- Performance & Quality Update - LIVE! - 18 August 2026
Hi everyone, I’m excited to announce that a new update for Dinosaurs Dominion is Live!This update mainly focused on performance, balancing, and quality of life improvements. The core gameplay loop has not been changed. Instead, this update is about making the existing game run better, feel better, and be more polished.Here are some of the highlights of this update:Asset optimization, dependency removal, and project updated to Unity 6.3 URP, resulting in a 2x increase in performance and significant file size reduction to around 1/10th of the original sizeLighting & visual identity. The lighting has been converted to a more vibrant and stylized look, giving the game a stronger visual identity that fits better with the dinosaur’s art style.Additional balancing pass. Megaraptor has been nerfed, while Tier 2 dinosaurs have been buffed to make them feel stronger and less underpowered.Locomoti…
- The Lost One Chronicles Update - LIVE! - 10 November 2025
Hi everyone! The Lost One Chronicles Update is now LIVE!This update focuses on the Lost Ones, once the rulers of each region, now waiting to be rediscovered through exploration. It’s a mix of lore expansion and gameplay tweaks designed to make their presence truly felt.Here’s what’s new in this update:4 New Dominion Skins Each Lost One now has a unique Dominion skin that reflects their past reign and personality. These skins must be unlocked.New Lore Texts (Start & Victory) Every Lost One now comes with their own introduction and victory (NG+) text, making their story more personal and distinct.Conquest-Based Progression Unlike other dinosaurs who earn influence through activities, the Lost Ones can only grow their influence through conquest. This reinforces their identity as once great rulers who reclaim power through battle.New Roar Functionality Added a new roar feature for all dinos…
- The Lost One Chronicles - Update Info - 21 September 2025
Hi everyone,I’m excited to share some details about our upcoming content update: The Lost One Chronicles. This update focuses on the journey of Lost One dinosaurs as they carve their path toward Dominion. The Lost One Chronicles is a free update that aims to give the Lost Ones a greater sense of meaning, transforming them from hidden dinosaurs into former rulers on a path to reclaim their dominion. Their task is to fully reclaim their region, and completing it will reward you with a special Dominion skin. These skins are exclusive to Lost One dinosaurs and serve as a mark of mastery and completion that further sets them apart.Alongside this, we’re introducing a new Challenge mechanic where enemies deal more damage, but you’ll earn extra XP for the added difficulty.We’re also rolling out another round of dinosaur rebalancing. The goal here is to make the difficulty curve between tiers fe…
- Hotfix 1.0.1.8 - Home Button Fix - 24 August 2025
Fixed an issue where the Home Button remained disabled after leaving hostile territories.
- New Update - LIVE! Home Button and AI Rebalancing - 22 August 2025
Hi everyone,It’s been a month since the release of Dinosaurs Dominion, and during that time I’ve received a lot of valuable feedback from you all, which has helped me spot bugs and issues that slipped through at launch. This update focuses on addressing some of those areas while adding a few quality of life improvements to make your experience even better.With that said, here’s what’s new in this update:Home Button. You can now teleport back to your starting location without losing progress. This is especially helpful if you ever get stuck during exploration. (Note: The Home Button will not be available while in hostile territories.)AI Balancing Adjustments. Smoothed out the difficulty curve between Tier 1, Tier 2, and Tier 3 AI Dinosaurs. Previously the jump from Tier 1 to Tier 2 used to feel too steep, while Tier 2 to Tier 3 wasn’t as noticeable. Now, the difficulty curve should be mo…
- Patch 1.0.0.6 - Small Patch - 14 August 2025
Fixed an issue where multiple AI would spawn unexpectedly.Fixed the cursor not visible when returning to the selection menus.
- Patch 1.0.0.4 - Simple Graphics - 23 July 2025
New Feature: Simple Graphics ModeAdded a new Simple Graphics Mode in the settings menu.This mode is designed for players using integrated GPUs or low-end hardware.When enabled, it overrides standard graphic settings with a lightweight profile to improve performance and compatibility.Ideal for laptops or low-end PCs that may encounter visual or performance issues when running the game.To activate it, open the Settings menu from the Main Menu and toggle Simple Graphics Mode on.
- Full Release Update - LIVE! - 23 July 2025
Hi everyone!The 1.0 update is now LIVE!, and Dinosaurs Dominion is officially out of Early Access! It’s been quite a journey getting here, and we want to thank everyone who’s supported us along the way. If you purchased the game during Early Access, you’ll receive the full version update for free. For returning players this update is essentially a complete overhaul of the previous version. As mentioned in our earlier devlog, Version 1.0 brings a fresh new experience across the board, from combat and exploration to visuals and polish.With that said,What Is Dinosaurs Dominion?It’s a game born from a simple dream I’ve carried for years: What if the dinosaur roster of Warpath: Jurassic Park could actually go on an adventure like the ones in The Lost World Jurassic Park The Game?I loved both The Lost World and Warpath, but each left me wanting more. TLW gave atmosphere and exploration, but o…
- Full Release Update - LIVE! - 23 July 2025
Version 1.0 for Dinosaurs Dominion is now LIVE! Added: 14 playable dinosaurs, from nimble scouts to towering juggernauts, each with a playstyle defined by size, power, and mobility. 13 mutations that let you evolve, specialize, and experiment. 3 open-world maps, each with unique biomes and environmental storytelling. Focused one-on-one combat inspired by Souls-like design. Roguelite progression with single-run challenges and permanent impact across journeys. Landmarks, relics, and remnants that reward exploration with meaningful discoveries. Totems and trophies, unlockable rewards that reveal deeper insights into the world.
- Release Date Announcement - 11 July 2025
Hi everyone!I’m excited to announce that Dinosaurs Dominion will be leaving Early Access on July 23, 2025! It’s been quite a journey getting here, and I’m incredibly grateful for all your support. But release isn’t the end, it’s the beginning. We’ve got additional free content planned down the line post release, so stay tuned.Also, a quick heads-up and reminder: The price will increase from $5 to $10 at full release. If you already own the game in Early Access, the 1.0 update will be completely free. So if you've been thinking of grabbing it, now’s a great time.And now, here's a quick Gameplay Teaser for the 1.0 update: More updates coming soon and see you all on the 23rd!
- Road To 1.0 - 16 June 2025
Hi everyone, We have a huge announcement to make. After months of work, we're finally gearing up to leave Early Access! There’s a lot to unpack here so lets get started! The World AwaitsBy far one of the most difficult and momentous undertakings so far, we're proud to say that the maps for Dinosaurs Dominion are complete and now in their final, pre-shipping stages.The full game will feature three distinct biomes, each with their own feel and gameplay flow:Northern Lands. Your journey begins here, a snow covered mossy forest with a warmer regrowth zone.Lakeside Valley. A vast forest with lakes and rocky highlands.Ashen Wilds. A biome shaped by the aftermath of a forest fire, now in a state of regrowth. Inspired by The Lost World: Jurassic Park The Game (1997).Each environment supports the game's semi-open design, adding more room for exploration and discovery. Mutations ExpandedThe mutat…
- Progression, Combat, and Exploration - 23 February 2025
Hi everyone! I wanted to share another update on our development progress for the game. Currently we’ve been working on key aspects of the game, focusing on progression, combat, and exploration, which are the core elements that shape player experience. From refining how players progress to improving combat interactions and enhancing the sense of discovery, there’s been a lot happening behind the scenes. So with that said, let’s get started! Core Progressions Being a roguelite game, creating a meaningful progression system is a key aspect, as it keeps players engaged through a sense of growth with each run. Because of this we’ve created two layers of progression that work together to keep gameplay engaging. Session Based Progression Session-Based Progression consists of temporary upgrades and changes that only last for the duration of a single run. If a player is defeated or quits, all p…
- Biomes and World Map - 17 December 2024
Hi everyone! I wanted to share an update on our development progress. Over the past few weeks, we’ve been focused on expanding the game’s content, particularly with the design and creation of the Survival Map. As mentioned in previous posts, the Survival Map will be an open world environment that encourages exploration and discovery. So with that said, lets get started! Biomes Overview The first thing I want to show you is a sneak peek of some of the biomes that’s already taking shape. Some of these biomes are the Coastline, the Tall Waterfall, and the Geyser Valley. The Geyser Valley As mentioned, the game will feature several biomes, each offering unique challenges and rewards for players to experience. One of the biomes that’s currently in the works is the Geyser Valley. The Geyser Valley is a warm, barren landscape located in the northern part of the map. It sits at the lowest eleva…
- The Next Chapter - 20 October 2024
Hi everyone! I wanted to share on what’s coming next for the game, along with some changes based on all the great feedback we've been receiving. So let’s get started! Content Expansion Content has been the number one request from the community, and we’re making it the core focus moving forward. Our goal is to expand the game in meaningful ways that give you more dinosaurs, new modes, and deeper replayability. 14 Playable Dinosaurs To kick things off, we’ve reached a huge milestone by adding 14 new dinosaurs to the game! These dinosaurs have been fully animated and integrated into the game and therefore are ready to go. This really took us a while as there were plenty of challenges, but it was absolutely worth it. With this major addition, we can now shift gears and push towards the other elements to further expand the game. New Game Modes In addition to new dinosaurs, expanding the game…
- V.0.7.0.7 LIVE! - 8 August 2024
Hi everyone, Update V.0.7.0.7 is now LIVE! This update focuses on fixing some known issues, improving combat, and tweaking the lighting. I originally planned to post this update a bit later with more content, but with all the code changes and improvements happening in the game, I thought it would be best to get this out now to get feedback and work on any necessary fixes along with the content update later on. With that said lets get on with the update: New UI images and text New World Map Image Improve collision Ground orientation: dinosaurs will now orient when in slopes Improved Lighting and Color: scene light sources (sun and environment), objects materials, post processing, etc, have all been improved to visually fit together in the scene Improved Hit Boxes: Hit boxes for both players and AIs are now attached to specific bones in the mesh and making them more aligned with the anima…
- Progress Update - 19 May 2024
Hi everyone, I wanted to give an update on how things are with development. In our last post, we’ve mentioned that we're going to take a step back to see where we should take development further in order to bring value and improve player experience. Based on your feedback and upon tinkering with the game further we’ve decided to focus our efforts on the core gameplay loop and workflow as these are possibly the two most important components in terms of the game being a product and a project. We’ve managed to overcome some challenges and made several improvements to the game and we’re excited to show them to you in this post! So lets get started. Combat and Locomotion With Dinosaurs Dominion being a simple and compact game, Combat and Locomotion is by far the most important component for us to get right. Because of this we’ve spent the majority of our time testing, refining, and thinking…
- The Next Step - 31 March 2024
Hi everyone, wanted to give a bit of update regarding the status of the game. Having participated in both the Dinos vs Robots event and Spring Sale, and having the game be played by notable youtubers, we have enough data that showed us how things are and we would like to share with you our plans moving forward, so lets get started. Onwards Based on the feedback and data we received across these events and coverage, its clear that the core gameplay loop works, however, the visuals and presentation needs a lot of work, the scale is too small, and combat (animation) needs polish and more variety to make it less repetitive. Because of this, we'd like to shift our focus from development to do RND (experiments) to try and find the best way possible to improve the game and bring a meaningful experience for players. Experiments In general we will do RND in 2 key areas, Gameplay / Design and Art…
- Dinos Vs Robots Event Participation! - 27 February 2024
Hi everyone, Dinosaurs Dominion is participating in Steam’s Dinos vs Robots event! Grab a copy of Dinosaurs Dominion and get 22% off or grab our Ultimate Dinosaur Bundle and get up to 50% off! This is the best deal we’ve had so far and is the perfect time to try out our games! We hope you all have a great time with this event. As a dinosaur geek, this event is going to be Insane. More updates coming soon!
- V.0.6.0.3 LIVE! - 21 February 2024
Hi everyone Update V.0.6.0.3 is now LIVE! This update brings a several additional features and elements into the game. As usual I will only be highlighting the main features, so lets get started: Added the River view sub region into the game. Alpha Baryonyx Integrated. The alpha Baryonyx is a Class 4 mini boss that when defeated will unlock a defensive mutation for players to choose. Defensive mutations will further increase player survivability as it gives boost to certain stats. 2 Defensive Mutations (Boosts) Integrated. The Extreme Adrenaline, where the player will be given 2 additional adrenaline boosts, and the Elite Endurance, which increases the stamina (reduce consumption) by 25%. Note: Defensive mutations will be reseted when the player dies Stracosaurus AI and Final Boss AI Restat. Now these AIs will output more damage and be much tougher to kill. Note: Will need to restart St…
- The Riverside (Update Info) - 12 February 2024
Hi everyone, I would like to share a bit of info regarding the next update! so lets get started Features in Progress The next update will feature a brand new playable section of the map, the River View and River Side (Entrance). The integration of these segments adds more length and variety to the map. In addition, this update will bring a new Player Boost system that, when unlocked, will boost either the player’s stamina or adrenaline, and new AI dinosaurs, the baryonyx and baryonyx alpha. Currently, the baryonyx are still very heavily in the works, however, with the segments done, I can shift my focus towards its integration. If everything goes accordingly, this update is aimed to be live sometime in February, so be sure to follow this game to not miss out on any news and info. That’s currently it for this post and more updates coming soon!