Get the Ball Rolling news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score90% positive
- Total reviews10
- Release dateAug 25, 2022
- DeveloperGET THE BALL ROLLING LLC
- PublisherGET THE BALL ROLLING LLC
Genres: Adventure, Early Access
Company pages: Developer: GET THE BALL ROLLING LLCPublisher: GET THE BALL ROLLING LLC
Get the Ball Rolling Steam news
Get the Ball Rolling news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Get the Ball Rolling Update 6 - 28 June 2023
Get the Ball Rolling Update 6: The Demo Update Patch Notes: -Added a coin shop to the mainland, hosted by a friendly sparrow vendor. -Added 475 coins to the mainland. -Coin shop has a total of 5 items for sale, starting with a key ball (demo and live build have different shop inventories after the key ball). -Added Climb graphics and sound. -Added Swim graphics and sound. -Improved Bomb Ball jumps. Bomb Ball explosions now send you in a reliable, predictable, aimable trajectory. -Player movement is no longer influenced by the character controller if there is no player input while in midair. -The player now sinks in water more appropriately (before getting the Swim powerup). -Added 4 collectable cosmetics. 3 player trails, 1 player model. -Added UI elements to toggle the new cosmetics after collecting them. New Demo out now! -Play Puzzles 1 through 5 (Out of 14)! -Explore the entire Main…
- Get the Ball Rolling Update5 - 8 May 2023
Get the Ball Rolling Update 5 I want the game to have a strong opening that leaves a good impression but is possible to complete in just a couple of minutes. Here are the results! Patch Notes: -New Intro Sequence! -Light Story Elements! -Made of 5 New Scenes. -5 New Portal Sets. -Some Fancy Tricks. -Feedback Welcome! Moving onward, I will be continue to focus on the early game with a Demo Build in mind. I believe a solid demo could do a lot of good for the game. Until next time, thanks for stopping by! Brandon Get the Ball Rolling
- Get the Ball Rolling Update 5 - 8 May 2023
Get the Ball Rolling Update 5 I want the game to have a strong opening that leaves a good impression but is possible to complete in just a couple of minutes. Here are the results! Patch Notes: -New Intro Sequence! -Light Story Elements! -Made of 5 New Scenes. -5 New Portal Sets. -Some Fancy Tricks. -Feedback Welcome! Moving onward, I will be continue to focus on the early game with a Demo Build in mind. I believe a solid demo could do a lot of good for the game. Until next time, thanks for stopping by! Brandon Get the Ball Rolling
- Get the Ball Rolling Update 4 - 4 April 2023
Get the Ball Rolling - Update 4 Patch notes: -Seamless third person portals! Puzzle entrances now have smooth third person portals. The camera decouples from the player on portal approach, allowing the player and the camera to straddle a portal. The system is still a work in progress, but it's getting very close. -Puzzle exits now apply appropriate rotation to the camera upon teleport. On portal approach, the camera would appear to change orientation if entering a portal system with any amount of rotation. Most puzzle exits have odd rotations. Now, the camera rotation is corrected on teleport. Seamless puzzle exits that allow for player/camera decoupling are not yet implemented. They are on the docket for the next portal pass. -Added a smooth camera zoom. The camera no longer teleports instantly to first person, close cam and default cam distances. Update 5 is under way! I'm back to foc…
- Get the Ball Rolling Update 3 - 11 March 2023
Get the Ball Rolling - Update 3: The Ring Patch Notes: -Beauty and gameplay pass on Puzzle 4: The Ring. Puzzle 4's new Ring World is over twice as large and has much more variety! Expect more game mechanics and challenges in this puzzle as the game develops! -Improved the player's rolling sound. Based on the old rolling sound, but tweaked to be much easier on the ears. -Added a high speed air whoosh sound effect. This sound occurs at high velocities and is based on the same velocity to volume code the rolling sound uses. -Added Jump and Double Jump sound effect, This has proven a useful audio cue to know when Double Jump has been used. GFX are next! -FOV and Camera sensitivity settings have been added to the options. These were previously only available through keyboard and controller button bindings. Update 4 is already under way! I will be focusing on improving portals, the UI/Menu, a…
- Get the Ball Rolling - Update 2 - 13 February 2023
Get the Ball Rolling - Update 2 Patch Notes: -Improved visuals and gameplay in the Intro Cave. -Improved visuals and gameplay in Puzzles 2 and 3. Multiple checkpoints have been added. -Improved power and key pickup effects. -Added a close camera transparency effect to the player. -Adjusted physics settings to achieve smooth rolling over seams in geometry. -Music now fades instead of cutting off abruptly when going from Main Menu to gameplay. Work has already started on the next patch! I will continue working to improve the first 30 minutes of the game and I will also complete a gameplay and visual pass on Puzzle 4: The Ring. Thanks for tuning in! Brandon Get the Ball Rolling
- Get the Ball Rolling Update 1 - 23 January 2023
Get the Ball Rolling - Update 1: The Controls Update Patch Notes: -Controller support has been added! Implemented Rewired (by Guavaman Studios) to support as many controllers on PC as possible. Menus are completely functional with a controller. All buttons and axes are rebindable on the controller, keyboard and mouse of your choice! -Split the game from 1 massive unity scene into many smaller scenes that load / unload dynamically to improve performance. -Reworked the save, load and hot reload system to utilize the new multi scene setup. -Reconfigured the save system to reference only necessary game objects instead of all game objects. -The above optimizations have improved load speeds. Game initialization takes a fraction of the time it used to (~2s vs 30s). -Improved Puzzle 1 visuals. Added moving platforms to puzzle 1. -Many bugfixes along the way. Let me know what you think of the up…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 8 May 2023 | Get the Ball Rolling Update5 | 5138087875095325135 |
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