- update 1.0 - 20 March 2023
Achievement will be added to inform progress within the game. You can see the description by raising the cursor. -- The language is now automatically applied and can be changed within the options. You can also start the stage with a mouse. Thank you.
- Optimization patch 0.9 - 22 December 2022
Optimization patch The algorithm where the monster is summoned is slightly modified This has shown a very significant effect and will help the player maintain 60 to 80 fps If you can feel the optimization, please leave a comment Your words will be of great help to future patches -Update -You can control the speed of the game in the In-Game Settings window. -You can turn pad vibration off and on in-game settings window -bugfix -Fixed a bug where the game sometimes crash when there is a pet -Fixed a bug where Autogard-related achievements were not normally applied
- Here comes the little ones 0.6~0.8 - 14 December 2022
-update -A pet is added Pets don't have any special skills, but they sometimes pick up EXP You can also meet cute pets at the camp -Adds a list to confirm the boss list -And a new boss be added to Dungeon Stage -When you're harmed by an enemy, vibrations are added -bugfix -Fixed a bug where the font was not applied -Thanks
- patch 0.5 - 30 November 2022
-update -Chinese has been added - Weapon passive skill improves the number of enemies to be dealt with 250 -> 150 Damage reduction on failure 20% -> 10% - Ghost's HP in Strange gardens is decreased - Zombie's HP in Strange gardens is decreased -bugfix -Fixed a bug where monsters appear when level up -Thanks
- patch 0.44 & 0.45 - 25 November 2022
-update 0.44 -I applied an optimized patch This can be maximized on low-end computers - Ghost's HP in Strange gardens is decreased 0.45 - Upgrade maximums for some attributes have been increased - Upgrade prices for attributes apply respectively (The total price of upgrades is similar) - The Reset Upgrade button is added - After clearing the Dungeon Stage for the first time, you can buy the keys at the store -Thanks
- patch 0.43 - 23 November 2022
-update -Suspicious garden boss's stamina is greatly reduced Instead of significantly reducing the physical strength of the boss in the suspicious garden, the timing of the boss's fury is accelerated. - Stage 2 The monster summoning pattern in the dark cave changes - *Sharpen Weapon* There is a slight increase in the probability of the appearance of weapon polishing - *Realization* The additional amount of experience of enlightenment increases by 10% -> 20% It also increases the experience of knight characters to 20%. -Thanks
- 0.42 patch - 22 November 2022
-optimization If there's a lot of monsters and it's lagging, it's lagging less than before -update - exp doesn't stick out to the opposite side of the character - As soon as you learn the ultimate shield, the normal shield turns into the ultimate shield - Volume settings are subdivided - Options are added to the main screen - Options add window/full screen setting function Thanks
- Optimization patch - 18 November 2022
- Improvements Large-scale optimization patches have been carried out throughout the game It's okay if you grow up without a problem and catch monsters well, but if you run away without catching monsters, it's lagging and it takes a long time to die or escape. This has led to game-wide optimization, which seems significant. (Monsters may still accumulate ridiculously or temporarily stutter due to effects) If you press Play after patching, it may take some time to start the game This is only done at the first play due to many changes, so you can play normally if you wait Thank you!
- Update Controller patch 0.4 - 15 November 2022
update - You can now play as a controller. - You can use any direction key without setting the key - Some skills have been modified to fit the pad operation - The number of monsters in the suspicious garden is greatly reduced Instead, the monster's HP increases in part - Minigolem's HP is reduced bugfix - Fixed a bug where the back button failed - Fixed a bug where the "strengthen weapon" skill results were not visible Thank you -
- Update achievements patch 0.3 - 30 October 2022
update - 26 additional achievements will be added - The dungeon stage adds easy level and hard level - Less monster disposal requirements for initial quests - Suspicious Garden: Boss Physical Fitness Down bugfix - Mr.Jack fixed a bug that increased maximum physical strength when choosing chain mail - The king of wild boars fixed a bug that sometimes disappeared off the map Thank you -
- patch 0.22 - 20 October 2022
update - Two additional skills will be added to the skill store - The End Game button will appear - Now it's easier to get the Wizards character - The suspicious garden stage produces less monsters, and the ghost's stamina is slightly reduced bugfix - Fixed a bug where the quest was sometimes invisible - Fixed a bug where Mr. Jack was not seen on the main screen - Fixed a bug where the game was interrupted with an error message when the stage ended while the Wallwind skill was continuing Thank you -
- patch 0.21 - 8 October 2022
update - The berserker's maximum HP is reduced (60 -> 55). Instead, passive increases from 20% to 25% of the maximum HP. - Your chances of increasing your maximum HP are reduced. - You can see the difficulty at the top of the screen. bugfix - Fixed a bug where heavy monsters gave too much experience - Fixed a bug where monsters overlapped and moved Thank you -
- The creepy guys are coming. patch 0.2 - 6 October 2022
halloween - Halloween celebration new stage "Strange Garden" is added - You can enter if you clear unlock quest - If you kill the boss, you can get a Halloween present. - Beat the pumpkins. update - The sound settings will now be saved - You have adjusted the volume of some sound effects - Volume has been adjusted for some BGM - The damage to the beginning of the pumpkin is increased (the final damage is the same) - It makes the spider's identification more distinct - Now, at the Easy level, you don't lose Gem even if you die bugfix - Fixed a bug where emoticons do not appear when probability skill is successful - Combat training fixed a bug that was not seen in level 2 and above
- patch 0.16 - 3 October 2022
update - Optimization has patched - Now, when you kill an enemy, there's no more debris - If you kill an enemy, exp will bounce up Reduced the number of lag-causing factors throughout the game - Success and failure are now emojis when you select a probabilistic skill! - I reduced the size of the skill damage text a little bit bugfix - Thank you -
- patch 0.15 - 29 September 2022
update - Stage 4 "Dungeon" boss becomes more aggressive! Also, the boss of the dungeon has a significant reduction in max HP - Spark, shield, and energy bolt damage is slightly reduced bugfix - Fixed a bug where a probabilistic boss appears fixedly Thank you Have a nice day. -
- patch 0.14 - 26 September 2022
update - Difficulty level selection is added - The amount of gold acquired at the end of the battle has increased significantly bugfix Thank you Have a nice day. -
- trailer update - 23 September 2022
A new trailer video has been added! Please enjoy it https://youtu.be/H1c0IGJcZhc
- New Boss patch 0.13 - 22 September 2022
update - A new boss will appear on stage 3 - Two more boss quests are added. -developed all 18 of the ultimate skill bugfix - Fixed a bug where skills were used multiple times in certain situations. Thank you Have a nice day. -
- patch 0.12 - 17 September 2022
update - If you've eliminated the boss, you'll get gold differently from stage to stage - "Language" button be added -I lowered the lag of the game The optimization will continue to take place bugfix -Fixed a bug where the gold you get when you kill the boss is marked lower than the actual amount of gold you get Thank you -
- UI update & New Skill 0.11 - 16 September 2022
update - New skills are added! Please check it at the store!! - EXP requirements at higher levels are reduced so that you can take more diverse skills With this measure, you can feel the difficulty of the second half of the game a little easily! (However, due to the above measures, the amount of initial experience gained has been slightly reduced) -Reduced damage at low levels of some skills (sword, axe, crack) - We need more GOLD, so I've increased the amount of GOLD you earn -Skill Selection Window UI has changed! And when you select an active skill, a description of the skill is added! bugfix Thank you -