- Patch v1.223 - 22 September 2026
Jubilations!Last update for a while here.One very important note :If the game's frame rate changes after the update, this is likely due to the changes made to Frame Rate Cap which means it actually works with vsync.Before, you would choose a frame rate (eg, 60fps etc) - but now, due to how Unity v-sync works, you choose a division of your monitor's refresh rate (eg, 1/2 or 1/3). So if you're playing on an 144Hz monitor, a setting of 1/2 will cap the frame rate at 72fps.Because this setting has changed under the hood, existing save data may leave it on the lowest setting of 1/4 - sorry!Simple head to the Settings -> Visual Settings -> Advanced Visual Settings and set the Frame Rate Cap to its default value (which should be Vsync-Uncapped).1.223Added player highlight to photo mode, to allow players to remove phase glowMade preferences save when progress saves, so news popups store their r…
- Patch v1.222 - Photo Mode, Unity 6.3 engine upgrade, a few more bug fixes - 19 September 2026
Good afternoon fine people!A few little treats for you in this updateEDIT - Hot fix applied - MSAA no longer broken! Plus a few extra fixes, see belowPhoto ModeDuring the game, you can enter Photo Mode from the Pause Menu to get full control of the camera.You can use this new feature along with the screen capture function in Steam to take nice photos of whatever you like!Ahem... I said nice photos...Engine Update to Unity 6.3This should be mostly invisible, but we've upgraded from Unity 2022.3 to Unity 6.3 to keep the game in a supportable state.Biggest change is that our ambient occlusion system doesn't work in the new Unity, so we've moved over to Unity's in-built URP Screen Space AO system. The game may look a little different as a consequence.Chamber of RemembranceWe've added a secret location to the game - it is a place to remember friends no longer with us. If you want a clue for…
- Schrodinger's Cat Burglar nominated for THREE AGDAs! - 9 September 2026
Hey folks!I am extremely honoured to announce that Schrodinger's Cat Burglar is a finalist for three Australian Game Developer Awards!This means the world to me - to be nominated for one award would be incredible, but for our game to be recognised for its gameplay, accessibility support and story is beyond what I could have hoped for.The awards are announced 7th October 2026 - now to try not to think about it for a month!Martin and the team
- Patch v1.214 - 2 September 2026
Felicitations!A tiny update today :EDIT : A swift patch to fix particle effect changes that were introduced1.213Fix for text entry causing the game to hangChanged an effect for a late game conceptChanged a few lines of dialogue to make them less clumsy1.214New shift key iconsFixed the ‘pale particles’ bug I introduced in 1.213 - sorry!OK bye!
- Patch v1.211 - 26 August 2026
Salutations!A few little nips and tucks for you :1.211Made HDR Enable available even if no hdr monitor is detectedHopeful fix for costume achievements not unlockingMade the MIB achievement a little easier to achieveFixed a mapping bug in Separation Lab to stop the cat jumping into the cat dimension rather than a tubeAdded another cat photo, this time it’s Murphy (my cat) to Aidan’s desk.Made Nadia’s yoga mat have collision, for optimum loafing.Repositioned the desk photo on Nadia’s desk, so you can see QA Tester Emily’s pupper more easily.Added more speed runner chairs to Dual Event Acclimatisation because I’m a glutton for physics engine punishment.That's all!
- Patch v1.210 - Direction Signs, HDR and new jump tutorial - 25 August 2026
Good morning folks!A few more tweaks for you!Direction SignsAt various points in the more complex levels, you will find a newly added TV screen.If you approach, the screen will light up with direction information to guide you to the different nearby areas.You can interact to examine the screens, to get an up close look.HDR settingUPDATE - It seems there is a Unity limitation to getting HDR working on Steam Deck OLED. I am investigating to see what can be done, but for now running in Vulkan on Proton may work.If you have an HDR compatible screen connected, you will see a new Enable HDR option in the Advanced Visual Settings.This is something I've not been able to test myself (as I'm not cool enough to own an HDR enabled screen) but have been reliably informed by folks on the discord that it works.Have fun!New Jumping TutorialWe realised that in making the starting area of the game as fri…
- Patch v1.205 - 11 August 2026
Happy Eternal Cat DayIt was International Cat Day recently but we didn't have an update to share. So let's just celebrate cats all the time!Here's a small update for you :1.205Fixed bug with togglable range settings not saving their toggle statusMoved battery charge sound to stressful sounds sliderFixed typo in loreChanged a late game elevator stop so that it won’t be unlocked immediately for other profiles after completing the game.Added a shadow-casting spot light to a bonus puzzle to aid with depth-perceptionRemoved a needless Heisenberg field from a bonus puzzleAdded tempting blue light in a helpful put in a bonus puzzleAdded info screens to a bonus lockdown puzzleThat's everything!
- Patch v1.203 - 6 August 2026
Bonus bonus!Got a few hot hot fixes for you all :1.203Fixed bad icon for Experimental Department GammaFixed camera zoom when splitAdded deprint fields to puzzle entry doors - no more sneaking batteries out!Fixed reward item collection issue in Experimental Sector Gamma (recollect if it didn’t unlock)Fixed camera in bonus puzzle Beta 1Fixed a barrier not lowering when completing puzzle Beta 2Fixed some items not respawning on puzzle resetFixed bug where holding ‘fuse’ during a collapse will break the mechanicThat's all!
- Content Update - Bonus Puzzles! - 5 August 2026
We have a big update for you all today!We have three topics to cover today :Bonus Puzzles!Community Items!Cat Awareness Sale!Bonus Puzzles! If you pop into the Main Elevator at certain points in the game, you'll see a new destination at the bottom...Welcome to Experimental Department, where the science team have been working on more advanced puzzles for you to attempt.A word of warning - unlike in the main game, these puzzles can trap you in no-win situations. You will need to make use of the 'Reset Puzzle' function if you get trapped!There are three new levels which unlock at the following points in the game's story :Experimental Sector Alpha - unlocks after Power ControlExperimental Sector Beta- unlocks after Separation LabExperimental Sector Gamma - unlocks after Observation LabCommunity ItemsWe now have badges! And stickers! And backgrounds! And trading cards!Cat Awareness SaleOh, a…
- Patch v1.115 - 26 July 2026
Oink!A smorgasbord of fixes for this update :1.115Enabled cat head HUD when entering camera room, rather than when the camera sees youAdded missing yellow paint decal around power cell in one of the Power Control SubstationsAdded decals to the elevator call buttonsFixed all puzzles in sep lab for post-game resetAdded barriers and decals to battery puzzle in sep lab sector C, tweaked cameraAdded slightly better hints to orientation puzzle 2 bMade jumping up to the shard at the start of debriefing a bit more pleasantFixed bug with Concierge AI revealing slot too early in Maintenance HubImproved the Data Backup camera hint in Maintenance HubEnd transmission!
- Patch v1.112 - Backup Player Data Restore - 16 July 2026
Howdy pardners!We have a new quality of life feature for you all - Player Data Backup Restore!If you go into the Choose Profile sub menu and highlight an empty profile slot...You can now access the Backup Save Data list (press F, or the top face button on your controller).These backups are ordered with the most recent at the top. Select the backup you'd like to restore and hey presto! That profile slot now contains the player save data from that backup!Note, the game will only back up save data if the 'Player Data Backup Frequency' setting is active (toggle with E, or the bottom face button on your controller).It seems there was a bit of an issue with the last patch, causing some late game levels to suffer from broken triggers. Hopefully that is now fixed.Here's the rundown :1.112Added new Player Data Backup Restore system to Player Profile menu.Made the phase gate in Separation Lab Sec…
- Patch v1.108 - 13 July 2026
Mew!A smattering of tweaks to share with you all :1.108Made a socket in Maintenance Hub a drainer, to avoid infinite battery chargeMade the flight path of a drone platform in Power Control East less annoyingTweaked the popup help in Intermediate Item Sharing to be slightly more helpful, I hopeRemoved fields on elevator in Maintenance Hub, as they didn’t really serve any purposeRemoved a keycard reader from a puzzle in Dual Event Orientation to make the puzzle less clutteredMade joysticks not sink down when being interacted withGave checkpoint floors collision so the cat doesn’t sink into the geometryFixed decals in Research Hub central so they don’t recalculate very frameHopefully fixed the weird glyphs in popup help windowsMade sure a few more timing related things are scaled with the Accessibility settingFixed a laser-grid layout in Systems Control East to make it more obvious.Fixed a…
- Patch v1.104 - 5 July 2026
Felicitations!Another small update with a few fixes for you today :1.104Added respawn zone in a pit and made a surface non-parkourable to avoid a pit-based soft lock.Fixed some co-operative colours (eg, eye shine and cat head indicators when using Coop Joint Steer)Disabled ‘locked in’ achievement trigger in a late-game non-locked-in situationYet another attempt to fix the whistleblower reveal in the post game… will it work this time?That's all! Bye!
- Patch v1.102 - 30 June 2026
Howdy pardners!Small update with a few fixes for you today :1.102Fixed Chinese logo graphicFixed hounds not saving their destroyed stateFixed softlock position on the inner edge of moving platformsFixed a few collapse soft locks in a later areaMoved a trigger to an unmissable locationFixed a dialogue typo - ‘acceess’That's all! Bye!
- Summer Sale time - and new cosmetics have been added to the game! - 25 June 2026
Hello folks!Well, it's Steam Summer Sale time, and what better way to celebrate than by a healthy...20% discount!But not only that - how about we add a whole new category of customisations to the game?Say hello to the 'Back Customisations' category!Here you can find costumes including a Shark Fin, a Dangling Fish Toy and even a little Cowboy Rider!Want to know why 98% of reviewers love the game? Now is the perfect time to get in on the action!One more little thing... (but it’s actually a big thing to us) If you're enjoying the game or even if you just had a good time with the demo, the single most impactful thing you can do to help us right now is to leave a Steam review. In the early days of a launch, reviews are everything. They help other players find the game, they help us keep going, and they mean more to a small team than we can really express. Even a short one makes a huge differ…
- Cumulative update 1.036 - 18 June 2026
Salutations folks!EDIT : v1.036 fixes the translation issues, and the seasonal customisation unlocks as well as fixing Fused Customisation state being disabled.It's been a little while since the last update, but work continued apace. Jumping from v1.018 to v1.036 brings the following improvements, to both the full game and the demo :Better controller settings!When a controller is detected, a 'Player 1 Control' menu option appears. This allows you to set a particular controller or just listen to any active controller.Better Co-op mode settings!The co-op process is cleaner - co-op mode is available when a controller is detected, and it can be enabled any time.In Co-op mode a 'Player 2 Control' menu will appear. You can set which controller controls which cat. Keyboard can be set for player 1 only.Skip to co-op gameplay!If you enable Co-op mode from the main menu and start a new game, you…
- Two weeks later... - 5 June 2026
Hello everyone!Martin here, lead developer at Abandoned Sheep.Schrodinger's Cat Burglar launched two weeks ago today, so I thought it would be good to sum up how things have gone. Spoilers - they've gone very well! THANKS!Currently we have 440 reviews on steam. A staggering 98% are positive. On behalf of the team, thank you to everyone who has left a review! When we were making the game we hoped it would be good, but we had no idea people would be so keen!I've been lurking (and chatting) in various streams of the game, and it's been so great to see how people are enjoying the game first hand.Also, if a certain scene brought you to tears… know that you aren’t alone.Speed running is underway! The current record is under two hours - can you beat that? Join in the fun on the discord! SECRETS!The game is packed with features and secrets - did you know about these things?You can change Mitten…
- Patch v1.018 - 2 June 2026
Meow meow meow meowOK, this patch will be the last of the daily updates.So, along with the new elevator 'empty stops' feature from yesterday, we've made sure that having one profile with game complete status will unlock the post game settings (collectables tracker, speed run settings, disable popups) for all players.Here are the patch notes :Carried over from 1.017Main Elevator now shows undiscovered elevator stops, to help with gauging what you still have left to explore.Reordered some levels in the elevator menu to make more sense (eg, West to the left of Central)Added safeguards for loading save files where the level info is missing but an elevator destination is found.Added safeguards for loading save files where if the cat position wasn’t stored, the cat will be moved to the main elevator.Made sound effects become silent when timescale drops to zero.Rebalanced bonus chest clearance…
- Patch v1.017 (rolled back due to bugs) - 1 June 2026
Attention - this patch has been rolled backTurns out there were some bugs. My apologies - if you are blocked from progressing get in contact from the discussion forums or the discord and I'll see if I can patch your saves.Original message :This will probably be the last of the daily updates - things are feeling nice and stable now. Thanks to everyone who has submitted bugs, feedback and suggestions on the discussions forum.One thing that seems to catch a lot of people out is Research Hub - it's a big area, with both and East and a West Wing that is accessed via airlock. Each side has its own Elevator Stop, but they don't get automatically added to the elevator menu - you need to find the elevators first.If you didn't find the elevator stop, you weren't to know they even existed. We have changed the main elevator menu so it now shows all Elevator Stops in the game, including the ones you…
- Patch v1.016 - 31 May 2026
Avast!Some people have been reporting save files breaking - I've looked into it and think I have a robust solution. If save game files still break, please do let me know.Here are the patch notes :1.016Revamped saving, so that it should be very robust now.Revamped backups - 15 slots per profile will be stored now.Fixed a bug with collectables being re-collected over and over when reloading levelsMade shelves with objects on top non-parkourableMoved input bindings from system prefs into player prefs.Made Suppress Popup Help available from new game - if you enable this and don’t know what you’re doing, don’t come complaining to me!Opened a window or two for speed runners.Thanks all!