SPSTEAMPULSELIVE ANALYTICS
Order Automatica

Order Automatica Steam metadata

New Beings | Q2 2026 | game

Released

6players observed · 22 September 2026 - 16:52:28 UTC

IndieStrategySteam Store

  • Latest observed players6 · 22 September 2026 - 16:52:28 UTC
  • SteamPulse tracked peak41
  • Units sold (VGI)1,507
  • Revenue (VGI)$5,774
  • Review scoreNot available

Order Automatica metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players6 · 22 September 2026 - 16:52:28 UTC
  • SteamPulse tracked peak41
  • Units sold (VGI)1,507
  • Revenue (VGI)$5,774
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateQ2 2026
  • DeveloperNew Beings
  • PublisherNew Beings, better. publishing

Genres: Indie, Strategy

Company pages: Developer: New BeingsPublisher: New Beings, better. publishing

Top Steam chartsTop 100 gamesGame directorySteam Store page

Order Automatica Steam metadata

Order Automatica metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2105840/metadata
Steam Storehttps://store.steampowered.com/app/2105840/
Steam Communityhttps://steamcommunity.com/app/2105840
PCGamingWiki search
IGDB searchSearch IGDB for Order Automatica

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

$4.79 (20% off from $5.99)

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Custom Volume Controls, Mouse Only Option, #category_playable_at_your_own_pace

Achievements

19

Platform releases
  • Steam 4 September 2026
  • Xbox 4 September 2026
  • PlayStation 4 September 2026

Latest Steam announcements

  • Tiny balance change and some small fixes - 21 September 2026

    Hi all,Another small update today, and the first one that includes a small balance change : )I increased the scaling for an end game enemy called the Golden One. Now, I didn't go too wild with this because I'm still feeling out the best way forward. But I think for most players this will be a small improvement to how this feels when they get to it for the first time. I know there are a lot of people who have pushed this portion of the game to it's absolute limit and I don't think it will change much for them - however, I'm thinking of ways to make it more interesting for those people as well down the line.So here's the full update list: - increase scaling of golden one- fixes units dying in super speed- fix for triggering cell effects multiple times- fix for spamming draw again- make super speed a little faster, add tilde/backquote as better hotkeyThanks again to everyone giving feedbac…

  • 1.00.24 - 21 September 2026

    - increase scaling of golden one - fixes units dying in super speed - fix for triggering cell effects multiple times - fix for spamming draw again - make super speed a little faster, add tilde/backquote as better hotkey

  • Overkill Hotfix and Small Update - 14 September 2026

    Hi all,Big apologies to anyone this affected, but it looks like I broke the saving of overkill numbers on my last update. It was brought to my attention that the record for overkill on each rank was not being saved correctly if you closed the game and opened it back up (even if it was showing the correct numbers during your playthrough before closing). If this happened to you I would be happy to work with you to fix your save so you don't have to redo anything you don't want to. The easiest way to do so would be to join our discord and drop me a message so I can work with you directly. Discord link: https://discord.gg/qYPKKX7CbkThis should be fixed now on version 1.00.23. You can check that version shows on the bottom right of the game when you open it.Again, really sorry about that!Smaller things included with this hotfix/update: better display for really high numbers and true cap for…

  • 1.00.23 - Hotfix and Update - 13 September 2026

    Hotfix a problem for saving overkill numbers Better display for really high number True cap for attack and defense

  • Higher Speeds & Higher Numbers - 11 September 2026

    Three whole days for an update!! I know, ridiculous, but I went to Seattle to meet with my mysterious Polish publishers on Tuesday (jk we've met before 👽). It was fun - Seattle is beautiful : )In this new build are mainly 2 things:There is now a speed up button always visible on the top right of the screen during gameplay. This is to address a problem that people were having where synergies were taking a long time to resolve during the preparation phase. There are hotkeys for this problem (0 on keyboard or pressing right stick on controller), and those remain, but now it's a bit more obvious. I'd still like to do something more to limit the time it takes for runaway synergies to resolve, but it's slightly complicated. Hopefully this is a good stopgap for now. If you run into a synergy that appears to be truly endless, and can post a screenshot, that would be helpful : )Some people have…

  • 1.00.22 - 11 September 2026

    Adds an increase-game-speed button to top right of screen so that speedup is more obviously available during shop phase, updates icons of battle speed buttons Increases max attack/health from a mere 2,147,483,647 to a much more reasonable 9,223,372,036,854,775,807

  • More small fixes : ) - 8 September 2026

    It's been three days since launch... sleep alludes me... is there something meaningful here beyond the game's surface level appearances???jk I'm fine 😜 I appreciate all the feedback and responses! It's been fun to hear what people think and to make the game better bit by bit : )Another little patch today with some QoL features and a small bug fix:Abandoning ritual after 9 wins in Serpent's Arena will now award you Understanding and save highest Overkill instead of just quitting out. Some people get lucky and create a build that can go for a reaalllly long time on their first go - I wanted to make it easier for them to quit out and get the 100% if they wanted to.Getting tons of Understanding awarded after a battle is a lot faster. This is pretty related to the previous issue. If you really go the distance in Serpent's Arena the end run screen to a very long time.Indulgences that give di…

  • 1.00.21 - 8 September 2026

    - Abandoning ritual after 9 wins in Serpent's Arena will now award you Understanding and save highest Overkill instead of just quitting out - Getting tons of Understanding awarded after a battle is a lot faster - Indulgences that give discarded units attack/health to unit in hold spot do it in one boop now - Fixes bug related to pressing escape during ending run screen

  • More lil' fixes! Patch to version 1.00.20 - 6 September 2026

    Another day another patch 😅Hehe - overall people don't seem to be running into anything terrible, but I'm doing my best to prioritize any run stopping bugs or really annoying stuff. Here's what I fixed in the latest:positive cell effects that copy highest unit's attack or defense buff in one go instead of one by one (it was taking people minutes to buff some of their units this way. sorry for that!)audio/graphics settings apply on start screen automatically instead of having to open settings menu - full screen check box still doesn't work but i didn't want to hold up updatefix bug for +1 money when selling unbought shop units with unbought item equipped when +1 for discard understanding bonus is onshared pouch now only gives +1 item spot as stated instead of giving 3 (still max 3 item spots)include Mimes in infinite combo stopping - (infinite combos currently attempt to cease after 9 t…

  • Patch Notes for version 1.00.20 - 6 September 2026

    positive cell effects to match highest attack/def buff in one go instead of one by one audio/graphics settings apply on start screen automatically instead of having to open settings menu - full screen check box still doesn't work but i didn't want to hold up update fix bug for +1 money when selling unbought shop unit with item equipped when +1 for discard bonus is on shared pouch now only gives +1 item spot as stated instead of giving 3 (still max 3 item spots) super speed button - press 0 during preparation or battle - right stick press on controller - (current best fix for infinite-ish combos)

  • Hotfix #1 - 6 September 2026

    Hi all : )Thanks for an exciting launch day! We're working hard to address any issues that people bring to our attention.I just pushed out our first hotfix, version 1.00.19, that fixes a run stopping bug in the endgame. I don't want to say too much so as not to spoil anything 👽I'm being extra careful with builds right now, so I only included this one small fix right now: I'm giving priority to anything that borks a run 100% of the time, and I want to make sure I do more testing for some of the other issues.Other issues that we're aware of and working on:Units sometimes getting negative defense between battlesAudio and video settings not applying until reopening the settings menu and then clicking on audio or graphics tabNear-infinite loops with some setups (someone had to wait a whole hour for their grid to resolve 😅 - sorry about that!)Making someone's GPU fan spin like crazyVarious…

  • Hotfix #1 - 1.00.19 - 5 September 2026

    Very smol first hotfix to fix a run stopping bug in the extreme end game 👽

  • Order Automatica is OUT NOW! 🎉 - 4 September 2026

    TL;DROrder Automatica is OUT NOW!A tactical roguelite autobattler played on a tiny 3×3 grid - or, as we like to call it, chess with demons.Available on PC, PlayStation 4 & 5, Xbox One & Series1X|S, Nintendo Switch, iOS and Android.$5.99, with 20% off at launch.Created by Mickey Sanchez / New Beings as a solo project that started around four years ago.We first met Mickey and discovered Order Automatica at SIX (Seattle Indies Expo) in Seattle.It became the first international publishing project for better. publishing with a developer from the US.What started as a small PC game eventually turned into a worldwide, multiplatform release.Along the way, we also partnered with Comma 49 to give the game dedicated support in Asian markets, including Japanese and Korean localization.Want a little more? There's also a Supporter Edition including the original soundtrack.And we're celebrating the lau…

  • Order Automatica is expanding in Asia! - 2 September 2026

    Hey everyone!With the launch of Order Automatica just around the corner, we have one more piece of news we're really excited to share.We're teaming up with Comma 49 (https://www.comma49.com/) to bring Order Automatica closer to players across Asia!More languages. More players. More demons. 👹One of the first results of this partnership is something many of you have already been asking about:Order Automatica will now also be available in Japanese and Korean! 🇯🇵 🇰🇷That means the game will launch with support for:🇺🇸 English 🇨🇳 Simplified Chinese 🇹🇼 Traditional Chinese 🇵🇱 Polish 🇯🇵 Japanese 🇰🇷 KoreanFor a tiny game played on a 3×3 board, Order Automatica is starting to travel surprisingly far. Regional Pricing 🌏Alongside our expanded support across Asia, we're also happy to confirm the regional pricing for Order Automatica:🇨🇳 China - ¥35 CNY 🇰🇷 South Korea - around ₩8,2…

  • The Ritual Is Ready! - 1 September 2026

    Mickey here : )Order Automatica first started about 4 years ago when I had a random idea that got me excited enough to whip up a quick prototype:What if Super Auto Pets, but on a grid?It's pretty comical saying this now because it seems so simple, but at the time I was enamored with SAP and coming off a bigger group project. I wanted to see if I could make a game all by myself! I started by buying some assets (since I'm not a visual artist) and putting something together. It came together quickly because I just did whatever I thought was right. I put it up online and it got a bit of attention - people seemed to like it!I continued developing it in public and pushing out new versions as I finished them. The quick feedback loop was a satisfying way to develop the game, and I got great feedback from a ton of people. As it got further along, it gained an identity. It was always an auto batt…

  • What Happens Between Battles? The Core Loop of Order Automatica - 14 August 2026

    In Order Automatica, every battle is only one part of the ritual.Before your units clash, you have a chance to prepare. After the battle, you return to that preparation phase and use what you have learned to make your team stronger.The game is built around two repeating phases: preparation and battle. Prepare Your TeamThe first phase is where you make your decisions.During the preparation and store phase, you spend your in-game currency to add units to your grid, arrange them, and power them up with items and other persistent upgrades.This is where you decide how your team will enter the next battle. The units you choose, the way you arrange them, and the upgrades you give them all contribute to what happens once the battle begins.Once you are ready, the ritual begins. Let the Battle UnfoldThe second phase is the battle itself.Your units attack automatically, using their special abiliti…

  • Order Automatica launches September 4! - 11 August 2026

    Hey everyone!We can finally say it.Order Automatica launches on September 4, 2026.And when we say launches, we mean pretty much everywhere:Steam • PlayStation 4 & 5 • Xbox One & Xbox Series X|S • Nintendo Switch • iOS • AndroidAll on the same day.For a game that started as a small, deeply personal project built around a tiny 3×3 board, reaching this point feels pretty special.And you can try the latest version right now!To celebrate the release date announcement, we're also updating the Order Automatica demo on Steam today!The demo now features the latest version of the game, including improvements and changes we've made throughout development based on testing and your feedback.So whether you've been following Order Automatica for a while or you're discovering it for the first time, you can jump in and try the newest version for yourself right now.And if you've played an older version o…

  • How Much Content Awaits You in Order Automatica? - 24 July 2026

    One question we often see is: "How much content is actually in the game?"Since Order Automatica is all about discovering new synergies and strategies, we wanted to give you a quick overview of what you can expect as you progress.20 Player Units, 17 Enemy UnitsUnits are the heart of the game. There are 20 player units to unlock and 17 unique enemy units to face. Every Degree introduces at least one new enemy, and every victory unlocks at least one new player unit.Each unit brings something different to the table. Some summon allies, some generate extra money, others attack outside of combat or trigger the abilities and items of nearby units. Building a strong board is all about finding the right combinations and making every placement count.19 ItemsMost units can equip up to two items, and there are 19 items to discover.Some may seem simple at first, but their real strength comes from th…

  • How Pixel Art Shapes Order Automatica - 3 July 2026

    From the very beginning, one of our main goals with Order Automatica was that everything feels instantly readable. When you’re juggling rituals, placement, and choices, we wanted the game to communicate clearly what’s going on - and pixel art turned out to be the perfect tool for that. Early on, a few artists helped lay the foundation for the visual style, creating character sprites and UI elements. Even though some of them were only involved at the start, their work set the tone for the game. The idea wasn’t just to make something that looks retro - it was to make sure that at a glance, you can understand the state of the game, your options, and what’s happening on the board. Pixel art gave us the freedom to focus on clarity and simplicity. Every shape, every color choice, and every small detail is there to help players make decisions quickly, without feeling lost. The visuals are desi…

  • Canonical Rituals: Designing Asymmetrical Challenges - 4 June 2026

    When I first started working on Order Automatica, Canonical Rituals wasn’t meant to be the “main” mode.It kind of became that by accident.Originally, the plan was simpler - you and the enemy would follow the same rules. Same systems. Same drafting. Same preparation phase. A fair fight.But while prototyping, I tried something different: what if the enemies didn’t play by your rules?That’s when the mode started to click.Letting the Enemy Cheat (On Purpose)In Canonical Rituals, the enemy teams use units you can’t draft. They don’t go through a preparation phase. They don’t use indulgences, items, or cell effects.They just show up fully formed.At first, that sounds unfair. And honestly… it is.But that unfairness is what makes the encounters interesting to design. I don’t have to worry about whether an enemy unit would be balanced if the player could draft it. I don’t have to make sure the A…

Patch notes and updates

S.noRelease datePatch nameGID number
18 September 20261.00.211842846814454374
26 September 2026Patch Notes for version 1.00.201842846814451725
36 September 2026Hotfix #11842846814449969
45 September 2026Hotfix #1 - 1.00.191842846814449959
518 August 2024Demo Update - 0.9.4 - August 18, 20246909171012607752646
63 September 20230.7.6 Update For Playtest5141476355669420065

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2105840
Live current players6
SteamPulse tracked peak41
Live count (today's peak floor)6
Price$4.79 (20% off from $5.99)
Free to playNo
Discount20%
Original price USD$5.99
Current price USD$4.79
Release dateQ2 2026
DeveloperNew Beings
PublisherNew Beings, better. publishing
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
Achievements19
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2105840/

Short description

A dark roguelike auto battler played on a 3×3 ritual grid. Position your units, combine cursed relics, and unleash powerful synergies before the last candle burns out.

About this game

Order Automatica is a dark tactical roguelite where automated battles are won before they even begin. Build deadly synergies on a small 3x3 ritual grid, position your units carefully, manipulate tiles, and prepare for brutal encounters against demonic enemies. Every move matters. What looks simple quickly becomes a deep game of: positioning, timing, unit merging, tile effects, relic combinations, curses, and run-breaking synergies. Enemies attack automatically, but victory depends entirely on your planning. One clever setup can trigger devastating chain reactions. One mistake can end an entire run. Experiment with wildly different builds, adapt to unpredictable encounters, and discover strategies that completely change how the game is played. A small board. Endless possibilities. Like chess with demons.

Supported languages

English, Simplified Chinese, Polish, Traditional Chinese, Japanese, Korean

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
68Custom Volume Controls
76Mouse Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
79Save Anytime
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $4.79
  • Highest observed: $4.79

Order Automatica's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.79, the highest is $4.79, and the first visible tracked price is $4.79. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -20%
  • Latest sale window: Sep 22, 2026 to Sep 22, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -20%, with a lowest recorded final price of $4.79 during rows named Steam sale. The latest recorded window starts Sep 22, 2026 and ends Sep 22, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.79, from Sep 22, 2026 through Sep 22, 2026. The latest run records $4.79 for 1 day of uninterrupted daily tracking with a listed discount from $5.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.79
  • Current list price: $5.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Order Automatica at $4.79 in USD, with a listed base price of $5.99 and a -20% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.79$5.9920%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.79.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.79$4.79No change20% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.79.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$4.79$5.9920% (Steam sale)Steam Store - Steam sale

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Total War: WARHAMMER III27,83822 September 2026 - 15:19:26 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
7 Days to Die25,77922 September 2026 - 17:11:02 UTC124,449398,822The Fun Pimps

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