Overview
Live Art: Impossible Challenge comes from Mini Fun Games and is published by Mini Fun Games. It arrived on Steam on May 15, 2023, and it sits naturally among Single-player, Steam Achievements, Partial Controller Support, Steam Cloud, Steam Leaderboards, and Family Sharing. SteamPulse tracks it across Windows, macOS, Linux, and Steam so readers get a quick useful snapshot, not just a wall of numbers.
Players and reviews
Live Art: Impossible Challenge's latest SteamPulse observation recorded 0 players at 23 September 2026 - 02:45:50 UTC, with a tracked peak near 1. This peak is the highest value in the available SteamPulse record and may not include activity before tracking began. Player reaction is 100% positive across 12 reviews.
Language and system requirements
Live Art: Impossible Challenge is available in 5 languages including:
3 regional rating boards including dejus, steam germany, and igrs
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | 7 SP1+, 8, 10 | Dual Core 2.0 GHZ | 1 GB RAM | Integrated graphics or GPU with at least 512 MB of VRAM | 1 GB available space |
| Windows | Recommended | Not listed | Intel Core i5 or equivalent | 2 GB RAM | GeForce GTX 680 or Radeon HD 7970 | 2 GB available space |
| macOS | Minimum | 10.12+ | Dual Core 2.0 GHZ | 1 GB RAM | Integrated graphics or GPU with at least 512 MB of VRAM | 1 GB available space |
| Linux | Minimum | Not listed | Dual Core 2.0 GHZ | 1 GB RAM | Integrated graphics or GPU with at least 512 MB of VRAM | 1 GB available space |
Sales, recommendations, and streams
Live Art: Impossible Challenge has sold up to 360 units and has recommendation data pending. The estimated VGI revenue is $1,476. On Twitch, 0 streamers are live with around 0 total watchers.
