SPSTEAMPULSELIVE ANALYTICS
Age of Gladiators Reforged

Age of Gladiators Reforged Steam news

Creative Storm Entertainment | Mar 27, 2023 | game

Released

1players observed · 24 September 2026 - 05:45:06 UTC

RPGSimulationSportsStrategySteam Store

  • Latest observed players1 · 24 September 2026 - 05:45:06 UTC
  • SteamPulse tracked peak121
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score54% positive

Age of Gladiators Reforged news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 24 September 2026 - 05:45:06 UTC
  • SteamPulse tracked peak121
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score54% positive
  • Total reviews41
  • Release dateMar 27, 2023
  • DeveloperCreative Storm Entertainment
  • PublisherCreative Storm Entertainment, Vincennes Group

Genres: RPG, Simulation, Sports, Strategy

Company pages: Developer: Creative Storm EntertainmentPublisher: Creative Storm Entertainment, Vincennes Group

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Age of Gladiators Reforged Steam news

Age of Gladiators Reforged news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Announcement: Sector Unknown - A Sci-Fi cRPG - 9 March 2024

    I would like to take a moment and announce my next game, a cPRG titled Sector Unknown. https://store.steampowered.com/app/2734270/Sector_Unknown/ After creating quite a few strategy games as an indie (and mostly solo) developer, I decided, perhaps quite insanely, to create an cRPG instead. This is the genre that I find myself playing and enjoying the most, from classics such as Baldur’s Gate 2, Fallout 2, Fallout New Vegas, Knights of the Old Republic, Mass Effect, to more contemporary games such as Pillars of Eternity, Outer Worlds, Colony Ship, Trudograd, Underrail, and Encased. In short, I really, really like RPGs, and especially ones that use an isometric angle of gameplay. Sector Unknown is sort of my love letter to both the classics and the contemporaries. I think I’m better suited for telling a story than number crunching strategy games (as evidenced by my mixture of reviews in t…

  • Age of Gladiators Reforged - v1.30 Update - 25 November 2023

    Small update based on feedback in the forums. Penalties are now applied to combat stats instead of attributes (this was causing confusion when leveling up in the past) Increased chances of side missions triggering Fixed bug with enemy gladiators and last breath Sleeping and shelter tooltips updated Fixed Hesitant tooltip

  • Age of Gladiators Reforged Has Launched! - 27 March 2023

    Thanks for your patience last week with the delay. Age of Gladiators Reforged has now launched (a few minutes early even!) I hope you all enjoy the new version of the game. It was a lot of fun for me to revisit my first foray into game design. Looking at my old code I had to shake my head. This one is a complete remake from scratch - the nice thing as well is that it can be updated far easier than the old version. Thanks again to all the previous fans of the series and to perhaps some news ones as well!

  • Age of Gladiators Reforged - Monday, March 27th, 11:30 am Eastern Time Launch - 26 March 2023

    Hey all, Just a quick note: Age of Gladiators Reforged is on track to be launching on Monday, March 27th at 11:30 AM Eastern Time. Will keep you all up to date!

  • New Release Date - March 27, 2023 - 7 March 2023

    Hi All, The game has been approved by Steam, but with the Steam Spring sale coming up, I've decided to move the release date to Monday, March 27th. Apologies for the delay. Hope you enjoy the game - it was a lot of fun and also brought up a lot of memories going back to my first game and revising it to the modern era. Cheers!

  • Age of Gladiators Reforged - Changes - 3 February 2023

    Hey all, When I first launched the original Age of Gladiators, I was still learning a ton about the industry and programming in general. I managed to use an engine cobbled together in C++ when I didn't realize Unity or Unreal existed. I decided about a year ago to update Age of Gladiators in Unity, first just to see how it would look and function hypothetically in a new engine - but then I kept going with it until the game was complete! Along the way I made numerous changes to game systems, added quality of life additions, and updated the UI to something a bit more fitting for this day-and-age. Here is a small list of the changes I managed to make: Complete UI reworking Damage Mitigation now fed by agility and reflexes as well Reworked the city advancement mechanics by adding a few more options to moving cities Age incline and decline of gladiators more drastic Staff, Lender, and more p…

Patch notes and updates

S.noRelease datePatch nameGID number
125 November 2023Age of Gladiators Reforged - v1.30 Update5382426458982727669

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