- 2.0.5 - April Fools Patch - 31 March 2026
You may find the invaders have a sense of humor on April Fools day tomorrow!2.0.5 ChangelogAdded a small April Fools cosmetic gagAdded V-SYNC toggleFixed a couple task-engine crashes related to trigger orderFixed controller menu input issues in the deck scene and bud's factoryAttempted performance improvements / memory usage improvementFixed a few localization / text mistakes
- 1.5 MILLION hours & DiceVaders Demo Out Now! - 21 February 2026
~ StarVaders News ~We've just crossed over 1.5 MILLION hours played! That's insane, that's like 171 years, I wasn't even born that many years ago, it's older than me!!A lot of big discussions happening behind the scenes at Pengonauts, we're working on some big things!Also... Console Ports & Mobile News......... soon??fanart by Longcx ~ Happy Chinese New Year!!The DiceVaders Demo is now live! The demo contains a great sneak peak at the gameplay in the full game. Your progress will be transferable as well! Try the first three Commanders on the first 3 difficulties, as well as a special Daily Challenge mode! This demo is available in Simplified Chinese, English, French, and Japanese. Enjoy!!Join our discord server for fun events and discussion, and a RAFFLE too!Some FULL GAME Teasers...In the FULL GAME, you can unlock THE OVERSEER, a commander that lets you mix and match two different comm…
- DiceVaders Playtest & Patch 2.0.3 - 20 January 2026
Heya everyone! Hope you're doing well in this new year!We're happy to announce that the playtest for DiceVaders is live now! DiceVaders is a roguelike dice-game in the score-attack genre in the same universe as StarVaders. Roll dice, build synergies, get big numbers, and try to reach the increasingly challenging targets!In DiceVaders, you will play as Commanders - powerful alien invaders that are attacking the Earth! Just like in StarVaders, each character will have their own unique abilities and unique artifacts that only they can find during the run. You'll be able to unlock over 10 commanders, each one based on the bosses from StarVaders!In this game, you'll be building an army of (very familiar) alien invaders, using positional and archetype synergies to create powerful combos and gain high scores. If you've played games like Luck be a Landlord, Nubby's Number Factory, or Ballionair…
- Patch 2.0.0a - 5 December 2025
Changelog:Added a new system to load custom localizations files into the game! You'll need to add a .json file to the save folder, feel free to contact us for more information about this.Fixing an issue where the entire cutscene for Min & Max is not playingFixing the timing for Sol Siphon (it didn't work for cards drawn start of turn)Fixed a few missing tags for new content in 2.0Fixed issue where you could double-upgrade a card.Fixed random items spawning into pickups (like the max autobomb going into the pickups in the ultimate ending fight)
- Nominate StarVaders for a Steam Award! - 24 November 2025
NOMINATE STARVADERS FOR A STEAM AWARD YOU TWERPS!!- MIN, THE GREATEST OF ALL TIME
- StarVaders 2.0 Out Now! - 21 November 2025
Quick note, we are having a DAILY DEAL starting on the 22nd, the game will be 25% off! We are also happy to tease our NEW GAME in the StarVaders universe... DICEVADERS! The roles have been reversed! Take control of the invaders to defeat the Earth in our new dice roguelike. Sign up for the playtest and wishlist on the Steam page! 2.0 - Min & Max's Cosmic MisadventuresHey all! Thank you so much for joining us on our journey, it's been a long development time and we are finally ready to put the final bow on the game (for content at least). The 2.0 update is out now!\ Added Min & Max!There are two new pilots to play with! Min is a Gunner pilot and Max is a Stinger pilot. Discover their unique gameplay styles, new cards and new artifacts! There are over a dozen new unique cards and artifacts to play with for both Min & Max, we hope you enjoy!There are now 4 pilots for each class, bringing t…
- StarVaders 2.0 Coming Soon! - 30 October 2025
Hey everyone, happy 6 month anniversary for StarVaders! We released exactly half a year ago, and things have been looking great! The highlight of the next update will surely be the two new pilots, so let's tease them a bit:Introducing... Min!Min is a new Gunner pilot, with a mechanic based on Quarks:Whenever a Quark enters your hand, immediately purge it, draw 1 card, and randomly launch an Auto-Bomb near invaders.Min's starter artifact is the Omega Gate, which gives you a Quark whenever you burn a card!Being a chaotic little gremlin, Min loves card draw and generating Quarks to decimate the grid. There's a whole bunch of fun synergies and toys that come with Min's gameplay style, but it is always chaotic and bombastic!Min is inspired by the mechanics of one of my favorite characters in roguelike deckbuilding - check out Touhou: Lost Branch of Legend, a fun twist on the genre! After fin…
- 1.2 - Night of the Invaders + New Wildfrost & Slay the Spire Bundles - 25 September 2025
FYI we are gonna be in the Autumn Sale with a discount starting on the 29th. We're also in 2 new bundles with some of our favorite games: Slay the Spire and Wildfrost! With the "complete the set" option, you can get any game for cheaper if you own the other one!Get Slay the Spire x StarVaders BundleGet Wildfrost x StarVaders BundleWithout further ado, check out what's new in the 1.2 changelog:1.2.0 - Night of the Invaders: \ 6 New InvadersWith 2 new invaders for each act, that brings the total to 10 invaders per act ~ increasing the variety for the whole game! These invaders create scary new challenges for the player to play against, and making that choice of which fight to battle a bit more deep.Discover these new mechanics for yourself! You will need to unlock them with the timeline divergence meta-progression by playing a few runs in the new update.\ Full Moon PackHarvest season is u…
- 1.2 Coming Soon, Patch, and Cloud Saves - 3 September 2025
The Steam cloud saves finally work on MacOS! It should also be working cross-platform as well. The backup-save system we made is still in place as well, in case there are more trouble ahead. This is a smaller patch, in preparation for 1.2, adding a few more suggestions and fixing some bugs. 1.1.1 Changelog: Steam cloud saves should now work on all platforms! Chess pieces now avoid moving behind the Grandmaster Added a toggle to use a 2D Planet, for any players having graphical issues with the 3d planet model. Tweaked some of the encounter generation to avoid bad encounters. Combo now resets at the start of your turn for better timing with the Time Angel. Fixed Toy Bomb previews with Red Giant Added missing tags for Nova Control Fixed Bash and Last Resort not counting as "push" cards Fixed invisible cursor on rewinding Fixed sometimes the artifact reward on the globe scene goes out of th…
- 1.1 - Beach Episode ~ Our first major update is live! - 24 June 2025
FYI we are gonna be in the Summer Sale with a 10% discount starting on the 26th.It's finally Summer (in the northern hemisphere) and the pilots are enjoying a well-earned break after fighting invaders in countless timelines. Check out what's new in the 1.1 update below!We've also finally reached over 2000 overwhelmingly positive reviews at 98%! It's honestly so insane to me, I never would have thought so many people would enjoy our very wacky, very specific design philosophy. I've thanked you all so many times already but you really don't know how helpful it is to us indie devs.If you missed it, here's a recap of what we've done between 1.0.0 and 1.0.7:1.0.0 ~ 1.0.7 Notable Updates Recap:Added Savescum Mode and Infinite Chronos assist mode togglesBuffed Roxy and Noel's starting decksImproved the clarity and balance of the True ending and Hemophage boss fights to make them feel better to…
- More Teasers & Future Updates - 18 June 2025
Just wanted to update y'all that the 1.1 update is planned to release on June 24th! We are releasing around that time to align with the Steam Summer Sale, during which we will have a discount - keep an eye out for it if you haven't gotten the game yet!Our Beta branch has been live for the last 2 weeks and the update is almost ready - we're finalizing localization and a few art assets as well as fixing a few remaining bugs.Some More Teasers!Min Squish Animation Play Volley Ball!EggIf you'd like to play the update early, feel free to join the Beta branch! Access information can be found in our discord server or in the QQ group.Supporter PackThere have been people asking for more Supporter Packs, we really appreciate the support and enthusiasm! But to clarify, our current plan is to continue to add additional skins to the current Supporter Pack. So you'll only need to buy it once but have…
- Update 1.1 Teaser & Beta Announcement - 31 May 2025
Hey pilots! Hope you are all doing well! It's been exactly 1 month since our full release and we've been so happy to see the response from you all! A lot of gratitude for all the feedback and reviews you have left us, they've helped tremendously. Following that, we're excited to announce that the game is doing well enough for us to continue improving it and adding more content with free updates, starting with the 1.1 update coming in two a few weeks! Update 1.1: Coming Soon! We've been pretty busy during release month fixing a lot of the major bugs and crashes that have been reported, but now that things have stabilized a bit better we will be slowling down our rate of patching to work on bigger content updates. Here are some of the planned new content that will be available in the 1.1 update: Sandbox Settings: We've added a bunch of customization features since release based on player…
- StarVaders is deck-building meets grid-based tactics and it's basically perfect - 23 May 2025
StarVaders from developer Pengonauts is a colourful and action-packed mix of a deck-builder with fast grid-based tactical combat and it's a thoroughly great time. I've never seen another game so smoothly blend these two together. I'm hooked on it. Read the full article here: https://www.gamingonlinux.com/2025/05/starvaders-is-deck-building-meets-grid-based-tactics-and-its-basically-perfect/
- 1.0.7 - Fixer Upper - 22 May 2025
UPDATE - I'm rolling back this update for today, there's a critical bug for new bootups. Will update when we figure out what's going on. Sorry about that! UPDATE - Update is live again! More bug fixes! And we've reworked some of the Hemophage as well. Hemophage 2.0 Based on feedback we're smoothening out some of the awkward parts of the Hemophage, and allowing more options to deal with it so it's not a pain to fight. No longer becomes Immune while splitting (you can keep hitting it with repeated cards to deal more damage, but it will split into more Hemocytes) In the "Final phase", no longer recombines with Hemocytes and only keeps 1 HP. Added more text for describe the Hemocytes. Reduced total HP again. Delayed attacks (like Titan Rocket or Auto-Bombs) now correctly trigger before the Hemophage absorbs its Hemocytes. Other: Fixed issue with our save backup system, wasn't working for ce…
- 1.0.6 - Call for Backup! - 16 May 2025
More bug fixes and a new backup system for save files - in preparation for enabling Cloud Save for Mac. We're almost done with all the major reported bugs! There's a few things we're struggling with (looking at you performance issues), but we're making progress. Save File Backup System: We implemented a backup system that will backup your progress (unlocks, achievements, etc), so that if you lose your main save file, the game will automatically grab from the backup file and restore your progress. This is in anticipation of enabling Steam Cloud saves for Mac, because Steam WILL delete your save files without warning. In 1 or 2 weeks we will enable Steam Cloud saves on Mac, so if you are on a Mac, you should definitely play at least once on this patch to make sure your unlock progress will be saved. You will likely lose your run history and any on-going run, so please do backup those if t…
- 1.0.5 - Squashing Bugs - 9 May 2025
Today is a smaller patch - we've been very busy! We've tackled many of the easier "game-breaking" bugs and crashes so now we're onto the harder ones. We're aware of some screen resolution issues, lag and stuttering / freezes, those will take some time to solve - sorry about that, but we are investigating. Thank you for all the reports, they are really useful for helping us crack some of these. Notable changes in this update include: Losing during Act 4 now counts as a Victory Added a toggle for "Pause in Background" (default is to not pause now) Shelled's Immunity now only triggers during your turn. Added an Cancel prompt on the top right screen for when you are stuck in a selection and must cancel. Other: Added CN localization mention in the credits Fixed Hook Jab not pulling entities into holes Fixed Void Rifts spawning Void Rifts onto Charge Traps when you have Scavenger and Booby Tr…
- StarVaders Hits 500 Reviews! - 7 May 2025
Hey everyone! We honestly can’t believe we’re saying this so soon after our launch but we have just reached over 500 reviews and are now ranked as Overwhelmingly Positive by Steam. This is a dream come true for us, and one that we couldn’t have reached without all of your support! Thank you so much for reviewing our game, our first few days have been full of reading feedback, planning future content and squashing bugs. Please keep them coming, it helps us a whole bunch! We've not just been squashing bugs, here's a few other things we've deployed since release: Balance Changes based on feedback QoL improvements for the true ending Game customization options including a save scumming mode More to come! We're keeping an eye on everywhere, including the Steam Forums and our Discord. Much Love, The Pengonauts Team
- 1.0.4 - Roxy's Revenge - 6 May 2025
First up, a warning: IF YOU ARE PLAYING ON MAC, BACKUP YOUR SAVE FILES. We will be adding Steam Cloud support to Mac soon, but are unsure how it will affect the game if you played on multiple devices. Our apologies if something happens to them! For anyone looking for save files for the MAC version. It's at "/Users/USERNAME/Library/Application Support/com.Pengonauts.StarVaders". --- Hope you all had a great weekend! Got some great feedback from a very wide range of types of players, they've all been super useful! We're only 3 people on the team (2 programmers and 1 artist), so it will take some time to fix everything, but we're hard at work! Here are some of the notable changes in this patch: Roxy's New Starting Deck 5x Shift 2x Fire! 2x Triple Fire! 1x Nova Bomb Roxy is the weakest pilot on higher difficulties, but her deck is great to introduce the game with - so what I did was keep th…
- 1.0.3 - Day 2 Patch - 2 May 2025
Heya, another day, another patch. We really appreciate all the bug reports and the feedback that's been coming in! Some notable changes in this update include: A new Save Scum extras option that makes it so when you exit and resume an encounter, it starts from start of the fight instead of where you left off. Overseer Phase 2 transition now resets your energy and draws 3 cards for you Tweaked some of the encounter algorithm to create less "really bad" encouters. Other: Fixed gamepad input resetting when rewinding Fixed a Nessie task engine crash when it eats a bomb in phase 2 Fixed Chain Lightning and Translocate, now playable without summons Fixed Salve causing everything to become free when combined with Cold Star Fixed not having any rewards anymore when using Infinite Rerolls to reroll rewards for a long time Fixed some visual bugs in the glossary involved artifact & their completio…
- 1.0.2 - Day 1 Patch - 1 May 2025
Wow, it's been great to see all the feedback so far. We've added a few more options in the settings menu for you to customize how you wanna play the game. Although the "axolotl's prefered way" to play remains the same, more options never hurt anybody! Sorry if you encountered that major looping softlock when losing in the Overseer fight, this has been fixed! If you are still in a run and it is still not working you might need to delete that run from the main menu (or abandon the run). New Gameplay Options Added a button in the settings to unlock only pilots and the daily run Added an Extras option to made Chrono Rewinds during the encounter NOT reshuffle your deck. Added an Extras option to give infinite Chrono Tokens. Other Added an option to remove the "F2 Bug Report" prompt Buffed Noel, she now starts with an Artillery Fire! Added the Bomb keyword to entities that are considered Bomb…