SPSTEAMPULSELIVE ANALYTICS
Incursion Red River

Incursion Red River Steam metadata

Games Of Tomorrow GmbH | Apr 10, 2024 | game

Released

234players observed · 5 October 2026 - 21:11:34 UTC

ActionEarly AccessExtraction ShooterRealisticFPSSteam Store

  • Latest observed players234 · 5 October 2026 - 21:11:34 UTC
  • SteamPulse tracked peak1,829
  • Units sold (VGI)373,924
  • Revenue (VGI)$5,077,897
  • Review score76% positive

Incursion Red River metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players234 · 5 October 2026 - 21:11:34 UTC
  • SteamPulse tracked peak1,829
  • Units sold (VGI)373,924
  • Revenue (VGI)$5,077,897
  • Review score76% positive
  • Total reviews8,316
  • Release dateApr 10, 2024
  • DeveloperGames Of Tomorrow GmbH
  • PublisherGames Of Tomorrow GmbH

Genres: Action, Early Access

Company pages: Developer: Games Of Tomorrow GmbHPublisher: Games Of Tomorrow GmbH

Top Steam chartsTop 100 gamesGame directorySteam Store page

Incursion Red River Steam metadata

Incursion Red River metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2116120/metadata
Steam Storehttps://store.steampowered.com/app/2116120/
Steam Communityhttps://steamcommunity.com/app/2116120
PCGamingWiki search
IGDB searchSearch IGDB for Incursion Red River

Reviews, pricing, and metadata

Review summary

Mostly Positive

76% positive, 6,340 positive, 1,976 negative

Price and discount

$21.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Family Sharing

Achievements

8

Platform releases
  • Steam 10 April 2024

Latest Steam announcements

  • Development Update #12 - 1 October 2026

    Hey Everyone! In this Dev Update, our main focus is on the continued progress of Outskirts, with a closer look at the docks and how the area is coming together. We’re also showcasing the newly introduced food and drink systems, new weapons, overhauled weapon and ambient audio, improvements to inventory management, and an overhauled GCPS tablet designed to make navigating and managing information smoother. Alongside additional optimizations and general improvements, we’ll also share more progress from across our new level Outskirts, and reveal new information about the next boss coming to Incursion Red River. New Outskirts Progress Docks The Docks are a smaller point for smuggling and distribution of items around the affected area of the Red River Delta. However, the UICS have a close watch and will ensure they know all that comes in and out. This strip has a blend of close quarters and…

  • Development Update #11 - 3 July 2026

    Hey Everyone! Welcome back to another Incursion Red River Dev Blog. In this one, we’re taking a closer look at some of the bigger things we’ve been working on recently. We’ve made improvements to AI, added new utility items, and progressed on both Outskirts and Delta. We’re aware of the areas you all are looking forward to seeing more of, so we wanted to give you a preview of where things are currently at. We’ll also be going over some quality of life changes, smaller gameplay improvements, the new M14 rifle, and a few other improvements that should help make the overall experience feel better across the board. New AI Overhaul AI Director Inspired by games like Left 4 Dead, our system manages how many bots are dispatched to search for an enemy, better handles how bots share perception data, and limits how many bots get activated each frame. It will automatically group players to handle…

  • Development Update #10 - 11 May 2026

    Hey Everyone! We wanted to give you a quick look at what we’ve been working on for the next update. The first development update for our next big content update is focusing on our new map as well as several smaller and bigger QoL updates that hopefully help with polishing up the overall gameplay experience along with features that have been requested by the community for a long time. New Map Outskirts Next up in worldbuilding, we’re ready to introduce Outskirts as some of you might’ve seen from the deployment view. However, Outskirts geographically is set on the southern shoreline of the Red River Delta so its visual position will be updated. Outskirts is the first environment to introduce multi-faction gameplay. The area is a hotzone with the IGC at the airfield and UICS in the main boulevard, with the VLF fragmented in the jungle between. We’re looking to reach a more modern feeling w…

  • Closed Playtester Survey (Closed) - 29 April 2026

    Hey everyone! EDIT: Hey everyone! The Google Survey is now closed, and we want to say thank you for the 500+ responses we received. Our team will now begin reviewing your submissions and responses. We truly appreciate everyone who took the time to apply for the Closed NDA Playtest Sessions. To help prepare for our next update, we’re opening up Closed NDA Playtest Sessions. Below you’ll find a Google Survey link. Once completed, selected participants will be invited to take part in the closed playtests. Closed Playtester Survey:

  • Level Design Feedback - 26 March 2026

    Hey Everyone! We’d really like to get your feedback. Specifically on our level design. If you have a moment, please check out the Google Survey linked below and share your honest thoughts with us. Google Survey Link: Level Design Google Survey

  • Hotfix #1.3.0.6 - 20 March 2026

    Hotfix – Version 1.3.0.6 Fixes and Balancing: fixed potential crash on deploy fixed potential crash on extract fixed potential crash on entering safehouse changed order of additional stash storage boxes (weapon, gear, ammunition, meds) adjusted start time for new players (8 am morning on delta now) adjusted delta combat boundaries (increased) reduced ghosting on gcps when using ray reconstruction fixed some rock collisions & train collision added mono & headphone mode FYI: If you experience any problems/crashes/bugs, please post them in our Discord. We will have a look, even if this might be the last hotfix for this update, we may be able to fix it for the next one!

  • Hotfix #1.3.0.5 - 12 March 2026

    Hotfix – Version 1.3.0.5 Fixes and Balancing: fixed crash on deploy some people reported fixed audio nuke (!) reduced cash repair costs and made cash repair durability 100% instead of 80% made grenades fit into ammunition box added find item context to items (opens marketplace showing item) added grenade filter to stash added auto sort for additional containers added nvidia ray reconstruction setting

  • Hotfix #1.3.0.4 - 10 March 2026

    Hotfix – Version 1.3.0.4 Fixes and Balancing: fixed redeploy for clients on some occasions fixed trees moving weird during weather transition fixed fps spikes caused by monstera on quarry fixed/improved weather transition performance and foliage movement fixed item placement not working on clients (for some story missions) fixed some world time issues fixed getting stuck when using grenades and med items quickly (first med then grenade) fixed wooden doors (new sound, open doors not visible on delta) fixed 20k extract mission not counting properly fixed HAS keys spawning on enemy AI fixed co-op crash when picking up stackable items fixed various reported issues on delta updated lighting (added moon shadows) improved flashlight ghosting made weapon icons on clients stay up to date (especially when editing weapons on dead ai bodies) made power cable more common made cash repair slightly ch…

  • Hotfix #1.3.0.3 - 5 March 2026

    Hotfix – Version 1.3.0.3 Fixes and Balancing: fixed weather not always showing correctly on clients fixed story mission graph sometimes let you progress without having all story missions completed in proper order fixed roof collision fixed wooden pallets collision fixed max hideout resources not correctly displayed fixed audio nuke (please verifiy, but we got a potential fixed with support from Wwise) fixed vram leaking fixed being stuck using meds fixed turning the music off turning the sound effects off as well fixed music in main menu fixed various reported issues on Quarry & Delta adjusted feet ik to be more smooth in TP added auto stack to quick loot and item pickup reduced player footsteps bumped NPC footsteps up in volume and improved directional audio adjusted fog density in bunker reduced bunker extraction key spawn chnace Opened up top rafters in Market Building as originally…

  • Hotfix #1.3.0.2 - 3 March 2026

    Hotfix – Version 1.3.0.2 Fixes and Balancing: fixed scenarios where people get stuck unable to fire/sprint/switch weapons fixed saiga muzzles making gun sound like suppressed fixed beeping not playing on clients fixed client leaning not visible on hosts fixed operations shown twice on clients fixed time not appearing correct on clients gcps fixed being stuck in aim when toggle aim and switching weapons (aiming being cancelled) fixed weather transition sounds being immediate fixed mission hot trail mission rewards (proving saiga mags instead of vr80) fixed aug mag prices fixed .338 ammunition being silver enabled fsr 4 added map filter so only missions that can be completed on selected map are displayed added main menu music back adjusted RET_271 loot value required for extract to be 20k from 50k reduced fog during night time reduced change for other weather types apart clear sky removed…

  • Hotfix #1.3.0.1 - 27 February 2026

    Hotfix – Version 1.3.0.1 Fixes and Balancingadded item option to search for same item at marketplace reduced/fixed occasions of being stuck when using medsadjusted delta extraction timersfixed some potential root causes for the audio "nuke" some player reportingfixed audio "stuttering" on quarry for some playersimproved client movement animations for host ("stuttery animations")adjusted delivery procedure (item can be additionally delivered from stash via right click)made first repair station level easier to upgradeadjusted night time brightnessadjusted lumen lightingfixed icons sometimes not loadseveral level design fixesAI FixesFixed bots forgetting about enemies randomly.Fixed bots failing to recognize when they sense a target, causing them to not react at all.Fixed bots estimating your location in a much larger radius than intended. This was causing them to estimate your location to…

  • Patch #1.3.0.0 - 25 February 2026

    PATCH NOTES ! **DISCLAIMER** : Update will wipe your inventory ! New Content:Patch 1.3.0.0 brings a completely new dimension to the gameplay with several progression-based additions, including Act 1 of the Campaign, Safehouse upgrades, player leveling, and an overhauled economy. With this, we bring a sprawling map, Delta, alongside minor reworks to Quarry and Bunker. Several mechanics have been added to support these systems, such as a rework to the Black Market, markable resources, and grenades. This patch represents a major step in the direction we plan to continue with as we exit the Alpha stage of development.New Completely Reworked AI by SolarintStory Campaign Act 1 of 3: 23 Missions, voiced by Jane Perry New Map: DeltaNew “Extreme Weather” Systems: Rain, ThunderstormNew In-Raid events & side questsNew Safehouse Upgrade systemNew Boss: MonsteraNew Loose LootNew In-Game VOIP System…

  • Development Update #9 - AI - 18 December 2025

    Hey Everyone! In this episode we wanna spotlight the latest ai changes mainly driven by our new AI programmer, better known as Solarint. You may know him from the AI mod for SP-Tarkov called “SAIN”. Before we start, we want to get ahead of any possible confusion around the use of the term “AI”. When we talk about AI or bots, this has nothing to do with LLMs or any of the hype around “AI”. This is a normal game system inspired by decades of work from other developers. The point of this dev-log is to list the major new mechanics being introduced and explain the reasoning and goals for each system. So, let's talk about what we’ve been working on for the past few months. In 1.3 we will introduce the first version of RedFor - an AI system for all bots in Incursion Red River. Shoutout to our discord community who suggested the fantastic name! Overview AI behavior has been completely rebuilt.…

  • Development Update #8 - 11 November 2025

    Hey Everyone! Welcome back to another Dev Update. The team has been incredibly busy and focused on getting this next major update out to you all. Some of the major talking points we have are on the fresh AI mechanics, fixes, gameplay tweaks, and the new map: Delta. So much has been worked on and added, as well as some brand new story elements in our first phase of story telling to the player. Our main focus however was on the new map. AI improvements have also been made thanks to our talented Lead AI Developer, Solarint. And, of course, overall engine improvements and optimization as we look to upgrade from Unreal Engine 5.4 to 5.6. New Map - Delta The previous Dev Update featured the Industrial Zone of Delta, and now we’re proud to present the other half of the map; Featuring dense urban residential zones, sprawling rice fields and terraces, and faction outposts in key chokepoints. We’…

  • Development Update #7 - 10 September 2025

    Hey Everyone! Hey everyone, BlueTheRobot here, the community manager for Incursion Red River! I just have to say thank you to everyone for the support. Seeing the community’s growth lately has been very heartwarming. Attending Gamescom was nothing short of amazing! From meeting up with fellow developers, to seeing members of the community face to face at our booth: it really meant a lot to us as a team. We’re also grateful for all the feedback not just from this past update, but all developments from your YouTube videos, comments on X, Steam, and even messages in Discord. We try our best to see it all, and take all feedback into consideration. With that being said, we have quite the dev update for you. We’re going to be showcasing the new map, mantling and vaulting movement mechanics, and even some melee moves. Afterwards, we’ll discuss more additions and features for the rest of the de…

  • Patch #1.2.1.0 - 20 August 2025

    PATCH NOTES To celebrate our first appearance @Gamescom, we are bringing a new small content update to Incursion Red River.With this update, the popular honey badger finally makes it to the game with various attachments to modify it. It even comes with the new ammo type .300 Blackout!If you are visiting the Gamescom this year, feel free to stop by and grab some of the exclusive merch we brought to the event. Stay tuned for that also on our social channels, we will be posting a lot!Our booth is at Hall 10.2 - A11 - Indie Arena Booth. We can’t wait to see you in person and we hope you enjoy the small new content update.PS: this update was planned and executed separately so there are no further bug fixes nor other gameplay relevant changes.

  • Hotfix #1.2.0.8 - 29 July 2025

    Hotfix – Version 1.2.0.8 Fixes - Fixed crash caused by using meds while holding GCPS and unequipping GCPS. - Fixed missing interaction prompt at Quarry in specific areas. - Fixed SVDs being equippable without vital parts. - Fixed FN FAL quad rail attachment placement. - Fixed empty description for the Rebar Cutter. - Fixed AK-12 stock position. - Fixed M4 stacking scopes increasing size incorrectly (3x height). - Fixed items spawning inside backpacks in unintended positions (on AI and in containers). - Fixed bug when traveling from Stash to Gunsmith/Terminal while dragging an item. - Fixed occasional inventory issues when playing in co-op (items cannot be moved, duplicated, very slow inventory..). - Fixed empty STV-380 reload. (chamber wasn't loading properly). - Fixed MICH Helmet having no attachment slots displayed. - Fixed footstep echo being louder than actual footstep sound making…

  • Hotfix #1.2.0.7 - 18 July 2025

    Hotfix – Version 1.2.0.7 Fixes - Fixed VR80 stock clipping with player mesh. - Fixed crash caused by compatibility search on QSZ barrel. - Fixed bug where Inforce flashlight would appear in scope view. - Fixed canceling meds causing character to become stuck. - Fixed reviving behavior: -> Canceling revive no longer consumes syringe. -> Player cannot move while reviving. - Fixed 3D bug placement near Command Room not showing correctly in some cases. QoL: - AKS Krink dust cover is now no longer compatible with other handguards. - Glock RMR sight corrected (was incorrectly shown as DeltaPoint compatible). - QSZ now requires both barrel and receiver as vital parts to function. - Updated slot arrangement in Gunsmith for improved clarity and usability. Audio & UI - Player footstep and foley audio is now controlled by the Footstep Volume slider. Level Design - Quarry adjustments: -> Added miss…

  • Incursion Red River Vietnam Advisors Wanted - 17 July 2025

    Hey Everyone! We're currently looking for Vietnamese Citizens/Locals to help Incursion Red River become more authentic. If you are from or live in Vietnam, you can submit a Google Application here: https://forms.gle/Uk7yGkQ8s86gHYQW8 Preferably within the Red River Delta or Northern region of Vietnam that could become the visual basis for in-game environments. Note: We are taking the general look and layout of an area, but we have our own lore that we will place all locations within the context of. Thank you for helping us work towards our goal for authenticity and immersion in the game's world. Thank you for helping us work towards our goal for authenticity and immersion in the game's world.

  • Hotfix #1.2.0.6 - 13 July 2025

    Hotfix – Version 1.2.0.6 Hello everyone! Although we said the last hotfix would be the last one, we decided to do another one to tackle some problems reported by you! Fixes & Improvements - Fixed AK-12 iron sight alignment. - Added stats to AK-12 Pistol Grip. - Added attachment slots to Five-Seven pistol. - Fixed AK-12 muzzle stats (now display correct values). - Fixed QSZ pistol stats not displaying fully. - Fixed safes remaining locked for clients after being opened. - Fixed Delta Pack texture issue. - Fixed some crash occurrences. - Fixed bug where weapons could be removed after assembling in gunsmith if inventory was too full. - Fixed audio settings not being saved between sessions. Gameplay & Content - Switched tiers of SRS A2 magazines to better reflect rarity and balance.

Patch notes and updates

S.noRelease datePatch nameGID number
120 March 2026Hotfix #1.3.0.61827626365757143
212 March 2026Hotfix #1.3.0.51826992588593423
310 March 2026Hotfix #1.3.0.41826362059933661
45 March 2026Hotfix #1.3.0.31826362059921514
53 March 2026Hotfix #1.3.0.21825727806720678
627 February 2026Hotfix #1.3.0.11825727806711241
729 July 2025Hotfix #1.2.0.81806064758782935
818 July 2025Hotfix #1.2.0.71805431065371557
913 July 2025Hotfix #1.2.0.61805065414306908
1011 July 2025Hotfix #1.2.0.51804977324446415
113 July 2025Hotfix #1.2.0.41803527891748259
1230 June 2025Hotfix #1.2.0.31803527891653692
1328 June 2025Hotfix #1.2.0.21803527891573930
1425 June 2025Hotfix #1.2.0.11803527891489700
1520 December 2024Supporter Edition #1.1.0.51786573930669635
168 November 2024Hotfix #1.1.0.56148070194801624666
171 November 2024Hotfix #1.1.0.46146943657173942834
1820 October 2024Hotfix #1.1.0.36212244583187232203
1913 October 2024Hotfix #1.1.0.26211118320235088173
206 October 2024Hotfix #1.1.0.16350729003506078443

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2116120
Live current players234
SteamPulse tracked peak1,829
Live count (today's peak floor)234
Price$21.99
Free to playNo
Discount0%
Original price USD$21.99
Current price USD$21.99
Release dateApr 10, 2024
DeveloperGames Of Tomorrow GmbH
PublisherGames Of Tomorrow GmbH
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeMostly Positive
Positive review percent76%
Positive reviews6,340
Negative reviews1,976
Total reviews8,316
Steam recommendations8,369
Achievements8
Average playtime forever3,873 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2116120/

Short description

IRR is a tactical PvE Co-Op extract shooter set in a de-stabilized and immersive modern-day Vietnam. As a PMC for a mysterious organization, deal with 3 factions that stand to gain from the chaos. Engage in ruthless combat, plan your deployment, and explore the world as your journey unfolds.

About this game

RECENTLY ADDED - FEBRUARY 2026 Patch 1.3.0.0 brings a completely new dimension to the gameplay with several progression-based additions, including Act 1 of the Campaign, Safehouse upgrades, player leveling, and an overhauled economy. With this, we bring a sprawling map, Delta, alongside minor reworks to Quarry and Bunker. Several mechanics have been added to support these systems, such as a rework to the Black Market, markable resources, and grenades. This patch represents a major step in the direction we plan to continue with as we exit the Alpha stage of development. New Completely Reworked AI by Solarint Story Campaign Act 1 of 3: 23 Missions, voiced by Jane Perry New Map: Delta New “Extreme Weather” Systems: Rain, Thunderstorm New In-Raid events & side quests New Safehouse Upgrade system New Boss: Monstera New Loose Loot New In-Game VOIP System with realistic occlusion New Faction: IGC (Iron Guard Corps) New Voice Lines: IGC and VLF factions New Improved Lighting on all Maps New Steam achievements New Resource system New Repair system New Grenade system Newly Added Vaulting/Mantling Overhauled Economy Overhauled Recoil/Stats Improved Sounds & Ambiences Improved Performance/Optimization Engine Upgrade from UE 5.4 to 5.6 New Weapons: SR-25 Galil Ace 2 M9A3 Beretta Saiga 12 Sig Sauer MPX Norinco CQ YOU ARE NOT IN KANSAS ANYMORE Incursion Red River lets you engage with up to 3 of your friends as squadmates throughout a destabilized Vietnam. Complete Operations and Tasks for 3 diverse factions throughout several detailed maps to increase your reputation and rewards. Shoot and loot your way through immersive tropics against deadly AI encounters to gain influence, wealth, and uncover dark mysteries, or die trying and lose it all. PLAN AHEAD FOR YOUR DEPLOYMENT The goal is to provide a balanced first-person experience that feels realistic, yet fun. Equipment and weapons influence ergonomics and combat playstyle, so you will need to pick your loadout carefully. Access the Marketplace to purchase limited quantities of weapons, medical equipment, gear, and ammunition. Whether you prefer to scope in from afar or keep things close and persona…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Violência
steam germany16Gewalt
igrs15Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $21.99
  • Highest observed: $21.99

Incursion Red River's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $21.99, the highest is $21.99, and the first visible tracked price is $21.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Incursion Red River's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $21.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $21.99. The latest run records $21.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $21.99
  • Current list price: $21.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Incursion Red River at $21.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$21.99$21.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $21.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$21.99$21.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $21.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$21.99$21.99No discountSteam Store

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Valheim143,9835 October 2026 - 21:02:14 UTC498,478533,888Iron Gate AB
Apex Legends™121,5895 October 2026 - 16:45:09 UTC624,4731,047,228Respawn
PUBG: BATTLEGROUNDS120,8725 October 2026 - 22:06:02 UTC3,236,0272,744,193PUBG Corporation
Rust108,7485 October 2026 - 20:22:29 UTC259,6461,403,838Facepunch Studios
Team Fortress 271,2195 October 2026 - 21:46:37 UTC253,2251,230,475Valve
Tom Clancy's Rainbow Six Siege66,7085 October 2026 - 20:29:20 UTC200,4761,547,383Ubisoft Montreal
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels
Overwatch®61,6715 October 2026 - 16:12:53 UTC164,636420,984Blizzard Entertainment, Inc.
Total War: WARHAMMER III61,5615 October 2026 - 16:14:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

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