Conquest of Elysium 3 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 23 September 2026 - 03:13:01 UTC
- SteamPulse tracked peak6
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score81% positive
- Total reviews330
- Release dateOct 24, 2012
- DeveloperIllwinter Game Design
- PublisherIllwinter Game Design
Company pages: Developer: Illwinter Game DesignPublisher: Illwinter Game Design
Conquest of Elysium 3 Steam news
Conquest of Elysium 3 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Conquest of Elysium 3.30 - 24 April 2026
This is a minor update, mostly intended to make sure that Linux, Windows and Mac all have the same version and can play online properly. General changes Improved file loading performance Fix for flickering in popups Alert box for error messages in Linux and Mac OS too
- Conquest of Elysium 3.29b - 17 April 2024
This minor update fixes a problem with starting the game on new ARM (M1+) Macs.
- Conquest of Elysium 3.29 - 25 December 2023
This update turns Conquest of Elysium 3 into a 64-bit game. The main reason for this update is to make sure the game continues to run on modern OSes, but there are also some bug fixes that have accumulated over the years. Most importantly this update is required to be able to continue to use this game on Macs. If someone still uses a 32-bit OS for some reason, it is possible to continue to run the old version by opting in to the legacy private beta in steam (password: legacylegacy). General changes Improved performance due to 64-bit version Recreate temp directory if it should be deleted while playing Battle inconsistency fix Network reliability fixes Setting for 120 fps added New launch option: --glfinish Upgraded graphics library from SDL to SDL2 Windows changes 64-bit only Improved support for recent versions of Windows Mac OSX changes 64-bit arm (M1+) only Linux changes 64-bit only…
- Conquest of Elysium 3.28 - 9 August 2019
It has been a few years since the last update, so it is time for another one. This one makes the game run more reliably on recent versions of Windows and also comes with the usual bunch of bug fixes. General changes Incorrect price for Witch's standard unit Never get an affliction on a zero damage hit Sleeping units now lose their berserk Magic items with luck also gives a shimmering unit Starting a crusade could start the inquisition too Stability fixes Windows changes Improved support for recent versions of Windows
- Conquest of Elysium 3.26 - 17 December 2016
This update is mainly to get the sound working again on Macs with the latest version of OSX, but it also contains a few more fixes. General changes All scrolls didn't work properly The only affect animal weapon attribute didn't work properly Reduced memory usage Removed news screen Modding changes New command meleeweaponskip meleeweaponbonus gave incorrect effect Scrollbars in mod selection didn't work Mac OSX changes Portaudio support Portaudio is default for OSX 10.12 and later
- Conquest of Elysium 3.26 - 17 December 2016
This update is mainly to get the sound working again on Macs with the latest version of OSX, but it also contains a few more fixes. General changes All scrolls didn't work properly The only affect animal weapon attribute didn't work properly Reduced memory usage Removed news screen Modding changes New command meleeweaponskip meleeweaponbonus gave incorrect effect Scrollbars in mod selection didn't work Mac OSX changes Portaudio support Portaudio is default for OSX 10.12 and later
- Conquest of Elysium 3.25 - 10 May 2016
This update makes Gelatinous Cubes poison resistant as well as fixing a couple of more important things. Conquest of Elysium 4 and Dominons 4 have got most of our attention lately, but finally it is time for this old game. So here is an update to CoE3 for those who haven't got CoE4 as well as those who keep coming back to this old game. General changes Added some missing special power descriptions Two music tracks could play at once after game over, fixed Gelatinous Cube got poison resistance Fixed bug with weapons reloading forever Tokens could flicker when moving, fixed Minor tweaks and bug fixes Linux changes Linux: smaller icon for pulseaudio
- Conquest of Elysium 3.25 - 10 May 2016
This update makes Gelatinous Cubes poison resistant as well as fixing a couple of more important things. Conquest of Elysium 4 and Dominons 4 have got most of our attention lately, but finally it is time for this old game. So here is an update to CoE3 for those who haven't got CoE4 as well as those who keep coming back to this old game. General changes Added some missing special power descriptions Two music tracks could play at once after game over, fixed Gelatinous Cube got poison resistance Fixed bug with weapons reloading forever Tokens could flicker when moving, fixed Minor tweaks and bug fixes Linux changes Linux: smaller icon for pulseaudio
- Conquest of Elysium 3.23 - 17 January 2015
This update makes the world creation much faster and it speeds up large area effects during combat. This should eliminate the need for fast forward in battles where e.g. an earthquake affects a large army. There are also some balance improvements and the usual bug fixes. Faster world generation Team placement bug fixed Speed up large area effects (row or more targets) Gates to pandemonium etc did not spawn demons correctly Incorrect distance between rows on attackers side Hellhound summoning improved Slightly larger popups at larger text settings. Fixed black border around map glitch Minor bug fix for druid AI. Income wouldn't always update at once, fixed Some minor bug fixes Senator Revelry didn't work for network play Scoregraph nations were all disabled by default for network screen Various network fixes Fix modding mastery for negative numbers
- Conquest of Elysium 3.23 - 17 January 2015
This update makes the world creation much faster and it speeds up large area effects during combat. This should eliminate the need for fast forward in battles where e.g. an earthquake affects a large army. There are also some balance improvements and the usual bug fixes. Faster world generation Team placement bug fixed Speed up large area effects (row or more targets) Gates to pandemonium etc did not spawn demons correctly Incorrect distance between rows on attackers side Hellhound summoning improved Slightly larger popups at larger text settings. Fixed black border around map glitch Minor bug fix for druid AI. Income wouldn't always update at once, fixed Some minor bug fixes Senator Revelry didn't work for network play Scoregraph nations were all disabled by default for network screen Various network fixes Fix modding mastery for negative numbers
- Conquest of Elysium 3.21 - 31 May 2014
This is the first version available for Android as well. Some of the new features implemented for android are now available on the PC version as well, such as configurable text size and improved performance in order to run well on phones. * Configurable text size and --textsize option. * faster mouse wheel zoom * --autosave no longer takes a filename * New settings menu * Two click move setting that shows path before moving * New load game layout * View entire battle log by pressing on it * Redder insanity square * New command line options: --winres, --clicksound, --noclusterstart, --quality, --padmode * Removed command line option: --simpgfx * Clip some text to prevent it from overflowing * Fixed some not properly sized monsters * Smooth scrolling of GUI * Put com orders right below kingdom box * Make clustered start the default * Major performance improvements * AI can now stumble int…
- Conquest of Elysium 3.21 - 31 May 2014
This is the first version available for Android as well. Some of the new features implemented for android are now available on the PC version as well, such as configurable text size and improved performance in order to run well on phones. * Configurable text size and --textsize option. * faster mouse wheel zoom * --autosave no longer takes a filename * New settings menu * Two click move setting that shows path before moving * New load game layout * View entire battle log by pressing on it * Redder insanity square * New command line options: --winres, --clicksound, --noclusterstart, --quality, --padmode * Removed command line option: --simpgfx * Clip some text to prevent it from overflowing * Fixed some not properly sized monsters * Smooth scrolling of GUI * Put com orders right below kingdom box * Make clustered start the default * Major performance improvements * AI can now stumble int…
- Conquest of Elysium 3 for Android - 27 May 2014
Conquest of Elysium 3 has now been released for Android Tablets as well. It has almost all the features of the PC version minus network and modding. You can find the game on the Play Store. It is possible to run the game on a phone as well, but you need a large screen to play it comfortably. A 7 inch or larger screen is recommended. Expect an update to the PC version soon. This will bring some of the new features developed for Android to the PC as well.
- Conquest of Elysium 3 for Android - 27 May 2014
Conquest of Elysium 3 has now been released for Android Tablets as well. It has almost all the features of the PC version minus network and modding. You can find the game on the Play Store. It is possible to run the game on a phone as well, but you need a large screen to play it comfortably. A 7 inch or larger screen is recommended. Expect an update to the PC version soon. This will bring some of the new features developed for Android to the PC as well.
- Conquest of Elysium 3.20 - 23 February 2014
With this update Conquest of Elysium 3 has got more diverse societies. The number and type of independents are more bound to the type of society and there some special features have been added to the Empire and the Dawn of a New Empire. The capital of the Empire now has an emperor and spawns wandering soldiers and peddlars. The new capital in Dawn of a new Empire got a group of counsilors. New features: More differentiation for societies. New capital in Dawn of a new empire. Counsilors in new capital. Empire got an emperor in the capital. Capital emperor part produces soldiers and peddlars. Apocalypse got much more deadly and apocalyptic. A new small fire effect with less sound and particles. Changed sound effect for summon serpent spells. Text fixes. Non-burners can enter burn screen (b) too. Support for new screen resolutions (including 4K).
- Conquest of Elysium 3.20 - 23 February 2014
With this update Conquest of Elysium 3 has got more diverse societies. The number and type of independents are more bound to the type of society and there some special features have been added to the Empire and the Dawn of a New Empire. The capital of the Empire now has an emperor and spawns wandering soldiers and peddlars. The new capital in Dawn of a new Empire got a group of counsilors. New features: More differentiation for societies. New capital in Dawn of a new empire. Counsilors in new capital. Empire got an emperor in the capital. Capital emperor part produces soldiers and peddlars. Apocalypse got much more deadly and apocalyptic. A new small fire effect with less sound and particles. Changed sound effect for summon serpent spells. Text fixes. Non-burners can enter burn screen (b) too. Support for new screen resolutions (including 4K).
- Conquest of Elysium 3.19 - 4 November 2013
The game has been updated with the following changes: A second demon mastery did not always result in more spells, fixed. New graphics for some units. Necrotod only hypnotizes every second round. Winged Monkeys. Improved pluralization. Support for new screen resolutions. Market village became sea when loaded in map editor. The amount of Hands of Glory wasn't cleared between games, fixed. Reduced memory usage. Serial number shown on preferences screen. Network bug fix. Mac: Retina displays could get wrong fullscreen size, fixed. Linux: ALSA playback could stop after an underrun, fixed.
- Conquest of Elysium 3.19 - 4 November 2013
The game has been updated with the following changes: A second demon mastery did not always result in more spells, fixed. New graphics for some units. Necrotod only hypnotizes every second round. Winged Monkeys. Improved pluralization. Support for new screen resolutions. Market village became sea when loaded in map editor. The amount of Hands of Glory wasn't cleared between games, fixed. Reduced memory usage. Serial number shown on preferences screen. Network bug fix. Mac: Retina displays could get wrong fullscreen size, fixed. Linux: ALSA playback could stop after an underrun, fixed.
- Now Available - Conquest of Elysium 3 - 24 October 2012
Conquest of Elysium 3 is now available on Steam and is 10% off until October 31st at 10am Pacific time! Conquest of Elysium 3 is an old school turn based fantasy strategy game. Choose one of 17 different characters with wildly different abilities as you explore randomly generated worlds where no two games are the same!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 17 April 2024 | Conquest of Elysium 3.29b | 5762994032387456863 |
| 2 | 9 August 2019 | Conquest of Elysium 3.28 | 2412160539858193814 |
| 3 | 17 December 2016 | Conquest of Elysium 3.26 | 3819571572129979658 |
| 4 | 10 May 2016 | Conquest of Elysium 3.25 | 3819571572129980135 |
| 5 | 17 January 2015 | Conquest of Elysium 3.23 | 3819571572129980540 |
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