SPSTEAMPULSELIVE ANALYTICS
Sanguinite

Sanguinite Steam news

Goldshoe Games | 2026 | game

Coming Soon

GameSteam Store content

ActionAdventureIndieStrategy

  • Steam app typegame
  • Steam App ID2092030
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperGoldshoe Games

Sanguinite news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2092030
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperGoldshoe Games
  • PublisherGoldshoe Games
  • Parent gameNot available

Genres: Action, Adventure, Indie, Strategy

Company pages: Developer: Goldshoe GamesPublisher: Goldshoe Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Sanguinite Steam news

Sanguinite news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Controller Support Update - 11 August 2024

    I decided one day while sitting on my couch streaming steam games to my TV that Sanguinite would be an awesome couch game. This update focuses on adding full controller support to the game; all gameplay and UI navigation should be functional with a controller now. I think flying drones with analog input feels great and is the superior way to play the game. There are still some rough spots in the UI that need to be addressed-- any and all feedback is welcome! This is also a great step towards Steamdeck compatibility and (very long-term far future) possible porting to other systems. I've only tested using an XBox controller, but the game theoretically should be compatible with any controller. There's no button mapping yet, although that's definitely a future goal (for keyboard + mouse as well). Along with controller support, "rover" type enemies that previously and mysteriously were able…

  • Music Overhaul! - 6 March 2023

    An incremental update is out! Among some other small change, gorgeous new music has been added (thanks Emmaline Music!) This includes a new dynamic music system during missions based on proximity and faction of nearby enemies. Also, the turn-based orbit screen system has been reverted to the old real-time system based on general consensus. Thanks for all the feedback, it was extremely helpful! Unfortunately that means if you are on a save that was based on the turn-based system, your save might be toast. Sorry! (Feel free to try to load it, just know it's highly likely to be pretty borked.) Any and all feedback and discussion is welcome, preferably through the Goldshoe discord server! Again, a million thanks to everyone who has provided feedback! Just a few more brains pairs of eyes is worth so much.

  • Turn-Based Test - 21 February 2023

    I wanted to test out the viability of a turn-based orbit screen instead of a real-time system. The real-time system had its charm (it's satisfying to watch your ship orbit) but I found myself pausing a lot and trying to not waste tiny amounts of time. A turn-based system might be easier for new players to understand and play "optimally". Plus, now the time cost on lab projects actually have meaning! As always, feedback is immensely appreciated, either on here or on the Discord!

  • Alpha 11 Released - 11 January 2023

    Alpha 11 has been released! There was a lot of back-end code overhaul that unfortunately isn't very sexy to show off, but there have been some important front-facing updates as well. Short Changelog New "System Map" screen replacing the "Leave Planet" screen that can be visited any time Three difficulty settings New Xenocyte enemy, the "Popper" Mining nodes at mission sites Initial work on a secret alternate ending path Lots of QoL changes and UI improvements For a more comprehensive changelog (and all past changelogs), visit the goldshoe website! Roadmap I'm hoping to get updates out more frequently moving forward instead of smashing as many features into a few large updates. Things I'm tentatively planning on working on next: Better ease-in for new players (semi-hidden tutorial) Include Surface Battery missions as an alternative to normal hostile vessel attacks Improve the Fabricator…

Patch notes and updates

S.noRelease datePatch nameGID number
16 March 2023Music Overhaul!5070528176577669111
221 February 2023Turn-Based Test5059268099253705793

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