- Jawbreaker: Update #1 (New Character + Items + Achievements + Alternate Ending) - 31 May 2024
The first big update for Jawbreaker has been launched with a some new goodies: New Character: Fox You're no longer alone, an unknown professional named 'Fox' is just steps ahead of you. He will lead you to new items, hints, and areas...but only if you have a sharp enough eye to find the clues. New Item: Decryptors A new item has entered Jawbreaker, the Decryptors. These strange pre-collapse devices are extremely rare and allow access into government terminals and buildings. Though much like the character leaving them around: They are hidden from plain sight and require clever exploration. New Ending & Alternate Path: The Insider A new ending is now accessible through an alternate path in the later parts of the game. This new ending is the official ending of the game (the original ending "The Hard Road" is now the games alternate 'B' ending). Achievements: There's 5 new achievements rela…
- Quick Patch 02 - 28 April 2024
Another quick patch after player feedback: The 'Widescreen Black Bars' can be turned off in the pause menu under 'Graphics' The Death Cutscenes are now skippable Cutscenes skippable with gamepad Graffiti has been added to show the first button pressed for sequence puzzles Better animations for the Sawn-Off Shotgun Better animations for the Crude Rifle Better gamepad support on 'Level Selector' Misc bugs fixed in "The Bunker" Misc bugs fixed in "The Core" Misc bugs fixed in "Toxicity"
- Jawbreaker Launched + Patch 1.0! - 24 April 2024
Jawbreaker has been launched for all to play on Steam! Come enter a world of criminal survival horror: It's been less than 24 hours since the launch and after hearing your initial feedback I have already released a patch to fix + modify some things players have pointed out: Enemy AI I've heard that the enemies are too difficult, the original concept was that they have the same attributes as the player to make it more realistic and punishing. After some feedback I've decreased their detection and stamina: Enemy 'Field Of View (FOV)' decreased by 30% Enemy 'Sight Range' decreased by 30% Enemy 'Chase Time' decreased by 30% Boss Health Some early players noticed a bug where if you injure one of the bosses and die, the bosses health doesn't reset back to 100 after the level restarts: Boss health bug has been fixed on all levels (a good catch, though now the bosses are harder hah) Mini Boss:…
- Jawbreaker: Releasing April 23rd! - 3 April 2024
Jawbreaker is almost here! The launch of the full game will on April 23rd at 2:00pm(CST)! In only 3 weeks you'll be able to enter a survival horror game that will have you running, hiding, and fighting in a terrifying gang-infested society on the verge of collapse. Though that’s not all, once the sun goes down the true fear begins... After the devastating "Great Economic Collapse of 2028," survival is the only thing that matters. The average person is compelled to join armed groups, engaging in battles for resources and control over what were once the cities and towns of the United States. You belong to a small gang based in New Citadel City, and your bunker's supplies are dwindling. You've been chosen to venture into the concrete ruins on rumours of an unlooted police station on the edge of town—a high-risk, high-reward mission. After breaking in through an unguarded entrance, a sense…
- Jawbreaker: Final Levels Being Made! - 18 February 2024
Jawbreaker is reaching the end of its development and the final levels are in production! Some of the new levels are part of 'The Streets Of Citadel City' where the game begins. Walk the streets of a city completely fallen to crime and looting, navigating your way to the NCPD where the demo begins. Roaming gangs, wild dogs, and vagrants are the least of your worries after you discover a massacre perpetuated by the 'Faceless Gang' introducing the enemies encountered through the rest of the gang 'The Streets Of Citadel City' introduces the player to just how terrible 'The Great Collapse of 2028' truly was for the morals of society. Demo available now VL @VincentLade
- Jawbreaker: Updated Trailer + New Boss! - 4 September 2023
Jawbreaker has some big updates! The new trailer reveals 2 epic boss battles, a menacing mini-boss, brand new locations, and a new weapon: Prepare to face the "Faceless Speaker" boss in Jawbreaker. This nightmare-fueled foe boasts three intense attack phases: Conveyer Belts / Saws / Machine Guns Rocket barrages Flamethrowers Luckily it's prone to overheating, afterwards you can break open one of five wall panels. Inside, you'll find the lever for two maintenance hatches with fuel tanks. Blast away all 10 tanks to destroy the machine completely. A truly chaotic boss fight that will have players on their toes the entire duration. Along with the new boss fight there's new areas to explore in Jawbreaker, such as: The Faceless Bunker, Underground Parking, IT (a cryptic puzzle-filled zone), Darktooth's Lair (home to a challenging mini-boss), and new areas of the New Citadel Police Station. Th…
- Let's Play The Jawbreaker Demo! - 20 June 2023
The developer of Jawbreaker, Vincent Lade, will play through the Jawbreaker demo during Steam Next Fest, giving insight into its development while running for his life. Come join the livestream and I'll try to answer all your questions in chat! VL @VincentLade
- Let's Play The Jawbreaker Demo! - 9 June 2023
The developer of Jawbreaker, Vincent Lade, will play through the Jawbreaker demo during Steam Next Fest, giving insight into its development while running for his life. Come join the livestream and I'll try to answer all your questions in chat! VL @VincentLade
- Jawbreaker: Bob's Big Boy (Boss Fight) - 5 June 2023
The first boss battle for Jawbreaker is now complete, featuring "Bob's Big Boy" a Faceless Gang member with a stolen tank and rage issues: Bob's Big Boy will use the tanks turret, mounted machine gun, and the tank itself to explode, shoot, or crush our protagonist. The battle takes place in the underground parking lot of New Citadel City's Police Department, full of tunnels, storage rooms, gated parking, and 'laboratories' made by the gang. These laboratories can be used to make powerful (but highly unstable) IEDs to aid in the fight against Bob's Big Boy. To defeat a fully armoured and armed tank will require a mix of endurance, deception, ingenuity, and bravery to go face-to-face with one of Jawbreaker's toughest and most merciless enemies. VL @VincentLade
- Game Progress & Freaky Friends! - 16 May 2023
Two brand new areas, a new kind of enemy type, as well as collectables have been added to the full game (coming soon). The two new areas are "Reception" and "Underground Parking", the former containing the Faceless Gang patrolling an open area full of security, and the latter being the first boss fight of the game (that will be another news update coming shortly). The new enemy type are called "Faceless Cameras." These cameras are scattered throughout the areas and will scan the environment for the protagonist, players will need to use their stealth skills to avoid detection and progress through the area. There's three types of Faceless Cameras: one that sets off an alarm alerting the Faceless Gang, another armed with a remote controlled gun to shoot at the player, and another armed with explosives to detonate if it detects the players presence. I'm also working on a mechanic for player…
- Jawbreaker trailer and updates! - 8 March 2023
The first trailer for Jawbreaker is here! There has also been a number of updates to the demo (including a new item) The updates to the demo: NEW ITEM: A chemical cocktail called "Vision" let's you see enemies through walls for 60 seconds to enhance your stealth abilities (images below) New highlighting system that subtly shows the player interactables such as items, doors, drawers, and 'examine' locations New event from shooting targets in the shooting range More tutorial information around 'sneaking' Additional note in the Security WingMinor bug fixes NEW ITEM: Vision (Rare) More demo updates Stay tuned for more updates, screenshots, and videos on the full game coming later this year! VL (@VincentLade)
- Jawbreaker Demo: Updates & Fixes - 9 February 2023
After reading feedback and watching streamers play the Jawbreaker Demo there has been a number of fixes and updates that are now all live! Fixes: Enemy attacks missing while crouching or strafing fixed Enemy animation glitch when distracted by Beer Bottle fixed Holding up a throwable Beer Bottle blocking enemy detection fixed Death animations clipping into environment fixed Rare FadeInOut screen animation glitch while skipping cutscenes fixed Missing colliders on gameobjects fixed Occlusion culling anomalies fixed Updates: Enemy walking, running, idle, patrol, and attack all updated to higher quality animations Enemy attacks now faster and more aggressive Stylistic neon lighting more dynamic and more common in gang hideout Items moved in scenes to be more accessible Additional voice lines added Additional jumpscare added to "Security" All desks, cabinets, and drawers can now be interact…
- Jawbreaker demo has launched! - 17 January 2023
The playable demo for the stealth-horror game "Jawbreaker" is now available for download on Steam! (and soon Itchio). Enter a collapsed society where gangs rule and looting is the only way to stay alive... The Story: In this anarchistic city there’s one rule everyone must follow: Hide before sundown. Though supplies are running low in your shelter, so you venture into the fray to hunt for something to bring back. During this search an untouched police station catches your eye, an unusual sight in a heavily looted neighbourhood. You take the risk and break-in through an unsecured door, shortly after dread begins to set in as you realise who has taken refuge in this station, and why no other scavengers dare to enter it. The Demo: Takes place in a segment called "The Break-In" which is after "The Streets of New Citadel City" and before the main events of the story. Explore NCPD and 4 of it…
- Demo for Jawbreaker coming soon! - 20 December 2022
The demo for Jawbreaker is coming soon! Dive into a gang-ruled society where the only goal is to stay alive. It will contain 4 playable areas, 9 objectives, a wide range of inventory items, and an introduction to the games terrifying enemies. The demo will show a glimpse of the stealth, looting, and combat mechanics. In the full game players will be able to decide if they are cautious and quiet, or quick and loud to achieve their goals. I'm aiming to launch the demo in January and will be available on Steam (and possibly Itch.io). Stay tuned for more updates, screenshots, and videos coming soon! If you like what you see so far I'd greatly appreciate you wishlisting the game and following my Twitter @VincentLade All the best, VL
- Jawbreaker needs voice actors! - 21 October 2022
Jawbreaker is deep in development and needs 9 roles filled by talented voice actors. A big part of the story are the gang members that populate the game, they are based loosely on the gangs from "Manhunt" in their mannerisms (some roles have an audio link to get more info on the inspiration). Early development scene with Faceless Gang Man 01 (names coming later in development) I'm currently looking to fill these roles: Protagonist (male) Radio Woman (female) Faceless Speaker (male) Faceless Gang Man 01 (male) Faceless Gang Man 02 (male) Faceless Gang Man 03 (male) Faceless Gang Man 04 (male) Faceless Gang Man 05 (male) Faceless Gang Woman 01 (female) For all the details on each role and to audition: castingcall.club Stay tuned for more updates, screenshots, and videos coming soon! If you like what you see so far I'd greatly appreciate you wishlisting the game and following my Twitter @V…
- "Jawbreaker" is in development! - 9 September 2022
Let’s play hide-and-seek with serial killers. Jawbreaker is a psychological horror game that will have you running, hiding, and fighting to survive a terrifying gang-infested society on the verge of collapse. Though that’s not all, once the sun goes down the true fear will begin... My latest game called "Jawbreaker" will dive deep into psychological horror and include features like stealth, puzzles, and combat. Despite the Steam and IndieDB pages being just launched, the game is already deep in development and has been worked on since the completion of my last game "Witching Hour". The Story In this anarchistic city there’s one rule everyone must follow: Hide before sundown. Though supplies are running low in your shelter, so you venture into the fray to hunt for something to bring back. During this search an untouched police station catches your eye, an unusual sight in a heavily loote…