SPSTEAMPULSELIVE ANALYTICS
MISERY

MISERY Steam news

Platypus Entertainment | Oct 23, 2025 | game

Released

873players observed · 5 October 2026 - 18:10:38 UTC

ActionAdventureIndieMassively MultiplayerSimulationSteam Store

  • Latest observed players873 · 5 October 2026 - 18:10:38 UTC
  • SteamPulse tracked peak18,585
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score84% positive

MISERY news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players873 · 5 October 2026 - 18:10:38 UTC
  • SteamPulse tracked peak18,585
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score84% positive
  • Total reviews24,668
  • Release dateOct 23, 2025
  • DeveloperPlatypus Entertainment
  • PublisherYtopia

Genres: Action, Adventure, Indie, Massively Multiplayer, Simulation

Company pages: Developer: Platypus EntertainmentPublisher: Ytopia

Top Steam chartsTop 100 gamesGame directorySteam Store page

MISERY Steam news

MISERY news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • More optimization, bugfixes, QoL and updated localization - 29 September 2026

    Hello survivors, please listen to the announcement from the Zaslavie commissary.While we are working on a new content update (gun rework, new locations for early biomes, soundscape rework, and more), we are now releasing an intermediate bugfix and quality-of-life features update.Here is what changed in the zone:AK spawn rate increasedMeds' buy price decreased by 60%Food buy price decreased by 70–80%Loot sell price increased by up to 200%Mutant parts' sell price increased (upd: actually not here yet, but will be added soon)Food and meds' spawn rates decreasedBurning roubles no longer produce ashSave/load system reworked: loading is now up to 5x faster, and saving now takes less than a secondLocalization updated (there are still a few minor bugs, which will be hotfixed later this week)Death screen input bug fixedSprint and action locking bug fixedLadder of death bug fixed—no more killer l…

  • Corpse collision fix - 5 September 2026

    No more blocking by dead bodies ːsteamhappyː

  • Minor bugfix + custom worlds settings - 5 September 2026

    You can close containers on "E" again. We just introduced "E" in the recent update, and it was missing for a day, but it looks like you guys really can't live without it now! ALT and SHIFT locks fixed. Multiple layout and controls fixed on Steam Deck - scroll, inventory, voice chat, attachments menu, radial menu. You can now change settings in custom worlds - save a game to apply.

  • ALT fix - 3 September 2026

    Always pressed ALT fixed

  • Electricity and gamepad hotfix - 3 September 2026

    Fixed problems with the electricity system. Maybe not all of them, but the most critical ones. Improved gamepad support on PC: the game now picks up a gamepad automatically when you connect it. Fixed a gamepad bug where the compass wouldn't go away. Added a virtual cursor so you can control the cursor with a gamepad in the inventory. Added key bindings for quick drop and quick move in the settings. Added the option to rebind the LootAll button. You can now put up wallpaper on all walls with doorways and windows.

  • More optimization and bugfixes - 2 September 2026

    Optimization and bugfix. This is what changed in the Zone: Another major update on optimization. Global rework of how shadows and physics work in the Zone, resulting in a significant FPS boost, up to 300% in some of the areas and hardware configurations where the CPU was a bottleneck. The work is not done yet, and we continue improving performance, especially on heavy locations like the Megafactory in future updates. Now you can change difficulty and custom parameters for your world, no need to start a new game. Please note, there is no way back if you change the difficulty from Hardcore to any other.Electricity fix: now combiner should work properly. Please report any anomalies, and our electrical team will deploy and fix them. Anomalies fix: some anomalies had extremely high damage and no sound, which caused seemingly random instakills, especially the static shock anomaly. Now fixed.…

  • Optimization and bugfixes - 26 August 2026

    Dear survivors, in this intermediate technical update, we focused on optimization improvements and bug fixes. Here is what changed in the Zone: Major asset optimizations: LODs, draw distance, navigation, etc. DX is back to 11, as we found out many players use hardware that does not support DX12. You can still use DX12 if you would like to by running the game with the -dx12 parameter. Melee weapon collisions fixed. Incoming damage flinch significantly reduced, now you can shoot more accurately under fire. Sprinting on Steam Deck fixed + general sprinting interruptions fixed. Microfreezes when opening the menu fixed. Camera clipping in 3rd-person view fixed. Show/hide HUD hotkey changed to "Alt+1" to work on any keyboard layout. Wild dwarf behavior improved. Domesticated dwarf AI bugs fixed. Large bunkers optimization improved. Anomaly animations improved. Enemy AI optimizations improved.…

  • Minor changes and bug fixes - 19 August 2026

    * More loot in UN and military crates in the Factory biome. * Increased inventory space in the Butcher Workbench. * Advanced Splitter and Combiner recipes fixed. * Exoskeleton armor fixed. If you have an integrated graphic card or old PC in general and experience crashes and VRAM errors after the latest update - launch the game with the "-dx11" attribute and it will fix it. We are working on a more convenient solution.

  • Factory Hotfix #3 - 18 August 2026

    Citizens of Zaslavie, please read what was changed in the Factory Hotfix #3All jackets\\uniforms now have some minimum armor, and rigs/armor vests provide armor for the whole body except the head. The logic here is that jackets provide inventory space, while vests provide armor as a primary utility. You will also suffer fewer random crits: in the previous update, hits to your legs or arms ignored armor, causing mortal damage. Wearing a jacket now provides some minimum armor, but do not rely solely on it for protection, wear helmets and vests!Artifacts' selling price increased.Bread price increased to 10.Ash efficiency increased 5 times. What was the logic behind the bread farming economy changes? We noticed that many players found a loophole in the economy by farming and selling bread and then burning cash for ash. That created an infinite money glitch and let people get rich with no ri…

  • Hotfix #2 - 14 August 2026

    Bugs fixed: * Deer trophy crafting fixed. * Now you can buy plastic from the resource trader. * Additional box loot spawning fixed. * Pooping bug fixed: you can poop again! * Sewing Kit and Gun Cleaning Kit spawns fixed. * Text plates crafting price reduced. * Minor fixes and improvements.

  • Factory Hotfix - 14 August 2026

    Comrades, Hotfix is here. Bugs fixed: * Bunker spawn glitch fixed. You will no longer get stuck in textures during your Bunker expeditions. * Radio telescope getting stuck fixed. * Winter texture glitch fixed. * Door gaps fixed. * Code locks fixed. * Invisible rain bug fixed. * Clothes and gear desyncs fixed. * Invisible HUD bug fixed - remember, you can turn the HUD on and off in Settings or with the “~” hotkey. * Military box spawn exploit fixed. * Placement UI elements getting stuck in building mode fixed. * Minor fixes and improvements. Thank you for your patience and for all the bug reports. Please keep them coming! We will continue fixing and improving the game, including optimization improvements coming in the next update. For Zaslavie!

  • WELCOME TO THE MEGAFACTORY - 13 August 2026

    Citizens of Zaslavie, dear comrades, please listen to the important message from the Commissary!The long-promised new update is here. Please welcome FACTORY, a brutal industrial biome.The factory district is the metal heart of Zaslavie, pumping milk and diesel for the glory of our beautiful motherland. At least it was, while it lasted… Now it lies in ruins but is far from dead. It is the most inhabited (or should we say infested?) region. So oil up your guns, comrades.And we are talking not just about new mutants. United North forces have been spotted there, and that can’t be a good sign. What are these rats doing there?The Factory is huge, spreading far and deep into the underground and full of haunting beauty. It is a new standard for content in MISERY, and we will soon update and refresh all locations to meet this standard and add new locations and POIs across all biomes.The new biom…

  • Bomber hotfix - 22 May 2026

    Zalsavie Armed Forces won't bomb bunkers anymore.

  • Artifacts hotfix - 21 May 2026

    1. Now you can equip all the artifacts 2. Minor bugfixes

  • Update is here: Masks, locks, and new content! - 20 May 2026

    Survivors, listen to the message from the Zaslavie Commissary! New intermediate update just launched, and here is what changed in the Zone: Locks. Now you can craft and set up padlocks to lock doors and containers to keep your stuff safe and restrict entrance to rooms in your bunker. Or exit – the choice is yours.Masks and hats are now separate items, so you can wear a gas mask and a ushanka at the same time.Items now have stats in the description so you can compare the damage and protection of your gear.Drag-and-drop swap in inventory added.Hardcore mode respawn fix. Now it really is a one-life mode.Crawfish are now more vulnerable to melee weapons.Dwarves keep their inventory after shinings.Crafting stations overflow bug fixed. Your grilled cockroaches are now safe!Traders are now showing item stats.Baba Yaga hut instakill bug fixed.New locations in the City and Nuclear Bunker biomes.…

  • Locations generation hotfix - 23 April 2026

    Locations generation hotfix.

  • More minor bugfixes - 23 April 2026

    Fixed the incorrect backpack weight after selling items Fixed shooting during animations Fixed aiming issues Fixed a bug with initial season setup Fixed a bug with the mannequin chest Various small fixes and improvements in UI and mechanics

  • Minor bugfix - 19 April 2026

    Minor bugfix Initial evacuation phase won't stuck now

  • Mannequin hotfix - 18 April 2026

    It should not disappear with all your hard earned gear anymore. The comrade who made these faulty mannequins will spend 1 day in GULAG for this fault and all his gear was reclaimed by the state.

  • Major Update: 10 player servers, Crayfish fix, 3rd person view and more! - 18 April 2026

    Survivors, please listen to a new announcement from the Zaslavie Commissary.A new update just hit the store, and here is what changed in the Zone:You can now create worlds for up to 10 players. Please note that to host games with more than 4 players, you will need a high-power PC and strong internet connection. Otherwise, your guests will experience issues. In Zaslavie - YOU are the server.3rd person view. Hit V to switch between 1st person and 3rd person camera. It runs pretty well, but you may encounter some issues - just report them, and we will fix them.Mannequins and weapon racks. You can now find or craft special items to display your weapons and clothing in your bunkers.Crawfish behavior change. They are now mostly peaceful and will only attack when it is raining or if they are harassed. However, crawfish now give you insanity when you are near them, which is understandable. Oh,…

Patch notes and updates

S.noRelease datePatch nameGID number
15 September 2026Corpse collision fix1842846814449703
25 September 2026Minor bugfix + custom worlds settings1842846814448238
33 September 2026ALT fix1842846814444055
43 September 2026Electricity and gamepad hotfix1842846814443697
52 September 2026More optimization and bugfixes1842846814440721
626 August 2026Optimization and bugfixes1842212951298140
719 August 2026Minor changes and bug fixes1841579228663463
818 August 2026Factory Hotfix #31841579228661143
914 August 2026Hotfix #21840944183780742
1014 August 2026Factory Hotfix1840944183780227
1122 May 2026Bomber hotfix1833334318572889
1221 May 2026Artifacts hotfix1833334318570058
1323 April 2026Locations generation hotfix1830797770233485
1423 April 2026More minor bugfixes1830797770232325
1519 April 2026Minor bugfix1830163047264760
1618 April 2026Mannequin hotfix1830163047262758
1726 March 2026Believe it or not - another update!1827626365769369
1823 March 2026Invisible wires fix1827626365764594
1920 March 2026Default difficulty setting fix1827626365758094
2019 March 2026minor bugfixes1827626365756034

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