EvoLife news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 6 October 2026 - 04:44:28 UTC
- SteamPulse tracked peak19
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score86% positive
- Total reviews29
- Release dateSep 16, 2022
- DeveloperMihaly Sisak
- PublisherMihaly Sisak
Genres: Simulation, Early Access
Company pages: Developer: Mihaly SisakPublisher: Mihaly Sisak
EvoLife Steam news
EvoLife news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- EvoLife v0.9.11 - 29 March 2026
Fixes a bug where a biomaterial would connect to a cell, even when that connection should not be possible according to the biomaterial ruleset. Thank you "Meow?" for reporting the issue with clearly defined reproduction steps!
- EvoLife v0.9.10 - 1 February 2026
Added visualizations for cell-created connection origins Fixed an organelle gui bug that occurred when viewing multiple cell infos simultaneously Fixed a bug where connection organelles have not cleaned up after themselves after being overwritten (thank you tbagdatortoise for the report!)
- EvoLife v0.9.9 - 18 January 2026
EvoLife v0.9.9 is here, I updated the savefile list window to provide more info about the savefiles! The use case: You create a world, set it to fast forward, with autosave enabled. You leave it running for days, weeks, and now you have a lot of savefiles. You use the savefile list to visualize the sequence and start your evolutionary microbiology archeology journey, discovering what evolution cooked up. Toggle the savefile physics stats plot, which was the only savefile list plot available in older versions. Toggle physics stats plot legend Toggle species population count color plot. Each coulomb is a savefile, and the colored blocks represent cells alive in that color. Easy way to locate species, visualizes the evolutionary process well. Due to performance reasons not all species can be visualized, micro-species are summed together as the gray area on top. Loving how this visualizatio…
- EvoLife v0.9.8 - 19 December 2025
Faster saving (new saves use the multi-threaded zstd algorithm instead of deflate) More world gen options (offsets, rock sprays), in preparation for the seasons feature Evolving now has a chance to duplicate a DNA piece from an existing one then modify it randomly, suggested here Fix siphon organelle generating infinite energy out of nothing Fix mass delete tool deleting world border
- EvoLife v0.9.7 - 15 August 2025
Fixing issue where the game would hang for 1-2 seconds clicking on the "open world" tab when you have a lot of Steam Workshop items downloaded Fluid wall hole plugger implemented, during world generation fluid wall holes in rocks that can be plugged adding one fluid wall cell will be plugged. Does not work when plugging requires 2 or more fluid wall cells.
- EvoLife v0.9.6 - 10 August 2025
Fixed a bug where loading saves made before version v0.9 would show crazy high memory usage %
- EvoLife v0.9.5 - 10 August 2025
Fixing a bug introduced in v0.9.3, overzealous DNA validation zeroing out valid DNA opcodes.
- EvoLife v0.9.4 - 10 August 2025
Small fix where some DNA state would not display properly on the GUI
- EvoLife v0.9.3 - 10 August 2025
Managed to reproduce the cell info crash. Fixed it.
- EvoLife v0.9.2 - 10 August 2025
Another after coffee thought where the cell info crash could come from possibly fixed. As stated before: A lot of you reported crashing while requesting information from a cell. Sadly I am not able to reproduce the issue, so I can not guarantee this is a 100% fix, but better than nothing.
- EvoLife v0.9.1 - 10 August 2025
Internal cleanup work started, should result in no visible changes but less crashes. A lot of you reported crashing while requesting information from a cell. Sadly I am not able to reproduce the issue, so I can not guarantee this is a 100% fix, but better than nothing.
- EvoLife v0.9 - 31 July 2025
New hormone system based on Simulife videos Every cell have 16 hormone levels. Each cell can set its own internal level. If a cell is colliding with another cell (surface protein bits needs to be matching) or a cell is connected to another cell with a connection, the hormone level propagates. If one cell sets its internal hormone level to 10, then colliding and connecting cells will have hormone level 9. The final value is always max(internal level, neighbor level - 1). New DNA opcodes Jump (E/hp): Jump in DNA code based on current E and hp levels Jump (h): Jump in DNA code based on current hormone levels Set hormone: Set hormone level from DNA code Modified DNA opcodes Fission: New connection mode (tri), creates a triangle with original cell and one cell connected to that Jump (reg): The original jump DNA opcode, now can jump on register validity and data value New behavioral logic (DN…
- EvoLife v0.8.15 - 7 June 2025
Added cell upkeep cost. Default 0, cost the cell upkeep_energy_cost * cell_mass every game tick to stay alive. Settable as a world constant.
- EvoLife v0.8.14 - 7 June 2025
Bugfixes: - Size organelle delta mass and radius now correctly clamps to min-max values that can be handled by physics engine - Biomaterial breakdown organelle now generates with (cooldown * E_using) > (biomaterial_E / 2) true - Fission now resets internal timers in heal, produce biomaterial, break down and siphon organelles Thank you Eva and Thk for finding these issues!
- EvoLife v0.8.13 - 24 May 2025
Bugfixes: - Setting constants directly on the new world interface working again - Biomaterials making too many connections with gas bubbles fixed - Better Ctrl key tracking for the GUI, hopefully more difficult to trip up - Hopefully fixed the DNA tree appearing in wrong colors, were not able to reproduce, fix based on googled nvidia driver bug workaround - Setting biomaterial properties after world creation works again - DNA opcode "wait" now correctly waits for one or two events Feature add: - DNA opcode "RC input" now has cheat-like properties, optionally giving cells infinite youth, hitpoints and energy. This organelle does not occur naturally, only if the user adds it to one of its creations. It helped me to debug and left it in.
- EvoLife v0.8.12 - 19 May 2025
Fixing a crash when filtering organelles
- EvoLife v0.8.11 - 19 May 2025
Fixing a bug in World Constants: Smell: Color reporting an ImGui error
- EvoLife v0.8.10 - 16 May 2025
Fixing bug mentioned in https://steamcommunity.com/app/2102770/discussions/0/591771273907980592/
- EvoLife v0.8.9 - 13 May 2025
Accidentally disabled Steam Workshop in v0.8.8, re-enabing
- EvoLife v0.8.8 - 11 May 2025
Fix built-in species not mutating in 1 out of 64 cases New tool: Add circle tool -> Add rock wall. This serves as a quick fix for easier to add rock formations until I develop a proper rock adding tool. This is a line tool that adds both a fluid wall and a static rock wall
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 June 2026 | EvoLife v0.10 | 1834602721185746 |
| 2 | 29 March 2026 | EvoLife v0.9.11 | 1828441623107836 |
| 3 | 1 February 2026 | EvoLife v0.9.10 | 1823191198609815 |
| 4 | 19 December 2025 | EvoLife v0.9.8 | 1819386365095619 |
| 5 | 15 August 2025 | EvoLife v0.9.7 | 1808061939378466 |
| 6 | 10 August 2025 | EvoLife v0.9.6 | 1807332909666789 |
| 7 | 10 August 2025 | EvoLife v0.9.5 | 1807332909665434 |
| 8 | 10 August 2025 | EvoLife v0.9.4 | 1807332909661808 |
| 9 | 10 August 2025 | EvoLife v0.9.3 | 1807332909661365 |
| 10 | 10 August 2025 | EvoLife v0.9.2 | 1807332909660495 |
| 11 | 10 August 2025 | EvoLife v0.9.1 | 1807332909659984 |
| 12 | 31 July 2025 | EvoLife v0.9 | 1806698490679312 |
| 13 | 7 June 2025 | EvoLife v0.8.15 | 1801617199464187 |
| 14 | 7 June 2025 | EvoLife v0.8.14 | 1801617199461886 |
| 15 | 24 May 2025 | EvoLife v0.8.13 | 1800357164482033 |
| 16 | 19 May 2025 | EvoLife v0.8.12 | 1799817379604098 |
| 17 | 19 May 2025 | EvoLife v0.8.11 | 1799817379602750 |
| 18 | 16 May 2025 | EvoLife v0.8.10 | 1799817379503225 |
| 19 | 13 May 2025 | EvoLife v0.8.9 | 1799088287993401 |
| 20 | 11 May 2025 | EvoLife v0.8.8 | 1799088287924713 |
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