- 20230501 Patch - 30 April 2023
- More typos are fixed - Extra Mode is now accessible in the main menu and you can enter both Training Room and Boss Rush Room from there. - Boss Rush room's construction is finished, but the scoring system isn't fully constructed yet. - Crash of Phoneix will be activated via double-tapping the dash button. - "Skill Select to Shoot" option functions differently now. You have to select a certain skill and then press the same button again to shoot. (This change has been made because the previous version couldn't retain the focus preservation aspect.)
- 2023-04-25 patch - 24 April 2023
- Adjusted the camera distance for every boss fights. - Blucher's body collider is adjusted to fit the animation.
- 2023-04-24 small patch - 23 April 2023
- All Act2 stage's background arts are upgraded/polished. - Added a new enemy Turbine Demon. Appears only once on 5-3 Wraith and several times on 5-2/5-3 Reaper. - Visual effect is upgraded on 7-S boss.
- 2023-04-18 small fixes - 17 April 2023
- Typos are roughly fixed according to the feedback - Teachers with the companion AI now join 7-2 as helpers - 5-1 visual, showset update
- small patch 2023-04-17 - 16 April 2023
-Buffed and adjusted the skill probability of the second boss on 7-4 -Adjusted the camera distances of bosses in 7-2, 7-3 and 7-4 -Added more environmental decorations on 7-2 and 7-3
- 2023/04/15 "Roughly Full-run" Build - 14 April 2023
New contents included Intermission level, 4-2 and 4-S Two new bosses Proper ending New ranged weapon (which you can automatically get via beating the final boss) New QoL improvements Summoned Wraith Heart spike now gets affected by gravity. (no more hovering spike) There's an input delay for dialogue click so there won't be any accidental line skip. Future to-do list Will replace the two ally golems in 7-2 with two mentors (with ally AI) of Gretel. Will add one more soul to rescue and make players be accessible for the reward. Will definitely update the cutscene arts Will definitely update the background arts
- 2023-03-23 Small patch - 22 March 2023
-Different enemy layouts in 2-1 and 2-2 on wraith(or below) difficulty -Added a new variation of whalefrog -Whalefrog's projectile will now bounce on the ground and move front. -Removed an unintended feature of King Propeller keeps getting staggered after getting hit by a juggle attack -Adjusted the attack movement of Wraith Dolphin and Vespineroth -You can progress to 4-2 from 4-S via activating the post-boss trigger.
- 2023-02-05 Pre-Next Festival Patch - 4 February 2023
Gameplay setting is added in the pause menu. -You can turn on/off the hit stop -You can turn on/off the real-time Input command UI -You can make your ranged weapon skill selection shoot the projectiles right away. Healing state shade option is moved to the Gameplay Option Combo list is available in the inventory menu Some descriptions of a few tutorials have changed. Blucher will now bounce off from the wall if it crashes into the wall during the charge attack.
- 2023-01-26 small fixes - 26 January 2023
-The game is fully locked at 60 fps to prevent performance-related issues. -2LT & MH Discord server/twitter links are relocated to the Credit pop up. -When enemies are getting juggled and you pull them, they will trigger the juggling animation instead of the pull-damage animation. -Boomerang collider is fixed. FINALLY! -Buying stuff at Archibald's store won't relocate the marker to the close button. - Closing the tutorial box won't make the error beep sound. -Some locations will feature a slight layer of light that highlights the level finish trigger. -Added boss-fight-exclusive oneliners for Gretel. -Added full-HP-arena-clear oneliners for Gretel. -Just-timed electro parry will deal heavier damage that is approximately 1.5 times bigger than the normal parry. -You can use the 8th ranged skill, but to do this, you need a special save file for now. There's no in-game unlock function yet.…
- 2023-01-16 Small patches - 15 January 2023
-Two new wandering souls can be rescued. Level 5-2 and level 6-1. -Background art is slightly upgraded in 5-4. -Fixed a bug where Cadilosh's drones not starting the landing animation upon death. -Spiky arena enemy formation in 2-2 Reaper difficulty is slightly changed. -Tornado of Scraps' spinning shards are smaller now so that you can see the player's movement better. -Fungalomp will have a slightly more delayed ground-burst attack. -King propeller's hitboxes were adjusted. -Coil demons will have Reaper difficulty variants. -New patterns were added for Reaper variant guardian demons. (also some attack ranges were adjusted) -These enemies below will have a longer stun time when they get caught by the sticky tangle. Sentry golem Defender golem Slashplucker Fungalomp Bloatbog Coil demon
- Untitled - 12 January 2023
- Added 2 more patterns for Aio Reaper variant - Adjusted some Aio pattern's speed to be faster - Removed some enemies on 7-2 Wraith difficulty - Fixed typos -Changed the healing grenade to reset the healing timer when you throw it again in heal state.
- 2023-01-03 small updates - 3 January 2023
-Fixed the level design issue in 7-2 where players can get soft-locked -Fixed typos, again. -Changed some arenas in Wraith to feature slightly fewer enemies. -Horrendous vessel gets slightly longer delay between the attack pattern on Wraith difficulty from now on. -Excluded the bloatbog spawning mechanism in the Horrendous vessel fight on Wraith or below. -The boss camera is more zoomed out in the horrendous vessel boss fight. -Added a screen shake effect when the player does the phoenix dash. -Some parts of 7-2 OST were changed/adjusted.
- 2023-01-01 Major Patch - 2 January 2023
-7-2 and 7-3 are added. 7-2's Reaper is also available, but the scoring threshold will require more balancing work. -**2 new bosses.** Only the final one has the actual AI variation, and even then, both of them will be upgraded later. -Typo errors are fixed. -Fixed the issue where Gretel's beeping sound was replaced with the widow's beeping sound (in 4-2) -Pressing attack buttons in the "interactable zone" will make an error sound from now on. -Reduced the total health of Bulwark Golem and Den Mother. -Adjusted the universal enemy juggling movement speed to make the air combo easier. You can test the air juggling combo and tell me if you can feel the difference. -Adjusted the camera distances in certain arenas in 7-1. -Changed the wasp demon arena in 2-2 to feature the crumbling platforms instead of the normal geometry. -Getting hit by platforming spikes will reset the crumbling platfor…
- 2022-12-18 Content Update - 17 December 2022
New level 7-1 is uploaded. New post-boss interaction, a cutscene, and an interludes section were added between 6-2 and 7-1. Three new enemy types were added (including Reaper adjustment) One-way-teleporter is installed in the training room.
- 2022-12-04 hotfixes - 4 December 2022
-Fixed a bug where Penetrating-Thorn-equipped Gretel shoots more than three spikes when hitting the ground in a certain combo. -Added a special SFX layer that indicates Gretel got hit by a sticky projectile. -Now you have to press the normal attack 6 times to unbound yourself from the web projectile. -Some arena enemy roasters are slightly adjusted in 6-2. The total enemy count barely changed, but the fodders and spawn timings are adjusted to give more breathing ground. -Added more decorations on 3-1. -Just-time-frame is added on Shock Shield skill. if you parry the attack in the first 4 frames, the bigger(around twice as big) electric surge will spew out from the device.
- 2022-12-04 Update - 3 December 2022
-The training room is updated. You can enter the room via the main menu navigation.
- 2022-11-30 hotfixes - 30 November 2022
-Blucher's sprite is edited and his smoke stack's hitbox is adjusted. -Archibald's voice-over is added in the build. -From now on, Chaticus(King Crab) prevents dash even below the body. -Fixed a bug where Dolphin doesn't spew out the spike when they dive. -You can now "consistently" juggle enemies with lantern and boomerang. -Credit is adjusted to reflect the new VA.
- 2022-10-06 hotfix - 5 October 2022
-Fixed a bug where Cambaro and Slashplucker freezing after a stagger animation
- 2022/10/05 Patch - 4 October 2022
-All enemy's hyper armor frames are adjusted and stagger animation canceling bugs won't likely happen again. -Even if the cancelation bug happens, enemies won't get into a hyper armor state since each attack skills deactivate hyper armor at the start frame. -Bloatbogs are easier to juggle but now they move faster and the bullets spread out even more than before. -Wraith Dolphins will show the indicator when they dive below. The indicator spike can hurt the player but it doesn't stagger the character.
- 2022-10-02 Update - 2 October 2022
-Hit stop timing became longer. -Archibald will wait under the cliff in 2-1 so that players won't miss his footsteps. -Added a tutorial about key-gate demons. Located at 1-1. -Skill Sticky Tangle is added as a test purpose. You can purchase it from Archi in 6-1.