- Game Update, B0099 - 28 July 2026
In this update, unfortunately as the AI driver isn't up to standard, we can't add it to the game properly yet. However, we bring you a new 4WD car, as well as some long standing fixes and a new small feature.New Car: JT4Screenshot by player: KaryA long requested 4WD car is here! Initially planned as a low powered, stable, easy to drive 4WD car, through community feedback and testing, it is now tuned to be a more agile beast. It handles between the Mitsurin and the other stable 4WD platforms, able to hold some slides at lower speeds while being relatively stable at higher speeds. We hope it brings an interesting change compared to the other cars we have so far! New Customization: Wheel SmoothnessAs requested, you can now also choose the texture of the wheels on top of the color. Love Matte wheels? Chrome wheels? Go crazy! Expanded Force Feedback SupportAt long last, TS should finally sup…
- Minor Game Update, Build 0096 - 23 January 2026
ChangesNew feature: Advance time attack ghost by up to 0.5 secondsIncreased Shin-Gojira Mass by 30kg, but increased power to maintain power/weight ratioAdvantage meter is now hidden from your opponent while headlights are off during night timeFixed changing cars or race settings while loadingFixed DS2 bumper license plate placementStop Advantage meter from updating upon race endFixed Shin-Gojira missing bumper reflectorAdded access to settings menu while in replay camera editor * Due to Shin-Gojira rebalance, leaderboards for the car has been reset!
- Game Update, Build 0094 - 28 November 2025
In this update, we bring you another beautiful car, various other improvements, as well as a long awaited feature: Working wipers and raindrops! Some weaker cars are also tuned by our best players, so they now have a competitive chance. Furthermore, we're proud to announce that Touge Shakai should be getting Steam Deck Verified soon!New Car: Shin-GojiraAn iteration on the Gojira, the new model focuses on stability and power. As a newer generation, this modern reimagining features an improved dynamic AWD system and tuned suspension, allowing it to put power down like it’s on rails. However, beware: all this new tech comes at a cost — weight!New feature: Working wipers and raindropsWe've finally managed to complete a long standing feature that was supposed to come out with the rain update, but we hope it was worth the wait! The wipers are able to be controlled manually (you have to bind i…
- Game Update, Build 0088 - 2 September 2025
With this update, we have a highly requested midship, as well as a revamped garage! New Car: SRX A rear-wheel drive midship with decent power, the SRX is able to handle all sorts of courses well with its unique handling. Garage Overhaul We agree with feedback that it was a little weird for modifying the car in a paint booth, so here's a brand new beautiful garage to work on your cars in! Furthermore, there is a "walk around" mode that you can use to admire your creations, as well as to walk up to each part to modify them directly! ChangelogAdded SRXAdded new garage environmentAdded new garage walk-around modeSlight power buff to MizukaFixed joining lobbies with wrong password crashing lobbyFixed part price on mitsurinNew collision soundsNew headlight shapeRendering optimizations to tyresAdded shadow rendering optimzation to SRX (under testing)
- Game Update, Build 0081 - 5 June 2025
In this update, we bring you a new car, as well as more fixes and QoL improvements New Car: Shourei A personal favourite of mine, this car strikes a great balance of grip and drift style driving. However, be warned: it doesn't have much torque in the mid range! Changelog Added Shourei Follow camera now respects the pitch of the car Added option to hide all drones Adapted garage car change menu Disabled track cut protection during freeroam even with penalties enabled Fixed car settings menu resetting itself upon opening Fixed softlocking upon attempting to display corrupted online decal Fixed DS2 dash illumination Fixed blurring of an aftermarket rim while static Fixed minor Okawa texture Fixed minor tutorial graphical glitch
- Hotfix, Build 0077 - 31 March 2025
Improved network interpolation Fixed lobby max players limit Minor Makushi optimization Fixed loading issue in specific scenario Minor update for some textures
- Game Update, Build 0075 - 27 February 2025
As mentioned before, this update is focused on fixing and addressing issues and improvements, such as car balancing, based on your feedback. Also, to give more meaning to Team Battles, there is one new feature. New Feature: Team System Touge Shakai now features a fully-fledged Team System, allowing players to form and join teams once they hit level 50! We've designed this system to bring players together and enhance the competitive experience. The Team System includes: Creating & Managing Teams – Players at level 50 can create their own teams, while leaders can approve or reject applications, as well as transfer ownership Team Battles Integration – Teams are now officially tracked in 2v2, 3v3, 4v4, and 5v5 battles, with stats recorded for battles between registered teams Team Decal - Upon joining a team, you will automatically have access to the team decal in the garage Please head to t…
- Game Update, Build 0068 - 24 November 2024
In this update, we bring to you a brand new feature, which in a sense is somewhat of an entire game by itself: FPV Drones! As well as the longest track to grace Touge Shakai. New Feature: FPV Drone Touge Shakai now features an FPV drone which you can fly in game! The simulation was written from scratch after months of research. However, as we're not actual FPV drone pilots, please reach out to us to give feedback if you're a real pilot and would like to see it be even more realistic! We would love for the FPV drone community to join us, as we think they're a great fit for chasing cars attacking the Touge. The drone is quite fully featured, and includes 3 flight modes: Acro (Full manual) Angle Altitude Hold As most FPV pilots would say, although it is the toughest, we recommend Acro mode if you can handle it, as it allows the most agile movements to do some moves required to keep up with…
- Game Update, Build 0059 - 5 August 2024
It's time for another update! Firstly, apologies for the duration this update took, but it's finally here! In this update, we now have Team Battles, a new car, and a new track! New Game Mode: Team Battles You can now join up with your friends and battle as a Team! Team Battles support 2v2 up to 5v5 battles. For now, it is a very basic implementation, and will be expanded upon in the near future to include more different rules of battling, such as concurrent uphill and downhill battles, and allowing players to vote on the lineup to allow more strategies. New Car: Suisei At long last, the most requested car to be added is here. Check it out! New Track: Remade Enna Skyline Due to production reasons, to complete Enna Skyline we had to remake it from scratch, and now the full length version is here! Other Changes, Improvements and Fixes Added a "Car Radar" to better visualize where other car…
- Hotfix, Build 0051 - 13 May 2024
Fixed various VR related multiplayer bugs Fixed missing effects for various new rims Fixed some checkpoints for Myogi
- Game Update, Build 0048 - 9 May 2024
It's time for VR! In our opinion, all cockpit based games should support VR, as they're the best ways to immerse players in the experience. Now, we're proud to say that Touge Shakai supports Virtual Reality! If you have a headset that works with SteamVR, TS should work with it. We also believe that TS is one of the most detailed racing games in terms of interior animations, and we're really proud of it. Now, they can be experienced as intended! In our implementation, all of the regular user interface has been adapted to work within the VR environment, and the menu experiences should be familiar. During scenes that are unsuitable for VR, such as camera panning or third person cameras, the game will render these scenes on a "virtual monitor" to prevent motion sickness. Just a couple of things to take note of: Please bind the "Reset VR Position" control within settings before firing up VR…
- Hotfix, Build 0044 - 29 February 2024
Fixed minimap hiding at night system causing game to lock up Fixed opponent driving over puddle causing controller to vibrate Fixed wrong online ghosts for rain Fixed sending records to leaderboard failing inconsistently
- Game Update, Build 0040 - 21 February 2024
Rain is here! In the last announcement about the system being complete, the puddles were randomly placed by the system. Feedback from our testers was that there were many puddles where it made no sense, which made the puddles more of a hindrance than adding to the overall fun. Hence, we've decided to rewrite the system, and now the puddles are hand placed, which was a much more laborious task than we had anticipated. We hope that you guys will now have fun challenging the touge in the wet! New Track: Tsuchisaka It's finally time for a new track, and we're happy to announce that Tsuchisaka will now join the roster as one of the custom made maps for TS. In our previous game, Tsuchisaka was one of our favourite tracks, with a great layout, big elevation changes, and slow and high speed sections. We're really excited for it to make a comeback, and believe that it will quickly grow to be one…
- Server Maintainence - 7 February 2024
Server will be down again for maintenance for 1-2 hours (7th February 2024 2:30PM UTC+8), some online functionality (leaderboards, online ghosts, liveries etc) will temporarily be unavailable. As usual, new players who has not registered their license plate yet will not be able to play the game at this time, but existing players will still be able to access the game without problems. We apologize for any inconvenience caused.
- Server Maintainence - 21 January 2024
(Yes again unfortunately) Server will be down again for maintenance for 1-2 hours (21th January 2024 3:15PM UTC+8), some online functionality (leaderboards, online ghosts, liveries etc) will temporarily be unavailable. As usual, new players who has not registered their license plate yet will not be able to play the game at this time, but existing players will still be able to access the game without problems. We apologize for any inconvenience caused.
- Server Maintainence - 10 January 2024
Server will be down for maintenance for about an hour on 10th January 2024 5:30PM UTC+8, some online functionality (leaderboards, online ghosts, liveries etc) will temporarily be unavailable. New players who has not registered their license plate yet will not be able to play the game at this time. We apologize for any inconvenience caused.
- Development Update: Rain! - 31 December 2023
Hi guys! Sorry for staying silent for so long. Since it's the end of 2023, We thought it'll be important to give you guys an update! Firstly, I would like to give an update about my mother. I'm happy to say that she has been recently discharged from the hospital! However, she has not fully recovered, and we need to take care of her at home. Hence, it has actually been taking up more of my time and energy, but fortunately things are looking good. With the less time I've left remaining for TS, I've chosen to spend as much of that time as possible on development, hence the lack of interaction on the Discord server recently. I sincerely apologize for that. However, on a more positive note: Rain is almost complete! And I'm pretty proud of our implementation of it. Other than just a graphical effect, it also affects the physics. Other than the wet roads being more slippery, there are also phy…
- Server Maintainence - 27 November 2023
Server will be down for maintenance for about an hour, some online functionality (leaderboards, online ghosts, liveries etc) will temporarily be unavailable. New players who has not registered their license plate yet will not be able to play the game at this time. We apologize for any inconvenience caused.
- Hotfix, Build 0032 - 19 November 2023
Fixed collider and pop-in issues with Happogahara and Okawa
- Game Update, Build 0031 - 17 November 2023
Due to some family problems, some of the bigger features will have to be delayed. You can read more about them in #announcements on our Discord! Sorry for the delays. New Car: Nishi With the same engine as the Makushi but with 4 seats, bring your whole family along for some sideways action! Changes, Improvements and Fixes - Steering assists can now be set for each car (pause menu > car settings) - Added high speed sensitivity setting to adjust how much a car is allowed to steer from your input at higher speeds - Mirrors now adjust to the position set by the first person camera when starting a new session - Fixed Makiato to have Kei car number plate - Fixed car colors getting set incorrectly when another player drives the same car in multiplayer - Further optimizations to Happogahara and Okawa - Added real mirrors to Okawa - Removed barriers at both ends of Okawa Note about car colors -…