very hard on!) In all honesty I've no idea how many of you are interested in custom maps, but this is something of a personal challenge and I'm determined to get it running - especially since my game dev background has very much originated in map making and modding. This little content update brings you some additional tools for the late game. One of the things I always found a bit sad, is that to have proper unit variety, you need to use up 1/4 of your deck (3 barracks x 3 cards). Of course this is part of deck building, but once you've been playing on nightmare 5, I think it's fine to allow you to go a bit overboard! For this reason, we bring you... FORTIFIED BARRACKS The Fortified Barracks is a special building u…

  • Balling Up now available! - 25 September 2024

    Hi guys! Some of you know we've been working on Balling Up recently. We just wanted to let you know the game is now available on Steam! If you like skill based platformers, it's one to try out :) Balling Up is available now, here: https://store.steampowered.com/app/2593440/Balling_Up/

  • Hotfix - 20 September 2024

    Some users with certain graphic cards reported being unable to launch the game. This patch should address this issue. If you experience it, please contact us.

  • Hotfix - 17 September 2024

    Fixed Merlin's spells

  • 0.97b - Master of Command - 16 September 2024

    Hey everyone! It’s been a little while, and I know some of you have had concerns about the development of Warlords Under Siege—understandably so. But I’m happy to say we’re still hard at work, refining the game and pushing towards the best possible version before our 1.0 release! We've got a few seemingly small but significant updates lined up, and I'm excited to share what's coming next. BUT before we go further, disclaimer: If something goes wrong, and you want to go back to playing the previous version of the game, you can do so by right clicking on the game, going to properties, betas, and selecting the previous patch option! https://i.imgur.com/OkdVvJC.png 0.97b - Master of Command focuses on something we’ve been wanting to improve for a while—unit behavior, responsiveness, and movement. Combat hasn’t always felt as satisfying as it should, and we know that controlling units has of…

  • Androsystem Idle - 20 June 2024

    Hi guys! Those of you who know us a little closer are aware that we're a team of hobbyists working from our bedrooms, living rooms and basements (depending on who has their PC set up where). Although work on Warlords Under Siege is going very well, it's now mostly being taken care of by Komisarek and Gothim. While all this is going on, Kiwi has taken on a side project to create his dream game - one that’s so simple, you can play it with just one hand, leaving the other free for whatever else you need to do! We'd be honoured if you checked out Androsystem Idle - an incremental idle clicker game set in the far reaches of our universe, in the far, far future! The game is currently off at 10%, but we made it super cheap anyway. No DLCs or microtransactions too, because those suck! :) https://store.steampowered.com/app/2961920/Androsystem_Idle/

  • 0.97 - Merewood - 15 June 2024

    Hi everyone, as promised new content has arrived! Content Added new map: Merewood, along with new achievements Added new enemy race: Barbarians (look at GamePedia for details) Added new cards: Plunder (I, II, III) Added new sounds for most units, added charge sounds for some units Added post processing to the main menu Bug fixes Pylon no longer damages units when the game is paused Pylon no longer damages units which are under ground Enemy damage dealt to player units is now displayed in red colour Fixed a rare bug when the game wouldn't end in victory because an enemy unit did not die properly Mud should now place itself correctly aligned with the ground We're now moving onto the technical aspect of close combat and unit movement, because at the moment it sucks. We should have something nice for you soon on that front. As always we're taking in suggestions and hope to hear feedback on…

  • Lands Untamed - Update Preview - 24 May 2024

    As promised, now that some major reworks are complete and new systems in place, we're looking at adding in some more content! Originally this wasn't planned at all - all we had in mind were 5 maps with three unique races, but that's out of the window now, and we're adding in more. First, a couple of screenies. Please remember this is a heavy WIP. One of the things that we think we've done well with WuS since Oasis update came out is map variety. Personally I like challenges that force me to rethink my deck and present an unusual hurdle to jump over. Not unlike Oasis, you'll be very short on resources here. There is not a single resource node, so you might end up feeling some pressure here. Caravans will arrive from the back of the fort, safe from enemy incursions. You'll be able to utilise the Market building here, or go for a new approach... I'll preface further discussion with the dis…

  • 0.96a Hotfix - 16 May 2024

    - Cards can be dragged and dropped in deck building onto the cards list - Missile units will now attack correctly when offscreen (thanks to NF_Crenos for spotting and reporting that!)

  • Fates of Magic - 0.96 - 12 May 2024

    0.96 Changes Complete UI revamp Added Mage Tower (3 new cards). Spells appear on the left side of the screen and can be cast by clicking on them. Spells have a cooldown and can be upgraded in the building. Three spells are available at the moment. New sounds for goblins and swordsmen (more to follow on this front) Upgraded Engine and renderer version, should help improve performance on some systems but may cause unforeseen issues. Please report them if you encounter any. Also we encourage you to update your graphics drivers. Optimisation improvements Pathfinding improvements The end screen will now show when leaving the battle manually, giving you the gold you earned (before you'd not get anything unless town hall was destroyed) Guard mode is now a lot more restrictive, units will not chase after enemies unless ordered to do so. Exception is that melee units will go over to other melee…

  • Fates of Magic - Update - 7 May 2024

    Hi everyone! It’s been quite a while since our last post, for which I have to apologise. Things have been a little bit crazy, and on the technical front we bit off a little more than we could chew, leading to a massive delay in a content update. Since we've been keeping you bored for ages, let me kick things off with some pictures first. New UI It's never been a secret that WuS uses AI generated art (and we still do in place of static 2D images). Saying that, we have now had enough money to hire an artist to redesign the GUI for us, where I'm sure you'll agree he did a tremendous job! The entire UI has been overhauled - both in main menu, and in battle. We've added tooltips that explain all sorts of things that were missing, and everything should be a bit more clear. Here's a comparison shot with old UI (although you can also see new post processing and weather effects there!) New build…

Patch notes and updates

S.noRelease datePatch nameGID number
122 January 20251.01 - Minor Patch1789580505273441
221 January 2025Minor patch - Under Siege Map fixes1789039014503641
320 January 20251.01789039014472120
45 November 20240.98 - Blood and Bastion update6146943657174069806
520 September 2024Hotfix6341720536507184228
617 September 2024Hotfix6250522009531444206
716 May 20240.96a Hotfix5747233970419824966
812 May 2024Fates of Magic - 0.965768625435405723637
918 December 20230.9f1 Update5409450219987760688
1010 December 20230.9f Update5395938616805359600
1119 October 2023Minor patch5218041989042803168
1212 October 2023Engine update6438516944121885149
136 October 20230.9e - minor patch5220292521185601880
1430 July 20230.9d - Minor Patch5124584686257562339
158 July 20230.9b5124582150163319191
166 July 2023Patch 0.9a5124582150156857286
1722 April 2023Hotfix 0.7G5133583099802448979
1819 April 2023Hotfix 0.7F6539831519508199273
1918 April 2023Hotfix 0.7E6539831519503816061
2018 April 2023Hotfix 0.7 D6539831519503228647

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2091500
Live current players6
SteamPulse tracked peak261
Live count (today's peak floor)6
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateJan 20, 2025
DeveloperRedKar Devs
PublisherRedKar Devs, Hawthorn Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent78%
Positive reviews373
Negative reviews104
Total reviews477
Steam recommendations436
Achievements77
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2091500/

Short description

Warlords Under Siege is a mix of RTS and Roguelike genre, where you build a small city and defend it against continuous waves of enemies. Improve your assortment of weapons with each playthrough, unlocking new possibilities to beat the ever-increasing threat.

About this game

They are coming! There are hundreds of them! Prepare your city for defence and do not let them get in! Command your men, build high walls, improve the town buildings, and lead your mighty hero into the middle of the fray! Collect resources to build and improve your city and prepare for a siege! Recruit soldiers to sally forth against your enemies Select your hero and command them to defend key chokepoints. Collect experience points to upgrade them Decide which bonuses to pick at daybreak. Infantry improvements? Faster production? It’s up to you! Build and revise your card deck with upgrades to help you in your next playthrough Defend together with your friend in Multiplayer, or fight against them! Collect gold during the siege. Even if your city falls, you can use it to upgrade your next city! Spend it on unlocking new technologies, improvements, and card packs. Defend longer with each playthrough! And once you've done ALL that, why not to build your own levels in a level editor ?

Supported languages

English, Polish, Simplified Chinese, Traditional Chinese, Italian, Russian, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Turkish

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
22Steam Achievements
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany16Alkohol / Tabak Gewalt
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Warlords Under Siege's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Warlords Under Siege's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Warlords Under Siege at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$9.99$9.99No discountSteam Store

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7 Days to Die29,3095 October 2026 - 14:27:41 UTC124,449401,451The Fun Pimps
Football Manager 2627,8815 October 2026 - 13:17:10 UTC82,75036,155Sports Interactive

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